Diff to HTML by rtfpessoa

Files changed (7) hide show
  1. common/government_reforms/00_government_reforms.txt +417 -27
  2. common/government_reforms/01_government_reforms_monarchies.txt +5632 -656
  3. common/government_reforms/02_government_reforms_republics.txt +2156 -230
  4. common/government_reforms/03_government_reforms_theocracies.txt +1341 -165
  5. common/government_reforms/04_government_reforms_tribes.txt +553 -5
  6. common/government_reforms/05_government_reforms_natives.txt +465 -4
  7. common/government_reforms/06_government_reforms_common.txt +4270 -22
common/government_reforms/00_government_reforms.txt CHANGED
@@ -5,8 +5,6 @@ defaults_reform = {
5
5
  heirs_can_be_generals = yes
6
6
  fixed_rank = 0
7
7
  republican_name = no
8
- militarised_society = no
9
- government_abilities = { }
10
8
  claim_states = no
11
9
  religion = no
12
10
  republic = no
@@ -39,6 +37,7 @@ defaults_reform = {
39
37
  papacy = no
40
38
  has_harem = no
41
39
  has_pashas = no
40
+ has_janissaries = no
42
41
  allow_vassal_war = no
43
42
  allow_vassal_alliance = no
44
43
  min_autonomy = 0
@@ -47,20 +46,35 @@ defaults_reform = {
47
46
  foreign_slave_rulers = no
48
47
  royal_marriage = yes
49
48
  nomad = no
49
+ raze_province = no
50
50
  assimilation_cultures = { }
51
51
  states_general_mechanic = { }
52
52
  valid_for_nation_designer = yes
53
53
  allow_normal_conversion = yes
54
+ force_conversion_gives_global_holy_war_released_modifier = no
54
55
  start_territory_to_estates = 0.8
55
56
  has_term_election = no
56
57
  force_admiral_leader = no
58
+ force_general_leader = no
57
59
  admirals_become_rulers = no
58
60
  generals_become_rulers = no
59
61
  allow_banners = no
60
62
  uses_revolutionary_zeal = no
61
63
  revolutionary = no
62
64
  revolutionary_client_state = no
65
+ allow_draft_transport_ships = no
66
+ free_concentrate_development = no
63
67
  disallowed_trade_goods = {}
68
+ can_customise_heir = yes
69
+ allow_cawa = no
70
+ can_change_primary_culture = yes
71
+ allow_carolean = no
72
+ can_inherit_personal_unions = yes
73
+ block_cultural_union = no
74
+ has_cultural_union = no
75
+ can_remove_idea_group = yes
76
+ mercs_do_not_cost_army_professionalism = no
77
+ is_eligible_for_hre_emperor = no
64
78
  }
65
79
 
66
80
  # legacy governments
@@ -164,6 +178,9 @@ constitutional_monarchy = {
164
178
  has_dlc = "Common Sense"
165
179
  }
166
180
  has_parliament = yes
181
+ custom_attributes = {
182
+ blocked_call_diet = yes
183
+ }
167
184
  }
168
185
 
169
186
  ai = {
@@ -177,10 +194,6 @@ constitutional_monarchy = {
177
194
  has_idea_group = innovativeness_ideas
178
195
  }
179
196
  }
180
-
181
- custom_attributes = {
182
- blocked_call_diet = yes
183
- }
184
197
  }
185
198
 
186
199
 
@@ -231,11 +244,13 @@ revolutionary_empire = {
231
244
  valid_for_nation_designer = no
232
245
  monarchy = yes
233
246
  revolutionary = yes
247
+ is_eligible_for_hre_emperor = no
234
248
  modifiers = {
235
249
  governing_capacity = 150
236
250
  global_manpower_modifier = 0.25
237
251
  land_morale = 0.10
238
252
  global_autonomy = -0.2
253
+ allowed_rev_guard_fraction = 0.2
239
254
  }
240
255
  removed_effect = {
241
256
  hidden_effect = {
@@ -269,6 +284,16 @@ revolutionary_empire = {
269
284
  override_country_name = GURKANI_EMPIRE_STRING
270
285
  set_country_flag = is_gurkani_flag
271
286
  }
287
+ if = {
288
+ limit = {
289
+ has_country_flag = is_revolutionary_iran_flag
290
+ is_revolutionary = no
291
+ }
292
+ clr_country_flag = is_revolutionary_iran_flag
293
+ restore_country_name = yes
294
+ override_country_name = IRAN_STRING
295
+ set_country_flag = is_iran_flag
296
+ }
272
297
  }
273
298
  }
274
299
 
@@ -340,6 +365,7 @@ merchant_republic = {
340
365
 
341
366
  custom_attributes = {
342
367
  is_merchant_republic = yes
368
+ elections_increase_factions_influence = yes
343
369
  }
344
370
 
345
371
  ai = {
@@ -407,6 +433,7 @@ venetian_merchant_republic = {
407
433
  lottery_election = yes
408
434
  election_on_death = yes
409
435
  is_merchant_republic = yes
436
+ elections_increase_factions_influence = yes
410
437
  }
411
438
 
412
439
  ai = {
@@ -475,7 +502,9 @@ prussian_republic = {
475
502
 
476
503
  conditional = {
477
504
  allow = { has_dlc = "Rights of Man" }
478
- militarised_society = yes
505
+ government_abilities = {
506
+ militarization_mechanic
507
+ }
479
508
  }
480
509
 
481
510
  custom_attributes = {
@@ -527,7 +556,10 @@ pirate_republic = {
527
556
  can_form_trade_league = no
528
557
 
529
558
  nation_designer_trigger = {
530
- has_dlc = "Golden Century"
559
+ OR = {
560
+ has_dlc = "Golden Century"
561
+ has_dlc = "Lions of the North"
562
+ }
531
563
  capital_scope = {
532
564
  has_port = yes
533
565
  OR = {
@@ -538,11 +570,15 @@ pirate_republic = {
538
570
  NOT = { technology_group = andean }
539
571
  NOT = { technology_group = north_american }
540
572
  NOT = { technology_group = south_american }
573
+ NOT = { technology_group = aboriginal_tech }
541
574
  NOT = { technology_group = mesoamerican }
542
575
  }
543
576
 
544
577
  potential = {
545
- has_dlc = "Golden Century"
578
+ OR = {
579
+ has_dlc = "Golden Century"
580
+ has_dlc = "Lions of the North"
581
+ }
546
582
  }
547
583
 
548
584
  factions_frame = 9
@@ -835,12 +871,11 @@ protectorate_parliament_legacy = {
835
871
  conditional = {
836
872
  allow = { has_dlc = "Common Sense" }
837
873
  has_parliament = yes
874
+ custom_attributes = {
875
+ blocked_call_diet = yes
876
+ }
838
877
  }
839
878
  has_term_election = no
840
-
841
- custom_attributes = {
842
- blocked_call_diet = yes
843
- }
844
879
  }
845
880
 
846
881
 
@@ -859,6 +894,7 @@ republican_dictatorship = {
859
894
 
860
895
 
861
896
  dictatorship = yes
897
+ is_eligible_for_hre_emperor = no
862
898
  modifiers = {
863
899
  governing_capacity = 150
864
900
  global_autonomy = -0.075
@@ -918,10 +954,9 @@ constitutional_republic = {
918
954
  has_dlc = "Common Sense"
919
955
  }
920
956
  has_parliament = yes
921
- }
922
-
923
- custom_attributes = {
924
- blocked_call_diet = yes
957
+ custom_attributes = {
958
+ blocked_call_diet = yes
959
+ }
925
960
  }
926
961
 
927
962
  ai = {
@@ -965,6 +1000,7 @@ revolutionary_republic = {
965
1000
  tolerance_heretic = 2
966
1001
  land_morale = 0.1
967
1002
  global_autonomy = -0.2
1003
+ allowed_rev_guard_fraction = 0.2
968
1004
  }
969
1005
 
970
1006
  conditional = {
@@ -1009,6 +1045,16 @@ revolutionary_republic = {
1009
1045
  override_country_name = GURKANI_EMPIRE_STRING
1010
1046
  set_country_flag = is_gurkani_flag
1011
1047
  }
1048
+ if = {
1049
+ limit = {
1050
+ has_country_flag = is_revolutionary_iran_flag
1051
+ is_revolutionary = no
1052
+ }
1053
+ clr_country_flag = is_revolutionary_iran_flag
1054
+ restore_country_name = yes
1055
+ override_country_name = IRAN_STRING
1056
+ set_country_flag = is_iran_flag
1057
+ }
1012
1058
  }
1013
1059
  }
1014
1060
 
@@ -1106,6 +1152,9 @@ monastic_order_government = {
1106
1152
  fixed_rank = 1
1107
1153
  religion = yes
1108
1154
  monastic = yes
1155
+
1156
+ is_eligible_for_hre_emperor = no
1157
+
1109
1158
  modifiers = {
1110
1159
  governing_capacity = 150
1111
1160
  tolerance_own = 1
@@ -1136,6 +1185,9 @@ holy_state_theocracy = {
1136
1185
  }
1137
1186
  religion = yes
1138
1187
  monastic = yes
1188
+
1189
+ is_eligible_for_hre_emperor = no
1190
+
1139
1191
  modifiers = {
1140
1192
  governing_capacity = 100
1141
1193
  # cb_on_religious_enemies = yes
@@ -1171,6 +1223,7 @@ papal_government = {
1171
1223
  fixed_rank = 2
1172
1224
  religion = yes
1173
1225
  monastic = yes
1226
+ is_eligible_for_hre_emperor = no
1174
1227
  modifiers = {
1175
1228
  governing_capacity = 50
1176
1229
  tolerance_own = 1
@@ -1201,6 +1254,7 @@ steppe_horde_legacy = {
1201
1254
  allow_convert = no
1202
1255
  tribal = yes
1203
1256
  nomad = yes
1257
+ raze_province = yes
1204
1258
 
1205
1259
  nation_designer_cost = 0
1206
1260
  nation_designer_trigger = {
@@ -1234,6 +1288,7 @@ great_mongol_state_legacy = {
1234
1288
  allow_convert = no
1235
1289
  tribal = yes
1236
1290
  nomad = yes
1291
+ raze_province = yes
1237
1292
 
1238
1293
  nation_designer_cost = 0
1239
1294
  nation_designer_trigger = {
@@ -1377,12 +1432,14 @@ native_council_legacy = {
1377
1432
  OR = {
1378
1433
  technology_group = north_american
1379
1434
  technology_group = south_american
1435
+ technology_group = aboriginal_tech
1380
1436
  }
1381
1437
  capital_scope = {
1382
1438
  OR = {
1383
1439
  continent = north_america
1384
1440
  continent = south_america
1385
1441
  continent = new_world
1442
+ region = australia_region
1386
1443
  }
1387
1444
  }
1388
1445
  }
@@ -1481,16 +1538,14 @@ english_monarchy_legacy = {
1481
1538
  allow = {
1482
1539
  has_dlc = "Common Sense"
1483
1540
  }
1484
-
1485
1541
  has_parliament = yes
1542
+ custom_attributes = {
1543
+ blocked_call_diet = yes
1544
+ }
1486
1545
  }
1487
1546
  ai = {
1488
1547
  factor = 5
1489
1548
  }
1490
-
1491
- custom_attributes = {
1492
- blocked_call_diet = yes
1493
- }
1494
1549
  }
1495
1550
 
1496
1551
  #Special for Mamluks
@@ -1655,7 +1710,7 @@ trading_city_legacy = {
1655
1710
  republic = yes
1656
1711
  modifiers = {
1657
1712
  global_trade_power = 0.1
1658
- max_absolutism = -20
1713
+ max_absolutism = 20
1659
1714
  }
1660
1715
 
1661
1716
  conditional = {
@@ -1682,6 +1737,9 @@ trading_city_legacy = {
1682
1737
  can_form_trade_league = yes
1683
1738
  trade_city_reform = merchant_republic # For trade cities this is their fallback government if they get more than 1 provinces
1684
1739
  }
1740
+ custom_attributes = {
1741
+ elections_increase_factions_influence = yes
1742
+ }
1685
1743
  ai = {
1686
1744
  factor = 0
1687
1745
  }
@@ -1850,6 +1908,7 @@ ottoman_government_legacy = {
1850
1908
  allow = { has_dlc = "Cradle of Civilization" }
1851
1909
  has_harem = yes
1852
1910
  has_pashas = yes
1911
+ has_janissaries = yes
1853
1912
  }
1854
1913
 
1855
1914
  ai = {
@@ -1888,7 +1947,9 @@ prussian_monarchy_legacy = {
1888
1947
 
1889
1948
  conditional = {
1890
1949
  allow = { has_dlc = "Rights of Man" }
1891
- militarised_society = yes
1950
+ government_abilities = {
1951
+ militarization_mechanic
1952
+ }
1892
1953
  }
1893
1954
 
1894
1955
  ai = {
@@ -2020,6 +2081,13 @@ shogunate_legacy = {
2020
2081
  owns = 1020
2021
2082
  }
2022
2083
 
2084
+ conditional = {
2085
+ allow = { has_dlc = "Mandate of Heaven" }
2086
+ government_abilities = {
2087
+ shogunate_mechanic
2088
+ }
2089
+ }
2090
+
2023
2091
  fixed_rank = 2
2024
2092
  monarchy = yes
2025
2093
  modifiers = {
@@ -2028,6 +2096,7 @@ shogunate_legacy = {
2028
2096
  envoy_travel_time = -0.25
2029
2097
  max_absolutism = 5
2030
2098
  }
2099
+ can_change_primary_culture = no
2031
2100
 
2032
2101
  ai = {
2033
2102
  factor = 5
@@ -2220,7 +2289,10 @@ veche_republic_legacy = {
2220
2289
  nation_designer_cost = 40
2221
2290
 
2222
2291
  nation_designer_trigger = {
2223
- culture_group = east_slavic
2292
+ OR = {
2293
+ culture_group = east_slavic
2294
+ culture_group = slavic
2295
+ }
2224
2296
  }
2225
2297
 
2226
2298
  factions = {
@@ -2309,6 +2381,9 @@ veche_republic_legacy = {
2309
2381
  can_form_trade_league = yes
2310
2382
  trade_city_reform = trading_city
2311
2383
  }
2384
+ custom_attributes = {
2385
+ elections_increase_factions_influence = yes
2386
+ }
2312
2387
 
2313
2388
  ai = {
2314
2389
  factor = 0
@@ -2328,7 +2403,10 @@ principality_legacy = {
2328
2403
  valid_for_nation_designer = yes
2329
2404
  nation_designer_cost = 5
2330
2405
  nation_designer_trigger = {
2331
- culture_group = east_slavic
2406
+ OR = {
2407
+ culture_group = east_slavic
2408
+ culture_group = slavic
2409
+ }
2332
2410
  religion = orthodox
2333
2411
  }
2334
2412
 
@@ -2365,7 +2443,10 @@ tsardom_legacy = {
2365
2443
  nation_designer_cost = 40
2366
2444
 
2367
2445
  nation_designer_trigger = {
2368
- culture_group = east_slavic
2446
+ OR = {
2447
+ culture_group = east_slavic
2448
+ culture_group = slavic
2449
+ }
2369
2450
  religion = orthodox
2370
2451
  }
2371
2452
 
@@ -2417,6 +2498,13 @@ cossacks_legacy_reform = {
2417
2498
  }
2418
2499
  }
2419
2500
 
2501
+ conditional = {
2502
+ allow = { has_dlc = "Origins" }
2503
+ custom_attributes = {
2504
+ has_itinerant_capital = yes
2505
+ }
2506
+ }
2507
+
2420
2508
  ai = {
2421
2509
  factor = 5
2422
2510
  }
@@ -2445,3 +2533,305 @@ united_cantons_legacy = {
2445
2533
  factor = 5
2446
2534
  }
2447
2535
  }
2536
+
2537
+ sacred_kingdom_legacy = {
2538
+ # government mechanics flags go here
2539
+ icon = "divine_guidance_reform"
2540
+ allow_normal_conversion = no
2541
+
2542
+ legacy_government = yes
2543
+ valid_for_new_country = no
2544
+
2545
+ valid_for_nation_designer = yes
2546
+ nation_designer_cost = 10
2547
+ nation_designer_trigger = {
2548
+ NOT = { religion_group = christian }
2549
+ NOT = { religion_group = muslim }
2550
+ NOT = { religion_group = jewish_group }
2551
+ }
2552
+
2553
+
2554
+ republic = yes
2555
+ modifiers = {
2556
+ tolerance_own = 2
2557
+ max_absolutism = 25
2558
+ legitimacy = 0.5
2559
+ }
2560
+
2561
+ ai = {
2562
+ factor = 5
2563
+ }
2564
+ }
2565
+ negusa_nagast_legacy = {
2566
+ icon = "chieftain"
2567
+ allow_normal_conversion = no
2568
+
2569
+ legacy_government = yes
2570
+ valid_for_new_country = no
2571
+
2572
+ valid_for_nation_designer = yes
2573
+ nation_designer_cost = 40
2574
+
2575
+
2576
+ republic = yes
2577
+ modifiers = {
2578
+ move_capital_cost_modifier = -0.75
2579
+ global_unrest = -1
2580
+ stability_cost_modifier = -0.1
2581
+ }
2582
+
2583
+ conditional = {
2584
+ allow = {
2585
+ has_dlc = "Origins"
2586
+ }
2587
+ custom_attributes = {
2588
+ has_itinerant_capital = yes
2589
+ }
2590
+ }
2591
+
2592
+ conditional = {
2593
+ allow = {
2594
+ has_dlc = "Origins"
2595
+ }
2596
+ allow_cawa = yes
2597
+ }
2598
+
2599
+ ai = {
2600
+ factor = 5
2601
+ }
2602
+ }
2603
+
2604
+ solomonic_empire_legacy = {
2605
+ # government mechanics flags go here
2606
+ icon = "king"
2607
+ allow_normal_conversion = no
2608
+
2609
+ legacy_government = yes
2610
+ valid_for_new_country = no
2611
+
2612
+ valid_for_nation_designer = yes
2613
+ nation_designer_cost = 50
2614
+ fixed_rank = 3
2615
+
2616
+
2617
+ republic = yes
2618
+ modifiers = {
2619
+ tolerance_own = 2
2620
+ max_absolutism = 20
2621
+ global_unrest = -2
2622
+ amount_of_cawa = 1
2623
+ }
2624
+
2625
+ conditional = {
2626
+ allow = {
2627
+ has_dlc = "Origins"
2628
+ }
2629
+ allow_cawa = yes
2630
+ }
2631
+
2632
+ ai = {
2633
+ factor = 5
2634
+ }
2635
+ }
2636
+
2637
+ matrilineal_system_legacy = {
2638
+ # government mechanics flags go here
2639
+ icon = "british_queen"
2640
+ allow_normal_conversion = no
2641
+
2642
+ legacy_government = yes
2643
+ valid_for_new_country = no
2644
+
2645
+ valid_for_nation_designer = yes
2646
+ nation_designer_cost = 30
2647
+
2648
+ modifiers = {
2649
+ heir_chance = -0.5
2650
+ female_advisor_chance = 0.5
2651
+ legitimacy = 1
2652
+ }
2653
+ }
2654
+
2655
+ tribal_confederacy_legacy = {
2656
+ # government mechanics flags go here
2657
+ icon = "native_settle_down_reform"
2658
+ allow_normal_conversion = no
2659
+ lock_level_when_selected = yes
2660
+ legacy_government = yes
2661
+ valid_for_new_country = no
2662
+
2663
+ valid_for_nation_designer = yes
2664
+ nation_designer_cost = 30
2665
+
2666
+ modifiers = {
2667
+ nobles_influence_modifier = 0.15
2668
+ nobles_loyalty_modifier = 0.1
2669
+ global_unrest = -1
2670
+ max_absolutism = -20
2671
+ }
2672
+
2673
+ conditional = {
2674
+ allow = {
2675
+ has_dlc = "Origins"
2676
+ }
2677
+ custom_attributes = {
2678
+ has_internal_tribes = yes
2679
+ locked_government_type = yes
2680
+ }
2681
+ }
2682
+
2683
+ effect = {
2684
+ hidden_effect = {
2685
+ if = {
2686
+ limit = {
2687
+ has_dlc = "Origins"
2688
+ }
2689
+ set_estate_privilege = estate_nobles_decentralized_tribe
2690
+ }
2691
+ }
2692
+ }
2693
+ }
2694
+
2695
+ mossi_federal_kingdom_legacy = {
2696
+ # government mechanics flags go here
2697
+ icon = "native_war_band_reform"
2698
+ allow_normal_conversion = no
2699
+ legacy_government = yes
2700
+ valid_for_new_country = no
2701
+
2702
+ valid_for_nation_designer = yes
2703
+ nation_designer_cost = 30
2704
+
2705
+ potential = {
2706
+ OR = {
2707
+ AND = {
2708
+ is_playing_custom_nation = yes
2709
+ have_had_reform = mossi_federal_kingdom
2710
+ }
2711
+ AND = {
2712
+ has_country_flag = msi_mossi_kingdom_event
2713
+ tag = MSI
2714
+ }
2715
+ }
2716
+ }
2717
+
2718
+ modifiers = {
2719
+ nobles_influence_modifier = 0.15
2720
+ nobles_loyalty_modifier = 0.1
2721
+ global_unrest = -1
2722
+ max_absolutism = -20
2723
+ }
2724
+
2725
+ conditional = {
2726
+ allow = {
2727
+ OR = {
2728
+ has_dlc = "Origins"
2729
+ has_dlc = "Cradle of Civilization"
2730
+ }
2731
+ }
2732
+ custom_attributes = {
2733
+ has_federal_kingdoms = yes
2734
+ }
2735
+ }
2736
+
2737
+ conditional = {
2738
+ allow = {
2739
+ has_dlc = "Cradle of Civilization"
2740
+ }
2741
+ government_abilities = {
2742
+ tribal_federation_mechanic
2743
+ }
2744
+ }
2745
+ }
2746
+
2747
+ musa_rule_legacy = {
2748
+ # government mechanics flags go here
2749
+ icon = "chieftain"
2750
+ allow_normal_conversion = no
2751
+
2752
+ legacy_government = yes
2753
+ valid_for_new_country = no
2754
+
2755
+ valid_for_nation_designer = yes
2756
+ nation_designer_cost = 30
2757
+
2758
+ modifiers = {
2759
+ advisor_pool = 1
2760
+ stability_cost_modifier = -0.05
2761
+ legitimacy = 0.5
2762
+ }
2763
+ }
2764
+
2765
+ great_man_legacy = {
2766
+ # government mechanics flags go here
2767
+ icon = "chieftain"
2768
+ allow_normal_conversion = no
2769
+
2770
+ legacy_government = yes
2771
+ valid_for_new_country = no
2772
+
2773
+ valid_for_nation_designer = yes
2774
+ nation_designer_cost = 30
2775
+
2776
+ modifiers = {
2777
+ leader_cost = -0.1
2778
+ production_efficiency = 0.1
2779
+ }
2780
+ }
2781
+
2782
+ shaka_regime_legacy = {
2783
+ # government mechanics flags go here
2784
+ icon = "chieftain"
2785
+ allow_normal_conversion = no
2786
+
2787
+ legacy_government = yes
2788
+ valid_for_new_country = no
2789
+
2790
+ valid_for_nation_designer = yes
2791
+ nation_designer_cost = 30
2792
+
2793
+ modifiers = {
2794
+ monarch_military_power = 2
2795
+ global_unrest = -2
2796
+ war_exhaustion = -0.02
2797
+ governing_capacity_modifier = -0.5
2798
+ }
2799
+
2800
+ conditional = {
2801
+ allow = {
2802
+ has_dlc = "Rights of Man"
2803
+ }
2804
+ government_abilities = {
2805
+ militarization_mechanic
2806
+ }
2807
+ }
2808
+ }
2809
+
2810
+ feudal_tribe_legacy = {
2811
+ # government mechanics flags go here
2812
+ icon = "tribal_civil_society"
2813
+ allow_normal_conversion = no
2814
+
2815
+ legacy_government = yes
2816
+ valid_for_new_country = no
2817
+
2818
+ valid_for_nation_designer = yes
2819
+ nation_designer_cost = 30
2820
+ potential = {
2821
+ }
2822
+ trigger = {
2823
+ }
2824
+ modifiers = {
2825
+ vassal_income = 0.1
2826
+ global_tax_modifier = 0.1
2827
+ }
2828
+
2829
+ conditional = {
2830
+ allow = {
2831
+ has_dlc = "Mandate of Heaven"
2832
+ }
2833
+ custom_attributes = {
2834
+ has_tributaries = yes
2835
+ }
2836
+ }
2837
+ }
common/government_reforms/01_government_reforms_monarchies.txt CHANGED
@@ -4,6 +4,7 @@ monarchy_mechanic = {
4
4
  heir = yes
5
5
  queen = yes
6
6
  basic_reform = yes # = invisible/does not take up a slot
7
+ is_eligible_for_hre_emperor = yes
7
8
  valid_for_nation_designer = no
8
9
  custom_attributes = {
9
10
  enables_aristocratic_idea_group = yes
@@ -27,6 +28,9 @@ feudalism_reform = {
27
28
  maratha_exclusive_influence_modifier = 0.05
28
29
  rajput_exclusive_influence_modifier = 0.05
29
30
  }
31
+ custom_attributes = {
32
+ buffed_strong_duchies = yes #+5% Loyalty
33
+ }
30
34
  ai = {
31
35
  factor = 0.5 #generic
32
36
  }
@@ -40,12 +44,34 @@ autocracy_reform = {
40
44
  nation_designer_cost = 0
41
45
  modifiers = {
42
46
  unjustified_demands = -0.1
47
+ harsh_treatment_cost = -0.1
48
+ global_rebel_suppression_efficiency = 0.1
43
49
  }
44
50
  ai = {
45
51
  factor = 0.5 #generic
46
52
  }
47
53
  }
48
54
 
55
+ elective_monarchy_reform = {
56
+ icon = "ballot_box"
57
+ potential = {
58
+ has_dlc = "Domination"
59
+ }
60
+ allow_normal_conversion = yes
61
+ valid_for_nation_designer = yes
62
+ nation_designer_cost = 10
63
+ modifiers = {
64
+ max_absolutism = -40
65
+ all_estate_influence_modifier = 0.1
66
+ }
67
+ custom_attributes = {
68
+ has_ruler_election = yes
69
+ }
70
+ ai = {
71
+ factor = 0.5
72
+ }
73
+ }
74
+
49
75
  plutocratic_reform = {
50
76
  icon = "asian_scripture"
51
77
  allow_normal_conversion = yes
@@ -78,6 +104,37 @@ plutocratic_reform = {
78
104
  enables_plutocratic_idea_group = yes
79
105
  enables_aristocratic_idea_group = no
80
106
  }
107
+ boost_income = yes
108
+ conditional = {
109
+ allow = {
110
+ has_dlc = "Leviathan"
111
+ }
112
+ allow_draft_transport_ships = yes
113
+ }
114
+ conditional = {
115
+ allow = {
116
+ has_dlc = "Res Publica"
117
+ NOT = { has_dlc = "Mare Nostrum" }
118
+ }
119
+ can_use_trade_post = yes
120
+ }
121
+ conditional = {
122
+ allow = {
123
+ has_dlc = "Mare Nostrum"
124
+ NOT = { has_dlc = "Res Publica" }
125
+ }
126
+ can_form_trade_league = yes
127
+ trade_city_reform = trading_city
128
+ }
129
+ conditional = {
130
+ allow = {
131
+ has_dlc = "Res Publica"
132
+ has_dlc = "Mare Nostrum"
133
+ }
134
+ can_use_trade_post = yes
135
+ can_form_trade_league = yes
136
+ trade_city_reform = trading_city
137
+ }
81
138
  ai = {
82
139
  factor = 0.75 #generic
83
140
  }
@@ -94,6 +151,7 @@ austrian_archduchy_reform = {
94
151
  was_tag = HAB
95
152
  has_reform = austrian_archduchy_reform
96
153
  have_had_reform = austrian_archduchy_reform
154
+ primary_culture = austrian
97
155
  }
98
156
  }
99
157
  nation_designer_cost = 0
@@ -103,6 +161,9 @@ austrian_archduchy_reform = {
103
161
  maratha_exclusive_influence_modifier = 0.05
104
162
  rajput_exclusive_influence_modifier = 0.05
105
163
  }
164
+ custom_attributes = {
165
+ buffed_strong_duchies = yes #+5% Loyalty
166
+ }
106
167
  }
107
168
 
108
169
  grand_duchy_reform = {
@@ -125,7 +186,7 @@ grand_duchy_reform = {
125
186
  valid_for_nation_designer = yes
126
187
  nation_designer_cost = 10
127
188
  modifiers = {
128
- governing_capacity = 100
189
+ governing_capacity = 200
129
190
  }
130
191
  }
131
192
 
@@ -196,11 +257,21 @@ shogunate = {
196
257
  allow_vassal_war = yes
197
258
  allow_vassal_alliance = yes
198
259
  lock_level_when_selected = yes
260
+ can_change_primary_culture = no
261
+
262
+ conditional = {
263
+ allow = { has_dlc = "Mandate of Heaven" }
264
+ government_abilities = {
265
+ shogunate_mechanic
266
+ }
267
+ }
199
268
 
200
269
  modifiers = {
201
270
  diplomats = 1
202
271
  envoy_travel_time = -0.25
203
272
  max_absolutism = 5
273
+ amount_of_samurai = 10
274
+ has_samurai = yes
204
275
  }
205
276
 
206
277
  custom_attributes = {
@@ -215,6 +286,7 @@ daimyo = {
215
286
  NOT = { has_country_flag = formed_japan_flag }
216
287
  overlord = { has_reform = shogunate }
217
288
  }
289
+ replacement_on_independence_war = indep_daimyo
218
290
  legacy_equivalent = daimyo_legacy
219
291
  fixed_rank = 1
220
292
  maintain_dynasty = yes
@@ -229,12 +301,120 @@ daimyo = {
229
301
  modifiers = {
230
302
  land_morale = 0.1
231
303
  infantry_power = 0.1
304
+ amount_of_samurai = 4
305
+ }
306
+ custom_attributes = {
307
+ locked_government_type = yes
308
+ }
309
+ }
310
+
311
+ feudal_france_reform = {
312
+ icon = "feudal_france_reform"
313
+ allow_normal_conversion = no
314
+ potential = {
315
+ has_dlc = "Domination"
316
+ OR = {
317
+ tag = FRA
318
+ AND = {
319
+ is_playing_custom_nation = yes
320
+ have_had_reform = feudal_france_reform
321
+ }
322
+ }
323
+ }
324
+ fixed_rank = 2
325
+ lock_level_when_selected = yes
326
+
327
+ modifiers = {
328
+ nobles_influence_modifier = 0.1
329
+ vassal_income = 0.2
330
+ max_absolutism = -50
331
+ }
332
+
333
+ custom_attributes = {
334
+ locked_government_type = yes
335
+ has_appanages = yes
336
+ #need_crownland_to_annex = yes
337
+ nobility_loyalty_hit_on_integration = yes
338
+ }
339
+ }
340
+
341
+ appanage_reform = {
342
+ icon = "nobleman"
343
+ allow_normal_conversion = no
344
+ potential = {
345
+ is_subject_of_type = appanage
346
+ }
347
+ replacement_on_independence_war = feudalism_reform
348
+ fixed_rank = 1
349
+ maintain_dynasty = yes
350
+ valid_for_nation_designer = no
351
+ lock_level_when_selected = yes
352
+ modifiers = {
353
+ global_manpower_modifier = 0.1
354
+ nobles_loyalty_modifier = 0.1
355
+ nobles_influence_modifier = 0.05
232
356
  }
233
357
  custom_attributes = {
234
358
  locked_government_type = yes
235
359
  }
236
360
  }
237
361
 
362
+ absolutist_france_reform = {
363
+ icon = "absolutist_france_reform"
364
+ allow_normal_conversion = no
365
+ potential = {
366
+ has_dlc = "Domination"
367
+ OR = {
368
+ AND = {
369
+ tag = FRA
370
+ OR = {
371
+ has_reform = absolutist_france_reform
372
+ have_had_reform = absolutist_france_reform
373
+ has_unlocked_government_reform = { government_reform = absolutist_france_reform }
374
+ }
375
+ }
376
+ AND = {
377
+ is_playing_custom_nation = yes
378
+ have_had_reform = absolutist_france_reform
379
+ }
380
+ mission_completed = fra_movement_centralization
381
+ }
382
+ }
383
+ trigger = {
384
+ OR = {
385
+ AND = {
386
+ tag = FRA
387
+ OR = {
388
+ has_reform = absolutist_france_reform
389
+ have_had_reform = absolutist_france_reform
390
+ }
391
+ }
392
+ AND = {
393
+ is_playing_custom_nation = yes
394
+ have_had_reform = absolutist_france_reform
395
+ }
396
+ }
397
+ }
398
+ valid_for_nation_designer = yes
399
+ nation_designer_cost = 50
400
+ nation_designer_trigger = {
401
+ culture_group = french
402
+ technology_group = western
403
+ capital_scope = { region = france_region }
404
+ }
405
+ lock_level_when_selected = yes
406
+
407
+ modifiers = {
408
+ all_estate_influence_modifier = -0.1
409
+ max_absolutism = 10
410
+
411
+ }
412
+
413
+ custom_attributes = {
414
+ centralize_state_development = yes
415
+ }
416
+ }
417
+
238
418
  indep_daimyo = {
239
419
  icon = "samurai"
240
420
  allow_normal_conversion = no
@@ -243,8 +423,9 @@ indep_daimyo = {
243
423
  OR = {
244
424
  AND = {
245
425
  OR = {
426
+ #overlord = { NOT = { has_reform = shogunate } }
246
427
  is_subject = no
247
- overlord = { NOT = { has_reform = shogunate } }
428
+ is_subject_of_type = tributary_state
248
429
  }
249
430
  capital_scope = { region = japan_region }
250
431
  culture_group = japanese_g
@@ -268,7 +449,7 @@ indep_daimyo = {
268
449
  modifiers = {
269
450
  land_morale = 0.1
270
451
  infantry_power = 0.1
271
- governing_capacity = -150
452
+ amount_of_samurai = 5
272
453
  }
273
454
  custom_attributes = {
274
455
  locked_government_type = yes
@@ -327,7 +508,7 @@ celestial_empire = {
327
508
  church_influence_modifier = -0.1
328
509
  nobles_influence_modifier = -0.1
329
510
  burghers_influence_modifier = -0.1
330
- governing_capacity = 300
511
+ governing_capacity = 500
331
512
  }
332
513
 
333
514
  ai = {
@@ -336,6 +517,7 @@ celestial_empire = {
336
517
 
337
518
  custom_attributes = {
338
519
  locked_government_type = yes
520
+ has_unify_china_cb = yes
339
521
  }
340
522
 
341
523
  conditional = {
@@ -345,6 +527,195 @@ celestial_empire = {
345
527
  }
346
528
  }
347
529
 
530
+ chinese_warlord = {
531
+ icon = "samurai"
532
+ allow_normal_conversion = no
533
+ potential = {
534
+ OR = {
535
+ primary_culture = bai
536
+ primary_culture = miao
537
+ primary_culture = yi
538
+ culture_group = east_asian
539
+ }
540
+ OR = {
541
+ AND = {
542
+ OR = {
543
+ primary_culture = miao
544
+ primary_culture = yi
545
+ }
546
+ religion = animism
547
+ }
548
+ AND = {
549
+ primary_culture = bai
550
+ religion = buddhism
551
+ }
552
+ religion = confucianism
553
+ }
554
+ technology_group = chinese
555
+ capital_scope = {
556
+ OR = {
557
+ region = north_china_region
558
+ region = xinan_region
559
+ region = south_china_region
560
+ }
561
+ }
562
+ if = {
563
+ limit = { is_subject = yes }
564
+ overlord = { has_reform = celestial_empire }
565
+ }
566
+ }
567
+ trigger = {
568
+ OR = {
569
+ primary_culture = bai
570
+ primary_culture = miao
571
+ primary_culture = yi
572
+ culture_group = east_asian
573
+ }
574
+ OR = {
575
+ AND = {
576
+ OR = {
577
+ primary_culture = miao
578
+ primary_culture = yi
579
+ }
580
+ religion = animism
581
+ }
582
+ AND = {
583
+ primary_culture = bai
584
+ religion = buddhism
585
+ }
586
+ religion = confucianism
587
+ }
588
+ technology_group = chinese
589
+ capital_scope = {
590
+ OR = {
591
+ region = north_china_region
592
+ region = xinan_region
593
+ region = south_china_region
594
+ }
595
+ }
596
+ if = {
597
+ limit = { is_subject = yes }
598
+ overlord = { has_reform = celestial_empire }
599
+ }
600
+ }
601
+ maintain_dynasty = yes
602
+ allow_force_tributary = no
603
+ valid_for_nation_designer = yes
604
+ nation_designer_cost = 10
605
+ nation_designer_trigger = {
606
+ OR = {
607
+ primary_culture = bai
608
+ primary_culture = miao
609
+ primary_culture = yi
610
+ culture_group = east_asian
611
+ }
612
+ technology_group = chinese
613
+ OR = {
614
+ AND = {
615
+ OR = {
616
+ primary_culture = miao
617
+ primary_culture = yi
618
+ }
619
+ religion = animism
620
+ }
621
+ AND = {
622
+ primary_culture = bai
623
+ religion = buddhism
624
+ }
625
+ religion = confucianism
626
+ }
627
+ capital_scope = {
628
+ OR = {
629
+ region = north_china_region
630
+ region = xinan_region
631
+ region = south_china_region
632
+ }
633
+ }
634
+ }
635
+ fixed_rank = 2
636
+
637
+ modifiers = {
638
+ manpower_recovery_speed = 0.25
639
+ governing_capacity = 500
640
+ liberty_desire = 50
641
+ }
642
+
643
+ ai = {
644
+ factor = 1000
645
+ }
646
+
647
+ custom_attributes = {
648
+ has_unify_china_cb = yes
649
+ }
650
+ }
651
+
652
+ kalmar_union = {
653
+ icon = "kalmar_union"
654
+ allow_normal_conversion = no
655
+ potential = {
656
+ has_dlc = "Lions of the North"
657
+ has_reform = kalmar_union
658
+ }
659
+ trigger = {
660
+ any_subject_country = {
661
+ is_subject_of_type = personal_union
662
+ capital_scope = { region = scandinavia_region }
663
+ }
664
+ }
665
+ lock_level_when_selected = yes
666
+ valid_for_nation_designer = no
667
+ modifiers = {
668
+ diplomatic_upkeep = 2
669
+ advisor_pool = 1
670
+ nobles_influence_modifier = 0.15
671
+ }
672
+ removed_effect = {
673
+ hidden_effect = {
674
+ if = {
675
+ limit = {
676
+ NOT = { has_dlc = "Lions of the North" }
677
+ }
678
+ add_government_reform = feudalism_reform
679
+ }
680
+ }
681
+ }
682
+
683
+ custom_attributes = {
684
+ locked_government_type = yes
685
+ kalmar_union_succession = yes
686
+ cannot_integrate_personal_unions = yes
687
+ cannot_abandon_personal_unions = yes
688
+ }
689
+ ai = {
690
+ factor = 1
691
+ }
692
+ }
693
+
694
+ danish_archkingdom = {
695
+ icon = "danish_archkingdom"
696
+ allow_normal_conversion = no
697
+ potential = {
698
+ OR = {
699
+ has_reform = danish_archkingdom
700
+ have_had_reform = danish_archkingdom
701
+ }
702
+ }
703
+ valid_for_nation_designer = no
704
+ modifiers = {
705
+ diplomatic_upkeep = 2
706
+ advisor_pool = 1
707
+ max_absolutism = 10
708
+ nobles_influence_modifier = -0.1
709
+ years_to_integrate_personal_union = -40
710
+ }
711
+ custom_attributes = {
712
+ personal_union_war_contribution = yes
713
+ }
714
+ ai = {
715
+ factor = 1
716
+ }
717
+ }
718
+
348
719
  elective_monarchy = {
349
720
  icon = "elective_monarchy"
350
721
  allow_normal_conversion = yes
@@ -374,9 +745,17 @@ elective_monarchy = {
374
745
  conditional = {
375
746
  allow = { has_dlc = "Res Publica" }
376
747
  is_elective = yes
748
+ custom_attributes = {
749
+ has_polish_election = yes
750
+ locked_government_type = yes
751
+ }
377
752
  }
378
- custom_attributes = {
379
- locked_government_type = yes
753
+
754
+ conditional = {
755
+ allow = { NOT = { has_dlc = "Res Publica" } }
756
+ custom_attributes = {
757
+ locked_government_type = yes
758
+ }
380
759
  }
381
760
  }
382
761
 
@@ -405,19 +784,30 @@ iqta = {
405
784
  iqta_mechanic
406
785
  }
407
786
  }
787
+ ai = {
788
+ factor = 1
789
+ }
408
790
  }
409
791
 
410
792
  english_monarchy = {
411
793
  icon = "british_queen"
412
794
  allow_normal_conversion = no
413
795
  potential = {
414
- have_had_reform = english_monarchy
796
+ OR = {
797
+ have_had_reform = english_monarchy
798
+ tag = ENG
799
+ was_tag = ENG
800
+ tag = GBR
801
+ }
415
802
  }
416
803
  lock_level_when_selected = yes
417
804
  valid_for_nation_designer = yes
418
805
  nation_designer_cost = 15
419
806
  nation_designer_trigger = {
420
- has_dlc = "Common Sense"
807
+ OR = {
808
+ has_dlc = "Common Sense"
809
+ has_dlc = "Domination"
810
+ }
421
811
  }
422
812
  legacy_equivalent = english_monarchy_legacy
423
813
  start_territory_to_estates = 0.3
@@ -426,15 +816,165 @@ english_monarchy = {
426
816
  legitimacy = 0.5
427
817
  global_unrest = -1
428
818
  max_absolutism = -30
819
+ nobles_influence_modifier = -0.1
429
820
  }
430
821
 
431
822
  conditional = {
432
- allow = { has_dlc = "Common Sense" }
823
+ allow = {
824
+ has_dlc = "Common Sense"
825
+ NOT = { has_dlc = "Domination" }
826
+ }
433
827
  has_parliament = yes
434
828
  }
435
-
436
- custom_attributes = {
437
- blocked_call_diet = yes
829
+ conditional = {
830
+ allow = {
831
+ has_dlc = "Domination"
832
+ }
833
+ has_parliament = yes
834
+ custom_attributes = {
835
+ english_parliament = yes
836
+ }
837
+ }
838
+ }
839
+
840
+ british_monarchy = {
841
+ icon = "british_monarchy"
842
+ allow_normal_conversion = no
843
+ potential = {
844
+ OR = {
845
+ has_reform = british_monarchy
846
+ have_had_reform = british_monarchy
847
+ }
848
+ }
849
+ lock_level_when_selected = yes
850
+ valid_for_nation_designer = yes
851
+ nation_designer_cost = 15
852
+ nation_designer_trigger = {
853
+ has_dlc = "Domination"
854
+ }
855
+ start_territory_to_estates = 0.3
856
+ modifiers = {
857
+ max_absolutism = -15
858
+ parliament_backing_chance = 0.10
859
+ parliament_effect_duration = 5
860
+ annexation_relations_impact = -0.25
861
+ diplomats = 1
862
+ }
863
+
864
+ conditional = {
865
+ allow = {
866
+ has_dlc = "Common Sense"
867
+ NOT = { has_dlc = "Domination" }
868
+ }
869
+ has_parliament = yes
870
+ }
871
+ conditional = {
872
+ allow = {
873
+ has_dlc = "Domination"
874
+ }
875
+ has_parliament = yes
876
+ custom_attributes = {
877
+ english_parliament = yes
878
+ }
879
+ }
880
+ ai = {
881
+ factor = 100
882
+ }
883
+ }
884
+
885
+ angevin_monarchy = {
886
+ icon = "queen"
887
+ allow_normal_conversion = no
888
+ potential = {
889
+ OR = {
890
+ has_reform = angevin_monarchy
891
+ have_had_reform = angevin_monarchy
892
+ }
893
+ }
894
+ lock_level_when_selected = yes
895
+ valid_for_nation_designer = yes
896
+ nation_designer_cost = 40
897
+ nation_designer_trigger = {
898
+ has_dlc = "Domination"
899
+ }
900
+ modifiers = {
901
+ governing_capacity = 100
902
+ num_accepted_cultures = 2
903
+ max_absolutism = 10
904
+ prestige = 1
905
+ max_possible_parliament_seats = 15
906
+ }
907
+ effect = {
908
+ hidden_effect = {
909
+ every_owned_province = {
910
+ limit = {
911
+ has_seat_in_parliament = yes
912
+ }
913
+ set_seat_in_parliament = no
914
+ }
915
+ }
916
+ }
917
+
918
+ conditional = {
919
+ allow = {
920
+ has_dlc = "Common Sense"
921
+ NOT = { has_dlc = "Domination" }
922
+ }
923
+ has_parliament = yes
924
+ }
925
+ conditional = {
926
+ allow = {
927
+ has_dlc = "Domination"
928
+ }
929
+ has_parliament = yes
930
+ custom_attributes = {
931
+ english_parliament = yes
932
+ }
933
+ }
934
+ ai = {
935
+ factor = 100
936
+ }
937
+ }
938
+
939
+ absolute_british_monarchy = {
940
+ icon = "british_absolutism"
941
+ allow_normal_conversion = no
942
+ potential = {
943
+ OR = {
944
+ has_reform = absolute_british_monarchy
945
+ have_had_reform = absolute_british_monarchy
946
+ }
947
+ }
948
+ lock_level_when_selected = yes
949
+ valid_for_nation_designer = yes
950
+ nation_designer_cost = 15
951
+ nation_designer_trigger = {
952
+ has_dlc = "Domination"
953
+ }
954
+ start_territory_to_estates = 0.3
955
+ modifiers = {
956
+ max_absolutism = 20
957
+ yearly_absolutism = 0.5
958
+ can_revoke_parliament_seats = yes
959
+ num_of_parliament_issues = -2
960
+ }
961
+
962
+ conditional = {
963
+ allow = {
964
+ has_dlc = "Common Sense"
965
+ NOT = { has_dlc = "Domination" }
966
+ }
967
+ has_parliament = yes
968
+ }
969
+ conditional = {
970
+ allow = {
971
+ has_dlc = "Domination"
972
+ }
973
+ has_parliament = yes
974
+ custom_attributes = {
975
+ english_parliament = yes
976
+ can_force_issue_through = yes
977
+ }
438
978
  }
439
979
  }
440
980
 
@@ -449,10 +989,6 @@ ottoman_government = {
449
989
  tag = TUR
450
990
  NOT = { map_setup = map_setup_random }
451
991
  }
452
- AND = {
453
- tag = RUM
454
- NOT = { map_setup = map_setup_random }
455
- }
456
992
  AND = {
457
993
  is_playing_custom_nation = yes
458
994
  have_had_reform = ottoman_government
@@ -473,768 +1009,4311 @@ ottoman_government = {
473
1009
  governing_capacity = 150
474
1010
  }
475
1011
 
1012
+ removed_effect = {
1013
+ remove_country_modifier = tur_weakened_the_harem
1014
+ }
1015
+
476
1016
  custom_attributes = {
477
1017
  locked_government_type = yes
478
1018
  }
479
-
480
1019
  conditional = {
481
- allow = { has_dlc = "Cradle of Civilization" }
1020
+ allow = { has_dlc = "Domination" }
482
1021
  has_pashas = yes
1022
+ has_janissaries = yes
1023
+ has_harem = yes
1024
+ custom_attributes = {
1025
+ has_harem_events = yes
1026
+ enables_estate_janissaries = yes
1027
+ has_eyalets = yes
1028
+ }
1029
+ government_abilities = {
1030
+ ottoman_decadence_mechanic
1031
+ }
483
1032
  }
484
1033
  conditional = {
485
- allow = { has_dlc = "Rights of Man" }
1034
+ allow = {
1035
+ has_dlc = "Cradle of Civilization"
1036
+ NOT = { has_dlc = "Domination" }
1037
+ }
1038
+ has_pashas = yes
1039
+ has_janissaries = yes
1040
+ }
1041
+ conditional = {
1042
+ allow = {
1043
+ has_dlc = "Rights of Man"
1044
+ NOT = { has_dlc = "Domination" }
1045
+ }
486
1046
  has_harem = yes
1047
+ custom_attributes = {
1048
+ has_harem_events = yes
1049
+ }
487
1050
  }
488
1051
  }
489
1052
 
490
- prussian_monarchy = {
491
- icon = "prussian_monarchy"
1053
+ byzantine_autocracy_reform = {
1054
+ icon = "king"
492
1055
  allow_normal_conversion = yes
1056
+ lock_level_when_selected = yes
1057
+ valid_for_nation_designer = no
493
1058
  potential = {
494
1059
  OR = {
495
- AND = {
496
- tag = PRU
497
- NOT = { map_setup = map_setup_random }
498
- }
499
- AND = {
500
- tag = GER
501
- have_had_reform = prussian_monarchy
502
- }
503
- AND = {
504
- is_playing_custom_nation = yes
505
- have_had_reform = prussian_monarchy
506
- }
507
- }
508
- }
509
- trigger = {
510
- OR = {
511
- is_playing_custom_nation = yes
512
- religion = protestant
513
- religion = reformed
1060
+ has_reform = byzantine_autocracy_reform
1061
+ have_had_reform = byzantine_autocracy_reform
514
1062
  }
515
1063
  }
516
- valid_for_nation_designer = yes
517
- nation_designer_cost = 100
518
- legacy_equivalent = prussian_monarchy_legacy
519
-
520
1064
  modifiers = {
521
- war_exhaustion = -0.02
522
- global_unrest = -2
523
- global_autonomy = -0.075
524
- max_absolutism = 10
525
- monarch_military_power = 3
526
- nobles_loyalty_modifier = 0.1
527
- governing_capacity_modifier = -0.5
1065
+ max_absolutism = -25
1066
+ prestige = 0.5
528
1067
  }
529
-
530
1068
  conditional = {
531
- allow = { has_dlc = "Rights of Man" }
532
- militarised_society = yes
1069
+ allow = { has_dlc = "King of Kings" }
1070
+ custom_attributes = {
1071
+ civil_war_on_every_new_ruler = yes
1072
+ enables_pronoias = yes
1073
+ }
533
1074
  }
534
1075
  }
535
1076
 
536
- austrian_dual_monarchy = {
537
- icon = "austrian_dual_monarchy_reform"
1077
+ reformed_byzantine_monarchy_reform = {
1078
+ icon = "byzantine_rule"
538
1079
  allow_normal_conversion = yes
539
- legacy_equivalent = austrian_archduchy
540
- potential = { #added via script
541
- has_dlc = "Emperor"
1080
+ lock_level_when_selected = yes
1081
+ potential = {
542
1082
  OR = {
543
- has_reform = austrian_dual_monarchy
544
- have_had_reform = austrian_dual_monarchy
1083
+ has_reform = reformed_byzantine_monarchy_reform
1084
+ have_had_reform = reformed_byzantine_monarchy_reform
545
1085
  }
546
1086
  }
1087
+ nation_designer_cost = 30
547
1088
  valid_for_nation_designer = yes
548
- nation_designer_cost = 100
549
- nation_designer_trigger = {
550
- has_dlc = "Emperor"
551
- }
552
-
553
1089
  modifiers = {
554
- num_accepted_cultures = 2
555
- global_unrest = -2
556
- monarch_diplomatic_power = 2
557
- promote_culture_cost = -0.33
1090
+ global_autonomy = -0.05
1091
+ culture_conversion_cost = -0.2
1092
+ years_of_nationalism = -5
1093
+ yearly_absolutism = 1
1094
+ }
1095
+
1096
+ conditional = {
1097
+ allow = {
1098
+ OR = {
1099
+ has_dlc = "Common Sense"
1100
+ has_dlc = "Domination"
1101
+ }
1102
+ NOT = { has_dlc = "King of Kings" }
1103
+ }
1104
+ has_parliament = yes
1105
+ }
1106
+ conditional = {
1107
+ allow = { has_dlc = "King of Kings" }
1108
+ custom_attributes = {
1109
+ enables_pronoias = yes
1110
+ }
558
1111
  }
559
1112
  }
560
1113
 
561
- principality = {
562
- icon = "russian_principality"
1114
+ margraviate_reform = {
1115
+ icon = "soldiers_2"
563
1116
  allow_normal_conversion = yes
564
1117
  potential = {
565
- NOT = { has_reform = tsardom }
566
- NOT = { have_had_reform = tsardom }
567
- religion = orthodox
568
- OR = {
569
- culture_group = east_slavic
570
- AND = {
571
- is_playing_custom_nation = yes
572
- have_had_reform = principality
573
- }
574
- }
1118
+ has_dlc = "Domination"
1119
+ have_had_reform = margraviate_reform
1120
+ }
1121
+ trigger = {
1122
+ is_part_of_hre = yes
575
1123
  }
576
- fixed_rank = 1
577
- legacy_equivalent = principality_legacy
578
1124
  valid_for_nation_designer = yes
579
- nation_designer_cost = 5
1125
+ nation_designer_cost = 0
580
1126
  nation_designer_trigger = {
581
- culture_group = east_slavic
582
- religion = orthodox
1127
+ is_part_of_hre = yes
583
1128
  }
584
1129
  modifiers = {
585
- global_unrest = -1
586
- global_tax_modifier = 0.05
587
- governing_capacity = 100
1130
+ fort_maintenance_modifier = -0.2
1131
+ defensiveness = 0.1
588
1132
  }
589
-
590
- conditional = {
591
- allow = { has_dlc = "Third Rome" }
592
- government_abilities = {
593
- russian_mechanic
594
- }
1133
+ ai = {
1134
+ factor = 1
595
1135
  }
596
1136
  }
597
1137
 
598
- tsardom = {
1138
+ serbian_despotate_reform = {
599
1139
  icon = "king"
600
1140
  allow_normal_conversion = yes
601
1141
  potential = {
602
- religion = orthodox
603
1142
  OR = {
604
- AND = {
605
- tag = RUS
606
- NOT = { map_setup = map_setup_random }
607
- }
608
- AND = {
609
- tag = UKR
610
- NOT = { map_setup = map_setup_random }
611
- }
612
- AND = {
613
- is_playing_custom_nation = yes
614
- have_had_reform = tsardom
615
- }
1143
+ has_reform = serbian_despotate_reform
1144
+ have_had_reform = serbian_despotate_reform
1145
+ }
1146
+ }
1147
+ trigger = {
1148
+ if = {
1149
+ limit = { has_updated_culture = { culture = slavic } }
1150
+ primary_culture = serbian_new
1151
+ }
1152
+ else = {
1153
+ primary_culture = serbian
616
1154
  }
617
1155
  }
618
- fixed_rank = 3
619
- legacy_equivalent = tsardom_legacy
620
- valid_for_nation_designer = yes
621
- nation_designer_cost = 40
622
-
623
1156
  nation_designer_trigger = {
624
- culture_group = east_slavic
625
- religion = orthodox
1157
+ primary_culture = serbian
626
1158
  }
1159
+ valid_for_nation_designer = yes
1160
+ nation_designer_cost = 15
627
1161
 
628
1162
  modifiers = {
629
- global_manpower_modifier = 0.20
630
- yearly_absolutism = 0.5
631
1163
  global_autonomy = -0.05
632
- governing_capacity = 250
1164
+ warscore_cost_vs_other_religion = -0.1
1165
+ tolerance_own = 1
633
1166
  }
634
-
635
- conditional = {
636
- allow = { has_dlc = "Third Rome" }
637
- government_abilities = {
638
- russian_mechanic
639
- }
640
- claim_states = yes
1167
+ ai = {
1168
+ factor = 1
641
1169
  }
642
1170
  }
643
1171
 
644
- mamluk_government = {
645
- icon = "mamluk_government"
1172
+ bulgarian_tsardom_reform = {
1173
+ icon = "king"
646
1174
  allow_normal_conversion = yes
647
1175
  potential = {
648
- religion_group = muslim
1176
+ has_dlc = "Domination"
649
1177
  OR = {
650
- AND = {
651
- tag = MAM
652
- NOT = { map_setup = map_setup_random }
653
- }
654
- have_had_reform = mamluk_government
1178
+ primary_culture = bulgarian
1179
+ primary_culture = bulgarian_new
655
1180
  }
656
1181
  }
657
- legacy_equivalent = mamluk_government_legacy
658
- queen = no
1182
+ trigger = {
1183
+ religion = orthodox
1184
+ if = {
1185
+ limit = { has_updated_culture = { culture = slavic } }
1186
+ primary_culture = bulgarian_new
1187
+ }
1188
+ else = {
1189
+ primary_culture = bulgarian
1190
+ }
1191
+ }
1192
+ nation_designer_trigger = {
1193
+ has_dlc = "Domination"
1194
+ religion = orthodox
1195
+ primary_culture = bulgarian
1196
+ }
1197
+ valid_for_nation_designer = yes
1198
+ nation_designer_cost = 30
1199
+ modifiers = {
1200
+ governing_capacity = 150
1201
+ can_claim_states = yes
1202
+ harsh_treatment_cost = -0.25
1203
+ }
1204
+ fixed_rank = 3
1205
+ ai = {
1206
+ factor = 100
1207
+ }
1208
+ }
659
1209
 
1210
+ tanistry_reform = {
1211
+ icon = "tanistry"
1212
+ allow_normal_conversion = yes
1213
+ potential = {
1214
+ primary_culture = irish
1215
+ }
1216
+ nation_designer_trigger = {
1217
+ primary_culture = irish
1218
+ }
660
1219
  valid_for_nation_designer = yes
661
- nation_designer_cost = 60
1220
+ nation_designer_cost = 5
1221
+ modifiers = {
1222
+ morale_damage = 0.05
1223
+ same_culture_advisor_cost = -0.1
1224
+ nobles_loyalty_modifier = 0.05
1225
+ }
1226
+ conditional = {
1227
+ allow = { has_dlc = "Domination" }
1228
+ custom_attributes = {
1229
+ has_ruler_election = yes
1230
+ can_elect_from_relative = yes
1231
+ }
1232
+ }
1233
+ ai = {
1234
+ factor = 1
1235
+ }
1236
+ }
662
1237
 
1238
+ irish_highkingdom_reform = {
1239
+ icon = "irish_highkingdom"
1240
+ allow_normal_conversion = yes
1241
+ potential = {
1242
+ has_dlc = "Domination"
1243
+ OR = {
1244
+ has_reform = irish_highkingdom_reform
1245
+ has_unlocked_government_reform = {
1246
+ government_reform = irish_highkingdom_reform
1247
+ }
1248
+ have_had_reform = irish_highkingdom_reform
1249
+ }
1250
+ }
1251
+ trigger = {
1252
+ primary_culture = irish
1253
+ }
663
1254
  nation_designer_trigger = {
664
- religion_group = muslim
1255
+ primary_culture = irish
1256
+ }
1257
+ valid_for_nation_designer = yes
1258
+ nation_designer_cost = 15
1259
+ modifiers = {
1260
+ all_estate_loyalty_equilibrium = 0.05
1261
+ morale_damage = 0.05
1262
+ same_culture_advisor_cost = -0.15
1263
+ global_manpower_modifier = 0.15
1264
+ }
1265
+ conditional = {
1266
+ allow = {
1267
+ OR = {
1268
+ has_dlc = "Common Sense"
1269
+ has_dlc = "Domination"
1270
+ }
1271
+ }
1272
+ has_parliament = yes
1273
+ }
1274
+ conditional = {
1275
+ allow = { has_dlc = "Domination" }
1276
+ custom_attributes = {
1277
+ has_ruler_election = yes
1278
+ can_elect_from_relative = yes
1279
+ }
1280
+ }
1281
+ ai = {
1282
+ factor = 1
665
1283
  }
1284
+ }
666
1285
 
1286
+ scottish_monarchy_reform = {
1287
+ icon = "scottish_kingdom"
1288
+ allow_normal_conversion = yes
1289
+ potential = {
1290
+ OR = {
1291
+ primary_culture = scottish
1292
+ primary_culture = highland_scottish
1293
+ }
1294
+ }
1295
+ nation_designer_trigger = {
1296
+ OR = {
1297
+ primary_culture = scottish
1298
+ primary_culture = highland_scottish
1299
+ }
1300
+ }
1301
+ valid_for_nation_designer = yes
1302
+ nation_designer_cost = 10
667
1303
  modifiers = {
668
- num_accepted_cultures = 3
669
- #-50% cost to promote cultures
670
- global_autonomy = -0.025
671
- monarch_admin_power = 2
672
- same_culture_advisor_cost = -0.25
673
- promote_culture_cost = -0.5
674
- governing_capacity = 50
675
- nobles_influence_modifier = 0.1
1304
+ nobles_influence_modifier = -0.1
1305
+ diplomatic_reputation = 1
1306
+ defensiveness = 0.1
1307
+ }
1308
+
1309
+ conditional = {
1310
+ allow = {
1311
+ OR = {
1312
+ has_dlc = "Common Sense"
1313
+ has_dlc = "Domination"
1314
+ }
1315
+ }
1316
+ has_parliament = yes
1317
+ }
1318
+ ai = {
1319
+ factor = 1
676
1320
  }
1321
+ }
677
1322
 
1323
+ sharifate_reform = {
1324
+ icon = "caliphate"
1325
+ allow_normal_conversion = yes
1326
+ potential = {
1327
+ religion_group = muslim
1328
+ owns = 385
1329
+ }
1330
+ trigger = {
1331
+ owns_core_province = 385
1332
+ }
1333
+ nation_designer_trigger = {
1334
+ religion_group = muslim
1335
+ owns = 385
1336
+ }
1337
+ valid_for_nation_designer = yes
1338
+ nation_designer_cost = 15
1339
+ modifiers = {
1340
+ tolerance_own = 2
1341
+ missionaries = 1
1342
+ global_missionary_strength = 0.01
1343
+ monthly_piety_accelerator = 0.001
1344
+ same_religion_advisor_cost = -0.1
1345
+ }
678
1346
  conditional = {
679
1347
  allow = { has_dlc = "Cradle of Civilization" }
680
1348
  government_abilities = {
681
- mamluk_mechanic
1349
+ iqta_mechanic
682
1350
  }
683
- heir = no
684
- foreign_slave_rulers = yes
1351
+ }
1352
+ ai = {
1353
+ factor = 1
685
1354
  }
686
1355
  }
687
1356
 
688
- feudal_theocracy = {
689
- icon = "feudal_theocracy"
1357
+ caliphate_reform = {
1358
+ icon = "caliphate"
690
1359
  allow_normal_conversion = yes
691
1360
  potential = {
692
1361
  OR = {
693
- AND = {
694
- religion_group = muslim
695
- has_reform = feudal_theocracy
696
- }
697
- AND = {
698
- is_playing_custom_nation = yes
699
- have_had_reform = feudal_theocracy
1362
+ has_reform = caliphate_reform
1363
+ have_had_reform = caliphate_reform
1364
+ has_unlocked_government_reform = {
1365
+ government_reform = caliphate_reform
700
1366
  }
701
1367
  }
702
1368
  }
1369
+ trigger = {
1370
+ religion_group = muslim
1371
+ }
1372
+ lock_level_when_selected = yes
703
1373
  nation_designer_trigger = {
704
1374
  religion_group = muslim
705
1375
  }
706
- legacy_equivalent = feudal_theocracy_legacy
707
1376
  valid_for_nation_designer = yes
708
- nation_designer_cost = 60
1377
+ nation_designer_cost = 50
709
1378
  modifiers = {
1379
+ warscore_cost_vs_other_religion = -0.1
1380
+ tolerance_own = 3
1381
+ legitimacy = 1
1382
+ governing_capacity = 100
710
1383
  missionaries = 1
711
- global_missionary_strength = 0.01
712
- tolerance_own = 2
713
- governing_capacity = 50
714
- brahmins_hindu_loyalty_modifier = 0.05
715
- church_loyalty_modifier = 0.05
1384
+ global_missionary_strength = 0.02
1385
+ }
1386
+ custom_attributes = {
1387
+ enables_divine_idea_group = yes
1388
+ enables_aristocratic_idea_group = no
716
1389
  }
717
-
718
1390
  conditional = {
719
1391
  allow = { has_dlc = "Cradle of Civilization" }
720
1392
  government_abilities = {
721
1393
  feudal_theocracy_mechanic
722
1394
  }
723
1395
  }
1396
+ ai = {
1397
+ factor = 1
1398
+ }
724
1399
  }
725
1400
 
726
- mughal_government = {
727
- icon = "peacock_throne"
1401
+ league_of_lezhe_reform = {
1402
+ icon = "giga_chad"
728
1403
  allow_normal_conversion = yes
729
1404
  potential = {
730
- has_dlc = "Dharma"
731
- AND = {
732
- tag = MUG
733
- NOT = { map_setup = map_setup_random }
734
- }
1405
+ primary_culture = albanian
735
1406
  }
736
- lock_level_when_selected = yes
737
- legacy_equivalent = feudal_monarchy
738
-
1407
+ nation_designer_trigger = {
1408
+ primary_culture = albanian
1409
+ }
1410
+ valid_for_nation_designer = yes
1411
+ nation_designer_cost = 30
739
1412
  modifiers = {
740
- tolerance_own = 1
741
- governing_capacity = 150
1413
+ morale_damage = 0.1
1414
+ hostile_attrition = 1
1415
+ defensiveness = 0.25
1416
+ }
1417
+ custom_attributes = {
1418
+ winning_battles_increases_legitimacy = yes
1419
+ }
1420
+ ai = {
1421
+ factor = 1
742
1422
  }
1423
+ }
743
1424
 
744
- assimilation_cultures = {
745
- altaic = {
746
- artillery_cost = -0.1
747
- }
748
- baltic = {
749
- naval_forcelimit_modifier = 0.05
750
- }
751
- british = {
752
- ship_durability = 0.05
753
- }
754
- burman = {
755
- free_leader_pool = 1
756
- }
757
- byzantine = {
758
- legitimacy = 0.25
1425
+ barbary_sultanate_reform = {
1426
+ icon = "barbary_eyalet_government"
1427
+ allow_normal_conversion = yes
1428
+ potential = {
1429
+ culture_group = maghrebi
1430
+ }
1431
+ queen = no
1432
+ nation_designer_trigger = {
1433
+ culture_group = maghrebi
1434
+ }
1435
+ valid_for_nation_designer = yes
1436
+ nation_designer_cost = 40
1437
+ modifiers = {
1438
+ land_attrition = -0.1
1439
+ may_perform_slave_raid = yes
1440
+ coast_raid_range = 1
1441
+ navy_tradition_decay = -0.005
1442
+ }
1443
+ conditional = {
1444
+ allow = { has_dlc = "Cradle of Civilization" }
1445
+ government_abilities = {
1446
+ iqta_mechanic
759
1447
  }
760
- carpathian = {
761
- mercenary_cost = -0.1
1448
+ }
1449
+ ai = {
1450
+ factor = 1
1451
+ }
1452
+ }
1453
+
1454
+ roman_empire_reform = {
1455
+ icon = "roman_empire"
1456
+ allow_normal_conversion = yes
1457
+ potential = {
1458
+ has_dlc = "Domination"
1459
+ primary_culture = roman
1460
+ }
1461
+ nation_designer_trigger = {
1462
+ primary_culture = roman
1463
+ }
1464
+ valid_for_nation_designer = yes
1465
+ nation_designer_cost = 100
1466
+ modifiers = {
1467
+ administrative_efficiency = 0.05
1468
+ max_absolutism = 10
1469
+ culture_conversion_cost = -0.25
1470
+ culture_conversion_time = -0.1
1471
+ }
1472
+ fixed_rank = 3
1473
+ conditional = {
1474
+ allow = {
1475
+ OR = {
1476
+ has_dlc = "Common Sense"
1477
+ has_dlc = "Domination"
1478
+ }
762
1479
  }
763
- caucasian = {
764
- mercenary_discipline = 0.05
1480
+ has_parliament = yes
1481
+ }
1482
+ conditional = {
1483
+ allow = { has_dlc = "King of Kings" }
1484
+ custom_attributes = {
1485
+ enables_pronoias = yes
765
1486
  }
766
- gaelic = {
767
- shock_damage = 0.05
1487
+ }
1488
+ ai = {
1489
+ factor = 1
1490
+ }
1491
+ }
1492
+
1493
+ persian_government_reform = {
1494
+ icon = "persian_sultanate"
1495
+ allow_normal_conversion = yes
1496
+ lock_level_when_selected = yes
1497
+ potential = {
1498
+ OR = {
1499
+ tag = PER
1500
+ AND = {
1501
+ OR = {
1502
+ has_reform = persian_government_reform
1503
+ have_had_reform = persian_government_reform
1504
+ }
1505
+ is_playing_custom_nation = yes
1506
+ }
768
1507
  }
769
- central_indic = {
770
- land_attrition = -0.1
1508
+ OR = {
1509
+ NOT = { religion_group = zoroastrian_group }
1510
+ is_playing_custom_nation = yes
771
1511
  }
772
- east_asian = {
773
- state_maintenance_modifier = -0.2
1512
+ }
1513
+ trigger = {
1514
+ OR = {
1515
+ NOT = { religion_group = zoroastrian_group }
1516
+ is_playing_custom_nation = yes
774
1517
  }
775
- kongo_group = {
776
- heir_chance = 0.5
1518
+ }
1519
+ valid_for_nation_designer = yes
1520
+ nation_designer_cost = 40
1521
+ modifiers = {
1522
+ missionaries = 1
1523
+ global_missionary_strength = 0.01
1524
+ tolerance_own = 2
1525
+ development_cost = -0.05
1526
+ innovativeness_gain = 0.25
1527
+ }
1528
+ custom_attributes = {
1529
+ enables_divine_idea_group = yes
1530
+ enables_aristocratic_idea_group = no
1531
+ }
1532
+ maintain_dynasty = yes
1533
+ conditional = {
1534
+ allow = { has_dlc = "Cradle of Civilization" }
1535
+ government_abilities = {
1536
+ feudal_theocracy_mechanic
1537
+ }
1538
+ }
1539
+ ai = {
1540
+ factor = 1
1541
+ }
1542
+ }
1543
+
1544
+ zoroastrian_persian_government_reform = {
1545
+ icon = "zoroastrian_persian_government_reform"
1546
+ allow_normal_conversion = yes
1547
+ lock_level_when_selected = yes
1548
+ potential = {
1549
+ OR = {
1550
+ tag = PER
1551
+ tag = ERS
1552
+ AND = {
1553
+ OR = {
1554
+ has_reform = persian_government_reform
1555
+ have_had_reform = persian_government_reform
1556
+ }
1557
+ is_playing_custom_nation = yes
1558
+ }
1559
+ }
1560
+ religion_group = zoroastrian_group
1561
+ }
1562
+ trigger = {
1563
+ religion_group = zoroastrian_group
1564
+ }
1565
+ nation_designer_trigger = {
1566
+ religion_group = zoroastrian_group
1567
+ }
1568
+ valid_for_nation_designer = yes
1569
+ nation_designer_cost = 40
1570
+ modifiers = {
1571
+ innovativeness_gain = 0.25
1572
+ global_missionary_strength = 0.01
1573
+ tolerance_own = 2
1574
+ development_cost = -0.05
1575
+ monarch_admin_power = 2
1576
+ }
1577
+ custom_attributes = {
1578
+ enables_divine_idea_group = yes
1579
+ enables_aristocratic_idea_group = no
1580
+ }
1581
+ maintain_dynasty = yes
1582
+ conditional = {
1583
+ allow = { has_dlc = "King of Kings" }
1584
+ government_abilities = {
1585
+ the_three_royal_fires_mechanic
1586
+ }
1587
+ }
1588
+ #post_removed_effect = {
1589
+ # hidden_effect = {
1590
+ # if = {
1591
+ # limit = { NOT = { has_government_mechanic = the_three_royal_fires_mechanic } }
1592
+ # clr_country_flag = can_place_center_of_reformation
1593
+ # every_owned_province = {
1594
+ # limit = {
1595
+ # is_reformation_center = yes
1596
+ # religion = root
1597
+ # }
1598
+ # remove_reform_center = zoroastrian
1599
+ # }
1600
+ # }
1601
+ # }
1602
+ #}
1603
+ ai = {
1604
+ factor = 1
1605
+ }
1606
+ }
1607
+
1608
+ portuguese_monarchy_reform = {
1609
+ icon = "portuguese_king"
1610
+ allow_normal_conversion = yes
1611
+ potential = {
1612
+ primary_culture = portugese
1613
+ }
1614
+ nation_designer_trigger = {
1615
+ primary_culture = portugese
1616
+ }
1617
+ valid_for_nation_designer = yes
1618
+ nation_designer_cost = 10
1619
+ modifiers = {
1620
+ naval_forcelimit_modifier = 0.2
1621
+ global_tax_modifier = 0.1
1622
+ sailors_recovery_speed = 0.2
1623
+ }
1624
+ ai = {
1625
+ factor = 1
1626
+ }
1627
+ }
1628
+
1629
+ holy_imperial_monarchy_reform = {
1630
+ icon = "holy_roman_emperor"
1631
+ allow_normal_conversion = yes
1632
+ potential = {
1633
+ has_dlc = "Domination"
1634
+ OR = {
1635
+ tag = HLR
1636
+ AND = {
1637
+ has_reform = holy_imperial_monarchy_reform
1638
+ is_playing_custom_nation = yes
1639
+ }
1640
+ }
1641
+ }
1642
+ valid_for_nation_designer = yes
1643
+ nation_designer_cost = 150
1644
+ modifiers = {
1645
+ governing_capacity_modifier = 0.25
1646
+ max_absolutism = 20
1647
+ max_absolutism_effect = 0.1
1648
+ diplomatic_reputation = 2
1649
+ chance_to_inherit = 0.5
1650
+ }
1651
+ custom_attributes = {
1652
+ seizing_land_loyalty = yes
1653
+ seizing_land_no_rebels = yes
1654
+ }
1655
+ ai = {
1656
+ factor = 1
1657
+ }
1658
+ }
1659
+
1660
+ burgundian_state_reform = {
1661
+ icon = "burgundian_state"
1662
+ allow_normal_conversion = yes
1663
+ potential = {
1664
+ primary_culture = burgundian
1665
+ }
1666
+ nation_designer_trigger = {
1667
+ primary_culture = burgundian
1668
+ }
1669
+ valid_for_nation_designer = yes
1670
+ nation_designer_cost = 10
1671
+ modifiers = {
1672
+ rival_change_cost = -1
1673
+ rival_border_fort_maintenance = -1
1674
+ diplomatic_upkeep = 2
1675
+ years_to_integrate_personal_union = -5
1676
+ }
1677
+ ai = {
1678
+ factor = 1
1679
+ }
1680
+ }
1681
+
1682
+ bohemian_elective_kingdom_reform = {
1683
+ icon = "bohemian_monarchy"
1684
+ allow_normal_conversion = yes
1685
+ potential = {
1686
+ OR = {
1687
+ primary_culture = czech
1688
+ primary_culture = czech_new
1689
+ }
1690
+ }
1691
+ nation_designer_trigger = {
1692
+ OR = {
1693
+ primary_culture = czech
1694
+ primary_culture = czech_new
1695
+ }
1696
+ }
1697
+ valid_for_nation_designer = yes
1698
+ nation_designer_cost = 10
1699
+ modifiers = {
1700
+ diplomatic_reputation = 1
1701
+ nobles_loyalty_modifier = 0.1
1702
+ nobles_privilege_slots = 1
1703
+ nobles_influence_modifier = 0.05
1704
+ }
1705
+ conditional = {
1706
+ allow = { has_dlc = "Domination" }
1707
+ custom_attributes = {
1708
+ has_ruler_election = yes
1709
+ has_improved_ruler_election = yes
1710
+ }
1711
+ }
1712
+ ai = {
1713
+ factor = 1
1714
+ }
1715
+ }
1716
+
1717
+ stadthalter_monarchy_reform = {
1718
+ icon = "dutch_republic"
1719
+ allow_normal_conversion = yes
1720
+ potential = {
1721
+ OR = {
1722
+ AND = {
1723
+ OR = {
1724
+ primary_culture = dutch
1725
+ primary_culture = frisian
1726
+ primary_culture = flemish
1727
+ }
1728
+ NOT = { map_setup = map_setup_random }
1729
+ }
1730
+ AND = {
1731
+ is_playing_custom_nation = yes
1732
+ have_had_reform = stadthalter_monarchy_reform
1733
+ }
1734
+ }
1735
+ }
1736
+ trigger = {
1737
+ is_lesser_in_union = no
1738
+ }
1739
+ valid_for_nation_designer = yes
1740
+ nation_designer_cost = 40
1741
+
1742
+ modifiers = {
1743
+ heavy_ship_power = 0.1
1744
+ trade_efficiency = 0.1
1745
+ reduced_liberty_desire_on_other_continent = 10
1746
+ has_voc_indiamen = yes
1747
+ allowed_voc_indiamen_fraction = 0.2
1748
+ no_stability_loss_on_monarch_death = yes
1749
+ }
1750
+
1751
+ removed_effect = {
1752
+ country_event = { id = dutch_republic.33 }
1753
+ }
1754
+
1755
+ custom_attributes = {
1756
+ enables_plutocratic_idea_group = yes
1757
+ enables_aristocratic_idea_group = no
1758
+ has_dutch_election = yes
1759
+ }
1760
+ conditional = {
1761
+ allow = {
1762
+ has_dlc = "Res Publica"
1763
+ }
1764
+ queen = no
1765
+ heir = no
1766
+ duration = 4
1767
+ has_term_election = yes
1768
+ is_eligible_for_hre_emperor = no
1769
+ states_general_mechanic = {
1770
+ statists = {
1771
+ naval_forcelimit_modifier = 0.10
1772
+ global_trade_power = 0.05
1773
+ legitimacy = -0.5
1774
+ }
1775
+
1776
+ orangists = {
1777
+ land_forcelimit_modifier = 0.25
1778
+ stability_cost_modifier = -0.10
1779
+ legitimacy = 0.5
1780
+ }
1781
+ }
1782
+ }
1783
+ conditional = {
1784
+ allow = {
1785
+ OR = {
1786
+ has_dlc = "Common Sense"
1787
+ has_dlc = "Domination"
1788
+ }
1789
+ }
1790
+ has_parliament = yes
1791
+ }
1792
+ ai = {
1793
+ factor = 1
1794
+ }
1795
+ }
1796
+
1797
+ janissary_autocracy_reform = {
1798
+ icon = "janissary_government"
1799
+ allow_normal_conversion = yes
1800
+ potential = {
1801
+ has_dlc = "Domination"
1802
+ OR = {
1803
+ has_reform = janissary_autocracy_reform
1804
+ have_had_reform = janissary_autocracy_reform
1805
+ }
1806
+ }
1807
+ valid_for_nation_designer = yes
1808
+ nation_designer_cost = 50
1809
+ modifiers = {
1810
+ global_manpower_modifier = 0.15
1811
+ land_forcelimit_modifier = 0.15
1812
+ army_tradition_from_battle = 1
1813
+ can_recruit_janissaries = yes
1814
+ allow_janissaries_from_own_faith = yes
1815
+ }
1816
+ effect = {
1817
+ hidden_effect = {
1818
+ convert_ruler_to_general = 50
1819
+ }
1820
+ }
1821
+ custom_attributes = {
1822
+ force_general_leader = yes
1823
+ }
1824
+ ai = {
1825
+ factor = 1
1826
+ }
1827
+ }
1828
+
1829
+ admiralty_regime_reform = {
1830
+ icon = "admiralty_reform"
1831
+ allow_normal_conversion = yes
1832
+ potential = {
1833
+ has_dlc = "Domination"
1834
+ OR = {
1835
+ AND = {
1836
+ has_reform = admiralty_regime_reform
1837
+ is_playing_custom_nation = yes
1838
+ }
1839
+ has_idea_group = maritime_ideas
1840
+ has_idea_group = naval_ideas
1841
+ }
1842
+ }
1843
+ trigger = {
1844
+ OR = {
1845
+ AND = {
1846
+ has_reform = admiralty_regime_reform
1847
+ is_playing_custom_nation = yes
1848
+ }
1849
+ full_idea_group = maritime_ideas
1850
+ full_idea_group = naval_ideas
1851
+ }
1852
+ }
1853
+ valid_for_nation_designer = yes
1854
+ nation_designer_trigger = {
1855
+ num_of_ports = 1
1856
+ }
1857
+ nation_designer_cost = 40
1858
+ modifiers = {
1859
+ leader_naval_fire = 1
1860
+ naval_tradition_from_battle = 0.5
1861
+ allowed_marine_fraction = 0.1
1862
+ max_admiral_fire = 1
1863
+ }
1864
+ custom_attributes = {
1865
+ cheaper_coastal_province_core = yes
1866
+ force_admiral_leader = yes
1867
+ }
1868
+ effect = {
1869
+ hidden_effect = {
1870
+ every_owned_province = {
1871
+ limit = {
1872
+ has_port = yes
1873
+ }
1874
+ add_province_modifier = {
1875
+ name = gov_coastal_government
1876
+ duration = -1
1877
+ hidden = yes
1878
+ }
1879
+ }
1880
+ }
1881
+ }
1882
+ removed_effect = {
1883
+ hidden_effect = {
1884
+ every_owned_province = {
1885
+ limit = {
1886
+ has_province_modifier = gov_coastal_government
1887
+ }
1888
+ remove_province_modifier = gov_coastal_government
1889
+ }
1890
+ }
1891
+ }
1892
+ ai = {
1893
+ factor = 1
1894
+ }
1895
+ }
1896
+
1897
+ modernized_ottoman_government = {
1898
+ lock_level_when_selected = yes
1899
+ allow_normal_conversion = yes
1900
+ icon = "modernized_ottoman_government"
1901
+ potential = {
1902
+ religion_group = muslim
1903
+ OR = {
1904
+ has_reform = modernized_ottoman_government
1905
+ has_unlocked_government_reform = {
1906
+ government_reform = modernized_ottoman_government
1907
+ }
1908
+ AND = {
1909
+ is_playing_custom_nation = yes
1910
+ have_had_reform = ottoman_government
1911
+ }
1912
+ }
1913
+ }
1914
+ valid_for_nation_designer = yes
1915
+ nation_designer_cost = 50
1916
+ nation_designer_trigger = {
1917
+ religion_group = muslim
1918
+ }
1919
+ maintain_dynasty = yes
1920
+ modifiers = {
1921
+ monarch_admin_power = 1
1922
+ legitimacy = 1
1923
+ all_estate_influence_modifier = -0.1
1924
+ max_absolutism = 10
1925
+ governing_capacity = 200
1926
+ }
1927
+
1928
+ custom_attributes = {
1929
+ locked_government_type = yes
1930
+ }
1931
+ conditional = {
1932
+ allow = { has_dlc = "Domination" }
1933
+ has_pashas = yes
1934
+ has_janissaries = yes
1935
+ has_harem = yes
1936
+ custom_attributes = {
1937
+ has_harem_events = yes
1938
+ enables_estate_janissaries = yes
1939
+ has_eyalets = yes
1940
+ }
1941
+ }
1942
+ conditional = {
1943
+ allow = {
1944
+ has_dlc = "Cradle of Civilization"
1945
+ NOT = { has_dlc = "Domination" }
1946
+ }
1947
+ has_pashas = yes
1948
+ has_janissaries = yes
1949
+ }
1950
+ conditional = {
1951
+ allow = {
1952
+ has_dlc = "Rights of Man"
1953
+ NOT = { has_dlc = "Domination" }
1954
+ }
1955
+ has_harem = yes
1956
+ custom_attributes = {
1957
+ has_harem_events = yes
1958
+ }
1959
+ }
1960
+ }
1961
+
1962
+ reorganized_ottoman_government = {
1963
+ lock_level_when_selected = yes
1964
+ allow_normal_conversion = yes
1965
+ icon = "ottoman_government"
1966
+ potential = {
1967
+ religion_group = muslim
1968
+ OR = {
1969
+ has_reform = reorganized_ottoman_government
1970
+ has_unlocked_government_reform = {
1971
+ government_reform = reorganized_ottoman_government
1972
+ }
1973
+ AND = {
1974
+ is_playing_custom_nation = yes
1975
+ have_had_reform = ottoman_government
1976
+ }
1977
+ }
1978
+ }
1979
+ valid_for_nation_designer = no
1980
+ nation_designer_cost = 50
1981
+ nation_designer_trigger = {
1982
+ religion_group = muslim
1983
+ }
1984
+ maintain_dynasty = yes
1985
+ modifiers = {
1986
+ monarch_admin_power = 2
1987
+ legitimacy = 1
1988
+ all_estate_influence_modifier = -0.1
1989
+ max_absolutism = 10
1990
+ governing_capacity = 200
1991
+ }
1992
+
1993
+ custom_attributes = {
1994
+ locked_government_type = yes
1995
+ }
1996
+
1997
+ conditional = {
1998
+ allow = {
1999
+ has_dlc = "Cradle of Civilization"
2000
+ NOT = { has_dlc = "Domination" }
2001
+ }
2002
+ has_pashas = yes
2003
+ has_janissaries = yes
2004
+ }
2005
+ conditional = {
2006
+ allow = { has_dlc = "Domination" }
2007
+ has_pashas = yes
2008
+ has_janissaries = yes
2009
+ custom_attributes = {
2010
+ enables_estate_janissaries = yes
2011
+ has_eyalets = yes
2012
+ }
2013
+ }
2014
+ }
2015
+
2016
+ sultanate_of_rum_reform = {
2017
+ allow_normal_conversion = yes
2018
+ icon = "rum_sultanate"
2019
+ potential = {
2020
+ religion_group = muslim
2021
+ OR = {
2022
+ AND = {
2023
+ tag = RUM
2024
+ NOT = { map_setup = map_setup_random }
2025
+ }
2026
+ AND = {
2027
+ is_playing_custom_nation = yes
2028
+ have_had_reform = sultanate_of_rum_reform
2029
+ }
2030
+ }
2031
+ }
2032
+ valid_for_nation_designer = yes
2033
+ nation_designer_cost = 40
2034
+ nation_designer_trigger = {
2035
+ religion_group = muslim
2036
+ }
2037
+ maintain_dynasty = yes
2038
+ modifiers = {
2039
+ core_creation = -0.1
2040
+ province_warscore_cost = -0.05
2041
+ legitimacy = 0.5
2042
+ max_absolutism = 5
2043
+ governing_capacity = 150
2044
+ }
2045
+
2046
+ custom_attributes = {
2047
+ locked_government_type = yes
2048
+ }
2049
+ conditional = {
2050
+ allow = { has_dlc = "Domination" }
2051
+ has_pashas = yes
2052
+ has_janissaries = yes
2053
+ has_harem = yes
2054
+ custom_attributes = {
2055
+ has_harem_events = yes
2056
+ has_eyalets = yes
2057
+ }
2058
+ }
2059
+ conditional = {
2060
+ allow = {
2061
+ has_dlc = "Cradle of Civilization"
2062
+ NOT = { has_dlc = "Domination" }
2063
+ }
2064
+ has_pashas = yes
2065
+ has_janissaries = yes
2066
+ }
2067
+ conditional = {
2068
+ allow = {
2069
+ has_dlc = "Rights of Man"
2070
+ NOT = { has_dlc = "Domination" }
2071
+ }
2072
+ has_harem = yes
2073
+ custom_attributes = {
2074
+ has_harem_events = yes
2075
+ }
2076
+ }
2077
+ #conditional = {
2078
+ # allow = {
2079
+ # has_dlc = "Domination"
2080
+ # }
2081
+ # government_abilities = {
2082
+ # devshirme_mechanic
2083
+ # }
2084
+ #}
2085
+ }
2086
+
2087
+ eyalet_government = {
2088
+ lock_level_when_selected = yes
2089
+ allow_normal_conversion = yes
2090
+ icon = "eyalet_government"
2091
+ potential = {
2092
+ OR = {
2093
+ is_subject_of_type = eyalet
2094
+ is_subject_of_type = core_eyalet
2095
+ }
2096
+ }
2097
+ valid_for_nation_designer = no
2098
+ maintain_dynasty = yes
2099
+ modifiers = {
2100
+ global_unrest = -1
2101
+ no_religion_penalty = yes
2102
+ governing_capacity = 100
2103
+ }
2104
+ removed_effect = {
2105
+ hidden_effect = {
2106
+ if = {
2107
+ limit = {
2108
+ NOT = { is_subject_of_type = eyalet }
2109
+ NOT = { is_subject_of_type = core_eyalet }
2110
+ }
2111
+ country_event = {
2112
+ id = flavor_tur.1000
2113
+ }
2114
+ }
2115
+ }
2116
+ }
2117
+
2118
+ custom_attributes = {
2119
+ locked_government_type = yes
2120
+ }
2121
+ ai = {
2122
+ factor = 100
2123
+ modifier = {
2124
+ factor = 0
2125
+ OR = {
2126
+ has_reform = barbary_eyalet_government
2127
+ have_had_reform = barbary_eyalet_government
2128
+ }
2129
+ }
2130
+ }
2131
+ }
2132
+
2133
+ barbary_eyalet_government = {
2134
+ lock_level_when_selected = yes
2135
+ allow_normal_conversion = yes
2136
+ icon = "barbary_eyalet_government"
2137
+ potential = {
2138
+ OR = {
2139
+ has_reform = barbary_eyalet_government
2140
+ have_had_reform = barbary_eyalet_government
2141
+ }
2142
+ OR = {
2143
+ is_subject_of_type = eyalet
2144
+ is_subject_of_type = core_eyalet
2145
+ }
2146
+ }
2147
+ valid_for_nation_designer = no
2148
+ maintain_dynasty = yes
2149
+ modifiers = {
2150
+ may_perform_slave_raid = yes
2151
+ allowed_marine_fraction = 0.1
2152
+ capture_ship_chance = 0.25
2153
+ naval_forcelimit_modifier = 0.1
2154
+ governing_capacity = 100
2155
+ }
2156
+ removed_effect = {
2157
+ hidden_effect = {
2158
+ if = {
2159
+ limit = {
2160
+ NOT = { is_subject_of_type = eyalet }
2161
+ NOT = { is_subject_of_type = core_eyalet }
2162
+ }
2163
+ country_event = {
2164
+ id = flavor_tur.1000
2165
+ }
2166
+ }
2167
+ }
2168
+ }
2169
+
2170
+ custom_attributes = {
2171
+ locked_government_type = yes
2172
+ force_admiral_leader = yes
2173
+ }
2174
+ ai = {
2175
+ factor = 100
2176
+ }
2177
+ }
2178
+
2179
+ beylik_government = {
2180
+ icon = "noble_muslim"
2181
+ allow_normal_conversion = yes
2182
+ potential = {
2183
+ religion_group = muslim
2184
+ primary_culture = turkish
2185
+ }
2186
+ valid_for_nation_designer = yes
2187
+ nation_designer_cost = 5
2188
+ nation_designer_trigger = {
2189
+ religion_group = muslim
2190
+ primary_culture = turkish
2191
+ }
2192
+ modifiers = {
2193
+ fabricate_claims_cost = -0.5
2194
+ unjustified_demands = -0.1
2195
+ core_creation = -0.1
2196
+ governing_capacity = 100
2197
+ }
2198
+ custom_attributes = {
2199
+ winning_battles_increases_legitimacy = yes
2200
+ }
2201
+ }
2202
+
2203
+ al_andalusia_government = {
2204
+ icon = "noble_muslim"
2205
+ allow_normal_conversion = yes
2206
+ potential = {
2207
+ OR = {
2208
+ tag = ADU
2209
+ has_reform = al_andalusia_government
2210
+ have_had_reform = al_andalusia_government
2211
+ AND = {
2212
+ has_reform = al_andalusia_government
2213
+ is_playing_custom_nation = yes
2214
+ }
2215
+ }
2216
+ }
2217
+ trigger = {
2218
+ religion_group = muslim
2219
+ primary_culture = andalucian
2220
+ }
2221
+ valid_for_nation_designer = yes
2222
+ nation_designer_cost = 5
2223
+ nation_designer_trigger = {
2224
+ religion_group = muslim
2225
+ primary_culture = andalucian
2226
+ }
2227
+ modifiers = {
2228
+ idea_cost = -0.1
2229
+ tolerance_of_heathens_capacity = 2
2230
+ tolerance_heathen = 1
2231
+ }
2232
+ conditional = {
2233
+ allow = { has_dlc = "Cradle of Civilization" }
2234
+ custom_attributes = {
2235
+ allow_piety_switch_decision = yes #Enables a decision which gives 1 stabhit, but turns your piety 180锟?+ }
2236
+ }
2237
+ }
2238
+
2239
+ prussian_monarchy = {
2240
+ icon = "prussian_monarchy"
2241
+ allow_normal_conversion = yes
2242
+ potential = {
2243
+ has_dlc = "Domination"
2244
+ NOT = { has_reform = prussian_monarchy_base }
2245
+ OR = {
2246
+ AND = {
2247
+ tag = PRU
2248
+ OR = {
2249
+ has_mission = emp_brapru_army_reforms_2
2250
+ has_mission = emp_brapru_army_reforms_3
2251
+ }
2252
+ NOT = { map_setup = map_setup_random }
2253
+ }
2254
+ has_unlocked_government_reform = {
2255
+ government_reform = prussian_monarchy
2256
+ }
2257
+ has_reform = prussian_monarchy
2258
+ have_had_reform = prussian_monarchy
2259
+ }
2260
+ }
2261
+ trigger = {
2262
+ OR = {
2263
+ religion = protestant
2264
+ religion = reformed
2265
+ religion = hussite
2266
+ religion = anglican
2267
+ has_unlocked_government_reform_tooltip = {
2268
+ government_reform = prussian_monarchy
2269
+ }
2270
+ }
2271
+ }
2272
+ legacy_equivalent = prussian_monarchy_legacy
2273
+
2274
+ modifiers = {
2275
+ war_exhaustion = -0.02
2276
+ global_unrest = -2
2277
+ global_autonomy = -0.075
2278
+ max_absolutism = 10
2279
+ monarch_military_power = 3
2280
+ nobles_loyalty_modifier = 0.1
2281
+ governing_capacity_modifier = -0.5
2282
+ }
2283
+
2284
+ conditional = {
2285
+ allow = { has_dlc = "Domination" }
2286
+ government_abilities = {
2287
+ prussian_militarization_mechanic_1
2288
+ }
2289
+ }
2290
+ conditional = {
2291
+ allow = { has_dlc = "Domination" }
2292
+ government_abilities = {
2293
+ prussian_militarization_mechanic_2
2294
+ }
2295
+ }
2296
+ conditional = {
2297
+ allow = { has_dlc = "Domination" }
2298
+ government_abilities = {
2299
+ prussian_militarization_mechanic_3
2300
+ }
2301
+ }
2302
+ }
2303
+
2304
+ prussian_monarchy_base = {
2305
+ icon = "prussian_monarchy"
2306
+ allow_normal_conversion = yes
2307
+ potential = {
2308
+ NOT = { has_reform = prussian_monarchy }
2309
+ NOT = { have_had_reform = prussian_monarchy }
2310
+ OR = {
2311
+ NOT = { has_dlc = "Domination" }
2312
+ NOT = { has_mission = emp_brapru_army_reforms_2 }
2313
+ NOT = { has_mission = emp_brapru_army_reforms_3 }
2314
+ }
2315
+ OR = {
2316
+ AND = {
2317
+ tag = PRU
2318
+ NOT = { map_setup = map_setup_random }
2319
+ }
2320
+ AND = {
2321
+ tag = GER
2322
+ NOT = { map_setup = map_setup_random }
2323
+ OR = {
2324
+ has_reform = prussian_monarchy_base
2325
+ have_had_reform = prussian_monarchy_base
2326
+ have_had_reform = prussian_republic_reform
2327
+ have_had_reform = prussian_theocratic_reform
2328
+ is_hegemon_of_type = military_hegemon
2329
+ development_in_provinces = {
2330
+ value = 500
2331
+ culture = prussian
2332
+ }
2333
+ }
2334
+ }
2335
+ AND = {
2336
+ is_playing_custom_nation = yes
2337
+ OR = {
2338
+ has_reform = prussian_monarchy_base
2339
+ have_had_reform = prussian_monarchy
2340
+ have_had_reform = prussian_monarchy_base
2341
+ have_had_reform = prussian_republic_reform
2342
+ have_had_reform = prussian_theocratic_reform
2343
+ }
2344
+ }
2345
+ has_unlocked_government_reform = {
2346
+ government_reform = prussian_monarchy_base
2347
+ }
2348
+ }
2349
+ }
2350
+ trigger = {
2351
+ OR = {
2352
+ religion = protestant
2353
+ religion = reformed
2354
+ religion = hussite
2355
+ religion = anglican
2356
+ AND = {
2357
+ is_playing_custom_nation = yes
2358
+ OR = {
2359
+ hidden_trigger = {
2360
+ has_reform = prussian_monarchy_base
2361
+ }
2362
+ have_had_reform = prussian_monarchy_base
2363
+ have_had_reform = prussian_republic_reform
2364
+ have_had_reform = prussian_theocratic_reform
2365
+ }
2366
+ }
2367
+ has_unlocked_government_reform_tooltip = {
2368
+ government_reform = prussian_monarchy_base
2369
+ }
2370
+ }
2371
+ }
2372
+ valid_for_nation_designer = yes
2373
+ nation_designer_cost = 100
2374
+ legacy_equivalent = prussian_monarchy_legacy
2375
+
2376
+ modifiers = {
2377
+ war_exhaustion = -0.02
2378
+ global_unrest = -2
2379
+ global_autonomy = -0.075
2380
+ max_absolutism = 10
2381
+ monarch_military_power = 3
2382
+ nobles_loyalty_modifier = 0.1
2383
+ governing_capacity_modifier = -0.5
2384
+ }
2385
+
2386
+ conditional = {
2387
+ allow = { has_dlc = "Rights of Man" }
2388
+ government_abilities = {
2389
+ militarization_mechanic
2390
+ }
2391
+ }
2392
+ }
2393
+
2394
+ austrian_dual_monarchy = {
2395
+ icon = "austrian_dual_monarchy_reform"
2396
+ allow_normal_conversion = yes
2397
+ legacy_equivalent = austrian_archduchy
2398
+ potential = { #added via script
2399
+ has_dlc = "Emperor"
2400
+ OR = {
2401
+ has_reform = austrian_dual_monarchy
2402
+ have_had_reform = austrian_dual_monarchy
2403
+ }
2404
+ }
2405
+ valid_for_nation_designer = yes
2406
+ nation_designer_cost = 100
2407
+ nation_designer_trigger = {
2408
+ has_dlc = "Emperor"
2409
+ }
2410
+
2411
+ modifiers = {
2412
+ num_accepted_cultures = 2
2413
+ global_unrest = -2
2414
+ monarch_diplomatic_power = 2
2415
+ promote_culture_cost = -0.33
2416
+ }
2417
+ }
2418
+
2419
+ principality = {
2420
+ icon = "russian_principality"
2421
+ allow_normal_conversion = yes
2422
+ potential = {
2423
+ NOT = { has_reform = tsardom }
2424
+ religion = orthodox
2425
+ OR = {
2426
+ culture_group = east_slavic
2427
+ culture_group = slavic
2428
+ AND = {
2429
+ is_playing_custom_nation = yes
2430
+ have_had_reform = principality
2431
+ }
2432
+ }
2433
+ }
2434
+ fixed_rank = 1
2435
+ legacy_equivalent = principality_legacy
2436
+ valid_for_nation_designer = yes
2437
+ nation_designer_cost = 5
2438
+ nation_designer_trigger = {
2439
+ OR = {
2440
+ culture_group = east_slavic
2441
+ culture_group = slavic
2442
+ }
2443
+ religion = orthodox
2444
+ }
2445
+ modifiers = {
2446
+ global_unrest = -1
2447
+ global_regiment_cost = -0.05
2448
+ governing_capacity = 200
2449
+ has_streltsy = yes
2450
+ allowed_streltsy_fraction = 0.1
2451
+ }
2452
+ conditional = {
2453
+ allow = {
2454
+ OR = {
2455
+ has_dlc = "Third Rome"
2456
+ has_dlc = "Domination"
2457
+ }
2458
+ }
2459
+ government_abilities = {
2460
+ russian_mechanic
2461
+ }
2462
+ custom_attributes = {
2463
+ weaker_russian_ability = yes
2464
+ }
2465
+ }
2466
+ }
2467
+
2468
+ tsardom = {
2469
+ icon = "tsardom"
2470
+ allow_normal_conversion = yes
2471
+ potential = {
2472
+ religion = orthodox
2473
+ OR = {
2474
+ culture_group = east_slavic
2475
+ culture_group = slavic
2476
+ }
2477
+ NOT = { primary_culture = ruthenian }
2478
+ NOT = { primary_culture = byelorussian }
2479
+ OR = {
2480
+ AND = {
2481
+ tag = RUS
2482
+ NOT = { map_setup = map_setup_random }
2483
+ }
2484
+ AND = {
2485
+ tag = UKR
2486
+ NOT = { map_setup = map_setup_random }
2487
+ }
2488
+ AND = {
2489
+ is_playing_custom_nation = yes
2490
+ have_had_reform = tsardom
2491
+ }
2492
+ }
2493
+ }
2494
+ fixed_rank = 3
2495
+ legacy_equivalent = tsardom_legacy
2496
+ valid_for_nation_designer = yes
2497
+ nation_designer_cost = 40
2498
+
2499
+ nation_designer_trigger = {
2500
+ OR = {
2501
+ culture_group = east_slavic
2502
+ culture_group = slavic
2503
+ }
2504
+ NOT = { primary_culture = ruthenian }
2505
+ NOT = { primary_culture = byelorussian }
2506
+ religion = orthodox
2507
+ }
2508
+
2509
+ modifiers = {
2510
+ global_manpower_modifier = 0.20
2511
+ yearly_absolutism = 0.5
2512
+ global_autonomy = -0.05
2513
+ governing_capacity = 350
2514
+ has_streltsy = yes
2515
+ allowed_streltsy_fraction = 0.2
2516
+ }
2517
+
2518
+ conditional = {
2519
+ allow = { has_dlc = "Third Rome" }
2520
+ claim_states = yes
2521
+ }
2522
+ conditional = {
2523
+ allow = {
2524
+ has_dlc = "Third Rome"
2525
+ NOT = { has_dlc = "Domination" }
2526
+ }
2527
+ government_abilities = {
2528
+ russian_mechanic
2529
+ }
2530
+ }
2531
+ conditional = {
2532
+ allow = { has_dlc = "Domination" }
2533
+ government_abilities = {
2534
+ russian_mechanic
2535
+ russian_modernization_mechanic
2536
+ }
2537
+ }
2538
+ }
2539
+
2540
+ ruthenian_tsardom = {
2541
+ icon = "ruthenia_tsardom"
2542
+ allow_normal_conversion = yes
2543
+ potential = {
2544
+ religion = orthodox
2545
+ OR = {
2546
+ primary_culture = ruthenian
2547
+ primary_culture = byelorussian
2548
+ primary_culture = ruthenian_new
2549
+ primary_culture = byelorussian_new
2550
+ }
2551
+ OR = {
2552
+ AND = {
2553
+ tag = UKR
2554
+ NOT = { map_setup = map_setup_random }
2555
+ }
2556
+ AND = {
2557
+ is_playing_custom_nation = yes
2558
+ have_had_reform = ruthenian_tsardom
2559
+ }
2560
+ }
2561
+ }
2562
+ fixed_rank = 3
2563
+ nation_designer_trigger = {
2564
+ religion = orthodox
2565
+ OR = {
2566
+ primary_culture = ruthenian
2567
+ primary_culture = byelorussian
2568
+ primary_culture = ruthenian_new
2569
+ primary_culture = byelorussian_new
2570
+ }
2571
+ }
2572
+ valid_for_nation_designer = yes
2573
+ nation_designer_cost = 40
2574
+
2575
+ nation_designer_trigger = {
2576
+ OR = {
2577
+ primary_culture = ruthenian
2578
+ primary_culture = byelorussian
2579
+ primary_culture = ruthenian_new
2580
+ primary_culture = byelorussian_new
2581
+ }
2582
+ religion = orthodox
2583
+ }
2584
+
2585
+ modifiers = {
2586
+ manpower_in_true_faith_provinces = 0.2
2587
+ max_absolutism = 5
2588
+ reform_progress_growth = 0.2
2589
+ governing_capacity = 350
2590
+ has_streltsy = yes
2591
+ allowed_streltsy_fraction = 0.2
2592
+ }
2593
+
2594
+ conditional = {
2595
+ allow = { has_dlc = "Third Rome" }
2596
+ government_abilities = {
2597
+ russian_mechanic
2598
+ }
2599
+ claim_states = yes
2600
+ }
2601
+ }
2602
+
2603
+ russian_empire_reform = {
2604
+ icon = "russian_queen"
2605
+ allow_normal_conversion = yes
2606
+ potential = {
2607
+ OR = {
2608
+ has_reform = russian_empire_reform
2609
+ have_had_reform = russian_empire_reform
2610
+ AND = {
2611
+ is_playing_custom_nation = yes
2612
+ have_had_reform = russian_empire_reform
2613
+ }
2614
+ }
2615
+ }
2616
+ fixed_rank = 3
2617
+ valid_for_nation_designer = yes
2618
+ nation_designer_cost = 40
2619
+
2620
+ modifiers = {
2621
+ max_absolutism = 10
2622
+ yearly_absolutism = 0.5
2623
+ global_autonomy = -0.05
2624
+ global_manpower_modifier = 0.20
2625
+ embracement_cost = -0.5
2626
+ governing_capacity = 350
2627
+ }
2628
+
2629
+ conditional = {
2630
+ allow = { has_dlc = "Third Rome" }
2631
+ claim_states = yes
2632
+ }
2633
+ conditional = {
2634
+ allow = { has_dlc = "Domination" }
2635
+ government_abilities = {
2636
+ russian_rule_mechanic
2637
+ }
2638
+ }
2639
+ }
2640
+
2641
+ mamluk_government = {
2642
+ icon = "mamluk_government"
2643
+ allow_normal_conversion = yes
2644
+ potential = {
2645
+ religion_group = muslim
2646
+ OR = {
2647
+ AND = {
2648
+ tag = MAM
2649
+ NOT = { map_setup = map_setup_random }
2650
+ }
2651
+ have_had_reform = mamluk_government
2652
+ }
2653
+ }
2654
+ legacy_equivalent = mamluk_government_legacy
2655
+ queen = no
2656
+
2657
+ valid_for_nation_designer = yes
2658
+ nation_designer_cost = 60
2659
+
2660
+ nation_designer_trigger = {
2661
+ religion_group = muslim
2662
+ }
2663
+
2664
+ modifiers = {
2665
+ num_accepted_cultures = 3
2666
+ global_autonomy = -0.025
2667
+ monarch_admin_power = 2
2668
+ same_culture_advisor_cost = -0.25
2669
+ promote_culture_cost = -0.5
2670
+ governing_capacity = 50
2671
+ nobles_influence_modifier = 0.1
2672
+ }
2673
+
2674
+ conditional = {
2675
+ allow = { has_dlc = "Cradle of Civilization" }
2676
+ government_abilities = {
2677
+ mamluk_mechanic
2678
+ }
2679
+ heir = no
2680
+ foreign_slave_rulers = yes
2681
+ }
2682
+ }
2683
+
2684
+ feudal_theocracy = {
2685
+ icon = "feudal_theocracy"
2686
+ allow_normal_conversion = yes
2687
+ potential = {
2688
+ OR = {
2689
+ AND = {
2690
+ religion_group = muslim
2691
+ OR = {
2692
+ has_reform = feudal_theocracy
2693
+ have_had_reform = feudal_theocracy
2694
+ }
2695
+ }
2696
+ AND = {
2697
+ is_playing_custom_nation = yes
2698
+ have_had_reform = feudal_theocracy
2699
+ }
2700
+ }
2701
+ }
2702
+ nation_designer_trigger = {
2703
+ religion_group = muslim
2704
+ }
2705
+ legacy_equivalent = feudal_theocracy_legacy
2706
+ valid_for_nation_designer = yes
2707
+ nation_designer_cost = 60
2708
+ modifiers = {
2709
+ missionaries = 1
2710
+ global_missionary_strength = 0.01
2711
+ tolerance_own = 2
2712
+ governing_capacity = 50
2713
+ brahmins_hindu_loyalty_modifier = 0.05
2714
+ church_loyalty_modifier = 0.05
2715
+ }
2716
+ maintain_dynasty = yes
2717
+
2718
+ conditional = {
2719
+ allow = { has_dlc = "Cradle of Civilization" }
2720
+ government_abilities = {
2721
+ feudal_theocracy_mechanic
2722
+ }
2723
+ }
2724
+ custom_attributes = {
2725
+ enables_divine_idea_group = yes
2726
+ enables_aristocratic_idea_group = no
2727
+ }
2728
+ }
2729
+
2730
+ mughal_government = {
2731
+ icon = "peacock_throne"
2732
+ allow_normal_conversion = yes
2733
+ potential = {
2734
+ OR = {
2735
+ has_dlc = "Dharma"
2736
+ has_dlc = "King of Kings"
2737
+ }
2738
+ AND = {
2739
+ tag = MUG
2740
+ NOT = { map_setup = map_setup_random }
2741
+ }
2742
+ }
2743
+ lock_level_when_selected = yes
2744
+ legacy_equivalent = feudal_monarchy
2745
+
2746
+ modifiers = {
2747
+ tolerance_own = 1
2748
+ governing_capacity = 150
2749
+ }
2750
+
2751
+ assimilation_cultures = {
2752
+ altaic = {
2753
+ artillery_cost = -0.1
2754
+ }
2755
+ baltic = {
2756
+ naval_forcelimit_modifier = 0.05
2757
+ }
2758
+ british = {
2759
+ ship_durability = 0.05
2760
+ }
2761
+ burman = {
2762
+ free_leader_pool = 1
2763
+ }
2764
+ byzantine = {
2765
+ legitimacy = 0.25
2766
+ }
2767
+ carpathian = {
2768
+ mercenary_cost = -0.1
2769
+ }
2770
+ caucasian = {
2771
+ mercenary_discipline = 0.05
2772
+ }
2773
+ gaelic = {
2774
+ shock_damage = 0.05
2775
+ }
2776
+ central_indic = {
2777
+ land_attrition = -0.1
2778
+ }
2779
+ east_asian = {
2780
+ state_maintenance_modifier = -0.2
2781
+ }
2782
+ kongo_group = {
2783
+ heir_chance = 0.5
2784
+ }
2785
+ cushitic = {
2786
+ missionaries = 1
2787
+ }
2788
+ dravidian = {
2789
+ global_trade_goods_size_modifier = 0.05
2790
+ }
2791
+ african = {
2792
+ global_tax_income = 10
2793
+ }
2794
+ east_slavic = {
2795
+ land_forcelimit_modifier = 0.1
2796
+ }
2797
+ eastern_aryan = {
2798
+ production_efficiency = 0.05
2799
+ }
2800
+ evenks = {
2801
+ cavalry_flanking = 0.2
2802
+ }
2803
+ french = {
2804
+ diplomats = 1
2805
+ }
2806
+ germanic = {
2807
+ global_institution_spread = 0.15
2808
+ }
2809
+ great_lakes_group = {
2810
+ loot_amount = 0.5
2811
+ }
2812
+ hindusthani = {
2813
+ core_creation = -0.1
2814
+ }
2815
+ iberian = {
2816
+ global_colonial_growth = 10
2817
+ }
2818
+ iranian = {
2819
+ advisor_cost = -0.1
2820
+ }
2821
+ japanese_g = {
2822
+ land_morale = 0.1
2823
+ }
2824
+ kamchatkan_g = {
2825
+ hostile_attrition = 1
2826
+ }
2827
+ korean_g = {
2828
+ idea_cost = -0.05
2829
+ }
2830
+ latin = {
2831
+ embracement_cost = -0.1
2832
+ }
2833
+ lost_cultures_group = {
2834
+ discipline = 0.05
2835
+ }
2836
+ turko_semitic = {
2837
+ cavalry_power = 0.1
2838
+ }
2839
+ maghrebi = {
2840
+ privateer_efficiency = 0.25
2841
+ }
2842
+ malay = {
2843
+ merchants = 1
2844
+ }
2845
+ mande = {
2846
+ tolerance_heretic = 1
2847
+ }
2848
+ pacific = {
2849
+ global_sailors_modifier = 0.1
2850
+ }
2851
+ sahelian = {
2852
+ movement_speed = 0.1
2853
+ }
2854
+ scandinavian = {
2855
+ mil_advisor_cost = -0.1
2856
+ }
2857
+ southeastasian_group = {
2858
+ development_cost = -0.05
2859
+ }
2860
+ south_slavic = {
2861
+ warscore_cost_vs_other_religion = -0.1
2862
+ }
2863
+ southern_african = {
2864
+ inflation_reduction = 0.05
2865
+ }
2866
+ sudanese = {
2867
+ caravan_power = 0.1
2868
+ }
2869
+ tartar = {
2870
+ cavalry_cost = -0.15
2871
+ }
2872
+ thai_group = {
2873
+ build_cost = -0.05
2874
+ }
2875
+ tibetan_group = {
2876
+ prestige_per_development_from_conversion = 0.5
2877
+ }
2878
+ finno_ugric = {
2879
+ prestige_decay = -0.01
2880
+ }
2881
+ west_african = {
2882
+ global_autonomy = -0.01
2883
+ }
2884
+ west_slavic = {
2885
+ leader_land_fire = 1
2886
+ }
2887
+ western_aryan = {
2888
+ trade_efficiency = 0.05
2889
+ }
2890
+ slavic = {
2891
+ province_warscore_cost = -0.15
2892
+ }
2893
+ }
2894
+ }
2895
+
2896
+ revolutionary_empire_reform = {
2897
+ lock_level_when_selected = yes
2898
+ icon = "rioting_burning_2"
2899
+ allow_normal_conversion = no
2900
+ potential = {
2901
+ has_reform = revolutionary_empire_reform
2902
+ }
2903
+ legacy_equivalent = revolutionary_empire
2904
+ valid_for_new_country = no
2905
+ uses_revolutionary_zeal = yes
2906
+ revolutionary = yes
2907
+ is_eligible_for_hre_emperor = no
2908
+ fixed_rank = 3
2909
+ modifiers = {
2910
+ global_manpower_modifier = 0.25
2911
+ land_morale = 0.10
2912
+ global_autonomy = -0.2
2913
+ governing_capacity = 150
2914
+ max_revolutionary_zeal = 50
2915
+ papal_influence = -100
2916
+ allowed_rev_guard_fraction = 0.2
2917
+ }
2918
+
2919
+ custom_attributes = {
2920
+ locked_government_type = yes
2921
+ }
2922
+
2923
+ conditional = {
2924
+ allow = {
2925
+ has_dlc = "Rights of Man"
2926
+ }
2927
+ factions = {
2928
+ rr_jacobins
2929
+ rr_royalists
2930
+ rr_girondists
2931
+ }
2932
+ }
2933
+ removed_effect = {
2934
+ hidden_effect = {
2935
+ if = {
2936
+ limit = {
2937
+ has_country_flag = is_revolutionary_china_flag
2938
+ is_revolutionary = no
2939
+ }
2940
+ clr_country_flag = is_revolutionary_china_flag
2941
+ restore_country_name = yes
2942
+ override_country_name = CHINA_STRING
2943
+ set_country_flag = is_china_flag
2944
+ }
2945
+ if = {
2946
+ limit = {
2947
+ has_country_flag = is_revolutionary_turkey_flag
2948
+ is_revolutionary = no
2949
+ }
2950
+ clr_country_flag = is_revolutionary_turkey_flag
2951
+ restore_country_name = yes
2952
+ override_country_name = TURKEY_STRING
2953
+ set_country_flag = is_turkey_flag
2954
+ }
2955
+ if = {
2956
+ limit = {
2957
+ has_country_flag = is_revolutionary_gurkani_flag
2958
+ is_revolutionary = no
2959
+ }
2960
+ clr_country_flag = is_revolutionary_gurkani_flag
2961
+ restore_country_name = yes
2962
+ override_country_name = GURKANI_EMPIRE_STRING
2963
+ set_country_flag = is_gurkani_flag
2964
+ }
2965
+ if = {
2966
+ limit = {
2967
+ has_country_flag = is_revolutionary_iran_flag
2968
+ is_revolutionary = no
2969
+ }
2970
+ clr_country_flag = is_revolutionary_iran_flag
2971
+ restore_country_name = yes
2972
+ override_country_name = IRAN_STRING
2973
+ set_country_flag = is_iran_flag
2974
+ }
2975
+ }
2976
+ }
2977
+ }
2978
+
2979
+ mandala_reform = {
2980
+ icon = "mandala_system"
2981
+ allow_normal_conversion = yes
2982
+ potential = {
2983
+ NOT = { religion = shinto }
2984
+ NOT = { religion = confucianism }
2985
+ OR = {
2986
+ religion_group = eastern
2987
+ religion_group = dharmic
2988
+ religion_group = muslim
2989
+ religion = animism
2990
+ }
2991
+ technology_group = chinese
2992
+ OR = {
2993
+ has_dlc = "Leviathan"
2994
+ has_dlc = "Dharma"
2995
+ }
2996
+ }
2997
+ valid_for_nation_designer = yes
2998
+ nation_designer_cost = 10
2999
+ nation_designer_trigger = {
3000
+ NOT = { religion = shinto }
3001
+ NOT = { religion = confucianism }
3002
+ OR = {
3003
+ religion_group = eastern
3004
+ religion_group = dharmic
3005
+ religion_group = muslim
3006
+ }
3007
+ technology_group = chinese
3008
+ OR = {
3009
+ has_dlc = "Leviathan"
3010
+ has_dlc = "Dharma"
3011
+ }
3012
+ }
3013
+ legacy_equivalent = despotic_monarchy
3014
+ modifiers = {
3015
+ vassal_income = 0.15
3016
+ vassal_forcelimit_bonus = 1
3017
+ }
3018
+ free_concentrate_development = yes
3019
+ }
3020
+
3021
+ nayankara_reform = {
3022
+ icon = "nayankara_system"
3023
+ allow_normal_conversion = yes
3024
+ potential = {
3025
+ has_dlc = "Dharma"
3026
+ technology_group = indian
3027
+ OR = {
3028
+ religion_group = dharmic
3029
+ religion = buddhism
3030
+ religion = vajrayana
3031
+ religion = mahayana
3032
+ }
3033
+ OR = {
3034
+ culture_group = dravidian
3035
+ primary_culture = oriya
3036
+ primary_culture = sinhala
3037
+ }
3038
+ }
3039
+ valid_for_nation_designer = yes
3040
+ nation_designer_cost = 10
3041
+ legacy_equivalent = feudal_monarchy
3042
+ nation_designer_trigger = {
3043
+ technology_group = indian
3044
+ OR = {
3045
+ religion_group = dharmic
3046
+ religion = buddhism
3047
+ religion = vajrayana
3048
+ religion = mahayana
3049
+
3050
+ }
3051
+ OR = {
3052
+ culture_group = dravidian
3053
+ primary_culture = oriya
3054
+ primary_culture = sinhala
3055
+ }
3056
+ }
3057
+ modifiers = {
3058
+ vassal_forcelimit_bonus = 1
3059
+ global_manpower_modifier = 0.15
3060
+ }
3061
+ }
3062
+
3063
+ misl_confederacy_reform = {
3064
+ allow_normal_conversion = yes
3065
+ icon = "misl_confederacy"
3066
+ potential = {
3067
+ has_dlc = "Dharma"
3068
+ religion = sikhism
3069
+ }
3070
+ valid_for_nation_designer = yes
3071
+ nation_designer_cost = 10
3072
+ nation_designer_trigger = {
3073
+ has_dlc = "Dharma"
3074
+ religion = sikhism
3075
+ }
3076
+ legacy_equivalent = feudal_monarchy
3077
+ modifiers = {
3078
+ global_manpower_modifier = 0.1
3079
+ land_maintenance_modifier = -0.1
3080
+ }
3081
+ }
3082
+
3083
+ rajput_kingdom = {
3084
+ icon = "rajput_kingdom"
3085
+ allow_normal_conversion = yes
3086
+ potential = {
3087
+ has_dlc = "Dharma"
3088
+ OR = {
3089
+ culture_group = western_aryan
3090
+ primary_culture = vindhyan
3091
+ }
3092
+ NOT = { primary_culture = marathi }
3093
+ technology_group = indian
3094
+ }
3095
+ valid_for_nation_designer = yes
3096
+ nation_designer_cost = 10
3097
+ nation_designer_trigger = {
3098
+ has_dlc = "Dharma"
3099
+ OR = {
3100
+ culture_group = western_aryan
3101
+ primary_culture = vindhyan
3102
+ }
3103
+ NOT = { primary_culture = marathi }
3104
+ technology_group = indian
3105
+ }
3106
+ legacy_equivalent = feudal_monarchy
3107
+ modifiers = {
3108
+ army_tradition = 0.25
3109
+ }
3110
+ }
3111
+
3112
+ siamese_absolutism = {
3113
+ icon = "indian_crown"
3114
+ allow_normal_conversion = yes
3115
+ potential = {
3116
+ OR = {
3117
+ has_country_flag = siam_royal_absolutism
3118
+ has_reform = siamese_absolutism
3119
+ }
3120
+ }
3121
+ valid_for_nation_designer = no
3122
+ modifiers = {
3123
+ max_absolutism = 10
3124
+ monarch_admin_power = 1
3125
+ }
3126
+ free_concentrate_development = yes
3127
+ }
3128
+
3129
+ confucian_bureaucracy = {
3130
+ icon = "warrior_monks_reform"
3131
+ allow_normal_conversion = yes
3132
+ valid_for_nation_designer = yes
3133
+ nation_designer_cost = 0
3134
+ nation_designer_trigger = {
3135
+ OR = {
3136
+ religion = confucianism
3137
+ primary_culture = vietnamese
3138
+ primary_culture = vietnamese_new
3139
+ }
3140
+ }
3141
+ potential = {
3142
+ OR = {
3143
+ religion = confucianism
3144
+ primary_culture = vietnamese
3145
+ primary_culture = vietnamese_new
3146
+ }
3147
+ }
3148
+ modifiers = {
3149
+ advisor_cost = -0.1
3150
+ }
3151
+ ai = {
3152
+ factor = 100
3153
+ }
3154
+ }
3155
+
3156
+ korean_monarchy = {
3157
+ icon = "korean_monarchy"
3158
+ allow_normal_conversion = yes
3159
+ valid_for_nation_designer = yes
3160
+ nation_designer_cost = 20
3161
+ nation_designer_trigger = {
3162
+ OR = {
3163
+ primary_culture = korean
3164
+ primary_culture = korean_new
3165
+ }
3166
+ }
3167
+ potential = {
3168
+ OR = {
3169
+ primary_culture = korean
3170
+ primary_culture = korean_new
3171
+ }
3172
+ }
3173
+ modifiers = {
3174
+ development_cost_in_primary_culture = -0.1
3175
+ same_culture_advisor_cost = -0.1
3176
+ global_institution_spread = 0.15
3177
+ }
3178
+ effect = {
3179
+ hidden_effect = {
3180
+ if = {
3181
+ limit = { has_dlc = "Domination" }
3182
+ add_country_modifier = {
3183
+ name = no_perfectionism_focus
3184
+ duration = -1
3185
+ desc = has_no_perfectionism_focus
3186
+ }
3187
+ }
3188
+ }
3189
+ }
3190
+ removed_effect = {
3191
+ remove_country_modifier = hangeul_alphabet
3192
+ remove_country_modifier = hangeul_alphabet_revoked
3193
+ remove_country_modifier = no_perfectionism_focus
3194
+ remove_country_modifier = inward_focus_modifier
3195
+ remove_country_modifier = outward_focus_modifier
3196
+ remove_country_modifier = expansion_focus_modifier
3197
+ }
3198
+ conditional = {
3199
+ allow = { has_dlc = "Domination" }
3200
+ custom_attributes = {
3201
+ has_hangeul_alphabet_decisions = yes
3202
+ has_weaker_harem_events = yes
3203
+ }
3204
+ }
3205
+ conditional = {
3206
+ allow = { has_dlc = "Domination" }
3207
+ government_abilities = {
3208
+ perfectionism_mechanic
3209
+ }
3210
+ }
3211
+ ai = {
3212
+ factor = 100
3213
+ }
3214
+ }
3215
+
3216
+ sakdina_system_reform = {
3217
+ icon = "sakdina_system_reform"
3218
+ allow_normal_conversion = yes
3219
+ valid_for_nation_designer = yes
3220
+ nation_designer_cost = 0
3221
+ nation_designer_trigger = {
3222
+ OR = {
3223
+ primary_culture = central_thai
3224
+ primary_culture = northern_thai
3225
+ }
3226
+ }
3227
+ potential = {
3228
+ OR = {
3229
+ primary_culture = central_thai
3230
+ primary_culture = northern_thai
3231
+ }
3232
+ }
3233
+ modifiers = {
3234
+ stability_cost_modifier = -0.05
3235
+ global_unrest = -2
3236
+ }
3237
+ ai = {
3238
+ factor = 100
3239
+ }
3240
+ }
3241
+
3242
+ uparaja_reform = {
3243
+ icon = "uparaja_reform"
3244
+ allow_normal_conversion = yes
3245
+ valid_for_nation_designer = yes
3246
+ nation_designer_cost = 0
3247
+ nation_designer_trigger = {
3248
+ religion = buddhism
3249
+ technology_group = chinese
3250
+ }
3251
+ potential = {
3252
+ religion = buddhism
3253
+ technology_group = chinese
3254
+ }
3255
+ modifiers = {
3256
+ monthly_heir_claim_increase = 0.05
3257
+ legitimacy = 0.5
3258
+ prestige = 0.5
3259
+ }
3260
+ ai = {
3261
+ factor = 1.5
3262
+ modifier = {
3263
+ factor = 2
3264
+ legitimacy = 75
3265
+ }
3266
+ modifier = {
3267
+ factor = 3
3268
+ tag = SIA
3269
+ }
3270
+ }
3271
+ }
3272
+
3273
+ negusa_nagast = {
3274
+ icon = "negusa_nagast"
3275
+ allow_normal_conversion = yes
3276
+ potential = {
3277
+ OR = {
3278
+ have_had_reform = negusa_nagast
3279
+ tag = ETH
3280
+ }
3281
+ }
3282
+ trigger = {
3283
+ OR = {
3284
+ have_had_reform = negusa_nagast
3285
+ tag = ETH
3286
+ }
3287
+ }
3288
+ valid_for_nation_designer = yes
3289
+ nation_designer_cost = 40
3290
+ legacy_equivalent = negusa_nagast_legacy
3291
+
3292
+ modifiers = {
3293
+ move_capital_cost_modifier = -0.75
3294
+ global_unrest = -1
3295
+ stability_cost_modifier = -0.1
3296
+ }
3297
+
3298
+ conditional = {
3299
+ allow = {
3300
+ has_dlc = "Origins"
3301
+ }
3302
+ custom_attributes = {
3303
+ has_itinerant_capital = yes
3304
+ }
3305
+ }
3306
+
3307
+ conditional = {
3308
+ allow = {
3309
+ has_dlc = "Origins"
3310
+ }
3311
+ allow_cawa = yes
3312
+ }
3313
+ }
3314
+
3315
+ solomonic_empire = {
3316
+ icon = "solomonic_empire"
3317
+ allow_normal_conversion = yes
3318
+ potential = {
3319
+ OR = {
3320
+ have_had_reform = solomonic_empire
3321
+ has_country_flag = unlocked_solomid_empire_reform
3322
+ }
3323
+ }
3324
+ trigger = {
3325
+ OR = {
3326
+ have_had_reform = solomonic_empire
3327
+ has_country_flag = unlocked_solomid_empire_reform
3328
+ }
3329
+ }
3330
+ valid_for_nation_designer = yes
3331
+ nation_designer_cost = 50
3332
+ legacy_equivalent = solomonic_empire_legacy
3333
+ fixed_rank = 3
3334
+
3335
+ modifiers = {
3336
+ tolerance_own = 2
3337
+ max_absolutism = 20
3338
+ global_unrest = -2
3339
+ amount_of_cawa = 1
3340
+ }
3341
+
3342
+ conditional = {
3343
+ allow = {
3344
+ has_dlc = "Origins"
3345
+ }
3346
+ allow_cawa = yes
3347
+ }
3348
+ }
3349
+
3350
+ mossi_federal_kingdom = {
3351
+ icon = "native_war_band_reform"
3352
+ allow_normal_conversion = yes
3353
+ valid_for_nation_designer = yes
3354
+ nation_designer_cost = 30
3355
+ legacy_equivalent = tribal_confederacy_legacy
3356
+
3357
+ potential = {
3358
+ OR = {
3359
+ AND = {
3360
+ is_playing_custom_nation = yes
3361
+ have_had_reform = mossi_federal_kingdom
3362
+ }
3363
+ AND = {
3364
+ has_country_flag = msi_mossi_kingdom_event
3365
+ tag = MSI
3366
+ }
3367
+ }
3368
+ }
3369
+
3370
+ modifiers = {
3371
+ nobles_influence_modifier = 0.15
3372
+ nobles_loyalty_modifier = 0.1
3373
+ global_unrest = -1
3374
+ max_absolutism = -20
3375
+ }
3376
+
3377
+ effect = {
3378
+ if = {
3379
+ limit = {
3380
+ has_country_flag = msi_unlocked_perma_reward
3381
+ }
3382
+ remove_country_modifier = msi_centralization_focus
3383
+ add_country_modifier = {
3384
+ name = msi_federal_kingdom_focus
3385
+ duration = -1
3386
+ desc = msi_federal_kingdom_focus_desc
3387
+ }
3388
+ }
3389
+ }
3390
+
3391
+ removed_effect = {
3392
+ if = {
3393
+ limit = {
3394
+ has_country_flag = msi_unlocked_perma_reward
3395
+ }
3396
+ remove_country_modifier = msi_federal_kingdom_focus
3397
+ add_country_modifier = {
3398
+ name = msi_centralization_focus
3399
+ duration = -1
3400
+ desc = msi_centralization_focus_desc
3401
+ }
3402
+ }
3403
+ }
3404
+
3405
+ conditional = {
3406
+ allow = {
3407
+ OR = {
3408
+ has_dlc = "Origins"
3409
+ has_dlc = "Cradle of Civilization"
3410
+ }
3411
+ }
3412
+ custom_attributes = {
3413
+ has_federal_kingdoms = yes
3414
+ }
3415
+ }
3416
+
3417
+ conditional = {
3418
+ allow = {
3419
+ has_dlc = "Cradle of Civilization"
3420
+ }
3421
+ government_abilities = {
3422
+ tribal_federation_mechanic
3423
+ }
3424
+ }
3425
+
3426
+ ai = {
3427
+ factor = 1
3428
+ }
3429
+ }
3430
+
3431
+ musa_rule = {
3432
+ icon = "musa_rule"
3433
+ allow_normal_conversion = yes
3434
+ valid_for_nation_designer = yes
3435
+ nation_designer_cost = 30
3436
+ legacy_equivalent = musa_rule_legacy
3437
+ potential = {
3438
+ OR = {
3439
+ tag = MAL
3440
+ have_had_reform = musa_rule
3441
+ }
3442
+ }
3443
+ trigger = {
3444
+ OR = {
3445
+ tag = MAL
3446
+ have_had_reform = musa_rule
3447
+ }
3448
+ }
3449
+ modifiers = {
3450
+ advisor_pool = 1
3451
+ stability_cost_modifier = -0.05
3452
+ legitimacy = 0.5
3453
+ }
3454
+
3455
+ ai = {
3456
+ factor = 1
3457
+ }
3458
+ }
3459
+
3460
+ polish_great_sejm = {
3461
+ icon = "parliament_hall"
3462
+ allow_normal_conversion = no
3463
+ potential = {
3464
+ have_had_reform = polish_great_sejm
3465
+ }
3466
+ lock_level_when_selected = yes
3467
+ valid_for_nation_designer = yes
3468
+ nation_designer_cost = 25
3469
+ nation_designer_trigger = {
3470
+ has_dlc = "Lions of the North"
3471
+ }
3472
+ legacy_equivalent = feudal_monarchy
3473
+ modifiers = {
3474
+ nobles_influence_modifier = 0.05
3475
+ max_absolutism = -20
3476
+ global_unrest = -1
3477
+ reform_progress_growth = -0.2
3478
+
3479
+ }
3480
+
3481
+ conditional = {
3482
+ allow = {
3483
+ OR = {
3484
+ has_dlc = "Common Sense"
3485
+ has_dlc = "Domination"
3486
+ }
3487
+ }
3488
+ has_parliament = yes
3489
+ }
3490
+ }
3491
+
3492
+ polish_elective_monarchy = {
3493
+ icon = "elective_monarchy"
3494
+ allow_normal_conversion = no
3495
+ lock_level_when_selected = yes
3496
+ potential = {
3497
+ OR = {
3498
+ has_reform = polish_elective_monarchy
3499
+ AND = {
3500
+ is_playing_custom_nation = yes
3501
+ have_had_reform = polish_elective_monarchy
3502
+ }
3503
+ }
3504
+ }
3505
+ legacy_equivalent = elective_monarchy_legacy
3506
+ valid_for_nation_designer = yes
3507
+ nation_designer_cost = 50
3508
+ nation_designer_trigger = {
3509
+ has_dlc = "Lions of the North"
3510
+ }
3511
+ modifiers = {
3512
+ global_unrest = -1
3513
+ max_absolutism = -30
3514
+ nobles_influence_modifier = 0.05
3515
+ reform_progress_growth = -0.2
3516
+ }
3517
+
3518
+ conditional = {
3519
+ allow = { has_dlc = "Res Publica" }
3520
+ is_elective = yes
3521
+ custom_attributes = {
3522
+ has_polish_election = yes
3523
+ locked_government_type = yes
3524
+ }
3525
+ }
3526
+
3527
+ conditional = {
3528
+ allow = { NOT = { has_dlc = "Res Publica" } }
3529
+ custom_attributes = {
3530
+ locked_government_type = yes
3531
+ }
3532
+ }
3533
+ conditional = {
3534
+ allow = {
3535
+ OR = {
3536
+ has_dlc = "Common Sense"
3537
+ has_dlc = "Domination"
3538
+ }
3539
+ }
3540
+ has_parliament = yes
3541
+ }
3542
+ }
3543
+
3544
+ polish_autocratic_monarchy = {
3545
+ icon = "king"
3546
+ allow_normal_conversion = no
3547
+ lock_level_when_selected = yes
3548
+ potential = {
3549
+ OR = {
3550
+ has_reform = polish_autocratic_monarchy
3551
+ AND = {
3552
+ is_playing_custom_nation = yes
3553
+ have_had_reform = polish_autocratic_monarchy
3554
+ }
3555
+ }
3556
+ }
3557
+ legacy_equivalent = despotic_monarchy
3558
+ valid_for_nation_designer = yes
3559
+ nation_designer_cost = 75
3560
+ nation_designer_trigger = {
3561
+ has_dlc = "Lions of the North"
3562
+ }
3563
+ modifiers = {
3564
+ administrative_efficiency = 0.05
3565
+ max_absolutism = 10
3566
+ global_manpower_modifier = 0.2
3567
+ reform_progress_growth = 0.1
3568
+ }
3569
+ }
3570
+
3571
+ lithuanian_grand_kingdom = {
3572
+ icon = "peasants"
3573
+ allow_normal_conversion = yes
3574
+ potential = {
3575
+ OR = {
3576
+ AND = {
3577
+ is_playing_custom_nation = yes
3578
+ have_had_reform = lithuanian_grand_kingdom
3579
+ }
3580
+ has_reform = lithuanian_grand_kingdom
3581
+ }
3582
+ }
3583
+ legacy_equivalent = despotic_monarchy
3584
+ fixed_rank = 2
3585
+ valid_for_nation_designer = yes
3586
+ nation_designer_cost = 30
3587
+ modifiers = {
3588
+ no_religion_penalty = yes
3589
+ global_autonomy = -0.05
3590
+ governing_capacity = 250
3591
+ }
3592
+ }
3593
+
3594
+ lithuanian_grand_empire = {
3595
+ icon = "peasants"
3596
+ allow_normal_conversion = yes
3597
+ potential = {
3598
+ OR = {
3599
+ AND = {
3600
+ is_playing_custom_nation = yes
3601
+ have_had_reform = lithuanian_grand_empire
3602
+ }
3603
+ has_reform = lithuanian_grand_empire
3604
+ AND = {
3605
+ mission_completed = sca_mission_lit_polish_union
3606
+ total_development = 1000
3607
+ }
3608
+ }
3609
+ }
3610
+ legacy_equivalent = despotic_monarchy
3611
+ fixed_rank = 3
3612
+ valid_for_nation_designer = yes
3613
+ nation_designer_cost = 55
3614
+ modifiers = {
3615
+ no_religion_penalty = yes
3616
+ monarch_admin_power = 2
3617
+ governing_capacity = 300
3618
+ }
3619
+ }
3620
+
3621
+ ###Livonian Government Reforms - custom creations basically
3622
+ # If you put everything into military (Tall)
3623
+ livonian_military_monarchy = {
3624
+ icon = "livonian_monarchy"
3625
+ allow_normal_conversion = no
3626
+ potential = {
3627
+ OR = {
3628
+ AND = {
3629
+ is_playing_custom_nation = yes
3630
+ have_had_reform = livonian_military_monarchy
3631
+ }
3632
+ has_unlocked_government_reform = {
3633
+ government_reform = livonian_military_monarchy
3634
+ }
3635
+ }
3636
+ }
3637
+ trigger = {
3638
+ OR = {
3639
+ AND = {
3640
+ is_playing_custom_nation = yes
3641
+ have_had_reform = livonian_military_monarchy
3642
+ }
3643
+ has_unlocked_government_reform_tooltip = {
3644
+ government_reform = livonian_military_monarchy
3645
+ }
3646
+ }
3647
+ }
3648
+ valid_for_nation_designer = yes
3649
+ nation_designer_trigger = {
3650
+ has_dlc = "Lions of the North"
3651
+ }
3652
+ nation_designer_cost = 100
3653
+
3654
+ modifiers = {
3655
+ war_exhaustion = -0.05
3656
+ development_cost = -0.05
3657
+ monarch_military_power = 2
3658
+ nobles_loyalty_modifier = 0.1
3659
+ governing_capacity_modifier = -0.5
3660
+ }
3661
+
3662
+ conditional = {
3663
+ allow = { has_dlc = "Rights of Man" }
3664
+ government_abilities = {
3665
+ militarization_mechanic
3666
+ }
3667
+ }
3668
+ }
3669
+
3670
+ # If you put everything into naval and colonialization (Tall)
3671
+ livonian_naval_monarchy = {
3672
+ icon = "livonian_monarchy"
3673
+ allow_normal_conversion = no
3674
+ potential = {
3675
+ OR = {
3676
+ AND = {
3677
+ is_playing_custom_nation = yes
3678
+ have_had_reform = livonian_naval_monarchy
3679
+ }
3680
+ has_unlocked_government_reform = {
3681
+ government_reform = livonian_naval_monarchy
3682
+ }
3683
+ }
3684
+ }
3685
+ trigger = {
3686
+ OR = {
3687
+ AND = {
3688
+ is_playing_custom_nation = yes
3689
+ have_had_reform = livonian_naval_monarchy
3690
+ }
3691
+ has_unlocked_government_reform_tooltip = {
3692
+ government_reform = livonian_naval_monarchy
3693
+ }
3694
+ }
3695
+ }
3696
+ valid_for_nation_designer = yes
3697
+ nation_designer_trigger = {
3698
+ has_dlc = "Lions of the North"
3699
+ }
3700
+ nation_designer_cost = 60
3701
+
3702
+ modifiers = {
3703
+ development_cost = -0.1
3704
+ allowed_marine_fraction = 0.5
3705
+ monarch_diplomatic_power = 2
3706
+ burghers_loyalty_modifier = 0.1
3707
+ }
3708
+
3709
+ removed_effect = {
3710
+ country_event = { id = dutch_republic.33 }
3711
+ }
3712
+
3713
+ conditional = {
3714
+ allow = { has_dlc = "Res Publica" }
3715
+ queen = no
3716
+ heir = no
3717
+ duration = 4
3718
+ has_term_election = yes
3719
+ is_eligible_for_hre_emperor = no
3720
+ states_general_mechanic = {
3721
+ statists = {
3722
+ global_colonial_growth = 10
3723
+ global_trade_power = 0.1
3724
+ trade_efficiency = 0.1
3725
+ legitimacy = -1
3726
+ }
3727
+
3728
+ monarchists = {
3729
+ navy_tradition = 1
3730
+ naval_morale = 0.1
3731
+ legitimacy = 0.5
3732
+ }
3733
+ }
3734
+ }
3735
+ }
3736
+
3737
+ # If you put everything into trade and tall (Tall)
3738
+ livonian_trade_monarchy = {
3739
+ icon = "livonian_monarchy"
3740
+ allow_normal_conversion = no
3741
+ potential = {
3742
+ OR = {
3743
+ AND = {
3744
+ is_playing_custom_nation = yes
3745
+ have_had_reform = livonian_trade_monarchy
3746
+ }
3747
+ has_unlocked_government_reform = {
3748
+ government_reform = livonian_trade_monarchy
3749
+ }
3750
+ }
3751
+ }
3752
+ trigger = {
3753
+ OR = {
3754
+ AND = {
3755
+ is_playing_custom_nation = yes
3756
+ have_had_reform = livonian_trade_monarchy
3757
+ }
3758
+ has_unlocked_government_reform_tooltip = {
3759
+ government_reform = livonian_trade_monarchy
3760
+ }
3761
+ }
3762
+ }
3763
+ valid_for_nation_designer = yes
3764
+ nation_designer_trigger = {
3765
+ has_dlc = "Lions of the North"
3766
+ }
3767
+ nation_designer_cost = 60
3768
+
3769
+ modifiers = {
3770
+ merchants = 1
3771
+ global_ship_trade_power = 0.25
3772
+ global_trade_goods_size_modifier = 0.15
3773
+ burghers_influence_modifier = 0.05
3774
+ }
3775
+ custom_attributes = {
3776
+ enables_plutocratic_idea_group = yes
3777
+ enables_aristocratic_idea_group = no
3778
+ }
3779
+ boost_income = yes
3780
+ conditional = {
3781
+ allow = {
3782
+ has_dlc = "Leviathan"
3783
+ }
3784
+ allow_draft_transport_ships = yes
3785
+ }
3786
+ conditional = {
3787
+ allow = {
3788
+ has_dlc = "Res Publica"
3789
+ NOT = { has_dlc = "Mare Nostrum" }
3790
+ }
3791
+ can_use_trade_post = yes
3792
+ }
3793
+ conditional = {
3794
+ allow = {
3795
+ has_dlc = "Mare Nostrum"
3796
+ NOT = { has_dlc = "Res Publica" }
3797
+ }
3798
+ can_form_trade_league = yes
3799
+ trade_city_reform = trading_city
3800
+ }
3801
+ conditional = {
3802
+ allow = {
3803
+ has_dlc = "Res Publica"
3804
+ has_dlc = "Mare Nostrum"
3805
+ }
3806
+ can_use_trade_post = yes
3807
+ can_form_trade_league = yes
3808
+ trade_city_reform = trading_city
3809
+ }
3810
+ }
3811
+
3812
+ # If you want to focus on religion
3813
+ livonian_theocratic_monarchy = {
3814
+ icon = "livonian_monarchy"
3815
+ allow_normal_conversion = no
3816
+ potential = {
3817
+ OR = {
3818
+ AND = {
3819
+ is_playing_custom_nation = yes
3820
+ have_had_reform = livonian_theocratic_monarchy
3821
+ }
3822
+ has_unlocked_government_reform = {
3823
+ government_reform = livonian_theocratic_monarchy
3824
+ }
3825
+ }
3826
+ }
3827
+ trigger = {
3828
+ OR = {
3829
+ AND = {
3830
+ is_playing_custom_nation = yes
3831
+ have_had_reform = livonian_theocratic_monarchy
3832
+ }
3833
+ has_unlocked_government_reform_tooltip = {
3834
+ government_reform = livonian_theocratic_monarchy
3835
+ }
3836
+ }
3837
+ }
3838
+ valid_for_nation_designer = yes
3839
+ nation_designer_trigger = {
3840
+ has_dlc = "Lions of the North"
3841
+ }
3842
+ nation_designer_cost = 50
3843
+
3844
+ modifiers = {
3845
+ tolerance_own = 2
3846
+ papal_influence = 0.5
3847
+ church_power_modifier = 0.1
3848
+ monthly_fervor_increase = 0.25
3849
+ church_influence_modifier = 0.25
3850
+ church_loyalty_modifier = 0.05
3851
+ no_stability_loss_on_monarch_death = yes
3852
+ }
3853
+ custom_attributes = {
3854
+ enables_aristocratic_idea_group = no
3855
+ enables_divine_idea_group = yes
3856
+ }
3857
+ }
3858
+
3859
+ # If you want to focus on the estates and hate heirs
3860
+ livonian_elective_monarchy = {
3861
+ icon = "livonian_monarchy"
3862
+ allow_normal_conversion = no
3863
+ potential = {
3864
+ OR = {
3865
+ AND = {
3866
+ is_playing_custom_nation = yes
3867
+ have_had_reform = livonian_elective_monarchy
3868
+ }
3869
+ has_unlocked_government_reform = {
3870
+ government_reform = livonian_elective_monarchy
3871
+ }
3872
+ }
3873
+ }
3874
+ trigger = {
3875
+ OR = {
3876
+ AND = {
3877
+ is_playing_custom_nation = yes
3878
+ have_had_reform = livonian_elective_monarchy
3879
+ }
3880
+ has_unlocked_government_reform_tooltip = {
3881
+ government_reform = livonian_elective_monarchy
3882
+ }
3883
+ }
3884
+ }
3885
+ valid_for_nation_designer = yes
3886
+ nation_designer_trigger = {
3887
+ has_dlc = "Lions of the North"
3888
+ }
3889
+ nation_designer_cost = 50
3890
+
3891
+ modifiers = {
3892
+ all_estate_loyalty_equilibrium = 0.15
3893
+ stability_cost_modifier = -0.2
3894
+ advisor_pool = 2
3895
+ church_influence_modifier = 0.05
3896
+ nobles_influence_modifier = 0.05
3897
+ burghers_influence_modifier = 0.05
3898
+ no_stability_loss_on_monarch_death = yes
3899
+ }
3900
+
3901
+ conditional = {
3902
+ allow = { has_dlc = "Res Publica" }
3903
+ is_elective = yes
3904
+ }
3905
+ custom_attributes = {
3906
+ diet_increases_not_influence = yes
3907
+ }
3908
+ }
3909
+
3910
+ # If you just want one good allrounder monarchy
3911
+ livonian_monarchy = {
3912
+ icon = "livonian_monarchy"
3913
+ allow_normal_conversion = no
3914
+ potential = {
3915
+ OR = {
3916
+ AND = {
3917
+ is_playing_custom_nation = yes
3918
+ have_had_reform = livonian_monarchy
3919
+ }
3920
+ has_unlocked_government_reform = {
3921
+ government_reform = livonian_monarchy
3922
+ }
3923
+ }
3924
+ }
3925
+ trigger = {
3926
+ OR = {
3927
+ AND = {
3928
+ is_playing_custom_nation = yes
3929
+ have_had_reform = livonian_monarchy
3930
+ }
3931
+ has_unlocked_government_reform_tooltip = {
3932
+ government_reform = livonian_monarchy
3933
+ }
3934
+ }
3935
+ }
3936
+ valid_for_nation_designer = yes
3937
+ nation_designer_trigger = {
3938
+ has_dlc = "Lions of the North"
3939
+ }
3940
+ nation_designer_cost = 20
3941
+
3942
+ modifiers = {
3943
+ governing_capacity = 50
3944
+ global_unrest = -1
3945
+ diplomatic_reputation = 1
3946
+ global_manpower_modifier = 0.05
3947
+ }
3948
+ }
3949
+
3950
+ # If you want to meme
3951
+ livonian_mercenary_monarchy = {
3952
+ icon = "livonian_monarchy"
3953
+ allow_normal_conversion = no
3954
+ potential = {
3955
+ OR = {
3956
+ AND = {
3957
+ is_playing_custom_nation = yes
3958
+ have_had_reform = livonian_mercenary_monarchy
3959
+ }
3960
+ has_unlocked_government_reform = {
3961
+ government_reform = livonian_mercenary_monarchy
3962
+ }
777
3963
  }
778
- cushitic = {
779
- missionaries = 1
3964
+ }
3965
+ trigger = {
3966
+ OR = {
3967
+ AND = {
3968
+ is_playing_custom_nation = yes
3969
+ have_had_reform = livonian_mercenary_monarchy
3970
+ }
3971
+ has_unlocked_government_reform_tooltip = {
3972
+ government_reform = livonian_mercenary_monarchy
3973
+ }
780
3974
  }
781
- dravidian = {
782
- global_trade_goods_size_modifier = 0.05
3975
+ }
3976
+ valid_for_nation_designer = yes
3977
+ nation_designer_trigger = {
3978
+ has_dlc = "Lions of the North"
3979
+ }
3980
+ nation_designer_cost = 25
3981
+
3982
+ modifiers = {
3983
+ mercenary_manpower = 0.33
3984
+ mercenary_discipline = 0.05
3985
+ mercenary_cost = -0.25
3986
+ merc_maintenance_modifier = -0.1
3987
+
3988
+ }
3989
+
3990
+ custom_attributes = {
3991
+ mercs_do_not_cost_army_professionalism = yes
3992
+ generals_become_rulers = yes
3993
+ }
3994
+ has_term_election = no
3995
+ queen = yes
3996
+ royal_marriage = yes
3997
+ heir = no
3998
+ }
3999
+
4000
+ # If you want to focus heavily on Diplomacy (Wide)
4001
+ livonian_diplomatic_monarchy = {
4002
+ icon = "livonian_monarchy"
4003
+ allow_normal_conversion = no
4004
+ potential = {
4005
+ OR = {
4006
+ AND = {
4007
+ is_playing_custom_nation = yes
4008
+ have_had_reform = livonian_diplomatic_monarchy
4009
+ }
4010
+ has_unlocked_government_reform = {
4011
+ government_reform = livonian_diplomatic_monarchy
4012
+ }
783
4013
  }
784
- african = {
785
- global_tax_income = 10
4014
+ }
4015
+ trigger = {
4016
+ OR = {
4017
+ AND = {
4018
+ is_playing_custom_nation = yes
4019
+ have_had_reform = livonian_diplomatic_monarchy
4020
+ }
4021
+ has_unlocked_government_reform_tooltip = {
4022
+ government_reform = livonian_diplomatic_monarchy
4023
+ }
786
4024
  }
787
- east_slavic = {
788
- land_forcelimit_modifier = 0.1
4025
+ }
4026
+ valid_for_nation_designer = yes
4027
+ nation_designer_trigger = {
4028
+ has_dlc = "Lions of the North"
4029
+ }
4030
+ nation_designer_cost = 40
4031
+
4032
+ modifiers = {
4033
+ diplomatic_upkeep = 2
4034
+ diplomatic_reputation = 2
4035
+ vassal_forcelimit_bonus = 0.5
4036
+ vassal_income = 0.5
4037
+ global_manpower_modifier = -0.33
4038
+ land_forcelimit_modifier = -0.33
4039
+ }
4040
+
4041
+ conditional = {
4042
+ allow = {
4043
+ OR = {
4044
+ has_dlc = "Common Sense"
4045
+ has_dlc = "Domination"
4046
+ }
789
4047
  }
790
- eastern_aryan = {
791
- production_efficiency = 0.05
4048
+ has_parliament = yes
4049
+ }
4050
+ }
4051
+
4052
+ # If you want to keep security and stability (Wide)
4053
+ livonian_constitutional_monarchy = {
4054
+ icon = "livonian_monarchy"
4055
+ allow_normal_conversion = no
4056
+ potential = {
4057
+ OR = {
4058
+ AND = {
4059
+ is_playing_custom_nation = yes
4060
+ have_had_reform = livonian_constitutional_monarchy
4061
+ }
4062
+ has_unlocked_government_reform = {
4063
+ government_reform = livonian_constitutional_monarchy
4064
+ }
792
4065
  }
793
- evenks = {
794
- cavalry_flanking = 0.2
4066
+ }
4067
+ trigger = {
4068
+ OR = {
4069
+ AND = {
4070
+ is_playing_custom_nation = yes
4071
+ have_had_reform = livonian_constitutional_monarchy
4072
+ }
4073
+ has_unlocked_government_reform_tooltip = {
4074
+ government_reform = livonian_constitutional_monarchy
4075
+ }
795
4076
  }
796
- french = {
797
- diplomats = 1
4077
+ is_not_blocked_by_estate_privilege = { estate = estate_nobles }
4078
+ }
4079
+ valid_for_nation_designer = yes
4080
+ nation_designer_trigger = {
4081
+ has_dlc = "Lions of the North"
4082
+ }
4083
+ nation_designer_cost = 50
4084
+
4085
+ modifiers = {
4086
+ global_unrest = -2
4087
+ years_of_nationalism = -5
4088
+ legitimacy = 1
4089
+ improve_relation_modifier = 0.15
4090
+ no_stability_loss_on_monarch_death = yes
4091
+ }
4092
+
4093
+ conditional = {
4094
+ allow = {
4095
+ OR = {
4096
+ has_dlc = "Domination"
4097
+ has_dlc = "Common Sense"
4098
+ }
798
4099
  }
799
- germanic = {
800
- global_institution_spread = 0.15
4100
+ has_parliament = yes
4101
+ custom_attributes = {
4102
+ disables_estate_nobles = yes
4103
+ blocked_call_diet = yes
4104
+ halved_parliament_bribes = yes
801
4105
  }
802
- great_lakes_group = {
803
- loot_amount = 0.5
4106
+ }
4107
+ }
4108
+
4109
+ # If you want to blob like crazy basically (Wide)
4110
+ livonian_administrative_monarchy = {
4111
+ icon = "livonian_monarchy"
4112
+ allow_normal_conversion = no
4113
+ potential = {
4114
+ OR = {
4115
+ AND = {
4116
+ is_playing_custom_nation = yes
4117
+ have_had_reform = livonian_administrative_monarchy
4118
+ }
4119
+ has_unlocked_government_reform = {
4120
+ government_reform = livonian_administrative_monarchy
4121
+ }
804
4122
  }
805
- hindusthani = {
806
- core_creation = -0.1
4123
+ }
4124
+ trigger = {
4125
+ OR = {
4126
+ AND = {
4127
+ is_playing_custom_nation = yes
4128
+ have_had_reform = livonian_administrative_monarchy
4129
+ }
4130
+ has_unlocked_government_reform_tooltip = {
4131
+ government_reform = livonian_administrative_monarchy
4132
+ }
807
4133
  }
808
- iberian = {
809
- global_colonial_growth = 10
4134
+ }
4135
+ valid_for_nation_designer = yes
4136
+ nation_designer_trigger = {
4137
+ has_dlc = "Lions of the North"
4138
+ }
4139
+ nation_designer_cost = 60
4140
+
4141
+ modifiers = {
4142
+ core_creation = -0.15
4143
+ governing_capacity = 200
4144
+ legitimacy = -0.5
4145
+ diplomatic_reputation = -2
4146
+ }
4147
+ }
4148
+
4149
+ # If you want to play naval campaigns (tall-ish)
4150
+ livonian_admiral_monarchy = {
4151
+ icon = "livonian_monarchy"
4152
+ allow_normal_conversion = no
4153
+ potential = {
4154
+ OR = {
4155
+ AND = {
4156
+ is_playing_custom_nation = yes
4157
+ have_had_reform = livonian_admiral_monarchy
4158
+ }
4159
+ has_unlocked_government_reform = {
4160
+ government_reform = livonian_admiral_monarchy
4161
+ }
810
4162
  }
811
- iranian = {
812
- advisor_cost = -0.1
4163
+ }
4164
+ trigger = {
4165
+ OR = {
4166
+ AND = {
4167
+ is_playing_custom_nation = yes
4168
+ have_had_reform = livonian_admiral_monarchy
4169
+ }
4170
+ has_unlocked_government_reform_tooltip = {
4171
+ government_reform = livonian_admiral_monarchy
4172
+ }
813
4173
  }
814
- japanese_g = {
815
- land_morale = 0.1
4174
+ }
4175
+ valid_for_nation_designer = yes
4176
+ nation_designer_trigger = {
4177
+ has_dlc = "Lions of the North"
4178
+ }
4179
+ nation_designer_cost = 25
4180
+
4181
+ modifiers = {
4182
+ allowed_marine_fraction = 0.25
4183
+ governing_capacity_modifier = -0.25
4184
+ naval_forcelimit_modifier = 0.33
4185
+ global_sailors_modifier = 0.25
4186
+ ship_durability = 0.05
4187
+ }
4188
+
4189
+ custom_attributes = {
4190
+ admirals_become_rulers = yes
4191
+ }
4192
+ has_term_election = no
4193
+ queen = yes
4194
+ royal_marriage = yes
4195
+ heir = no
4196
+ conditional = {
4197
+ allow = {
4198
+ has_dlc = "Leviathan"
816
4199
  }
817
- korean_g = {
818
- idea_cost = -0.05
4200
+ allow_draft_transport_ships = yes
4201
+ }
4202
+ }
4203
+
4204
+ # If you want to play naval campaigns (wide-ish)
4205
+ livonian_naval_controlled_monarchy = {
4206
+ icon = "livonian_monarchy"
4207
+ allow_normal_conversion = no
4208
+ potential = {
4209
+ OR = {
4210
+ AND = {
4211
+ is_playing_custom_nation = yes
4212
+ have_had_reform = livonian_naval_controlled_monarchy
4213
+ }
4214
+ has_unlocked_government_reform = {
4215
+ government_reform = livonian_naval_controlled_monarchy
4216
+ }
819
4217
  }
820
- latin = {
821
- embracement_cost = -0.1
4218
+ }
4219
+ trigger = {
4220
+ OR = {
4221
+ AND = {
4222
+ is_playing_custom_nation = yes
4223
+ have_had_reform = livonian_naval_controlled_monarchy
4224
+ }
4225
+ has_unlocked_government_reform_tooltip = {
4226
+ government_reform = livonian_naval_controlled_monarchy
4227
+ }
822
4228
  }
823
- lost_cultures_group = {
824
- discipline = 0.05
4229
+ }
4230
+ valid_for_nation_designer = yes
4231
+ nation_designer_trigger = {
4232
+ has_dlc = "Lions of the North"
4233
+ }
4234
+ nation_designer_cost = 40
4235
+
4236
+ modifiers = {
4237
+ range = 0.25
4238
+ colonist_placement_chance = 0.05
4239
+ capture_ship_chance = 0.33
4240
+ province_warscore_cost = -0.1
4241
+ }
4242
+ custom_attributes = {
4243
+ force_admiral_leader = yes
4244
+ }
4245
+ }
4246
+
4247
+ # If you want to be a military powerhouse but wide
4248
+ livonian_general_controlled_monarchy = {
4249
+ icon = "livonian_monarchy"
4250
+ allow_normal_conversion = no
4251
+ potential = {
4252
+ OR = {
4253
+ AND = {
4254
+ is_playing_custom_nation = yes
4255
+ have_had_reform = livonian_general_controlled_monarchy
4256
+ }
4257
+ has_unlocked_government_reform = {
4258
+ government_reform = livonian_general_controlled_monarchy
4259
+ }
825
4260
  }
826
- turko_semitic = {
827
- cavalry_power = 0.1
4261
+ }
4262
+ trigger = {
4263
+ OR = {
4264
+ AND = {
4265
+ is_playing_custom_nation = yes
4266
+ have_had_reform = livonian_general_controlled_monarchy
4267
+ }
4268
+ has_unlocked_government_reform_tooltip = {
4269
+ government_reform = livonian_general_controlled_monarchy
4270
+ }
4271
+ }
4272
+ }
4273
+ valid_for_nation_designer = yes
4274
+ nation_designer_trigger = {
4275
+ has_dlc = "Lions of the North"
4276
+ }
4277
+ nation_designer_cost = 40
4278
+
4279
+ modifiers = {
4280
+ land_maintenance_modifier = -0.1
4281
+ governing_capacity_modifier = 0.1
4282
+ land_forcelimit_modifier = 0.15
4283
+ ae_impact = -0.1
4284
+ army_tradition_decay = -0.001
4285
+ }
4286
+ }
4287
+
4288
+ # If you want to be an absolute monarchy without regard for human lives (wide)
4289
+ livonian_absolute_monarchy = {
4290
+ icon = "livonian_monarchy"
4291
+ allow_normal_conversion = no
4292
+ potential = {
4293
+ OR = {
4294
+ AND = {
4295
+ is_playing_custom_nation = yes
4296
+ have_had_reform = livonian_absolute_monarchy
4297
+ }
4298
+ has_unlocked_government_reform = {
4299
+ government_reform = livonian_absolute_monarchy
4300
+ }
4301
+ }
4302
+ }
4303
+ trigger = {
4304
+ has_unlocked_government_reform_tooltip = {
4305
+ government_reform = livonian_absolute_monarchy
4306
+ }
4307
+ }
4308
+ valid_for_nation_designer = yes
4309
+ nation_designer_trigger = {
4310
+ has_dlc = "Lions of the North"
4311
+ }
4312
+ nation_designer_cost = 40
4313
+
4314
+ modifiers = {
4315
+ max_absolutism = 30
4316
+ yearly_absolutism = 3
4317
+ autonomy_change_time = -0.5
4318
+ nobles_influence_modifier = -0.1
4319
+ church_influence_modifier = -0.1
4320
+ burghers_influence_modifier = -0.1
4321
+ }
4322
+
4323
+ custom_attributes = {
4324
+ absolutism_reduction_on_ruler_death = yes
4325
+ }
4326
+ }
4327
+
4328
+ # If you want to be a monarchy way ahead of time (tall)
4329
+ livonian_enlightened_monarchy = {
4330
+ icon = "livonian_monarchy"
4331
+ allow_normal_conversion = no
4332
+ potential = {
4333
+ OR = {
4334
+ AND = {
4335
+ is_playing_custom_nation = yes
4336
+ have_had_reform = livonian_enlightened_monarchy
4337
+ }
4338
+ has_unlocked_government_reform = {
4339
+ government_reform = livonian_enlightened_monarchy
4340
+ }
828
4341
  }
829
- maghrebi = {
830
- privateer_efficiency = 0.25
4342
+ }
4343
+ trigger = {
4344
+ has_unlocked_government_reform_tooltip = {
4345
+ government_reform = livonian_enlightened_monarchy
831
4346
  }
832
- malay = {
833
- merchants = 1
4347
+ }
4348
+ valid_for_nation_designer = yes
4349
+ nation_designer_trigger = {
4350
+ has_dlc = "Lions of the North"
4351
+ }
4352
+ nation_designer_cost = 75
4353
+
4354
+ modifiers = {
4355
+ monarch_admin_power = 1
4356
+ monarch_diplomatic_power = 1
4357
+ monarch_military_power = 1
4358
+ legitimacy = 1
4359
+ }
4360
+ }
4361
+
4362
+ norwegian_parliamentary_monarchy = {
4363
+ icon = "queen"
4364
+ allow_normal_conversion = no
4365
+ potential = {
4366
+ OR = {
4367
+ has_reform = norwegian_parliamentary_monarchy
4368
+ have_had_reform = norwegian_parliamentary_monarchy
834
4369
  }
835
- mande = {
836
- tolerance_heretic = 1
4370
+ }
4371
+ lock_level_when_selected = yes
4372
+ valid_for_nation_designer = yes
4373
+ nation_designer_cost = 15
4374
+ nation_designer_trigger = {
4375
+ has_dlc = "Lions of the North"
4376
+ }
4377
+ modifiers = {
4378
+ legitimacy = 1
4379
+ global_unrest = -1
4380
+ max_absolutism = -30
4381
+ nobles_influence_modifier = -0.1
4382
+ }
4383
+
4384
+ conditional = {
4385
+ allow = {
4386
+ OR = {
4387
+ has_dlc = "Common Sense"
4388
+ has_dlc = "Domination"
4389
+ }
837
4390
  }
838
- # mon_khmer = {
839
- # build_cost = -0.05
840
- # }
841
- pacific = {
842
- global_sailors_modifier = 0.1
4391
+ has_parliament = yes
4392
+ }
4393
+ }
4394
+
4395
+ #Hereditary vs Nobility
4396
+ enforce_privileges_reform = {
4397
+ icon = "people_walking"
4398
+ allow_normal_conversion = yes
4399
+ potential = {
4400
+ is_revolutionary = no
4401
+ }
4402
+ modifiers = {
4403
+ global_manpower_modifier = 0.1
4404
+ nobles_influence_modifier = 0.1
4405
+ maratha_exclusive_influence_modifier = 0.1
4406
+ rajput_exclusive_influence_modifier = 0.1
4407
+ }
4408
+ ai = {
4409
+ factor = 1
4410
+ modifier = {
4411
+ factor = 2
4412
+ NOT = { max_manpower = 12 }
843
4413
  }
844
- sahelian = {
845
- movement_speed = 0.1
4414
+ }
4415
+ }
4416
+
4417
+ quash_noble_power_reform = {
4418
+ icon = "king_2"
4419
+ allow_normal_conversion = yes
4420
+ potential = {
4421
+ is_revolutionary = no
4422
+ }
4423
+ modifiers = {
4424
+ global_tax_modifier = 0.15
4425
+ nobles_influence_modifier = -0.1
4426
+ maratha_exclusive_influence_modifier = -0.1
4427
+ rajput_exclusive_influence_modifier = -0.1
4428
+ #parliament_effect_duration = -2
4429
+ }
4430
+ ai = {
4431
+ factor = 1
4432
+ modifier = {
4433
+ factor = 1.5
4434
+ is_in_deficit = yes
846
4435
  }
847
- scandinavian = {
848
- mil_advisor_cost = -0.1
4436
+ }
4437
+ }
4438
+
4439
+ grant_noble_castle_rights_reform = {
4440
+ icon = "castle"
4441
+ allow_normal_conversion = yes
4442
+ potential = {
4443
+ is_revolutionary = no
4444
+ }
4445
+ modifiers = {
4446
+ fort_maintenance_modifier = -0.2
4447
+ nobles_influence_modifier = 0.05
4448
+ maratha_exclusive_influence_modifier = 0.05
4449
+ rajput_exclusive_influence_modifier = 0.05
4450
+ }
4451
+ custom_attributes = {
4452
+ on_fort_built_nobles_loyalty = yes #5 Loyalty
4453
+ }
4454
+ ai = {
4455
+ factor = 1
4456
+ modifier = {
4457
+ factor = 1.5
4458
+ num_of_owned_provinces_with = {
4459
+ OR = {
4460
+ has_building = fort_15th
4461
+ has_building = fort_16th
4462
+ has_building = fort_17th
4463
+ has_building = fort_18th
4464
+ }
4465
+ value = 5
4466
+ }
849
4467
  }
850
- south_slavic = {
851
- warscore_cost_vs_other_religion = -0.1
4468
+ }
4469
+ }
4470
+
4471
+ maintain_nobles_status_quo_reform = {
4472
+ icon = "conciliarism_reform"
4473
+ allow_normal_conversion = yes
4474
+ potential = {
4475
+ is_revolutionary = no
4476
+ }
4477
+ modifiers = {
4478
+ legitimacy = 0.5
4479
+ meritocracy = 0.5
4480
+ stability_cost_modifier = -0.15
4481
+ }
4482
+ custom_attributes = {
4483
+ free_noble_levies = yes
4484
+ }
4485
+ ai = {
4486
+ factor = 1
4487
+ modifier = {
4488
+ factor = 0
4489
+ crown_land_share = 50
852
4490
  }
853
- southern_african = {
854
- inflation_reduction = 0.05
4491
+ }
4492
+ }
4493
+
4494
+ grant_military_command_reform = {
4495
+ icon = "soldiers"
4496
+ allow_normal_conversion = yes
4497
+ potential = {
4498
+ is_revolutionary = no
4499
+ }
4500
+ modifiers = {
4501
+ army_tradition = 0.25
4502
+ cavalry_cost = -0.1
4503
+ nobles_influence_modifier = 0.05
4504
+ maratha_exclusive_influence_modifier = 0.05
4505
+ rajput_exclusive_influence_modifier = 0.05
4506
+ }
4507
+ custom_attributes = {
4508
+ recruiting_generals_increases_nobles_loyalty = yes
4509
+ }
4510
+ ai = {
4511
+ factor = 1
4512
+ }
4513
+ }
4514
+
4515
+ grant_nobles_electorate_reform = {
4516
+ icon = "ballot_box"
4517
+ allow_normal_conversion = yes
4518
+ potential = {
4519
+ is_revolutionary = no
4520
+ }
4521
+ trigger = {
4522
+ has_idea_group = aristocracy_ideas
4523
+ NOT = { has_reform = celestial_empire }
4524
+ }
4525
+ modifiers = {
4526
+ nobles_loyalty_modifier = 0.1
4527
+ maratha_loyalty_modifier = 0.1
4528
+ rajput_loyalty_modifier = 0.1
4529
+ no_stability_loss_on_monarch_death = yes
4530
+ }
4531
+ effect = {
4532
+ hidden_effect = {
4533
+ if = {
4534
+ limit = {
4535
+ OR = {
4536
+ has_estate_led_regency = {
4537
+ estate = estate_nobles
4538
+ }
4539
+ has_estate_led_regency = {
4540
+ estate = estate_maratha
4541
+ }
4542
+ has_estate_led_regency = {
4543
+ estate = estate_rajput
4544
+ }
4545
+ }
4546
+ }
4547
+ add_ruler_modifier = {
4548
+ name = empowered_regency_modifier
4549
+ duration = -1
4550
+ }
4551
+ }
855
4552
  }
856
- sudanese = {
857
- caravan_power = 0.1
4553
+ }
4554
+ removed_effect = {
4555
+ hidden_effect = {
4556
+ remove_country_modifier = empowered_regency_modifier
858
4557
  }
859
- tartar = {
860
- cavalry_cost = -0.15
4558
+ }
4559
+ custom_attributes = {
4560
+ improved_nobles_regency = yes
4561
+ }
4562
+ conditional = {
4563
+ allow = { has_dlc = "Domination" }
4564
+ custom_attributes = {
4565
+ has_improved_ruler_election = yes
861
4566
  }
862
- southeastasian_group = {
863
- development_cost = -0.05
4567
+ }
4568
+ ai = {
4569
+ factor = 1
4570
+ modifier = {
4571
+ factor = 100
4572
+ has_government_attribute = has_ruler_election
864
4573
  }
865
- tibetan_group = {
866
- prestige_per_development_from_conversion = 0.5
4574
+ modifier = {
4575
+ factor = 0
4576
+ NOT = { has_government_attribute = has_ruler_election }
867
4577
  }
868
- finno_ugric = {
869
- prestige_decay = -0.01
4578
+ }
4579
+ }
4580
+
4581
+ blackmail_nobility_reform = {
4582
+ icon = "blackmailing"
4583
+ allow_normal_conversion = yes
4584
+ potential = {
4585
+ is_revolutionary = no
4586
+ NOT = { has_estate_privilege = estate_nobles_golden_liberty }
4587
+ }
4588
+ trigger = {
4589
+ full_idea_group = spy_ideas
4590
+ }
4591
+ modifiers = {
4592
+ nobles_influence_modifier = -0.1
4593
+ maratha_exclusive_influence_modifier = -0.1
4594
+ rajput_exclusive_influence_modifier = -0.1
4595
+ allow_free_estate_privilege_revocation = yes
4596
+ }
4597
+ custom_attributes = {
4598
+ seizing_land_no_rebels_from_estate_nobles = yes
4599
+ }
4600
+ ai = {
4601
+ factor = 0
4602
+ }
4603
+ }
4604
+
4605
+ enforce_trader_privileges_reform = {
4606
+ icon = "paper_money_map"
4607
+ allow_normal_conversion = yes
4608
+ potential = {
4609
+ is_reform_available = plutocratic_reform
4610
+ OR = {
4611
+ technology_group = indian
4612
+ technology_group = muslim
4613
+ technology_group = chinese
4614
+ technology_group = east_african
870
4615
  }
871
- west_african = {
872
- global_autonomy = -0.01
4616
+ }
4617
+ trigger = {
4618
+ has_reform = plutocratic_reform
4619
+ }
4620
+ modifiers = {
4621
+ trade_range_modifier = 0.3
4622
+ trade_efficiency = 0.05
4623
+ }
4624
+ ai = {
4625
+ factor = 2
4626
+ modifier = {
4627
+ factor = 1.5
4628
+ trade_income_percentage = 0.35
873
4629
  }
874
- west_slavic = {
875
- leader_land_fire = 1
4630
+ modifier = {
4631
+ factor = 0.5
4632
+ NOT = {
4633
+ trade_income_percentage = 0.25
4634
+ }
876
4635
  }
877
- western_aryan = {
878
- trade_efficiency = 0.05
4636
+ }
4637
+ }
4638
+
4639
+ bengali_reform = {
4640
+ icon = "merchant_ship"
4641
+ allow_normal_conversion = yes
4642
+ potential = {
4643
+ has_dlc = "Dharma"
4644
+ primary_culture = bengali
4645
+ religion_group = muslim
4646
+ }
4647
+ modifiers = {
4648
+ merchants = 1
4649
+ trade_efficiency = 0.1
4650
+ }
4651
+ ai = {
4652
+ factor = 5
4653
+ }
4654
+ }
4655
+
4656
+ sufi_syncretism_reform = {
4657
+ icon = "muslim"
4658
+ allow_normal_conversion = yes
4659
+ potential = {
4660
+ has_dlc = "Dharma"
4661
+ primary_culture = bengali
4662
+ religion_group = muslim
4663
+ }
4664
+ modifiers = {
4665
+ global_missionary_strength = 0.01
4666
+ development_cost = -0.05
4667
+ }
4668
+ ai = {
4669
+ factor = 3
4670
+ }
4671
+ }
4672
+
4673
+ poligar_reform = {
4674
+ icon = "indian_crown"
4675
+ allow_normal_conversion = yes
4676
+ potential = {
4677
+ has_dlc = "Dharma"
4678
+ technology_group = indian
4679
+ OR = {
4680
+ culture_group = dravidian
4681
+ primary_culture = oriya
4682
+ primary_culture = sinhala
879
4683
  }
880
4684
  }
4685
+ modifiers = {
4686
+ infantry_power = 0.1
4687
+ development_cost = -0.05
4688
+ }
4689
+ ai = {
4690
+ factor = 3
4691
+ }
881
4692
  }
882
4693
 
883
- revolutionary_empire_reform = {
884
- lock_level_when_selected = yes
885
- icon = "rioting_burning_2"
886
- allow_normal_conversion = no
4694
+ khalsa_reform = {
4695
+ icon = "strength_of_the_khalsa"
4696
+ allow_normal_conversion = yes
887
4697
  potential = {
888
- has_reform = revolutionary_empire_reform
4698
+ has_dlc = "Dharma"
4699
+ religion = sikhism
889
4700
  }
890
- legacy_equivalent = revolutionary_empire
891
- valid_for_new_country = no
892
- uses_revolutionary_zeal = yes
893
- revolutionary = yes
894
- fixed_rank = 3
895
4701
  modifiers = {
896
- global_manpower_modifier = 0.25
897
- land_morale = 0.10
898
- global_autonomy = -0.2
899
- governing_capacity = 150
900
- max_revolutionary_zeal = 50
4702
+ tolerance_heathen = 1
4703
+ tolerance_heretic = 1
4704
+ land_morale = 0.05
4705
+ }
4706
+ ai = {
4707
+ factor = 5
4708
+ }
4709
+ }
4710
+
4711
+ deccani_society_reform = {
4712
+ icon = "noble_indian"
4713
+ allow_normal_conversion = yes
4714
+ potential = {
4715
+ has_dlc = "Dharma"
4716
+ is_revolutionary = no
4717
+ technology_group = indian
4718
+ religion_group = muslim
4719
+ OR = {
4720
+ culture_group = dravidian
4721
+ primary_culture = marathi
4722
+ }
4723
+ }
4724
+ modifiers = {
4725
+ free_dip_policy = 1
4726
+ }
4727
+ ai = {
4728
+ factor = 3
901
4729
  }
4730
+ }
902
4731
 
4732
+ black_army_reform = {
4733
+ icon = "black_army_reform"
4734
+ allow_normal_conversion = yes
4735
+ potential = {
4736
+ is_or_was_tag = {
4737
+ tag = HUN
4738
+ }
4739
+ has_country_flag = black_army_reform_flag
4740
+ is_revolutionary = no
4741
+ }
4742
+ modifiers = {
4743
+ merc_maintenance_modifier = -0.15
4744
+ mercenary_discipline = 0.025
4745
+ nobles_loyalty_modifier = -0.1
4746
+ }
903
4747
  custom_attributes = {
904
- locked_government_type = yes
4748
+ mercs_do_not_cost_army_professionalism = yes
905
4749
  }
4750
+ ai = {
4751
+ factor = 3
4752
+ }
4753
+ }
906
4754
 
907
- removed_effect = {
908
- hidden_effect = {
909
- if = {
910
- limit = {
911
- has_country_flag = is_revolutionary_china_flag
912
- is_revolutionary = no
913
- }
914
- clr_country_flag = is_revolutionary_china_flag
915
- restore_country_name = yes
916
- override_country_name = CHINA_STRING
917
- set_country_flag = is_china_flag
918
- }
919
- if = {
920
- limit = {
921
- has_country_flag = is_revolutionary_turkey_flag
922
- is_revolutionary = no
923
- }
924
- clr_country_flag = is_revolutionary_turkey_flag
925
- restore_country_name = yes
926
- override_country_name = TURKEY_STRING
927
- set_country_flag = is_turkey_flag
4755
+ legion_of_honor_reform = {
4756
+ icon = "legion_of_honor_reform"
4757
+ allow_normal_conversion = yes
4758
+ potential = {
4759
+ is_revolutionary = yes
4760
+ }
4761
+ trigger = {
4762
+ if = {
4763
+ limit = {
4764
+ has_government_attribute = enables_estate_nobles
928
4765
  }
929
- if = {
930
- limit = {
931
- has_country_flag = is_revolutionary_gurkani_flag
932
- is_revolutionary = no
933
- }
934
- clr_country_flag = is_revolutionary_gurkani_flag
935
- restore_country_name = yes
936
- override_country_name = GURKANI_EMPIRE_STRING
937
- set_country_flag = is_gurkani_flag
4766
+ can_swap_out_of_estate_granting_reform = {
4767
+ estate = estate_nobles
938
4768
  }
939
4769
  }
940
4770
  }
4771
+ modifiers = {
4772
+ advisor_cost = -0.1
4773
+ no_stability_loss_on_monarch_death = yes
4774
+ yearly_army_professionalism = 0.005
4775
+ }
4776
+ custom_attributes = {
4777
+ winning_battles_increases_legitimacy = yes
4778
+ }
4779
+ ai = {
4780
+ factor = 2.5
4781
+ }
941
4782
  }
942
4783
 
943
- mandala_reform = {
944
- icon = "mandala_system"
4784
+ imperial_nobility_reform = {
4785
+ icon = "imperial_nobility_reform"
945
4786
  allow_normal_conversion = yes
946
4787
  potential = {
947
- NOT = { religion = shinto }
948
- NOT = { religion = confucianism }
4788
+ is_revolutionary = yes
4789
+ }
4790
+ modifiers = {
4791
+ leader_cost = -0.1
4792
+ rr_royalists_influence = 0.1
4793
+ army_tradition = 0.25
4794
+ }
4795
+ custom_attributes = {
4796
+ enables_estate_nobles = yes
4797
+ seizing_land_no_rebels_from_estate_nobles = yes
4798
+ }
4799
+ ai = {
4800
+ factor = 2.5
4801
+ }
4802
+ }
4803
+
4804
+ devshirme_system_reform = {
4805
+ icon = "devshirme_system"
4806
+ allow_normal_conversion = yes
4807
+ potential = {
4808
+ has_dlc = "Domination"
949
4809
  OR = {
950
- religion_group = eastern
951
- religion_group = dharmic
952
- religion_group = muslim
953
- religion = animism
4810
+ has_reform = ottoman_government
4811
+ has_reform = modernized_ottoman_government
4812
+ has_reform = reorganized_ottoman_government
4813
+ has_reform = sultanate_of_rum_reform
954
4814
  }
955
- technology_group = chinese
4815
+ NOT = { has_country_flag = tur_abolished_devshirme_for_good }
956
4816
  }
957
- valid_for_nation_designer = yes
958
- nation_designer_cost = 10
959
- nation_designer_trigger = {
960
- NOT = { religion = shinto }
961
- NOT = { religion = confucianism }
962
- OR = {
963
- religion_group = eastern
964
- religion_group = dharmic
965
- religion_group = muslim
4817
+ trigger = {
4818
+ custom_trigger_tooltip = {
4819
+ tooltip = tur_not_has_abolished_devshirme_system_tt
4820
+ NOT = { has_country_flag = tur_abolished_devshirme_for_good }
966
4821
  }
967
- technology_group = chinese
4822
+ NOT = { has_estate_privilege = estate_janissary_janissaries_from_muslims }
968
4823
  }
969
- legacy_equivalent = despotic_monarchy
970
4824
  modifiers = {
971
- vassal_income = 0.15
972
- vassal_forcelimit_bonus = 1
973
- governing_capacity = 50
4825
+ global_manpower_modifier = 0.1
4826
+ janissaries_influence_modifier = 0.1
4827
+ janissaries_loyalty_modifier = 0.1
4828
+ nobles_influence_modifier = -0.1
4829
+ }
4830
+
4831
+ conditional = {
4832
+ allow = {
4833
+ has_dlc = "Domination"
4834
+ }
4835
+ government_abilities = {
4836
+ devshirme_mechanic
4837
+ }
4838
+ }
4839
+ ai = {
4840
+ factor = 300
974
4841
  }
975
4842
  }
976
4843
 
977
- nayankara_reform = {
978
- icon = "nayankara_system"
4844
+ ottoman_conscription_reform = {
4845
+ icon = "feudal_theocracy"
979
4846
  allow_normal_conversion = yes
980
4847
  potential = {
981
- has_dlc = "Dharma"
982
- technology_group = indian
4848
+ has_dlc = "Domination"
983
4849
  OR = {
984
- religion_group = dharmic
985
- religion = buddhism
986
- religion = vajrayana
987
- religion = mahayana
4850
+ has_reform = ottoman_government
4851
+ has_reform = modernized_ottoman_government
4852
+ has_reform = reorganized_ottoman_government
4853
+ has_reform = sultanate_of_rum_reform
988
4854
  }
989
4855
  OR = {
990
- culture_group = dravidian
991
- primary_culture = oriya
992
- primary_culture = sinhala
4856
+ has_unlocked_government_reform = {
4857
+ government_reform = ottoman_conscription_reform
4858
+ }
4859
+ have_had_reform = ottoman_conscription_reform
993
4860
  }
994
4861
  }
995
- valid_for_nation_designer = yes
996
- nation_designer_cost = 10
997
- legacy_equivalent = feudal_monarchy
998
- nation_designer_trigger = {
999
- technology_group = indian
1000
- OR = {
1001
- religion_group = dharmic
1002
- religion = buddhism
1003
- religion = vajrayana
1004
- religion = mahayana
4862
+ modifiers = {
4863
+ manpower_in_own_culture_provinces = 0.1
4864
+ manpower_in_true_faith_provinces = 0.1
4865
+ }
4866
+ ai = {
4867
+ factor = 300
4868
+ }
4869
+ }
1005
4870
 
1006
- }
4871
+ separation_of_boyars_from_court_reform = {
4872
+ icon = "king"
4873
+ allow_normal_conversion = yes
4874
+ potential = {
4875
+ has_dlc = "Domination"
1007
4876
  OR = {
1008
- culture_group = dravidian
1009
- primary_culture = oriya
1010
- primary_culture = sinhala
4877
+ has_reform = principality
4878
+ has_reform = tsardom
4879
+ has_reform = ruthenian_tsardom
4880
+ has_reform = russian_empire_reform
1011
4881
  }
4882
+ is_revolutionary = no
1012
4883
  }
1013
4884
  modifiers = {
1014
- vassal_forcelimit_bonus = 1
1015
- global_manpower_modifier = 0.15
4885
+ yearly_government_power = 1.25
4886
+ nobles_influence_modifier = -0.1
4887
+ global_tax_modifier = 0.05
4888
+ maratha_exclusive_influence_modifier = -0.1
4889
+ rajput_exclusive_influence_modifier = -0.1
4890
+ }
4891
+ ai = {
4892
+ factor = 10
1016
4893
  }
1017
4894
  }
1018
4895
 
1019
- misl_confederacy_reform = {
4896
+ reform_the_pronoiars_reform = {
4897
+ icon = "reform_the_pronoiars_reform"
1020
4898
  allow_normal_conversion = yes
1021
- icon = "misl_confederacy"
1022
4899
  potential = {
1023
- has_dlc = "Dharma"
1024
- religion = sikhism
1025
- }
1026
- valid_for_nation_designer = yes
1027
- nation_designer_cost = 10
1028
- nation_designer_trigger = {
1029
- religion = sikhism
4900
+ has_government_attribute = enables_pronoias
1030
4901
  }
1031
- legacy_equivalent = feudal_monarchy
1032
4902
  modifiers = {
1033
- global_manpower_modifier = 0.1
1034
- land_maintenance_modifier = -0.1
4903
+ allow_client_states = yes
4904
+ num_of_pronoiars = 2
4905
+ }
4906
+ ai = {
4907
+ factor = 10
1035
4908
  }
1036
4909
  }
1037
4910
 
1038
- rajput_kingdom = {
1039
- icon = "rajput_kingdom"
4911
+ pronoiar_monarchy_reform = {
4912
+ icon = "pronoiar_monarchy_reform"
1040
4913
  allow_normal_conversion = yes
1041
4914
  potential = {
1042
- has_dlc = "Dharma"
1043
- OR = {
1044
- culture_group = western_aryan
1045
- primary_culture = vindhyan
4915
+ or = {
4916
+ AND = {
4917
+ is_playing_custom_nation = yes
4918
+ has_reform = pronoiar_monarchy_reform
4919
+ }
4920
+ have_had_reform = pronoiar_monarchy_reform
1046
4921
  }
1047
- NOT = { primary_culture = marathi }
1048
- technology_group = indian
1049
4922
  }
1050
4923
  valid_for_nation_designer = yes
1051
- nation_designer_cost = 10
1052
- nation_designer_trigger = {
1053
- OR = {
1054
- culture_group = western_aryan
1055
- primary_culture = vindhyan
4924
+ nation_designer_cost = 100
4925
+ modifiers = {
4926
+ allow_client_states = yes
4927
+ num_of_pronoiars = 3
4928
+
4929
+ }
4930
+ conditional = {
4931
+ allow = { has_dlc = "King of Kings" }
4932
+ custom_attributes = {
4933
+ enables_pronoias = yes
1056
4934
  }
1057
- NOT = { primary_culture = marathi }
1058
- technology_group = indian
1059
4935
  }
1060
- legacy_equivalent = feudal_monarchy
1061
- modifiers = {
1062
- army_tradition = 0.25
4936
+ ai = {
4937
+ factor = 10
1063
4938
  }
1064
4939
  }
1065
4940
 
1066
- gond_kingdom = {
1067
- icon = "chieftain"
4941
+ house_of_lords_reform = {
4942
+ icon = "assembly_hall"
1068
4943
  allow_normal_conversion = yes
1069
4944
  potential = {
1070
- has_dlc = "Dharma"
1071
- technology_group = indian
1072
- primary_culture = gondi
1073
- }
1074
- valid_for_nation_designer = yes
1075
- nation_designer_cost = 0
1076
- nation_designer_trigger = {
1077
- technology_group = indian
1078
- primary_culture = gondi
4945
+ has_dlc = "Domination"
4946
+ OR = {
4947
+ has_reform = english_monarchy
4948
+ has_reform = british_monarchy
4949
+ has_reform = angevin_monarchy
4950
+ }
1079
4951
  }
1080
- legacy_equivalent = tribal_kingdom_legacy
1081
4952
  modifiers = {
1082
- defensiveness = 0.2
4953
+ reform_progress_growth = 0.1
4954
+ parliament_effect_duration = 5
4955
+ nobles_loyalty_modifier = 0.05
4956
+ }
4957
+ ai = {
4958
+ factor = 10
1083
4959
  }
1084
4960
  }
1085
4961
 
1086
- #Hereditary vs Nobility
1087
- enforce_privileges_reform = {
1088
- icon = "people_walking"
4962
+ ministerialis_promotion_reform = {
4963
+ icon = "commander_king_reform"
1089
4964
  allow_normal_conversion = yes
1090
4965
  potential = {
1091
- is_revolutionary = no
4966
+ has_dlc = "Domination"
4967
+ OR = {
4968
+ tag = HLR
4969
+ is_part_of_hre = yes
4970
+ }
1092
4971
  }
1093
4972
  modifiers = {
1094
- global_manpower_modifier = 0.15
4973
+ nobles_privilege_slots = 1
4974
+ advisor_cost = -0.1
4975
+ monthly_favor_modifier = 0.1
1095
4976
  }
1096
4977
  ai = {
1097
4978
  factor = 1
1098
- modifier = {
1099
- factor = 2
1100
- NOT = { max_manpower = 12 }
1101
- }
1102
4979
  }
1103
4980
  }
1104
4981
 
1105
- quash_noble_power_reform = {
1106
- icon = "king_2"
4982
+ #Bureaucracy:
4983
+
4984
+ centralize_reform = {
4985
+ icon = "paper_with_seal_3"
1107
4986
  allow_normal_conversion = yes
1108
4987
  potential = {
1109
- is_revolutionary = no
4988
+ OR = {
4989
+ is_revolutionary = no
4990
+ NOT = { has_dlc = "Emperor" }
4991
+ }
4992
+ if = {
4993
+ limit = { current_age = age_of_discovery }
4994
+ custom_trigger_tooltip = {
4995
+ tooltip = less_than_15_provinces_on_same_continent
4996
+ NOT = {
4997
+ num_of_owned_provinces_with = {
4998
+ same_continent = ROOT
4999
+ value = 15
5000
+ }
5001
+ }
5002
+ }
5003
+ }
5004
+ if = {
5005
+ limit = { current_age = age_of_reformation }
5006
+ custom_trigger_tooltip = {
5007
+ tooltip = less_than_25_provinces_on_same_continent
5008
+ NOT = {
5009
+ num_of_owned_provinces_with = {
5010
+ same_continent = ROOT
5011
+ value = 25
5012
+ }
5013
+ }
5014
+ }
5015
+ }
5016
+ if = {
5017
+ limit = { current_age = age_of_absolutism }
5018
+ custom_trigger_tooltip = {
5019
+ tooltip = less_than_35_provinces_on_same_continent
5020
+ NOT = {
5021
+ num_of_owned_provinces_with = {
5022
+ same_continent = ROOT
5023
+ value = 35
5024
+ }
5025
+ }
5026
+ }
5027
+ }
5028
+ if = {
5029
+ limit = { current_age = age_of_revolutions }
5030
+ custom_trigger_tooltip = {
5031
+ tooltip = less_than_50_provinces_on_same_continent
5032
+ NOT = {
5033
+ num_of_owned_provinces_with = {
5034
+ same_continent = ROOT
5035
+ value = 50
5036
+ }
5037
+ }
5038
+ }
5039
+ }
5040
+ }
5041
+ trigger = {
5042
+ if = {
5043
+ limit = { current_age = age_of_discovery }
5044
+ custom_trigger_tooltip = {
5045
+ tooltip = less_than_15_provinces_on_same_continent
5046
+ NOT = {
5047
+ num_of_owned_provinces_with = {
5048
+ same_continent = ROOT
5049
+ value = 15
5050
+ }
5051
+ }
5052
+ }
5053
+ }
5054
+ if = {
5055
+ limit = { current_age = age_of_reformation }
5056
+ custom_trigger_tooltip = {
5057
+ tooltip = less_than_25_provinces_on_same_continent
5058
+ NOT = {
5059
+ num_of_owned_provinces_with = {
5060
+ same_continent = ROOT
5061
+ value = 25
5062
+ }
5063
+ }
5064
+ }
5065
+ }
5066
+ if = {
5067
+ limit = { current_age = age_of_absolutism }
5068
+ custom_trigger_tooltip = {
5069
+ tooltip = less_than_35_provinces_on_same_continent
5070
+ NOT = {
5071
+ num_of_owned_provinces_with = {
5072
+ same_continent = ROOT
5073
+ value = 35
5074
+ }
5075
+ }
5076
+ }
5077
+ }
5078
+ if = {
5079
+ limit = { current_age = age_of_revolutions }
5080
+ custom_trigger_tooltip = {
5081
+ tooltip = less_than_50_provinces_on_same_continent
5082
+ NOT = {
5083
+ num_of_owned_provinces_with = {
5084
+ same_continent = ROOT
5085
+ value = 50
5086
+ }
5087
+ }
5088
+ }
5089
+ }
1110
5090
  }
1111
5091
  modifiers = {
1112
- global_tax_modifier = 0.1
1113
- nobles_influence_modifier = -0.1
1114
- maratha_exclusive_influence_modifier = -0.1
1115
- rajput_exclusive_influence_modifier = -0.1
5092
+ development_cost_modifier = -0.05
5093
+ global_prosperity_growth = 0.5
5094
+ all_estate_loyalty_equilibrium = -0.05
1116
5095
  }
1117
- ai = {
1118
- factor = 1
1119
- modifier = {
1120
- factor = 1.5
1121
- is_in_deficit = yes
5096
+ conditional = {
5097
+ allow = {
5098
+ has_dlc = "Leviathan"
5099
+ }
5100
+ custom_attributes = {
5101
+ centralize_state_half_refund = yes
5102
+ #centralize_state_no_reform_cost = yes
5103
+ #centralize_state_development = yes
1122
5104
  }
1123
5105
  }
1124
5106
  }
1125
5107
 
1126
- enforce_trader_privileges_reform = {
1127
- icon = "paper_money_map"
5108
+ centralize_empire_reform = {
5109
+ icon = "paper_with_seal_3"
1128
5110
  allow_normal_conversion = yes
1129
5111
  potential = {
1130
- is_reform_available = plutocratic_reform
1131
5112
  OR = {
1132
- technology_group = indian
1133
- technology_group = muslim
1134
- technology_group = chinese
1135
- technology_group = east_african
5113
+ is_revolutionary = no
5114
+ NOT = { has_dlc = "Emperor" }
5115
+ }
5116
+ if = {
5117
+ limit = { current_age = age_of_discovery }
5118
+ custom_trigger_tooltip = {
5119
+ tooltip = at_least_15_provinces_on_same_continent
5120
+ num_of_owned_provinces_with = {
5121
+ same_continent = ROOT
5122
+ value = 15
5123
+ }
5124
+ }
5125
+ }
5126
+ if = {
5127
+ limit = { current_age = age_of_reformation }
5128
+ custom_trigger_tooltip = {
5129
+ tooltip = at_least_25_provinces_on_same_continent
5130
+ num_of_owned_provinces_with = {
5131
+ same_continent = ROOT
5132
+ value = 25
5133
+ }
5134
+ }
5135
+ }
5136
+ if = {
5137
+ limit = { current_age = age_of_absolutism }
5138
+ custom_trigger_tooltip = {
5139
+ tooltip = at_least_35_provinces_on_same_continent
5140
+ num_of_owned_provinces_with = {
5141
+ same_continent = ROOT
5142
+ value = 35
5143
+ }
5144
+ }
5145
+ }
5146
+ if = {
5147
+ limit = { current_age = age_of_revolutions }
5148
+ custom_trigger_tooltip = {
5149
+ tooltip = at_least_50_provinces_on_same_continent
5150
+ num_of_owned_provinces_with = {
5151
+ same_continent = ROOT
5152
+ value = 50
5153
+ }
5154
+ }
1136
5155
  }
1137
5156
  }
1138
5157
  trigger = {
1139
- has_reform = plutocratic_reform
5158
+ if = {
5159
+ limit = { current_age = age_of_discovery }
5160
+ custom_trigger_tooltip = {
5161
+ tooltip = at_least_15_provinces_on_same_continent
5162
+ num_of_owned_provinces_with = {
5163
+ same_continent = ROOT
5164
+ value = 15
5165
+ }
5166
+ }
5167
+ }
5168
+ if = {
5169
+ limit = { current_age = age_of_reformation }
5170
+ custom_trigger_tooltip = {
5171
+ tooltip = at_least_25_provinces_on_same_continent
5172
+ num_of_owned_provinces_with = {
5173
+ same_continent = ROOT
5174
+ value = 25
5175
+ }
5176
+ }
5177
+ }
5178
+ if = {
5179
+ limit = { current_age = age_of_absolutism }
5180
+ custom_trigger_tooltip = {
5181
+ tooltip = at_least_35_provinces_on_same_continent
5182
+ num_of_owned_provinces_with = {
5183
+ same_continent = ROOT
5184
+ value = 35
5185
+ }
5186
+ }
5187
+ }
5188
+ if = {
5189
+ limit = { current_age = age_of_revolutions }
5190
+ custom_trigger_tooltip = {
5191
+ tooltip = at_least_50_provinces_on_same_continent
5192
+ num_of_owned_provinces_with = {
5193
+ same_continent = ROOT
5194
+ value = 50
5195
+ }
5196
+ }
5197
+ }
1140
5198
  }
1141
5199
  modifiers = {
1142
- trade_range_modifier = 0.3
1143
- trade_efficiency = 0.05
5200
+ global_autonomy = -0.05
5201
+ autonomy_change_time = -0.25
5202
+ culture_conversion_cost = -0.1
5203
+ all_estate_loyalty_equilibrium = -0.05
1144
5204
  }
1145
- ai = {
1146
- factor = 2
1147
- modifier = {
1148
- factor = 1.5
1149
- trade_income_percentage = 0.35
5205
+ conditional = {
5206
+ allow = {
5207
+ has_dlc = "Leviathan"
1150
5208
  }
1151
- modifier = {
1152
- factor = 0.5
1153
- NOT = {
1154
- trade_income_percentage = 0.25
1155
- }
5209
+ custom_attributes = {
5210
+ centralize_state_half_refund = yes
5211
+ #centralize_state_no_reform_cost = yes
5212
+ #centralize_state_development = yes
1156
5213
  }
1157
5214
  }
1158
5215
  }
1159
5216
 
1160
- bengali_reform = {
1161
- icon = "merchant_ship"
5217
+ decentralize_reform = {
5218
+ icon = "map"
1162
5219
  allow_normal_conversion = yes
1163
5220
  potential = {
1164
- has_dlc = "Dharma"
1165
- primary_culture = bengali
1166
- religion_group = muslim
5221
+ OR = {
5222
+ is_revolutionary = no
5223
+ NOT = { has_dlc = "Emperor" }
5224
+ }
1167
5225
  }
1168
5226
  modifiers = {
1169
- merchants = 1
1170
- trade_efficiency = 0.1
5227
+ min_autonomy_in_territories = -0.05
5228
+ num_accepted_cultures = 2
5229
+ all_estate_loyalty_equilibrium = 0.05
1171
5230
  }
1172
5231
  ai = {
1173
- factor = 5
5232
+ factor = 1
1174
5233
  }
1175
5234
  }
1176
5235
 
1177
- sufi_syncretism_reform = {
1178
- icon = "muslim"
5236
+ expand_imperial_court_reform = {
5237
+ icon = "royal_court"
1179
5238
  allow_normal_conversion = yes
1180
5239
  potential = {
1181
- has_dlc = "Dharma"
1182
- primary_culture = bengali
1183
- religion_group = muslim
5240
+ OR = {
5241
+ is_revolutionary = no
5242
+ NOT = { has_dlc = "Emperor" }
5243
+ }
1184
5244
  }
1185
5245
  modifiers = {
1186
- global_missionary_strength = 0.01
1187
- development_cost = -0.05
5246
+ all_estate_influence_modifier = 0.05
5247
+ reform_progress_growth = 0.2
5248
+ advisor_pool = 1
1188
5249
  }
1189
- ai = {
1190
- factor = 3
5250
+ }
5251
+
5252
+ limit_imperial_court_reform = {
5253
+ icon = "politician"
5254
+ allow_normal_conversion = yes
5255
+ potential = {
5256
+ OR = {
5257
+ is_revolutionary = no
5258
+ NOT = { has_dlc = "Emperor" }
5259
+ }
5260
+ }
5261
+ modifiers = {
5262
+ all_estate_influence_modifier = -0.05
5263
+ same_culture_advisor_cost = -0.1
5264
+ meritocracy = 0.25
5265
+ }
5266
+ custom_attributes = {
5267
+ blocked_call_diet = yes
5268
+ seizing_land_loyalty = yes
1191
5269
  }
1192
5270
  }
1193
5271
 
1194
- poligar_reform = {
1195
- icon = "indian_crown"
5272
+ regional_council_reform = {
5273
+ icon = "peasants"
1196
5274
  allow_normal_conversion = yes
1197
5275
  potential = {
1198
- has_dlc = "Dharma"
1199
- technology_group = indian
1200
5276
  OR = {
1201
- culture_group = dravidian
1202
- primary_culture = oriya
1203
- primary_culture = sinhala
5277
+ is_revolutionary = no
5278
+ NOT = { has_dlc = "Emperor" }
1204
5279
  }
1205
5280
  }
1206
5281
  modifiers = {
1207
- infantry_power = 0.1
1208
- development_cost = -0.05
5282
+ state_maintenance_modifier = -0.33
1209
5283
  }
1210
- ai = {
1211
- factor = 3
5284
+ conditional = {
5285
+ allow = { has_dlc = "Mandate of Heaven" }
5286
+ custom_attributes = {
5287
+ unlock_special_state_edicts = yes
5288
+ }
1212
5289
  }
1213
5290
  }
1214
5291
 
1215
- khalsa_reform = {
1216
- icon = "strength_of_the_khalsa"
5292
+ representation_of_the_crown_reform = {
5293
+ icon = "parliament_hall"
1217
5294
  allow_normal_conversion = yes
1218
5295
  potential = {
1219
- has_dlc = "Dharma"
1220
- religion = sikhism
5296
+ OR = {
5297
+ is_revolutionary = no
5298
+ NOT = { has_dlc = "Emperor" }
5299
+ }
1221
5300
  }
1222
5301
  modifiers = {
1223
- tolerance_heathen = 1
1224
- tolerance_heretic = 1
1225
- land_morale = 0.05
5302
+ diplomatic_upkeep = 1
5303
+ vassal_forcelimit_bonus = 0.25
5304
+ monarch_power_tribute = 1
1226
5305
  }
1227
- ai = {
1228
- factor = 5
5306
+ custom_attributes = {
5307
+ subject_tax_modifier_25 = yes
1229
5308
  }
1230
5309
  }
1231
5310
 
1232
- deccani_society_reform = {
1233
- icon = "noble_indian"
5311
+ sidhi_recruitment = {
5312
+ icon = "siddhi_recruitment"
1234
5313
  allow_normal_conversion = yes
1235
5314
  potential = {
1236
5315
  has_dlc = "Dharma"
1237
- is_revolutionary = no
1238
5316
  technology_group = indian
1239
5317
  religion_group = muslim
1240
5318
  OR = {
@@ -1243,142 +5322,170 @@ deccani_society_reform = {
1243
5322
  }
1244
5323
  }
1245
5324
  modifiers = {
1246
- free_dip_policy = 1
5325
+ fort_maintenance_modifier = -0.1
5326
+ governing_capacity = 100
1247
5327
  }
1248
5328
  ai = {
1249
- factor = 3
5329
+ factor = 2
1250
5330
  }
1251
5331
  }
1252
5332
 
1253
- black_army_reform = {
1254
- icon = "black_army_reform"
5333
+ examination_system_reform = {
5334
+ icon = "asian_scripture"
1255
5335
  allow_normal_conversion = yes
1256
5336
  potential = {
1257
- tag = HUN
1258
- has_country_flag = black_army_reform_flag
1259
- is_revolutionary = no
1260
- }
1261
- modifiers = {
1262
- merc_maintenance_modifier = -0.15
1263
- mercenary_discipline = 0.025
1264
- nobles_loyalty_modifier = -0.1
1265
- }
1266
- ai = {
1267
- factor = 3
5337
+ OR = {
5338
+ religion = confucianism
5339
+ primary_culture = vietnamese
5340
+ primary_culture = vietnamese_new
5341
+ }
1268
5342
  }
1269
- }
1270
-
1271
- legion_of_honor_reform = {
1272
- icon = "legion_of_honor_reform"
1273
- allow_normal_conversion = yes
1274
- potential = {
1275
- is_revolutionary = yes
5343
+ trigger = {
5344
+ OR = {
5345
+ has_reform = confucian_bureaucracy
5346
+ has_reform = celestial_empire
5347
+ has_reform = chinese_warlord
5348
+ has_reform = korean_monarchy
5349
+ }
1276
5350
  }
1277
5351
  modifiers = {
1278
- leader_cost = -0.1
1279
- nobles_loyalty_modifier = 0.1
1280
- maratha_exclusive_loyalty_modifier = 0.1
1281
- rajput_exclusive_loyalty_modifier = 0.1
5352
+ advisor_pool = 2
5353
+ nobles_influence_modifier = -0.1
1282
5354
  }
1283
5355
  ai = {
1284
- factor = 2.5
5356
+ factor = 10
1285
5357
  }
1286
5358
  }
1287
5359
 
1288
- imperial_nobility_reform = {
1289
- icon = "imperial_nobility_reform"
5360
+ corvee_reform = {
5361
+ icon = "asian_scripture"
1290
5362
  allow_normal_conversion = yes
1291
5363
  potential = {
1292
- is_revolutionary = yes
5364
+ OR = {
5365
+ culture_group = thai_group
5366
+ culture_group = burman
5367
+ culture_group = southeastasian_group
5368
+ culture = assamese
5369
+ culture = kochi
5370
+ }
1293
5371
  }
1294
5372
  modifiers = {
1295
- advisor_cost = -0.1
1296
- nobles_influence_modifier = -0.2
1297
- maratha_exclusive_influence_modifier = -0.2
1298
- rajput_exclusive_influence_modifier = -0.2
5373
+ global_manpower_modifier = 0.1
5374
+ build_cost = -0.1
5375
+ }
5376
+ custom_attributes = {
5377
+ manpower_sailors_on_build = yes
1299
5378
  }
1300
5379
  ai = {
1301
- factor = 2.5
5380
+ factor = 10
1302
5381
  }
1303
5382
  }
1304
5383
 
1305
- #Bureaucracy:
1306
-
1307
- centralize_reform = {
1308
- icon = "paper_with_seal_3"
5384
+ ottoman_provincial_government_system_reform = {
5385
+ icon = "provincial_government"
1309
5386
  allow_normal_conversion = yes
1310
5387
  potential = {
1311
5388
  OR = {
1312
- is_revolutionary = no
1313
- NOT = { has_dlc = "Emperor" }
5389
+ has_reform = ottoman_government
5390
+ has_reform = modernized_ottoman_government
5391
+ has_reform = reorganized_ottoman_government
5392
+ has_reform = sultanate_of_rum_reform
1314
5393
  }
1315
5394
  }
1316
5395
  modifiers = {
1317
- global_autonomy = -0.05
5396
+ global_tax_modifier = 0.15
5397
+ vassal_income = 0.25
5398
+ promote_culture_cost = -0.25
1318
5399
  }
1319
- }
1320
-
1321
- decentralize_reform = {
1322
- icon = "map"
1323
- allow_normal_conversion = yes
1324
- potential = {
1325
- OR = {
1326
- is_revolutionary = no
1327
- NOT = { has_dlc = "Emperor" }
5400
+ conditional = {
5401
+ allow = {
5402
+ OR = {
5403
+ has_dlc = "Cradle of Civilization"
5404
+ has_dlc = "Domination"
5405
+ }
5406
+ }
5407
+ custom_attributes = {
5408
+ pasha_extra_bonuses = yes
1328
5409
  }
1329
5410
  }
1330
- modifiers = {
1331
- num_accepted_cultures = 2
5411
+ effect = {
5412
+ hidden_effect = {
5413
+ every_owned_province = {
5414
+ limit = {
5415
+ has_pasha = yes
5416
+ NOT = { culture_group = ROOT }
5417
+ }
5418
+ add_province_modifier = {
5419
+ name = the_provincial_system
5420
+ duration = -1
5421
+ }
5422
+ }
5423
+ }
1332
5424
  }
1333
- ai = {
1334
- factor = 1
1335
- modifier = {
1336
- factor = 0.25
1337
- NOT = {
1338
- any_owned_province = {
1339
- has_owner_accepted_culture = no
1340
- has_owner_culture = no
5425
+ removed_effect = {
5426
+ hidden_effect = {
5427
+ every_owned_province = {
5428
+ limit = {
5429
+ has_province_modifier = the_provincial_system
1341
5430
  }
5431
+ remove_province_modifier = the_provincial_system
1342
5432
  }
1343
5433
  }
1344
5434
  }
5435
+ ai = {
5436
+ factor = 1
5437
+ }
1345
5438
  }
1346
5439
 
1347
- sidhi_recruitment = {
1348
- icon = "siddhi_recruitment"
5440
+ legacy_of_timur_reform = {
5441
+ icon = "legacy_of_timur_reform"
1349
5442
  allow_normal_conversion = yes
1350
5443
  potential = {
1351
- has_dlc = "Dharma"
1352
- technology_group = indian
1353
- religion_group = muslim
1354
- OR = {
1355
- culture_group = dravidian
1356
- primary_culture = marathi
5444
+ has_unlocked_government_reform = {
5445
+ government_reform = legacy_of_timur_reform
1357
5446
  }
1358
5447
  }
1359
5448
  modifiers = {
1360
- fort_maintenance_modifier = -0.1
1361
- governing_capacity = 100
5449
+ global_autonomy = -0.05
5450
+ years_of_nationalism = -10
5451
+ core_creation = -0.05
5452
+ }
5453
+ custom_attributes = {
5454
+ legacy_of_timur_decision = yes
5455
+ }
5456
+ effect = {
1362
5457
  }
1363
5458
  ai = {
1364
- factor = 2
5459
+ factor = 10
1365
5460
  }
1366
5461
  }
1367
5462
 
1368
- mansabdari_reform = {
1369
- icon = "noble_muslim"
5463
+ #State and Religion
5464
+ #in Common
5465
+ restoration_of_clergy_reform = {
5466
+ icon = "religious_leader"
1370
5467
  allow_normal_conversion = yes
1371
5468
  potential = {
1372
- tag = MUG
1373
- NOT = { map_setup = map_setup_random }
1374
- has_dlc = "Dharma"
5469
+ is_revolutionary = yes
5470
+ has_dlc = "Emperor"
1375
5471
  }
1376
5472
  modifiers = {
1377
- army_tradition_decay = -0.003
1378
- governing_capacity = 150
5473
+ tolerance_own = 3
5474
+ max_revolutionary_zeal = -10
5475
+ papal_influence = 100
5476
+ }
5477
+ effect = {
5478
+ if = {
5479
+ limit = { has_country_modifier = cult_of_reason }
5480
+ add_stability = -1
5481
+ remove_country_modifier = cult_of_reason
5482
+ }
5483
+ }
5484
+ custom_attributes = {
5485
+ enables_estate_church = yes
1379
5486
  }
1380
5487
  ai = {
1381
- factor = 10
5488
+ factor = 2.5
1382
5489
  }
1383
5490
  }
1384
5491
 
@@ -1398,9 +5505,9 @@ clergy_in_administration_reform = {
1398
5505
 
1399
5506
  brahmins_hindu_influence_modifier = 0.1
1400
5507
  brahmins_hindu_loyalty_modifier = 0.05
1401
-
1402
5508
  church_influence_modifier = 0.1
1403
5509
  church_loyalty_modifier = 0.05
5510
+ tolerance_own = 1
1404
5511
  }
1405
5512
  ai = {
1406
5513
  factor = 1
@@ -1483,7 +5590,7 @@ of_noble_bearing_reform = {
1483
5590
  }
1484
5591
 
1485
5592
  meritocratic_focus_reform = {
1486
- icon = "merchant"
5593
+ icon = "politician"
1487
5594
  allow_normal_conversion = yes
1488
5595
  potential = {
1489
5596
  OR = {
@@ -1492,6 +5599,7 @@ meritocratic_focus_reform = {
1492
5599
  }
1493
5600
  }
1494
5601
  modifiers = {
5602
+ yearly_corruption = -0.1
1495
5603
  advisor_cost = -0.1
1496
5604
  maratha_muslim_influence_modifier = 0.1
1497
5605
  rajput_muslim_influence_modifier = 0.1
@@ -1499,69 +5607,239 @@ meritocratic_focus_reform = {
1499
5607
  burghers_loyalty_modifier = 0.05
1500
5608
  vaisyas_non_muslim_influence_modifier = 0.1
1501
5609
  }
1502
- ai = {
1503
- factor = 1
1504
- modifier = {
1505
- factor = 0.1
1506
- OR = {
1507
- AND = {
1508
- religion_group = muslim
1509
- OR = {
1510
- estate_influence = {
1511
- estate = estate_rajput
1512
- influence = 90
1513
- }
1514
- estate_influence = {
1515
- estate = estate_maratha
1516
- influence = 90
1517
- }
1518
- }
5610
+ ai = {
5611
+ factor = 1
5612
+ modifier = {
5613
+ factor = 0.1
5614
+ OR = {
5615
+ AND = {
5616
+ religion_group = muslim
5617
+ OR = {
5618
+ estate_influence = {
5619
+ estate = estate_rajput
5620
+ influence = 90
5621
+ }
5622
+ estate_influence = {
5623
+ estate = estate_maratha
5624
+ influence = 90
5625
+ }
5626
+ }
5627
+ }
5628
+ AND = {
5629
+ NOT = { religion_group = muslim }
5630
+ estate_influence = {
5631
+ estate = estate_vaisyas
5632
+ influence = 90
5633
+ }
5634
+ }
5635
+ estate_influence = {
5636
+ estate = estate_burghers
5637
+ influence = 90
5638
+ }
5639
+ }
5640
+ }
5641
+ }
5642
+ }
5643
+
5644
+ dakhni_culture_reform = {
5645
+ icon = "indian_crown"
5646
+ allow_normal_conversion = yes
5647
+ potential = {
5648
+ has_dlc = "Dharma"
5649
+ technology_group = indian
5650
+ religion_group = muslim
5651
+ OR = {
5652
+ culture_group = dravidian
5653
+ primary_culture = marathi
5654
+ }
5655
+ }
5656
+ modifiers = {
5657
+ state_maintenance_modifier = -0.2
5658
+ }
5659
+ ai = {
5660
+ factor = 2
5661
+ }
5662
+ }
5663
+
5664
+ zabt_reform = {
5665
+ icon = "general_eastern_administrative"
5666
+ allow_normal_conversion = yes
5667
+ potential = {
5668
+ OR = {
5669
+ has_dlc = "Dharma"
5670
+ has_dlc = "King of Kings"
5671
+ }
5672
+ tag = MUG
5673
+ }
5674
+ modifiers = {
5675
+ governing_capacity = 150
5676
+ }
5677
+ ai = {
5678
+ factor = 5
5679
+ }
5680
+ }
5681
+
5682
+ dyanstic_administration_reform = {
5683
+ icon = "royal_favoritism"
5684
+ allow_normal_conversion = yes
5685
+ potential = {
5686
+ OR = {
5687
+ is_revolutionary = no
5688
+ NOT = { has_dlc = "Emperor" }
5689
+ }
5690
+ }
5691
+ modifiers = {
5692
+ yearly_corruption = 0.15
5693
+ all_estate_influence_modifier = -0.1
5694
+ monarch_admin_power = 1
5695
+ advisor_pool = 1
5696
+ }
5697
+ ai = {
5698
+ factor = 1
5699
+ }
5700
+ }
5701
+
5702
+ standardized_millets_reform = {
5703
+ icon = "millet_courts"
5704
+ allow_normal_conversion = yes
5705
+ potential = {
5706
+ OR = {
5707
+ has_reform = standardized_millets_reform
5708
+ have_had_reform = standardized_millets_reform
5709
+ has_unlocked_government_reform = {
5710
+ government_reform = standardized_millets_reform
5711
+ }
5712
+ }
5713
+ }
5714
+ modifiers = {
5715
+ reform_progress_growth = 0.1
5716
+ diplomatic_annexation_cost = -0.1
5717
+ }
5718
+ ai = {
5719
+ factor = 1
5720
+ }
5721
+ }
5722
+
5723
+ direct_royal_administration_reform = {
5724
+ icon = "british_queen"
5725
+ allow_normal_conversion = yes
5726
+ potential = {
5727
+ has_dlc = "Domination"
5728
+ has_unlocked_government_reform = {
5729
+ government_reform = direct_royal_administration_reform
5730
+ }
5731
+ }
5732
+ trigger = {
5733
+ has_parliament = yes
5734
+ }
5735
+ modifiers = {
5736
+ core_creation = -0.05
5737
+ parliament_effect_duration = -5
5738
+ max_absolutism = 10
5739
+ yearly_absolutism = 0.5
5740
+ }
5741
+ custom_attributes = {
5742
+ reform_progress_from_advisors = yes
5743
+ }
5744
+ ai = {
5745
+ factor = 2
5746
+ }
5747
+ }
5748
+
5749
+ administration_of_the_parliament_reform = {
5750
+ icon = "judge"
5751
+ allow_normal_conversion = yes
5752
+ potential = {
5753
+ has_dlc = "Domination"
5754
+ has_unlocked_government_reform = {
5755
+ government_reform = administration_of_the_parliament_reform
5756
+ }
5757
+ }
5758
+ trigger = {
5759
+ has_parliament = yes
5760
+ }
5761
+ modifiers = {
5762
+ improve_relation_modifier = 0.2
5763
+ monthly_favor_modifier = 0.33
5764
+ }
5765
+ custom_attributes = {
5766
+ parliament_seat_bonus = yes
5767
+ }
5768
+ effect = {
5769
+ hidden_effect = {
5770
+ every_owned_province = {
5771
+ limit = {
5772
+ has_seat_in_parliament = yes
1519
5773
  }
1520
- AND = {
1521
- NOT = { religion_group = muslim }
1522
- estate_influence = {
1523
- estate = estate_vaisyas
1524
- influence = 90
1525
- }
5774
+ add_province_modifier = {
5775
+ name = gov_buffed_parliament_seat
5776
+ duration = -1
1526
5777
  }
1527
- estate_influence = {
1528
- estate = estate_burghers
1529
- influence = 90
5778
+ }
5779
+ }
5780
+ }
5781
+ removed_effect = {
5782
+ hidden_effect = {
5783
+ every_owned_province = {
5784
+ limit = {
5785
+ has_province_modifier = gov_buffed_parliament_seat
1530
5786
  }
5787
+ remove_province_modifier = gov_buffed_parliament_seat
1531
5788
  }
1532
5789
  }
1533
5790
  }
5791
+ ai = {
5792
+ factor = 2
5793
+ }
1534
5794
  }
1535
5795
 
1536
- dakhni_culture_reform = {
1537
- icon = "indian_crown"
5796
+ legacy_of_eranshahr_reform = {
5797
+ icon = "legacy_of_eranshahr_reform"
1538
5798
  allow_normal_conversion = yes
1539
5799
  potential = {
1540
- has_dlc = "Dharma"
1541
- technology_group = indian
1542
- religion_group = muslim
1543
- OR = {
1544
- culture_group = dravidian
1545
- primary_culture = marathi
5800
+ has_unlocked_government_reform = {
5801
+ government_reform = legacy_of_eranshahr_reform
1546
5802
  }
1547
5803
  }
1548
5804
  modifiers = {
1549
- state_maintenance_modifier = -0.2
5805
+ same_religion_advisor_cost = -0.2
5806
+ free_policy = 1
5807
+ }
5808
+ custom_attributes = {
5809
+ reform_progress_from_advisors = yes
1550
5810
  }
1551
5811
  ai = {
1552
5812
  factor = 2
1553
5813
  }
1554
5814
  }
1555
5815
 
1556
- zabt_reform = {
1557
- icon = "general_eastern_administrative"
5816
+ court_of_art_and_culture_reform = {
5817
+ icon = "court_of_art_and_culture_reform"
1558
5818
  allow_normal_conversion = yes
1559
5819
  potential = {
1560
- has_dlc = "Dharma"
1561
- tag = MUG
5820
+ has_dlc = "King of Kings"
5821
+ has_unlocked_government_reform = {
5822
+ government_reform = court_of_art_and_culture_reform
5823
+ }
1562
5824
  }
1563
5825
  modifiers = {
1564
- governing_capacity = 150
5826
+ advisor_pool = 1
5827
+ culture_conversion_cost = -0.1
5828
+ prestige_decay = -0.005
5829
+ }
5830
+ conditional = {
5831
+ allow = { has_dlc = "King of Kings" }
5832
+ government_abilities = {
5833
+ persian_influence_mechanic
5834
+ }
5835
+ }
5836
+ custom_attributes = {
5837
+ can_enforce_primary_culture = yes
5838
+ }
5839
+ removed_effect = {
5840
+ country_event = {
5841
+ id = persian_influence_events.3000
5842
+ }
1565
5843
  }
1566
5844
  ai = {
1567
5845
  factor = 5
@@ -1580,6 +5858,7 @@ royal_decree_reform = {
1580
5858
  }
1581
5859
  modifiers = {
1582
5860
  max_absolutism = 5
5861
+ yearly_absolutism = 0.5
1583
5862
  }
1584
5863
  ai = {
1585
5864
  factor = 1
@@ -1590,7 +5869,9 @@ aristocratic_court_reform = {
1590
5869
  icon = "soldiers_2"
1591
5870
  allow_normal_conversion = yes
1592
5871
  modifiers = {
1593
- army_tradition_decay = -0.003
5872
+ diplomatic_reputation = 1
5873
+ monthly_favor_modifier = 0.25
5874
+ improve_relation_modifier = 0.15
1594
5875
  }
1595
5876
  ai = {
1596
5877
  factor = 1
@@ -1610,6 +5891,7 @@ states_general_reform = {
1610
5891
 
1611
5892
  modifiers = {
1612
5893
  stability_cost_modifier = -0.1
5894
+ no_stability_loss_on_monarch_death = yes
1613
5895
  }
1614
5896
 
1615
5897
  ai = {
@@ -1626,6 +5908,7 @@ states_general_reform = {
1626
5908
  heir = no
1627
5909
  duration = 4
1628
5910
  has_term_election = yes
5911
+ is_eligible_for_hre_emperor = no
1629
5912
  states_general_mechanic = {
1630
5913
  statists = {
1631
5914
  diplomatic_reputation = 1
@@ -1643,21 +5926,89 @@ states_general_reform = {
1643
5926
  }
1644
5927
 
1645
5928
  general_estates_reform = {
1646
- icon = "paper_with_seal"
5929
+ icon = "power_across_cities"
1647
5930
  allow_normal_conversion = yes
1648
5931
  potential = {
1649
5932
  is_revolutionary = no
1650
5933
  }
1651
5934
  modifiers = {
1652
- production_efficiency = 0.1
5935
+ monthly_reform_progress_modifier = 0.1
5936
+ all_estate_influence_modifier = 0.05
5937
+ all_estate_loyalty_equilibrium = 0.1
5938
+ }
5939
+ custom_attributes = {
5940
+ diet_increases_not_influence = yes
1653
5941
  }
1654
5942
  ai = {
1655
5943
  factor = 1
1656
- modifier = {
1657
- factor = 1.2
1658
- production_income_percentage = 0.25
5944
+ }
5945
+ }
5946
+
5947
+ ottoman_siyasah_tax_reform = {
5948
+ icon = "government_for_people_reform"
5949
+ allow_normal_conversion = yes
5950
+ potential = {
5951
+ OR = {
5952
+ is_revolutionary = no
5953
+ NOT = { has_dlc = "Emperor" }
5954
+ }
5955
+ OR = {
5956
+ has_unlocked_government_reform = {
5957
+ government_reform = ottoman_siyasah_tax_reform
5958
+ }
5959
+ have_had_reform = ottoman_siyasah_tax_reform
5960
+ }
5961
+ }
5962
+ trigger = {
5963
+ religion_group = muslim
5964
+ }
5965
+ effect = {
5966
+ hidden_effect = {
5967
+ every_owned_province = {
5968
+ limit = {
5969
+ religion = ROOT
5970
+ }
5971
+ add_province_modifier = {
5972
+ name = ottoman_siyasah_tax_reform_tax
5973
+ duration = -1
5974
+ }
5975
+ }
5976
+ every_owned_province = {
5977
+ limit = {
5978
+ NOT = { religion_group = ROOT }
5979
+ }
5980
+ add_province_modifier = {
5981
+ name = ottoman_siyasah_tax_reform_manpower
5982
+ duration = -1
5983
+ }
5984
+ }
5985
+ }
5986
+ }
5987
+ removed_effect = {
5988
+ hidden_effect = {
5989
+ every_owned_province = {
5990
+ limit = {
5991
+ OR = {
5992
+ has_province_modifier = ottoman_siyasah_tax_reform_tax
5993
+ has_province_modifier = ottoman_siyasah_tax_reform_manpower
5994
+ }
5995
+ }
5996
+ remove_province_modifier = ottoman_siyasah_tax_reform_tax
5997
+ remove_province_modifier = ottoman_siyasah_tax_reform_manpower
5998
+ }
1659
5999
  }
1660
6000
  }
6001
+ modifiers = {
6002
+ global_autonomy = -0.05
6003
+ autonomy_change_time = -0.25
6004
+ num_accepted_cultures = 2
6005
+ all_estate_loyalty_equilibrium = 0.05
6006
+ }
6007
+ custom_attributes = {
6008
+ more_25_tax_in_true_faith_provinces = yes
6009
+ more_15_manpower_in_heathen_provinces = yes
6010
+ no_crownland_money_loss_to_age = yes
6011
+ }
1661
6012
  }
1662
6013
 
1663
6014
  legislative_sejm = {
@@ -1665,12 +6016,18 @@ legislative_sejm = {
1665
6016
  allow_normal_conversion = yes
1666
6017
 
1667
6018
  potential = {
1668
- has_reform = elective_monarchy
6019
+ OR = {
6020
+ has_reform = polish_elective_monarchy
6021
+ has_reform = elective_monarchy
6022
+ }
1669
6023
  has_dlc = "Res Publica"
1670
6024
  }
1671
6025
 
1672
6026
  trigger = {
1673
- has_reform = elective_monarchy
6027
+ OR = {
6028
+ has_reform = polish_elective_monarchy
6029
+ has_reform = elective_monarchy
6030
+ }
1674
6031
  }
1675
6032
 
1676
6033
  modifiers = {
@@ -1678,52 +6035,261 @@ legislative_sejm = {
1678
6035
  local_heir_dip = 1
1679
6036
  local_heir_mil = 1
1680
6037
  }
1681
-
6038
+
6039
+ ai = {
6040
+ factor = 1
6041
+ }
6042
+ }
6043
+
6044
+ integrated_sejmiks = {
6045
+ icon = "integrated_sejmiks_reform"
6046
+ allow_normal_conversion = yes
6047
+
6048
+ potential = {
6049
+ OR = {
6050
+ has_reform = polish_elective_monarchy
6051
+ has_reform = elective_monarchy
6052
+ }
6053
+ has_dlc = "Res Publica"
6054
+ }
6055
+
6056
+ trigger = {
6057
+ OR = {
6058
+ has_reform = polish_elective_monarchy
6059
+ has_reform = elective_monarchy
6060
+ }
6061
+ }
6062
+
6063
+ modifiers = {
6064
+ years_of_nationalism = -5
6065
+ }
6066
+
6067
+ ai = {
6068
+ factor = 1
6069
+ }
6070
+ }
6071
+
6072
+ imperial_decree_reform = {
6073
+ icon = "king"
6074
+ allow_normal_conversion = yes
6075
+ potential = {
6076
+ is_revolutionary = yes
6077
+ }
6078
+ modifiers = {
6079
+ max_revolutionary_zeal = 20
6080
+ }
6081
+ ai = {
6082
+ factor = 2.5
6083
+ }
6084
+ }
6085
+
6086
+ justicia_de_aragon_reform = {
6087
+ icon = "justicia_de_aragon"
6088
+ allow_normal_conversion = yes
6089
+ potential = {
6090
+ has_dlc = "Domination"
6091
+ OR = {
6092
+ primary_culture = catalan
6093
+ primary_culture = aragonese
6094
+ }
6095
+ }
6096
+ modifiers = {
6097
+ adm_advisor_cost = -0.33
6098
+ country_admin_power = 1
6099
+ }
6100
+ }
6101
+
6102
+ catalan_cortes_reform = {
6103
+ icon = "catalan_cortes"
6104
+ allow_normal_conversion = yes
6105
+ potential = {
6106
+ has_dlc = "Domination"
6107
+ primary_culture = catalan
6108
+ }
6109
+ modifiers = {
6110
+ all_estate_loyalty_equilibrium = 0.1
6111
+ global_autonomy = -0.025
6112
+ production_efficiency = 0.1
6113
+ }
6114
+ }
6115
+
6116
+ great_council_of_mechelen_reform = {
6117
+ icon = "castle"
6118
+ allow_normal_conversion = yes
6119
+ potential = {
6120
+ has_dlc = "Domination"
6121
+ primary_culture = burgundian
6122
+ }
6123
+ modifiers = {
6124
+ diplomatic_annexation_cost = -0.1
6125
+ reduced_liberty_desire = 10
6126
+ governing_capacity = 150
6127
+ }
6128
+ custom_attributes = {
6129
+ no_more_dutch_revolt = yes
6130
+ }
6131
+ }
6132
+
6133
+ strengthened_parliament_reform = {
6134
+ icon = "parliament_hall"
6135
+ allow_normal_conversion = yes
6136
+ potential = {
6137
+ has_dlc = "Domination"
6138
+ has_parliament = yes
6139
+ }
6140
+ trigger = {
6141
+ has_parliament = yes
6142
+ }
6143
+ modifiers = {
6144
+ max_absolutism = -20
6145
+ development_cost_in_primary_culture = -0.1
6146
+ parliament_backing_chance = 0.05
6147
+ }
6148
+ ai = {
6149
+ factor = 10
6150
+ }
6151
+ }
6152
+
6153
+ parliament_vs_monarchy_reform = {
6154
+ icon = "judge"
6155
+ allow_normal_conversion = no
6156
+ lock_level_when_selected = yes
6157
+ potential = {
6158
+ has_dlc = "Domination"
6159
+ has_reform = parliament_vs_monarchy_reform
6160
+ }
6161
+
6162
+ trigger = {
6163
+ has_parliament = yes
6164
+ }
6165
+
6166
+ modifiers = {
6167
+ parliament_backing_chance = -0.33
6168
+ parliament_effect_duration = -5
6169
+ parliament_debate_duration = -5
6170
+ parliament_chance_of_decision = 1
6171
+ can_revoke_parliament_seats = yes
6172
+ }
6173
+
6174
+ conditional = {
6175
+ allow = { has_dlc = "Domination" }
6176
+ government_abilities = {
6177
+ parliament_vs_monarchy_mechanic
6178
+ }
6179
+ }
6180
+ ai = {
6181
+ factor = 1
6182
+ }
6183
+ }
6184
+
6185
+ #Legitimation of Power
6186
+ machiavellianistic_rule_reform = {
6187
+ icon = "machiavellianism"
6188
+ allow_normal_conversion = yes
6189
+ #potential = {
6190
+ # OR = {
6191
+ # is_revolutionary = no
6192
+ # NOT = { has_dlc = "Emperor" }
6193
+ # }
6194
+ #}
6195
+ modifiers = {
6196
+ stability_cost_to_declare_war = -1
6197
+ ae_impact = 0.15
6198
+ max_absolutism = 10
6199
+ }
6200
+ ai = {
6201
+ factor = 1
6202
+ }
6203
+ }
6204
+
6205
+ six_livres_reform = {
6206
+ icon = "six_livres"
6207
+ allow_normal_conversion = yes
6208
+ #potential = {
6209
+ # OR = {
6210
+ # is_revolutionary = no
6211
+ # NOT = { has_dlc = "Emperor" }
6212
+ # }
6213
+ #}
6214
+ modifiers = {
6215
+ all_estate_influence_modifier = -0.05
6216
+ years_of_nationalism = -5
6217
+ global_unrest = -1
6218
+ }
6219
+ ai = {
6220
+ factor = 1
6221
+ }
6222
+ }
6223
+
6224
+ two_treatises_reform = {
6225
+ icon = "two_treaties"
6226
+ allow_normal_conversion = yes
6227
+ #potential = {
6228
+ # OR = {
6229
+ # is_revolutionary = no
6230
+ # NOT = { has_dlc = "Emperor" }
6231
+ # }
6232
+ #}
6233
+ modifiers = {
6234
+ expand_administration_cost = -1
6235
+ can_revoke_parliament_seats = yes
6236
+ num_accepted_cultures = 1
6237
+ }
6238
+ conditional = {
6239
+ allow = { has_dlc = "Common Sense" }
6240
+ custom_attributes = {
6241
+ halved_parliament_bribes = yes
6242
+ }
6243
+ }
1682
6244
  ai = {
1683
6245
  factor = 1
1684
6246
  }
1685
6247
  }
1686
6248
 
1687
- integrated_sejmiks = {
1688
- icon = "integrated_sejmiks_reform"
6249
+ the_leviathan_reform = {
6250
+ icon = "leviathan"
1689
6251
  allow_normal_conversion = yes
1690
-
1691
- potential = {
1692
- has_reform = elective_monarchy
1693
- has_dlc = "Res Publica"
1694
- }
1695
-
1696
- trigger = {
1697
- has_reform = elective_monarchy
1698
- }
1699
-
6252
+ #potential = {
6253
+ # OR = {
6254
+ # is_revolutionary = no
6255
+ # NOT = { has_dlc = "Emperor" }
6256
+ # }
6257
+ #}
1700
6258
  modifiers = {
1701
- years_of_nationalism = -5
6259
+ harsh_treatment_cost = -0.33
6260
+ global_rebel_suppression_efficiency = 0.5
6261
+ reduced_liberty_desire = 10
1702
6262
  }
1703
-
1704
6263
  ai = {
1705
6264
  factor = 1
1706
6265
  }
1707
6266
  }
1708
6267
 
1709
- imperial_decree_reform = {
1710
- icon = "king"
6268
+ the_social_contract_reform = {
6269
+ icon = "the_social_contract"
1711
6270
  allow_normal_conversion = yes
1712
- potential = {
1713
- is_revolutionary = yes
1714
- }
6271
+ #potential = {
6272
+ # OR = {
6273
+ # is_revolutionary = no
6274
+ # NOT = { has_dlc = "Emperor" }
6275
+ # }
6276
+ #}
1715
6277
  modifiers = {
1716
- max_revolutionary_zeal = 20
6278
+ no_religion_penalty = yes
6279
+ global_unrest = -1
6280
+ }
6281
+ custom_attributes = {
6282
+ enforced_interfaith_dialogue_buff = yes
1717
6283
  }
1718
6284
  ai = {
1719
- factor = 2.5
6285
+ factor = 1
1720
6286
  }
1721
6287
  }
1722
6288
 
1723
6289
  #absolute_rule_vs_constitutional
1724
6290
 
1725
6291
  letat_cest_moi_reform = {
1726
- icon = "queen"
6292
+ icon = "letat_cest_moi"
1727
6293
  allow_normal_conversion = yes
1728
6294
  modifiers = {
1729
6295
  governing_capacity = 250
@@ -1741,7 +6307,31 @@ regional_representation_reform = {
1741
6307
  icon = "assembly_hall"
1742
6308
  allow_normal_conversion = yes
1743
6309
  modifiers = {
1744
- min_autonomy_in_territories = -0.10
6310
+ min_autonomy_in_territories = -0.05
6311
+ core_creation = -0.05
6312
+ }
6313
+ }
6314
+
6315
+ peoples_kingdom_reform = {
6316
+ icon = "peasant_republic"
6317
+ allow_normal_conversion = yes
6318
+ modifiers = {
6319
+ possible_policy = 1
6320
+ }
6321
+ ai = {
6322
+ factor = 1
6323
+ }
6324
+ }
6325
+
6326
+ deified_monarchy_reform = {
6327
+ icon = "divine_guidance_reform"
6328
+ allow_normal_conversion = yes
6329
+ modifiers = {
6330
+ warscore_cost_vs_other_religion = -0.05
6331
+ tolerance_own = 1
6332
+ }
6333
+ ai = {
6334
+ factor = 1
1745
6335
  }
1746
6336
  }
1747
6337
 
@@ -1769,8 +6359,8 @@ political_absolutism_reform = {
1769
6359
  is_revolutionary = no
1770
6360
  }
1771
6361
  modifiers = {
1772
- max_absolutism = 5
1773
- yearly_absolutism = 0.5
6362
+ administrative_efficiency = 0.025
6363
+ max_absolutism = 10
1774
6364
  }
1775
6365
  ai = {
1776
6366
  factor = 1.5
@@ -1788,7 +6378,17 @@ legislative_houses_reform = {
1788
6378
  is_revolutionary = no
1789
6379
  }
1790
6380
  modifiers = {
1791
- possible_adm_policy = 1
6381
+ free_policy = 1
6382
+ }
6383
+ }
6384
+
6385
+ presidential_monarchy_reform = {
6386
+ icon = "queen"
6387
+ allow_normal_conversion = yes
6388
+ modifiers = {
6389
+ national_focus_years = -5
6390
+ no_stability_loss_on_monarch_death = yes
6391
+ monarch_diplomatic_power = 1
1792
6392
  }
1793
6393
  }
1794
6394
 
@@ -1802,11 +6402,22 @@ become_a_republic_reform = {
1802
6402
  NOT = { has_government_attribute_short_desc = locked_government_type }
1803
6403
  is_emperor = no
1804
6404
  NOT = { is_lesser_in_union = yes }
6405
+ stability = 2
1805
6406
  }
1806
6407
  effect = {
1807
6408
  set_country_flag = populists_in_government
1808
- lose_reforms = 3
6409
+ add_stability = -3
1809
6410
  change_government = republic
6411
+ if = {
6412
+ limit = {
6413
+ tag = AVE
6414
+ }
6415
+ hidden_effect = {
6416
+ country_event = {
6417
+ id = flavor_gbr.20
6418
+ }
6419
+ }
6420
+ }
1810
6421
  }
1811
6422
  ai = {
1812
6423
  factor = 0
@@ -1823,11 +6434,28 @@ install_theocratic_government_reform = {
1823
6434
  NOT = { has_government_attribute_short_desc = locked_government_type }
1824
6435
  is_emperor = no
1825
6436
  NOT = { is_lesser_in_union = yes }
6437
+ if = {
6438
+ limit = { NOT = { has_government_attribute = theocratic_monarchy_mechanic } }
6439
+ stability = 2
6440
+ }
1826
6441
  }
1827
6442
  effect = {
1828
6443
  set_country_flag = populists_in_government
1829
- lose_reforms = 4
6444
+ if = {
6445
+ limit = { NOT = { has_government_attribute = theocratic_monarchy_mechanic } }
6446
+ add_stability = -3
6447
+ }
1830
6448
  change_government = theocracy
6449
+ if = {
6450
+ limit = {
6451
+ tag = AVE
6452
+ }
6453
+ hidden_effect = {
6454
+ country_event = {
6455
+ id = flavor_gbr.20
6456
+ }
6457
+ }
6458
+ }
1831
6459
  }
1832
6460
  ai = {
1833
6461
  factor = 0
@@ -1838,10 +6466,12 @@ emperor_of_the_revolution_reform = {
1838
6466
  icon = "emperor_of_the_revolution_reform"
1839
6467
  allow_normal_conversion = yes
1840
6468
  potential = {
6469
+ has_dlc = "Emperor"
1841
6470
  is_revolutionary = yes
1842
6471
  }
1843
6472
  modifiers = {
1844
6473
  yearly_revolutionary_zeal = 1.5
6474
+ max_revolutionary_zeal = 10
1845
6475
  }
1846
6476
  ai = {
1847
6477
  factor = 2.5
@@ -1873,6 +6503,18 @@ become_rev_republic_reform = {
1873
6503
 
1874
6504
  trigger = {
1875
6505
  has_reform = revolutionary_empire_reform
6506
+ if = {
6507
+ limit = {
6508
+ has_dlc = "Rights of Man"
6509
+ }
6510
+ faction_influence = {
6511
+ faction = rr_girondists
6512
+ influence = 75
6513
+ }
6514
+ }
6515
+ else = {
6516
+ NOT = { stability = 2 }
6517
+ }
1876
6518
  }
1877
6519
 
1878
6520
  modifiers = {
@@ -1883,8 +6525,19 @@ become_rev_republic_reform = {
1883
6525
  set_country_flag = had_states_general_mechanic
1884
6526
  }
1885
6527
  set_country_flag = populists_in_government
1886
- lose_reforms = 3
1887
- change_government = republic
6528
+ hidden_effect = {
6529
+ change_government = republic
6530
+ if = {
6531
+ limit = {
6532
+ tag = AVE
6533
+ }
6534
+ hidden_effect = {
6535
+ country_event = {
6536
+ id = flavor_gbr.20
6537
+ }
6538
+ }
6539
+ }
6540
+ }
1888
6541
  add_government_reform = revolutionary_republic_reform
1889
6542
  if = {
1890
6543
  limit = { has_country_flag = had_states_general_mechanic }
@@ -1896,3 +6549,327 @@ become_rev_republic_reform = {
1896
6549
  factor = 0
1897
6550
  }
1898
6551
  }
6552
+
6553
+ nizam_i_cedid_reform = {
6554
+ icon = "nizam_i_cedid"
6555
+ allow_normal_conversion = yes
6556
+ potential = {
6557
+ has_dlc = "Domination"
6558
+ OR = {
6559
+ tag = TUR
6560
+ tag = RUM
6561
+ has_reform = nizam_i_cedid_reform
6562
+ }
6563
+ }
6564
+ modifiers = {
6565
+ drill_gain_modifier = 0.25
6566
+ movement_speed = 0.05
6567
+ reinforce_speed = 0.15
6568
+ recover_army_morale_speed = 0.1
6569
+ }
6570
+ ai = {
6571
+ factor = 10
6572
+ }
6573
+ }
6574
+
6575
+ mng_seal_of_the_emperor_reform = {
6576
+ icon = "mng_seal_of_the_emperor_reform"
6577
+ allow_normal_conversion = yes
6578
+ potential = {
6579
+ OR = {
6580
+ has_reform = mng_seal_of_the_emperor_reform
6581
+ mission_completed = mng_crisis_ming_dynasty
6582
+ }
6583
+ }
6584
+ trigger = {
6585
+ OR = {
6586
+ has_reform = mng_seal_of_the_emperor_reform
6587
+ mission_completed = mng_crisis_ming_dynasty
6588
+ }
6589
+ }
6590
+ modifiers = {
6591
+ allow_free_estate_privilege_revocation = yes
6592
+ governing_capacity = 200
6593
+ max_absolutism = 10
6594
+ }
6595
+ ai = {
6596
+ factor = 10
6597
+ }
6598
+ }
6599
+
6600
+ qng_grand_council_reform = {
6601
+ icon = "royal_court"
6602
+ allow_normal_conversion = no
6603
+ potential = {
6604
+ OR = {
6605
+ mission_completed = qng_junji_chu
6606
+ has_reform = qng_grand_council_reform
6607
+ }
6608
+ }
6609
+
6610
+ modifiers = {
6611
+ all_estate_loyalty_equilibrium = 0.1
6612
+ governing_capacity_modifier = 0.1
6613
+ meritocracy = 0.25
6614
+ }
6615
+ }
6616
+
6617
+ absolute_shogunate_reform = {
6618
+ icon = "absolute_shogunate_reform"
6619
+ allow_normal_conversion = no
6620
+ lock_level_when_selected = yes
6621
+ potential = {
6622
+ OR = {
6623
+ AND = {
6624
+ is_playing_custom_nation = yes
6625
+ has_reform = absolute_shogunate_reform
6626
+ }
6627
+ have_had_reform = absolute_shogunate_reform
6628
+ mission_completed = jap_restoration
6629
+ }
6630
+ }
6631
+ valid_for_nation_designer = yes
6632
+ nation_designer_cost = 100
6633
+ nation_designer_trigger = {
6634
+ capital_scope = { region = japan_region }
6635
+ }
6636
+ fixed_rank = 3
6637
+ maintain_dynasty = yes
6638
+ modifiers = {
6639
+ can_transfer_vassal_wargoal = yes
6640
+ administrative_efficiency = 0.05
6641
+ monarch_military_power = 1
6642
+ allowed_samurai_fraction = 0.1
6643
+ }
6644
+ }
6645
+
6646
+ japanese_divine_empire = {
6647
+ icon = "japanese_divine_empire"
6648
+ allow_normal_conversion = no
6649
+ lock_level_when_selected = yes
6650
+ potential = {
6651
+ OR = {
6652
+ AND = {
6653
+ is_playing_custom_nation = yes
6654
+ has_reform = japanese_divine_empire
6655
+ }
6656
+ has_country_flag = JPE_gov_flag
6657
+ have_had_reform = japanese_divine_empire
6658
+ mission_completed = jap_restoration
6659
+ }
6660
+ NOT = { has_reform = absolute_shogunate_reform }
6661
+ }
6662
+ #trigger = {
6663
+ # if = {
6664
+ # limit = { has_estate = estate_nobles }
6665
+ # num_of_estate_privileges = {
6666
+ # estate = estate_nobles
6667
+ # value = 6
6668
+ # }
6669
+ # }
6670
+ # if = {
6671
+ # limit = { has_estate = estate_burghers }
6672
+ # num_of_estate_privileges = {
6673
+ # estate = estate_burghers
6674
+ # value = 6
6675
+ # }
6676
+ # }
6677
+ # if = {
6678
+ # limit = { has_estate = estate_church }
6679
+ # num_of_estate_privileges = {
6680
+ # estate = estate_church
6681
+ # value = 6
6682
+ # }
6683
+ # }
6684
+ #}
6685
+ valid_for_nation_designer = yes
6686
+ nation_designer_cost = 100
6687
+ nation_designer_trigger = {
6688
+ capital_scope = { region = japan_region }
6689
+ }
6690
+ fixed_rank = 3
6691
+ maintain_dynasty = yes
6692
+ modifiers = {
6693
+ all_estate_possible_privileges = 1
6694
+ no_stability_loss_on_monarch_death = yes
6695
+ all_estate_loyalty_equilibrium = 0.1
6696
+ tolerance_own = 3
6697
+ allowed_samurai_fraction = 0.1
6698
+ }
6699
+ }
6700
+
6701
+ land_christian_sun_reform = {
6702
+ icon = "land_christian_sun_reform"
6703
+ allow_normal_conversion = no
6704
+ potential = {
6705
+ OR = {
6706
+ AND = {
6707
+ has_reform = land_christian_sun_reform
6708
+ is_playing_custom_nation = yes
6709
+ }
6710
+ have_had_reform = land_christian_sun_reform
6711
+ mission_completed = jap_spread_the_christian_faith
6712
+ has_reform = land_christian_sun_reform
6713
+ }
6714
+ }
6715
+ # trigger = {
6716
+ # OR = {
6717
+ # have_had_reform = land_christian_sun_reform
6718
+ # mission_completed = jap_spread_the_christian_faith
6719
+ # AND = {
6720
+ # have_had_reform = land_christian_sun_reform
6721
+ # is_playing_custom_nation = yes
6722
+ # }
6723
+ # }
6724
+ # }
6725
+ valid_for_nation_designer = yes
6726
+ nation_designer_cost = 150
6727
+ nation_designer_trigger = {
6728
+ capital_scope = { region = japan_region }
6729
+ }
6730
+ heir = no
6731
+ fixed_rank = 3
6732
+ modifiers = {
6733
+ manpower_recovery_speed = 0.15
6734
+ cb_on_religious_enemies = yes
6735
+ army_tradition = 1
6736
+ allowed_samurai_fraction = 0.1
6737
+ }
6738
+
6739
+ custom_attributes = {
6740
+ generals_become_rulers = yes
6741
+ }
6742
+
6743
+ government_abilities = {
6744
+ land_of_the_christian_sun_mechanic
6745
+ }
6746
+ }
6747
+
6748
+ strengthen_bakuhan_system_reform = {
6749
+ icon = "strengthen_bakuhan_system_reform"
6750
+ allow_normal_conversion = no
6751
+ potential = {
6752
+ OR = {
6753
+ have_had_reform = strengthen_bakuhan_system_reform
6754
+ mission_completed = jap_strengthen_bakuhan_system
6755
+ }
6756
+ }
6757
+ trigger = {
6758
+ OR = {
6759
+ have_had_reform = strengthen_bakuhan_system_reform
6760
+ mission_completed = jap_strengthen_bakuhan_system
6761
+ }
6762
+ }
6763
+ modifiers = {
6764
+ max_absolutism_effect = 0.2
6765
+ max_absolutism = 5
6766
+ }
6767
+ }
6768
+
6769
+ system_of_councils_reform = {
6770
+ icon = "hispanic_monarchy"
6771
+ allow_normal_conversion = no
6772
+ potential = {
6773
+ OR = {
6774
+ has_reform = system_of_councils_reform
6775
+ mission_completed = spa_system_councils
6776
+ AND = {
6777
+ religion_group = christian
6778
+ culture_group = iberian
6779
+ }
6780
+ }
6781
+ }
6782
+ trigger = {
6783
+ OR = {
6784
+ has_reform = system_of_councils_reform
6785
+ mission_completed = spa_system_councils
6786
+ }
6787
+ }
6788
+ government_abilities = {
6789
+ system_of_councils_mechanic
6790
+ }
6791
+ modifiers = {
6792
+ allow_free_estate_privilege_revocation = yes
6793
+ diplomatic_upkeep = 2
6794
+ monarch_admin_power = 1
6795
+ }
6796
+ }
6797
+
6798
+ courts_of_navarra = {
6799
+ icon = "parliament_hall"
6800
+ allow_normal_conversion = yes
6801
+ potential = {
6802
+ OR = {
6803
+ primary_culture = basque
6804
+ tag = NAV
6805
+ }
6806
+ }
6807
+ modifiers = {
6808
+ same_culture_advisor_cost = -0.2
6809
+ diplomats = 1
6810
+ global_unrest = -2
6811
+ max_absolutism = -30
6812
+ nobles_influence_modifier = -0.1
6813
+ }
6814
+
6815
+ conditional = {
6816
+ allow = {
6817
+ OR = {
6818
+ has_dlc = "Domination"
6819
+ has_dlc = "Common Sense"
6820
+ }
6821
+ }
6822
+ has_parliament = yes
6823
+ }
6824
+ }
6825
+
6826
+ cawa_auxiliary_forces = {
6827
+ icon = "cawa_auxiliary_forces"
6828
+ allow_normal_conversion = yes
6829
+ potential = {
6830
+ OR = {
6831
+ have_had_reform = cawa_auxiliary_forces
6832
+ has_country_flag = allow_cawa_auxiliary_forces_flag
6833
+ }
6834
+ }
6835
+
6836
+ modifiers = {
6837
+ manpower_in_accepted_culture_provinces = 0.10
6838
+ may_return_manpower_on_disband = yes
6839
+ }
6840
+
6841
+ conditional = {
6842
+ allow = {
6843
+ has_dlc = "Origins"
6844
+ }
6845
+ allow_cawa = yes
6846
+ }
6847
+ }
6848
+
6849
+ egyptian_government_reform = {
6850
+ icon = "egyptian_government_reform"
6851
+ allow_normal_conversion = yes
6852
+ potential = {
6853
+ OR = {
6854
+ have_had_reform = egyptian_government_reform
6855
+ has_country_flag = egyptian_government_reform_flag
6856
+ }
6857
+ }
6858
+ lock_level_when_selected = yes
6859
+ valid_for_nation_designer = yes
6860
+ nation_designer_cost = 80
6861
+
6862
+ nation_designer_trigger = {
6863
+ religion_group = muslim
6864
+ }
6865
+
6866
+ modifiers = {
6867
+ yearly_innovativeness = 0.1
6868
+ yearly_government_power = 0.5
6869
+
6870
+ }
6871
+
6872
+ government_abilities = {
6873
+ egyptian_westernization
6874
+ }
6875
+ }
common/government_reforms/02_government_reforms_republics.txt CHANGED
@@ -13,6 +13,7 @@ republic_mechanic = {
13
13
  modifiers = {
14
14
  burghers_influence_modifier = 0.15
15
15
  vaisyas_influence_modifier = 0.15
16
+ max_absolutism = -40
16
17
  }
17
18
 
18
19
  valid_for_nation_designer = no
@@ -29,13 +30,17 @@ oligarchy_reform = {
29
30
  nation_designer_cost = 0
30
31
  potential = {
31
32
  NOT = { culture_group = latin }
33
+ NOT = { has_reform = crown_colony_government }
34
+ NOT = { has_reform = private_enterprise_colony_government }
35
+ NOT = { has_reform = self_governing_colony_government }
32
36
  }
33
37
  nation_designer_trigger = {
34
38
  NOT = { culture_group = latin }
35
39
  }
36
40
  modifiers = {
41
+ burghers_loyalty_modifier = 0.05
37
42
  global_tax_modifier = 0.05
38
- max_absolutism = -40
43
+ global_unrest = -0.5
39
44
  }
40
45
  custom_attributes = {
41
46
  enables_plutocratic_idea_group = yes
@@ -61,8 +66,8 @@ signoria_reform = {
61
66
  culture_group = latin
62
67
  }
63
68
  modifiers = {
64
- global_tax_modifier = 0.05
65
- max_absolutism = -30
69
+ global_tax_modifier = 0.15
70
+ max_absolutism = 10
66
71
  }
67
72
  custom_attributes = {
68
73
  enables_plutocratic_idea_group = yes
@@ -87,21 +92,81 @@ protectorate_parliament_reform = {
87
92
  legacy_equivalent = protectorate_parliament_legacy
88
93
  modifiers = {
89
94
  global_autonomy = -0.05
90
- land_morale = 0.05
91
- max_absolutism = -20
95
+ land_morale = 0.1
96
+ max_absolutism = 20
92
97
  republican_tradition = -0.5
93
98
  }
94
99
 
95
100
  conditional = {
96
- allow = { has_dlc = "Common Sense" }
101
+ allow = {
102
+ has_dlc = "Common Sense"
103
+ NOT = { has_dlc = "Domination" }
104
+ }
105
+ has_parliament = yes
106
+ custom_attributes = {
107
+ blocked_call_diet = yes
108
+ }
109
+ }
110
+ conditional = {
111
+ allow = {
112
+ has_dlc = "Domination"
113
+ }
97
114
  has_parliament = yes
115
+ custom_attributes = {
116
+ english_parliament = yes
117
+ }
98
118
  }
99
119
  has_term_election = no
100
120
  custom_attributes = {
101
121
  locked_government_type = yes
102
122
  enables_plutocratic_idea_group = yes
103
123
  enables_aristocratic_idea_group = no
104
- blocked_call_diet = yes
124
+ cannot_become_dictatorship = yes
125
+ }
126
+ }
127
+
128
+ parliamentary_republic_reform = {
129
+ icon = "protectorate_parliament_reform"
130
+ allow_normal_conversion = no
131
+ potential = {
132
+ OR = {
133
+ has_reform = parliamentary_republic_reform
134
+ have_had_reform = parliamentary_republic_reform
135
+ }
136
+ }
137
+ lock_level_when_selected = yes
138
+ valid_for_new_country = no
139
+ nation_designer_cost = 30
140
+ valid_for_nation_designer = yes
141
+ modifiers = {
142
+ global_autonomy = -0.05
143
+ land_morale = 0.1
144
+ can_revoke_parliament_seats = yes
145
+ parliament_backing_chance = 0.25
146
+ num_of_parliament_issues = 1
147
+ }
148
+
149
+ conditional = {
150
+ allow = {
151
+ has_dlc = "Common Sense"
152
+ NOT = { has_dlc = "Domination" }
153
+ }
154
+ has_parliament = yes
155
+ }
156
+ conditional = {
157
+ allow = {
158
+ has_dlc = "Domination"
159
+ }
160
+ has_parliament = yes
161
+ custom_attributes = {
162
+ english_parliament = yes
163
+ }
164
+ }
165
+ duration = 5
166
+ custom_attributes = {
167
+ enables_plutocratic_idea_group = yes
168
+ enables_aristocratic_idea_group = no
169
+ cannot_become_dictatorship = yes
105
170
  }
106
171
  }
107
172
 
@@ -116,25 +181,55 @@ prussian_republic_reform = {
116
181
  }
117
182
  AND = {
118
183
  tag = GER
184
+ NOT = { map_setup = map_setup_random }
119
185
  OR = {
186
+ has_reform = prussian_monarchy
120
187
  have_had_reform = prussian_monarchy
121
188
  have_had_reform = prussian_republic_reform
189
+ have_had_reform = prussian_theocratic_reform
190
+ is_hegemon_of_type = military_hegemon
191
+ development_in_provinces = {
192
+ value = 500
193
+ culture = prussian
194
+ }
122
195
  }
123
196
  }
124
197
  AND = {
125
198
  is_playing_custom_nation = yes
126
199
  OR = {
200
+ has_reform = prussian_republic_reform
127
201
  have_had_reform = prussian_monarchy
202
+ have_had_reform = prussian_monarchy_base
128
203
  have_had_reform = prussian_republic_reform
204
+ have_had_reform = prussian_theocratic_reform
129
205
  }
130
206
  }
207
+ has_unlocked_government_reform = {
208
+ government_reform = prussian_republic_reform
209
+ }
131
210
  }
132
211
  }
133
212
  trigger = {
134
213
  OR = {
135
- is_playing_custom_nation = yes
136
214
  religion = protestant
137
215
  religion = reformed
216
+ religion = hussite
217
+ religion = anglican
218
+ AND = {
219
+ is_playing_custom_nation = yes
220
+ OR = {
221
+ hidden_trigger = {
222
+ has_reform = prussian_republic_reform
223
+ }
224
+ have_had_reform = prussian_monarchy
225
+ have_had_reform = prussian_monarchy_base
226
+ have_had_reform = prussian_republic_reform
227
+ have_had_reform = prussian_theocratic_reform
228
+ }
229
+ }
230
+ has_unlocked_government_reform_tooltip = {
231
+ government_reform = prussian_republic_reform
232
+ }
138
233
  }
139
234
  }
140
235
  valid_for_nation_designer = yes
@@ -146,13 +241,15 @@ prussian_republic_reform = {
146
241
  monthly_militarized_society = 0.05
147
242
  global_autonomy = -0.075
148
243
  republican_tradition = -0.5
149
- max_absolutism = -10
244
+ max_absolutism = 30
150
245
  governing_capacity_modifier = -0.5
151
246
  }
152
247
 
153
248
  conditional = {
154
249
  allow = { has_dlc = "Rights of Man" }
155
- militarised_society = yes
250
+ government_abilities = {
251
+ militarization_mechanic
252
+ }
156
253
  }
157
254
 
158
255
  custom_attributes = {
@@ -168,7 +265,7 @@ merchants_reform = {
168
265
  icon = "politician"
169
266
  allow_normal_conversion = yes
170
267
  modifiers = {
171
- max_absolutism = -50
268
+ max_absolutism = -10
172
269
  merchants = 1
173
270
  }
174
271
  valid_for_nation_designer = yes
@@ -181,6 +278,9 @@ merchants_reform = {
181
278
  NOT = { map_setup = map_setup_random }
182
279
  }
183
280
  }
281
+ NOT = { has_reform = crown_colony_government }
282
+ NOT = { has_reform = private_enterprise_colony_government }
283
+ NOT = { has_reform = self_governing_colony_government }
184
284
  }
185
285
  trigger = {
186
286
  OR = {
@@ -223,6 +323,7 @@ merchants_reform = {
223
323
  enables_plutocratic_idea_group = yes
224
324
  enables_aristocratic_idea_group = no
225
325
  is_merchant_republic = yes
326
+ elections_increase_factions_influence = yes
226
327
  }
227
328
  ai = {
228
329
  factor = 0.75 #generic
@@ -255,9 +356,10 @@ venice_merchants_reform = {
255
356
  icon = "trading_city"
256
357
  allow_normal_conversion = yes
257
358
  modifiers = {
258
- max_absolutism = -50
359
+ max_absolutism = -10
259
360
  merchants = 1
260
361
  yearly_corruption = -0.1
362
+ monarch_lifespan = 0.25
261
363
  }
262
364
  valid_for_nation_designer = yes
263
365
  nation_designer_cost = 40
@@ -308,6 +410,8 @@ venice_merchants_reform = {
308
410
  lottery_election = yes
309
411
  election_on_death = yes
310
412
  is_merchant_republic = yes
413
+ elections_increase_factions_influence = yes
414
+ bonus_stats_for_elected_ruler = yes
311
415
  }
312
416
  has_term_election = no
313
417
  }
@@ -319,15 +423,16 @@ pirate_republic_reform = {
319
423
  lock_level_when_selected = yes
320
424
  modifiers = {
321
425
  republican_tradition = -1
322
- max_absolutism = -50
426
+ max_absolutism = 10
323
427
  naval_forcelimit_modifier = 0.5
324
428
  capture_ship_chance = 0.33
325
- governing_cost = 0.75
429
+ state_governing_cost = 0.75
326
430
  may_perform_slave_raid_on_same_religion = yes
431
+ allowed_marine_fraction = 0.5
327
432
  }
328
433
  trigger = {
329
434
  OR = {
330
- has_reform = pirate_republic_reform
435
+ has_government_attribute = is_pirate_republic_reform
331
436
  crown_stronger_than_estate = { estate = all }
332
437
  }
333
438
  }
@@ -336,7 +441,10 @@ pirate_republic_reform = {
336
441
  can_form_trade_league = no
337
442
 
338
443
  nation_designer_trigger = {
339
- has_dlc = "Golden Century"
444
+ OR = {
445
+ has_dlc = "Lions of the North"
446
+ has_dlc = "Golden Century"
447
+ }
340
448
  capital_scope = {
341
449
  has_port = yes
342
450
  OR = {
@@ -347,6 +455,7 @@ pirate_republic_reform = {
347
455
  NOT = { technology_group = andean }
348
456
  NOT = { technology_group = north_american }
349
457
  NOT = { technology_group = south_american }
458
+ NOT = { technology_group = aboriginal_tech }
350
459
  NOT = { technology_group = mesoamerican }
351
460
  }
352
461
 
@@ -356,7 +465,10 @@ pirate_republic_reform = {
356
465
 
357
466
  potential = {
358
467
  has_reform = pirate_republic_reform
359
- has_dlc = "Golden Century"
468
+ OR = {
469
+ has_dlc = "Lions of the North"
470
+ has_dlc = "Golden Century"
471
+ }
360
472
  }
361
473
 
362
474
  factions_frame = 9
@@ -371,6 +483,9 @@ pirate_republic_reform = {
371
483
  custom_attributes = {
372
484
  locked_government_type = yes
373
485
  force_admiral_leader = yes
486
+ is_pirate_republic_reform = yes
487
+ elections_increase_factions_influence = yes
488
+ cannot_become_dictatorship = yes
374
489
  }
375
490
 
376
491
  }
@@ -381,9 +496,14 @@ noble_elite_reform = {
381
496
  legacy_equivalent = noble_republic
382
497
  valid_for_nation_designer = yes
383
498
  nation_designer_cost = 0
499
+ potential = {
500
+ NOT = { has_reform = crown_colony_government }
501
+ NOT = { has_reform = private_enterprise_colony_government }
502
+ NOT = { has_reform = self_governing_colony_government }
503
+ }
384
504
  modifiers = {
385
- army_tradition = 0.10
386
- max_absolutism = -20
505
+ army_tradition = 0.5
506
+ max_absolutism = 20
387
507
  nobles_influence_modifier = 0.05
388
508
  maratha_exclusive_influence_modifier = 0.05
389
509
  rajput_exclusive_influence_modifier = 0.05
@@ -402,6 +522,7 @@ noble_elite_reform = {
402
522
  presidential_despot_reform = {
403
523
  allow_normal_conversion = no
404
524
  dictatorship = yes
525
+ is_eligible_for_hre_emperor = no
405
526
  lock_level_when_selected = yes
406
527
  icon = "parliament_hall"
407
528
  potential = {
@@ -413,6 +534,7 @@ presidential_despot_reform = {
413
534
  modifiers = {
414
535
  global_autonomy = -0.075
415
536
  land_morale = 0.1
537
+ max_absolutism = 40
416
538
  }
417
539
 
418
540
  custom_attributes = {
@@ -431,12 +553,13 @@ military_dictatorship_reform = {
431
553
  has_reform = military_dictatorship_reform
432
554
  }
433
555
  valid_for_nation_designer = yes
556
+ nation_designer_cost = 25
434
557
  legacy_equivalent = military_dictatorship
435
558
  has_term_election = no
436
559
  modifiers = {
437
560
  global_autonomy = -0.075
438
561
  land_morale = 0.1
439
- max_absolutism = -10
562
+ max_absolutism = 30
440
563
  }
441
564
  custom_attributes = {
442
565
  generals_become_rulers = yes
@@ -467,10 +590,26 @@ revolutionary_republic_reform = {
467
590
  land_morale = 0.1
468
591
  global_autonomy = -0.2
469
592
  max_revolutionary_zeal = 50
593
+ max_absolutism = 40
594
+ papal_influence = -100
595
+ allowed_rev_guard_fraction = 0.2
470
596
  }
471
597
  fixed_rank = 3
598
+ effect = {
599
+ custom_tooltip = break_every_non_rev_republic_alliance_tt
600
+ hidden_effect = {
601
+ every_ally = {
602
+ limit = {
603
+ NOT = { government = republic }
604
+ is_revolutionary = no
605
+ }
606
+ ROOT = { break_alliance = PREV }
607
+ }
608
+ }
609
+ }
472
610
 
473
611
  custom_attributes = {
612
+ cannot_ally_non_republics_or_non_rev = yes
474
613
  enables_plutocratic_idea_group = yes
475
614
  enables_aristocratic_idea_group = no
476
615
  locked_government_type = yes
@@ -518,6 +657,16 @@ revolutionary_republic_reform = {
518
657
  override_country_name = GURKANI_EMPIRE_STRING
519
658
  set_country_flag = is_gurkani_flag
520
659
  }
660
+ if = {
661
+ limit = {
662
+ has_country_flag = is_revolutionary_iran_flag
663
+ is_revolutionary = no
664
+ }
665
+ clr_country_flag = is_revolutionary_iran_flag
666
+ restore_country_name = yes
667
+ override_country_name = IRAN_STRING
668
+ set_country_flag = is_iran_flag
669
+ }
521
670
  }
522
671
  }
523
672
  }
@@ -544,10 +693,26 @@ junior_revolutionary_republic_reform = {
544
693
  land_morale = 0.1
545
694
  global_autonomy = -0.2
546
695
  max_revolutionary_zeal = 25
696
+ max_absolutism = 40
697
+ papal_influence = -100
698
+ allowed_rev_guard_fraction = 0.2
547
699
  }
548
700
  fixed_rank = 2
701
+ effect = {
702
+ custom_tooltip = break_every_non_rev_republic_alliance_tt
703
+ hidden_effect = {
704
+ every_ally = {
705
+ limit = {
706
+ NOT = { government = republic }
707
+ is_revolutionary = no
708
+ }
709
+ ROOT = { break_alliance = PREV }
710
+ }
711
+ }
712
+ }
549
713
 
550
714
  custom_attributes = {
715
+ cannot_ally_non_republics_or_non_rev = yes
551
716
  enables_plutocratic_idea_group = yes
552
717
  enables_aristocratic_idea_group = no
553
718
  locked_government_type = yes
@@ -585,6 +750,16 @@ junior_revolutionary_republic_reform = {
585
750
  override_country_name = GURKANI_EMPIRE_STRING
586
751
  set_country_flag = is_gurkani_flag
587
752
  }
753
+ if = {
754
+ limit = {
755
+ has_country_flag = is_revolutionary_iran_flag
756
+ is_revolutionary = no
757
+ }
758
+ clr_country_flag = is_revolutionary_iran_flag
759
+ restore_country_name = yes
760
+ override_country_name = IRAN_STRING
761
+ set_country_flag = is_iran_flag
762
+ }
588
763
  }
589
764
  }
590
765
 
@@ -607,15 +782,20 @@ peasants_republic = {
607
782
  OR = {
608
783
  has_country_flag = great_peasants_war_peasant_republic
609
784
  have_had_reform = peasants_republic
785
+ have_had_reform = stateless_society
786
+ has_reform = peasants_republic
610
787
  }
611
788
  }
789
+ trigger = {
790
+ is_not_blocked_by_estate_privilege = { estate = estate_nobles }
791
+ }
612
792
  valid_for_nation_designer = yes
613
793
  nation_designer_cost = 20
614
794
  legacy_equivalent = peasants_republic_legacy
615
795
  modifiers = {
616
796
  production_efficiency = 0.1
617
797
  land_morale = 0.05
618
- max_absolutism = -50
798
+ max_absolutism = -10
619
799
  }
620
800
  effect = {
621
801
  hidden_effect = {
@@ -636,6 +816,87 @@ peasants_republic = {
636
816
  custom_attributes = {
637
817
  enables_plutocratic_idea_group = yes
638
818
  enables_aristocratic_idea_group = no
819
+ disables_estate_nobles = yes
820
+ is_peasants_republic = yes
821
+ }
822
+ duration = 4
823
+ }
824
+
825
+ ikko_ikki_republic_reform = {
826
+ icon = "peasants"
827
+ allow_normal_conversion = yes
828
+ potential = {
829
+ NOT = { tag = PAP }
830
+ OR = {
831
+ culture_group = japanese_g
832
+ have_had_reform = ikko_ikki_republic_reform
833
+ }
834
+ }
835
+ trigger = {
836
+ religion_group = eastern
837
+ is_not_blocked_by_estate_privilege = { estate = estate_nobles }
838
+ }
839
+ valid_for_nation_designer = yes
840
+ nation_designer_trigger = {
841
+ culture_group = japanese_g
842
+ religion_group = eastern
843
+ }
844
+ nation_designer_cost = 20
845
+ modifiers = {
846
+ yearly_harmony = 0.25
847
+ yearly_karma_decay = 0.002
848
+ tolerance_own = 1
849
+ production_efficiency = 0.1
850
+ land_morale = 0.05
851
+ global_missionary_strength = 0.02
852
+ }
853
+ effect = {
854
+ hidden_effect = {
855
+ set_country_flag = ikko_ikki_peasants_flag
856
+ }
857
+ }
858
+ removed_effect = {
859
+ hidden_effect = {
860
+ clr_country_flag = ikko_ikki_peasants_flag
861
+ }
862
+ }
863
+ custom_attributes = {
864
+ enables_plutocratic_idea_group = yes
865
+ enables_aristocratic_idea_group = no
866
+ disables_estate_nobles = yes
867
+ is_peasants_republic = yes
868
+ }
869
+ duration = 4
870
+ }
871
+
872
+ kongsi_federation = {
873
+ allow_normal_conversion = yes
874
+ icon = "peasant_republic"
875
+ potential = {
876
+ OR = {
877
+ tag = LFA
878
+ have_had_reform = kongsi_federation
879
+ }
880
+ }
881
+ trigger = {
882
+ is_not_blocked_by_estate_privilege = { estate = estate_nobles }
883
+ }
884
+ valid_for_nation_designer = yes
885
+ nation_designer_cost = 20
886
+ nation_designer_trigger = {
887
+ primary_culture = hakka
888
+ technology_group = chinese
889
+ }
890
+ modifiers = {
891
+ production_efficiency = 0.1
892
+ republican_tradition = 0.5
893
+ max_absolutism = -10
894
+ }
895
+ custom_attributes = {
896
+ enables_plutocratic_idea_group = yes
897
+ enables_aristocratic_idea_group = no
898
+ allow_draft_transport_ships = yes
899
+ disables_estate_nobles = yes
639
900
  }
640
901
  duration = 4
641
902
  }
@@ -658,9 +919,9 @@ free_city = {
658
919
  free_city = yes
659
920
  modifiers = {
660
921
  trade_efficiency = 0.1
661
- development_cost = -0.1
662
- max_absolutism = -20
663
- burghers_influence_modifier = 0.15
922
+ development_cost = -0.2
923
+ diplomatic_upkeep = 1
924
+ burghers_influence_modifier = 0.1
664
925
  }
665
926
  fixed_rank = 1
666
927
 
@@ -689,15 +950,15 @@ trading_city = {
689
950
  mr_guilds
690
951
  }
691
952
  modifiers = {
692
- max_absolutism = -20
693
953
  global_trade_power = 0.1
694
- max_absolutism = -20
954
+ max_absolutism = 20
695
955
  }
696
956
 
697
957
  custom_attributes = {
698
958
  locked_government_type = yes
699
959
  enables_plutocratic_idea_group = yes
700
960
  enables_aristocratic_idea_group = no
961
+ elections_increase_factions_influence = yes
701
962
  }
702
963
 
703
964
  conditional = {
@@ -738,12 +999,12 @@ ambrosian_republic = {
738
999
  }
739
1000
  legacy_equivalent = ambrosian_republic_legacy
740
1001
  valid_for_nation_designer = yes
741
- nation_designer_cost = 10
1002
+ nation_designer_cost = 25
742
1003
  modifiers = {
743
1004
  global_tax_modifier = 0.1
744
1005
  land_morale = 0.05
745
1006
  governing_capacity = 50
746
- max_absolutism = -30
1007
+ max_absolutism = 10
747
1008
  }
748
1009
  custom_attributes = {
749
1010
  enables_plutocratic_idea_group = yes
@@ -753,13 +1014,14 @@ ambrosian_republic = {
753
1014
  }
754
1015
 
755
1016
  veche_republic = {
756
- icon = "merchant"
1017
+ icon = "russian_principality"
757
1018
  allow_normal_conversion = yes
758
1019
  potential = {
1020
+ NOT = { has_reform = great_veche_republic }
1021
+ NOT = { have_had_reform = great_veche_republic }
759
1022
  OR = {
760
- AND = {
761
- culture_group = east_slavic
762
- }
1023
+ culture_group = east_slavic
1024
+ culture_group = slavic
763
1025
  AND = {
764
1026
  is_playing_custom_nation = yes
765
1027
  have_had_reform = veche_republic
@@ -768,12 +1030,17 @@ veche_republic = {
768
1030
  }
769
1031
  legacy_equivalent = veche_republic_legacy
770
1032
  nation_designer_trigger = {
771
- culture_group = east_slavic
1033
+ OR = {
1034
+ culture_group = east_slavic
1035
+ culture_group = slavic
1036
+ }
772
1037
  }
773
1038
  modifiers = {
774
1039
  merchants = 1
775
- governing_capacity = 50
776
- max_absolutism = -50
1040
+ governing_capacity = 100
1041
+ max_absolutism = 10
1042
+ has_streltsy = yes
1043
+ allowed_streltsy_fraction = 0.1
777
1044
  }
778
1045
  valid_for_nation_designer = yes
779
1046
  nation_designer_cost = 40
@@ -789,6 +1056,7 @@ veche_republic = {
789
1056
  custom_attributes = {
790
1057
  enables_plutocratic_idea_group = yes
791
1058
  enables_aristocratic_idea_group = no
1059
+ elections_increase_factions_influence = yes
792
1060
  }
793
1061
  conditional = {
794
1062
  allow = {
@@ -798,20 +1066,10 @@ veche_republic = {
798
1066
  }
799
1067
  can_use_trade_post = yes
800
1068
  }
801
- conditional = {
802
- allow = {
803
- has_dlc = "Mare Nostrum"
804
- NOT = { has_dlc = "Res Publica" }
805
- NOT = { has_dlc = "Third Rome" }
806
- }
807
- can_form_trade_league = yes
808
- trade_city_reform = trading_city
809
- }
810
1069
  conditional = {
811
1070
  allow = {
812
1071
  has_dlc = "Res Publica"
813
1072
  has_dlc = "Mare Nostrum"
814
- NOT = { has_dlc = "Third Rome" }
815
1073
  }
816
1074
  can_use_trade_post = yes
817
1075
  can_form_trade_league = yes
@@ -819,162 +1077,770 @@ veche_republic = {
819
1077
  }
820
1078
  conditional = {
821
1079
  allow = {
822
- has_dlc = "Third Rome"
823
- NOT = { has_dlc = "Mare Nostrum" }
824
- NOT = { has_dlc = "Res Publica" }
825
- }
826
- government_abilities = {
827
- russian_mechanic
828
- }
829
- }
830
- conditional = {
831
- allow = {
832
- has_dlc = "Third Rome"
833
1080
  has_dlc = "Mare Nostrum"
834
1081
  NOT = { has_dlc = "Res Publica" }
835
1082
  }
836
- government_abilities = {
837
- russian_mechanic
838
- }
839
1083
  can_form_trade_league = yes
840
1084
  trade_city_reform = trading_city
841
1085
  }
842
1086
  conditional = {
843
1087
  allow = {
844
- has_dlc = "Third Rome"
845
1088
  NOT = { has_dlc = "Mare Nostrum" }
846
1089
  has_dlc = "Res Publica"
847
1090
  }
848
- government_abilities = {
849
- russian_mechanic
850
- }
851
1091
  can_use_trade_post = yes
852
1092
  }
853
1093
  conditional = {
854
- allow = {
855
- has_dlc = "Third Rome"
856
- has_dlc = "Mare Nostrum"
857
- has_dlc = "Res Publica"
1094
+ allow = {
1095
+ OR = {
1096
+ has_dlc = "Third Rome"
1097
+ has_dlc = "Domination"
1098
+ }
858
1099
  }
859
1100
  government_abilities = {
860
1101
  russian_mechanic
861
1102
  }
862
- can_use_trade_post = yes
863
- can_form_trade_league = yes
864
- trade_city_reform = trading_city
1103
+ custom_attributes = {
1104
+ weaker_russian_ability = yes
1105
+ }
865
1106
  }
866
- duration = 4
1107
+ duration = 6
867
1108
  }
868
1109
 
869
- american_republic = {
870
- icon = "parliament"
1110
+ great_veche_republic = {
1111
+ icon = "king"
871
1112
  allow_normal_conversion = yes
872
1113
  potential = {
873
- has_dlc = "American Dream"
1114
+ OR = {
1115
+ culture_group = east_slavic
1116
+ culture_group = slavic
1117
+ }
1118
+ religion = orthodox
874
1119
  OR = {
875
1120
  AND = {
876
- OR = {
877
- tag = USA
878
- primary_culture = american
879
- }
1121
+ tag = RUS
1122
+ NOT = { map_setup = map_setup_random }
1123
+ }
1124
+ AND = {
1125
+ tag = UKR
880
1126
  NOT = { map_setup = map_setup_random }
881
1127
  }
882
1128
  AND = {
883
1129
  is_playing_custom_nation = yes
884
- have_had_reform = american_republic
1130
+ have_had_reform = great_veche_republic
885
1131
  }
886
1132
  }
887
1133
  }
1134
+ fixed_rank = 3
888
1135
  valid_for_nation_designer = yes
889
- nation_designer_cost = 15
1136
+ nation_designer_cost = 40
1137
+
890
1138
  nation_designer_trigger = {
891
- has_dlc = "American Dream"
1139
+ OR = {
1140
+ culture_group = east_slavic
1141
+ culture_group = slavic
1142
+ }
1143
+ religion = orthodox
892
1144
  }
893
- legacy_equivalent = american_republic_legacy
1145
+
894
1146
  modifiers = {
895
- war_exhaustion = -0.04
896
- stability_cost_modifier = -0.1
897
- max_absolutism = -20
1147
+ global_manpower_modifier = 0.2
1148
+ merchants = 1
1149
+ max_absolutism = 20
1150
+ governing_capacity = 350
1151
+ has_streltsy = yes
1152
+ allowed_streltsy_fraction = 0.2
898
1153
  }
899
1154
 
900
1155
  custom_attributes = {
901
1156
  enables_plutocratic_idea_group = yes
902
1157
  enables_aristocratic_idea_group = no
903
- blocked_call_diet = yes
904
1158
  }
905
1159
  conditional = {
906
1160
  allow = {
907
- has_dlc = "Common Sense"
1161
+ has_dlc = "Res Publica"
908
1162
  }
909
- has_parliament = yes
1163
+ can_use_trade_post = yes
910
1164
  }
911
- duration = 4
912
- }
913
-
914
- federal_republic = {
915
- icon = "constitution"
916
- allow_normal_conversion = yes
917
- potential = {
918
- has_dlc = "American Dream"
919
- OR = {
920
- AND = {
921
- tag = USA
922
- NOT = { map_setup = map_setup_random }
923
- }
924
- AND = {
1165
+ conditional = {
1166
+ allow = {
1167
+ has_dlc = "Mare Nostrum"
1168
+ }
1169
+ can_form_trade_league = yes
1170
+ trade_city_reform = trading_city
1171
+ }
1172
+ conditional = {
1173
+ allow = {
1174
+ has_dlc = "Third Rome"
1175
+ NOT = { has_dlc = "Domination" }
1176
+ }
1177
+ government_abilities = {
1178
+ russian_mechanic
1179
+ }
1180
+ }
1181
+ conditional = {
1182
+ allow = { has_dlc = "Domination" }
1183
+ government_abilities = {
1184
+ russian_mechanic
1185
+ russian_modernization_mechanic
1186
+ }
1187
+ }
1188
+ duration = 6
1189
+ }
1190
+
1191
+ great_russian_republic_reform = {
1192
+ icon = "organized_military_staff"
1193
+ allow_normal_conversion = yes
1194
+ potential = {
1195
+ OR = {
1196
+ has_reform = great_russian_republic_reform
1197
+ have_had_reform = great_russian_republic_reform
1198
+ AND = {
1199
+ is_playing_custom_nation = yes
1200
+ have_had_reform = great_russian_republic_reform
1201
+ }
1202
+ }
1203
+ }
1204
+ fixed_rank = 3
1205
+ valid_for_nation_designer = yes
1206
+ nation_designer_cost = 40
1207
+
1208
+ modifiers = {
1209
+ global_manpower_modifier = 0.2
1210
+ merchants = 2
1211
+ governing_capacity = 350
1212
+ yearly_absolutism = 0.5
1213
+ global_autonomy = -0.05
1214
+ embracement_cost = -0.5
1215
+ max_absolutism = 50
1216
+ }
1217
+
1218
+ custom_attributes = {
1219
+ enables_plutocratic_idea_group = yes
1220
+ enables_aristocratic_idea_group = no
1221
+ }
1222
+ conditional = {
1223
+ allow = {
1224
+ has_dlc = "Res Publica"
1225
+ }
1226
+ can_use_trade_post = yes
1227
+ }
1228
+ conditional = {
1229
+ allow = {
1230
+ has_dlc = "Mare Nostrum"
1231
+ }
1232
+ can_form_trade_league = yes
1233
+ trade_city_reform = trading_city
1234
+ }
1235
+
1236
+ conditional = {
1237
+ allow = { has_dlc = "Third Rome" }
1238
+ claim_states = yes
1239
+ }
1240
+ conditional = {
1241
+ allow = { has_dlc = "Domination" }
1242
+ government_abilities = {
1243
+ russian_rule_mechanic
1244
+ }
1245
+ }
1246
+ duration = 6
1247
+ }
1248
+
1249
+ american_republic = {
1250
+ icon = "parliament"
1251
+ allow_normal_conversion = yes
1252
+ potential = {
1253
+ has_dlc = "American Dream"
1254
+ OR = {
1255
+ AND = {
1256
+ OR = {
1257
+ tag = USA
1258
+ primary_culture = american
1259
+ }
1260
+ NOT = { map_setup = map_setup_random }
1261
+ }
1262
+ AND = {
1263
+ is_playing_custom_nation = yes
1264
+ have_had_reform = american_republic
1265
+ }
1266
+ }
1267
+ }
1268
+ trigger = {
1269
+ is_not_blocked_by_estate_privilege = { estate = estate_nobles }
1270
+ }
1271
+ valid_for_nation_designer = yes
1272
+ nation_designer_cost = 15
1273
+ nation_designer_trigger = {
1274
+ has_dlc = "American Dream"
1275
+ }
1276
+ legacy_equivalent = american_republic_legacy
1277
+ modifiers = {
1278
+ war_exhaustion = -0.04
1279
+ stability_cost_modifier = -0.1
1280
+ max_absolutism = 20
1281
+ }
1282
+
1283
+ custom_attributes = {
1284
+ enables_plutocratic_idea_group = yes
1285
+ enables_aristocratic_idea_group = no
1286
+ disables_estate_nobles = yes
1287
+ }
1288
+ conditional = {
1289
+ allow = {
1290
+ OR = {
1291
+ has_dlc = "Common Sense"
1292
+ has_dlc = "Domination"
1293
+ }
1294
+ }
1295
+ has_parliament = yes
1296
+ custom_attributes = {
1297
+ blocked_call_diet = yes
1298
+ }
1299
+ }
1300
+ duration = 4
1301
+ }
1302
+
1303
+ federal_republic = {
1304
+ icon = "constitution"
1305
+ allow_normal_conversion = yes
1306
+ potential = {
1307
+ has_dlc = "American Dream"
1308
+ OR = {
1309
+ AND = {
1310
+ tag = USA
1311
+ NOT = { map_setup = map_setup_random }
1312
+ }
1313
+ AND = {
925
1314
  is_playing_custom_nation = yes
926
1315
  have_had_reform = federal_republic
927
1316
  }
928
1317
  }
929
1318
  }
930
- legacy_equivalent = federal_republic_legacy
1319
+ trigger = {
1320
+ is_not_blocked_by_estate_privilege = { estate = estate_nobles }
1321
+ }
1322
+ legacy_equivalent = federal_republic_legacy
1323
+ valid_for_nation_designer = yes
1324
+ nation_designer_cost = 15
1325
+ nation_designer_trigger = {
1326
+ has_dlc = "American Dream"
1327
+ }
1328
+ modifiers = {
1329
+ diplomatic_reputation = 1
1330
+ global_spy_defence = 0.1
1331
+ max_absolutism = 10
1332
+ }
1333
+
1334
+ custom_attributes = {
1335
+ enables_plutocratic_idea_group = yes
1336
+ enables_aristocratic_idea_group = no
1337
+ disables_estate_nobles = yes
1338
+ }
1339
+ conditional = {
1340
+ allow = {
1341
+ OR = {
1342
+ has_dlc = "Common Sense"
1343
+ has_dlc = "Domination"
1344
+ }
1345
+ }
1346
+ has_parliament = yes
1347
+ custom_attributes = {
1348
+ blocked_call_diet = yes
1349
+ }
1350
+ }
1351
+ duration = 4
1352
+ }
1353
+
1354
+ colonial_government = {
1355
+ icon = "peasants"
1356
+ valid_for_nation_designer = no
1357
+ lock_level_when_selected = yes
1358
+ allow_normal_conversion = no
1359
+ fixed_rank = 1
1360
+ potential = {
1361
+ is_colonial_nation = yes
1362
+ NOT = { has_reform = crown_colony_government }
1363
+ NOT = { has_reform = private_enterprise_colony_government }
1364
+ NOT = { has_reform = self_governing_colony_government }
1365
+ NOT = { is_subject_of_type = crown_colony }
1366
+ NOT = { is_subject_of_type = private_enterprise }
1367
+ NOT = { is_subject_of_type = self_governing_colony }
1368
+ }
1369
+ legacy_equivalent = colonial_government_legacy
1370
+ modifiers = {
1371
+ global_autonomy = -0.05
1372
+ recover_army_morale_speed = 0.02
1373
+ embracement_cost = -0.1
1374
+ governing_capacity = 100
1375
+ max_absolutism = 40
1376
+ }
1377
+
1378
+ custom_attributes = {
1379
+ locked_government_type = yes
1380
+ enables_plutocratic_idea_group = yes
1381
+ enables_aristocratic_idea_group = no
1382
+ }
1383
+ effect = {
1384
+ hidden_effect = {
1385
+ if = {
1386
+ limit = { is_subject_of_type = crown_colony }
1387
+ add_government_reform = crown_colony_government
1388
+ }
1389
+ if = {
1390
+ limit = { is_subject_of_type = private_enterprise }
1391
+ add_government_reform = private_enterprise_colony_government
1392
+ }
1393
+ if = {
1394
+ limit = { is_subject_of_type = self_governing_colony }
1395
+ add_government_reform = self_governing_colony_government
1396
+ }
1397
+ }
1398
+ }
1399
+ removed_effect = {
1400
+ hidden_effect = {
1401
+ if = {
1402
+ limit = { is_subject_of_type = crown_colony }
1403
+ add_government_reform = crown_colony_government
1404
+ }
1405
+ if = {
1406
+ limit = { is_subject_of_type = private_enterprise }
1407
+ add_government_reform = private_enterprise_colony_government
1408
+ }
1409
+ if = {
1410
+ limit = { is_subject_of_type = self_governing_colony }
1411
+ add_government_reform = self_governing_colony_government
1412
+ }
1413
+ }
1414
+ }
1415
+ duration = 4
1416
+ }
1417
+
1418
+ crown_colony_government = {
1419
+ icon = "crown_colony_government"
1420
+ valid_for_nation_designer = no
1421
+ lock_level_when_selected = yes
1422
+ allow_normal_conversion = no
1423
+ fixed_rank = 1
1424
+ potential = {
1425
+ is_colonial_nation = yes
1426
+ OR = {
1427
+ has_reform = crown_colony_government
1428
+ has_reform = private_enterprise_colony_government
1429
+ has_reform = self_governing_colony_government
1430
+ }
1431
+ }
1432
+ trigger = {
1433
+ is_subject_of_type = crown_colony
1434
+ }
1435
+ legacy_equivalent = colonial_government_legacy
1436
+ modifiers = {
1437
+ recover_army_morale_speed = 0.02
1438
+ embracement_cost = -0.1
1439
+ governing_capacity = 100
1440
+ max_absolutism = 40
1441
+ }
1442
+ effect = {
1443
+ hidden_effect = {
1444
+ if = {
1445
+ limit = { is_subject_of_type = private_enterprise }
1446
+ add_government_reform = private_enterprise_colony_government
1447
+ }
1448
+ if = {
1449
+ limit = { is_subject_of_type = self_governing_colony }
1450
+ add_government_reform = self_governing_colony_government
1451
+ }
1452
+ }
1453
+ }
1454
+ removed_effect = {
1455
+ hidden_effect = {
1456
+ if = {
1457
+ limit = { is_subject_of_type = private_enterprise }
1458
+ add_government_reform = private_enterprise_colony_government
1459
+ }
1460
+ if = {
1461
+ limit = { is_subject_of_type = self_governing_colony }
1462
+ add_government_reform = self_governing_colony_government
1463
+ }
1464
+ }
1465
+ }
1466
+
1467
+ custom_attributes = {
1468
+ locked_government_type = yes
1469
+ enables_plutocratic_idea_group = yes
1470
+ enables_aristocratic_idea_group = no
1471
+ }
1472
+ duration = 4
1473
+ }
1474
+
1475
+ private_enterprise_colony_government = {
1476
+ icon = "private_enterprise_colony_government"
1477
+ valid_for_nation_designer = no
1478
+ lock_level_when_selected = yes
1479
+ allow_normal_conversion = no
1480
+ fixed_rank = 1
1481
+ potential = {
1482
+ is_colonial_nation = yes
1483
+ OR = {
1484
+ has_reform = crown_colony_government
1485
+ has_reform = private_enterprise_colony_government
1486
+ has_reform = self_governing_colony_government
1487
+ }
1488
+ }
1489
+ trigger = {
1490
+ is_subject_of_type = private_enterprise
1491
+ }
1492
+ legacy_equivalent = colonial_government_legacy
1493
+ modifiers = {
1494
+ global_ship_trade_power = 0.2
1495
+ embracement_cost = -0.1
1496
+ merchants = 1
1497
+ production_efficiency = 0.05
1498
+ max_absolutism = 40
1499
+ }
1500
+
1501
+ custom_attributes = {
1502
+ locked_government_type = yes
1503
+ enables_plutocratic_idea_group = yes
1504
+ enables_aristocratic_idea_group = no
1505
+ }
1506
+ effect = {
1507
+ hidden_effect = {
1508
+ if = {
1509
+ limit = { is_subject_of_type = crown_colony }
1510
+ add_government_reform = crown_colony_government
1511
+ }
1512
+ if = {
1513
+ limit = { is_subject_of_type = self_governing_colony }
1514
+ add_government_reform = self_governing_colony_government
1515
+ }
1516
+ }
1517
+ }
1518
+ removed_effect = {
1519
+ hidden_effect = {
1520
+ if = {
1521
+ limit = { is_subject_of_type = crown_colony }
1522
+ add_government_reform = crown_colony_government
1523
+ }
1524
+ if = {
1525
+ limit = { is_subject_of_type = self_governing_colony }
1526
+ add_government_reform = self_governing_colony_government
1527
+ }
1528
+ }
1529
+ }
1530
+ duration = 4
1531
+ }
1532
+
1533
+ self_governing_colony_government = {
1534
+ icon = "self_governing_colony_government"
1535
+ valid_for_nation_designer = no
1536
+ lock_level_when_selected = yes
1537
+ allow_normal_conversion = no
1538
+ fixed_rank = 1
1539
+ potential = {
1540
+ is_colonial_nation = yes
1541
+ OR = {
1542
+ has_reform = crown_colony_government
1543
+ has_reform = private_enterprise_colony_government
1544
+ has_reform = self_governing_colony_government
1545
+ }
1546
+ }
1547
+ trigger = {
1548
+ is_subject_of_type = self_governing_colony
1549
+ }
1550
+ legacy_equivalent = colonial_government_legacy
1551
+ modifiers = {
1552
+ build_cost = -0.1
1553
+ development_cost = -0.1
1554
+ embracement_cost = -0.1
1555
+ state_maintenance_modifier = -0.25
1556
+ max_absolutism = 40
1557
+ }
1558
+
1559
+ custom_attributes = {
1560
+ locked_government_type = yes
1561
+ enables_plutocratic_idea_group = yes
1562
+ enables_aristocratic_idea_group = no
1563
+ enables_estate_nobles = yes
1564
+ enables_estate_burghers = yes
1565
+ }
1566
+ effect = {
1567
+ hidden_effect = {
1568
+ if = {
1569
+ limit = { is_subject_of_type = crown_colony }
1570
+ add_government_reform = crown_colony_government
1571
+ }
1572
+ if = {
1573
+ limit = { is_subject_of_type = private_enterprise }
1574
+ add_government_reform = private_enterprise_colony_government
1575
+ }
1576
+ }
1577
+ }
1578
+ removed_effect = {
1579
+ hidden_effect = {
1580
+ if = {
1581
+ limit = { is_subject_of_type = crown_colony }
1582
+ add_government_reform = crown_colony_government
1583
+ }
1584
+ if = {
1585
+ limit = { is_subject_of_type = private_enterprise }
1586
+ add_government_reform = private_enterprise_colony_government
1587
+ }
1588
+ }
1589
+ }
1590
+ duration = 4
1591
+ }
1592
+
1593
+ trade_company_government = {
1594
+ icon = "paper_with_seal"
1595
+ lock_level_when_selected = yes
1596
+ allow_normal_conversion = no
1597
+ potential = {
1598
+ OR = {
1599
+ has_reform = trade_company_government
1600
+ have_had_reform = trade_company_government
1601
+ }
1602
+ }
1603
+ modifiers = {
1604
+ tolerance_heathen = 1
1605
+ tolerance_of_heathens_capacity = 1
1606
+ production_efficiency = 0.1
1607
+ governing_capacity = 50
1608
+ global_manpower_modifier = 0.1
1609
+ naval_forcelimit_modifier = 0.1
1610
+ }
1611
+ nation_designer_cost = 60
931
1612
  valid_for_nation_designer = yes
932
- nation_designer_cost = 15
1613
+ boost_income = yes
1614
+ duration = 4
1615
+ factions = {
1616
+ mr_aristocrats
1617
+ mr_traders
1618
+ mr_guilds
1619
+ }
1620
+
1621
+ custom_attributes = {
1622
+ locked_government_type = yes
1623
+ enables_plutocratic_idea_group = yes
1624
+ enables_aristocratic_idea_group = no
1625
+ enables_estate_burghers = yes
1626
+ is_merchant_republic = yes
1627
+ elections_increase_factions_influence = yes
1628
+ }
1629
+ conditional = {
1630
+ allow = {
1631
+ has_dlc = "Leviathan"
1632
+ }
1633
+ allow_draft_transport_ships = yes
1634
+ }
1635
+ conditional = {
1636
+ allow = {
1637
+ has_dlc = "Res Publica"
1638
+ NOT = { has_dlc = "Mare Nostrum" }
1639
+ }
1640
+ can_use_trade_post = yes
1641
+ }
1642
+ conditional = {
1643
+ allow = {
1644
+ has_dlc = "Mare Nostrum"
1645
+ NOT = { has_dlc = "Res Publica" }
1646
+ }
1647
+ can_form_trade_league = yes
1648
+ trade_city_reform = trading_city
1649
+ }
1650
+ conditional = {
1651
+ allow = {
1652
+ has_dlc = "Res Publica"
1653
+ has_dlc = "Mare Nostrum"
1654
+ }
1655
+ can_use_trade_post = yes
1656
+ can_form_trade_league = yes
1657
+ trade_city_reform = trading_city
1658
+ }
1659
+
1660
+ }
1661
+
1662
+ english_parliamentary_republic_government = {
1663
+ icon = "house_of_lords"
1664
+ lock_level_when_selected = yes
1665
+ allow_normal_conversion = no
1666
+ potential = {
1667
+ has_dlc = "Domination"
1668
+ OR = {
1669
+ culture_group = british
1670
+ culture = anglois
1671
+ }
1672
+ }
1673
+ nation_designer_cost = 20
933
1674
  nation_designer_trigger = {
934
- has_dlc = "American Dream"
1675
+ OR = {
1676
+ culture_group = british
1677
+ culture = anglois
1678
+ }
935
1679
  }
1680
+ valid_for_nation_designer = yes
936
1681
  modifiers = {
937
- diplomatic_reputation = 1
938
- global_spy_defence = 0.1
939
- max_absolutism = -30
1682
+ num_of_parliament_issues = 1
1683
+ republican_tradition = 0.25
1684
+ max_absolutism = 5
940
1685
  }
941
-
1686
+ duration = 5
942
1687
  custom_attributes = {
943
1688
  enables_plutocratic_idea_group = yes
944
1689
  enables_aristocratic_idea_group = no
945
- blocked_call_diet = yes
946
1690
  }
1691
+
947
1692
  conditional = {
948
1693
  allow = {
949
1694
  has_dlc = "Common Sense"
1695
+ NOT = { has_dlc = "Domination" }
950
1696
  }
951
1697
  has_parliament = yes
952
1698
  }
953
- duration = 4
1699
+ conditional = {
1700
+ allow = {
1701
+ has_dlc = "Domination"
1702
+ }
1703
+ has_parliament = yes
1704
+ custom_attributes = {
1705
+ english_parliament = yes
1706
+ }
1707
+ }
954
1708
  }
955
1709
 
956
- colonial_government = {
957
- icon = "peasants"
958
- valid_for_nation_designer = no
959
- lock_level_when_selected = yes
1710
+ roman_republic_government = {
1711
+ icon = "roman_empire"
960
1712
  allow_normal_conversion = no
961
- fixed_rank = 1
1713
+ nation_designer_trigger = {
1714
+ primary_culture = roman
1715
+ }
1716
+ valid_for_nation_designer = yes
1717
+ nation_designer_cost = 100
962
1718
  potential = {
963
- is_colonial_nation = yes
1719
+ has_dlc = "Domination"
1720
+ primary_culture = roman
964
1721
  }
965
- legacy_equivalent = colonial_government_legacy
966
1722
  modifiers = {
967
- global_autonomy = -0.05
968
- recover_army_morale_speed = 0.02
969
- embracement_cost = -0.1
970
- governing_capacity = 100
1723
+ administrative_efficiency = 0.05
1724
+ culture_conversion_cost = -0.25
1725
+ culture_conversion_time = -0.1
1726
+ num_of_parliament_issues = 1
1727
+ }
1728
+ fixed_rank = 3
1729
+ conditional = {
1730
+ allow = {
1731
+ OR = {
1732
+ has_dlc = "Common Sense"
1733
+ has_dlc = "Domination"
1734
+ }
1735
+ }
1736
+ has_parliament = yes
1737
+ custom_attributes = {
1738
+ gain_rt_from_parliament = yes
1739
+ }
971
1740
  }
972
1741
 
973
1742
  custom_attributes = {
974
- locked_government_type = yes
975
1743
  enables_plutocratic_idea_group = yes
976
1744
  enables_aristocratic_idea_group = no
977
1745
  }
1746
+ conditional = {
1747
+ allow = { has_dlc = "King of Kings" }
1748
+ custom_attributes = {
1749
+ enables_pronoias = yes
1750
+ }
1751
+ }
1752
+ duration = 5
1753
+ }
1754
+
1755
+ civic_republicanism_government = {
1756
+ icon = "parliament"
1757
+ valid_for_nation_designer = no
1758
+ allow_normal_conversion = no
1759
+ potential = {
1760
+ has_dlc = "Domination"
1761
+ NOT = { has_reform = crown_colony_government }
1762
+ NOT = { has_reform = private_enterprise_colony_government }
1763
+ NOT = { has_reform = self_governing_colony_government }
1764
+ }
1765
+ modifiers = {
1766
+ candidate_random_bonus = 1
1767
+ all_estate_influence_modifier = -0.05
1768
+ max_terms = 2
1769
+ }
1770
+ trigger = {
1771
+ custom_trigger_tooltip = {
1772
+ tooltip = "NEEDS_REGULAR_ELECTIONS"
1773
+ has_government_attribute = has_term_election
1774
+ }
1775
+ }
1776
+
1777
+ conditional = {
1778
+ allow = { has_dlc = "Domination" }
1779
+ custom_attributes = {
1780
+ enables_plutocratic_idea_group = yes
1781
+ enables_aristocratic_idea_group = no
1782
+ has_limited_terms = yes
1783
+ has_candidate_bonus = yes
1784
+ }
1785
+ }
1786
+
1787
+ conditional = {
1788
+ allow = { NOT = { has_dlc = "Domination" } }
1789
+ custom_attributes = {
1790
+ enables_plutocratic_idea_group = yes
1791
+ enables_aristocratic_idea_group = no
1792
+ }
1793
+ }
1794
+ effect = {
1795
+ hidden_effect = {
1796
+ set_variable = {
1797
+ which = election_term
1798
+ value = 1
1799
+ }
1800
+ }
1801
+ }
1802
+ removed_effect = {
1803
+ hidden_effect = {
1804
+ set_variable = {
1805
+ which = election_term
1806
+ value = 1
1807
+ }
1808
+ }
1809
+ clr_ruler_focus_modifiers = yes
1810
+ }
1811
+ post_removed_effect = {
1812
+ clr_ruler_focus_modifiers = yes
1813
+ }
1814
+ duration = 5
1815
+ }
1816
+
1817
+ calvinist_republic_government = {
1818
+ icon = "calvinism"
1819
+ allow_normal_conversion = no
1820
+ potential = {
1821
+ has_dlc = "Domination"
1822
+ religion = reformed
1823
+ }
1824
+ trigger = {
1825
+ religion = reformed
1826
+ NOT = { total_development = 400 }
1827
+ }
1828
+ nation_designer_cost = 50
1829
+ valid_for_nation_designer = no
1830
+ nation_designer_trigger = {
1831
+ religion = reformed
1832
+ NOT = { total_development = 400 }
1833
+ }
1834
+ modifiers = {
1835
+ monthly_fervor_increase = 0.1
1836
+ tolerance_own = 1
1837
+ own_territory_dice_roll_bonus = 1
1838
+ }
1839
+
1840
+ custom_attributes = {
1841
+ enables_plutocratic_idea_group = no
1842
+ enables_divine_idea_group = yes
1843
+ }
978
1844
  duration = 4
979
1845
  }
980
1846
 
@@ -984,7 +1850,11 @@ dutch_republic = {
984
1850
  potential = {
985
1851
  OR = {
986
1852
  AND = {
987
- tag = NED
1853
+ OR = {
1854
+ primary_culture = dutch
1855
+ primary_culture = frisian
1856
+ primary_culture = flemish
1857
+ }
988
1858
  NOT = { map_setup = map_setup_random }
989
1859
  }
990
1860
  AND = {
@@ -997,15 +1867,14 @@ dutch_republic = {
997
1867
  valid_for_nation_designer = yes
998
1868
  nation_designer_cost = 40
999
1869
  royal_marriage = yes
1000
- nation_designer_trigger = {
1001
- has_dlc = "Res Publica"
1002
- }
1003
1870
 
1004
1871
  modifiers = {
1005
1872
  heavy_ship_power = 0.1
1006
1873
  trade_efficiency = 0.1
1007
- governing_capacity = 50
1008
- max_absolutism = -30
1874
+ reduced_liberty_desire_on_other_continent = 10
1875
+ max_absolutism = 10
1876
+ has_voc_indiamen = yes
1877
+ allowed_voc_indiamen_fraction = 0.2
1009
1878
  }
1010
1879
 
1011
1880
  removed_effect = {
@@ -1019,6 +1888,7 @@ dutch_republic = {
1019
1888
  custom_attributes = {
1020
1889
  enables_plutocratic_idea_group = yes
1021
1890
  enables_aristocratic_idea_group = no
1891
+ has_dutch_election = yes
1022
1892
  }
1023
1893
  conditional = {
1024
1894
  allow = {
@@ -1039,6 +1909,15 @@ dutch_republic = {
1039
1909
  }
1040
1910
  }
1041
1911
  }
1912
+ conditional = {
1913
+ allow = {
1914
+ OR = {
1915
+ has_dlc = "Common Sense"
1916
+ has_dlc = "Domination"
1917
+ }
1918
+ }
1919
+ has_parliament = yes
1920
+ }
1042
1921
  duration = 4
1043
1922
  }
1044
1923
 
@@ -1057,9 +1936,21 @@ cossacks_reform = {
1057
1936
  have_had_reform = cossacks_reform
1058
1937
  }
1059
1938
  }
1939
+ trigger = {
1940
+ is_not_blocked_by_estate_privilege = { estate = estate_nobles }
1941
+ }
1942
+
1943
+ raze_province = yes
1060
1944
  government_abilities = {
1061
1945
  cossacks_mechanic
1062
1946
  }
1947
+
1948
+ conditional = {
1949
+ allow = { has_dlc = "Origins" }
1950
+ custom_attributes = {
1951
+ has_itinerant_capital = yes
1952
+ }
1953
+ }
1063
1954
  valid_for_new_country = yes
1064
1955
 
1065
1956
  nation_designer_trigger = {
@@ -1078,10 +1969,24 @@ cossacks_reform = {
1078
1969
  modifiers = {
1079
1970
  cavalry_power = 0.2
1080
1971
  cavalry_cost = -0.2
1081
- cav_to_inf_ratio = 0.2
1972
+ cav_to_inf_ratio = 0.25
1082
1973
  governing_capacity = 50
1083
- max_absolutism = -40
1974
+ allowed_cossack_fraction = 0.25
1084
1975
  }
1976
+
1977
+ conditional = {
1978
+ allow = {
1979
+ has_dlc = "The Cossacks"
1980
+ }
1981
+ custom_attributes = {
1982
+ enables_estate_cossacks = yes
1983
+ }
1984
+ }
1985
+ custom_attributes = {
1986
+ enables_horde_idea_group = yes
1987
+ disables_estate_nobles = yes
1988
+ }
1989
+
1085
1990
  duration = 4
1086
1991
  }
1087
1992
 
@@ -1092,7 +1997,7 @@ republican_authoritarianism_reform = {
1092
1997
  allow_normal_conversion = yes
1093
1998
  potential = {
1094
1999
  NOT = {
1095
- has_reform = pirate_republic_reform
2000
+ has_government_attribute = is_pirate_republic_reform
1096
2001
  }
1097
2002
  OR = {
1098
2003
  is_revolutionary = no
@@ -1101,6 +2006,7 @@ republican_authoritarianism_reform = {
1101
2006
  }
1102
2007
  modifiers = {
1103
2008
  global_unrest = -1
2009
+ max_absolutism = 5
1104
2010
  }
1105
2011
  ai = {
1106
2012
  factor = 1
@@ -1112,7 +2018,7 @@ nepotism_reform = {
1112
2018
  allow_normal_conversion = yes
1113
2019
  potential = {
1114
2020
  NOT = {
1115
- has_reform = pirate_republic_reform
2021
+ has_government_attribute = is_pirate_republic_reform
1116
2022
  }
1117
2023
  NOT = { has_reform = signoria_reform }
1118
2024
  OR = {
@@ -1120,6 +2026,20 @@ nepotism_reform = {
1120
2026
  NOT = { has_dlc = "Emperor" }
1121
2027
  }
1122
2028
  }
2029
+ trigger = {
2030
+ NOT = {
2031
+ OR = {
2032
+ has_reform = venice_merchants_reform
2033
+ has_government_attribute = has_dutch_election
2034
+ has_reform = presidential_despot_reform
2035
+ has_reform = military_dictatorship_reform
2036
+ has_reform = admiralty_reform
2037
+ has_reform = military_rulership_reform
2038
+ has_reform = prussian_republic
2039
+ has_reform = prussian_republic_reform
2040
+ }
2041
+ }
2042
+ }
1123
2043
  modifiers = {
1124
2044
  candidate_random_bonus = 1
1125
2045
  }
@@ -1137,7 +2057,7 @@ republicanism_reform = {
1137
2057
  allow_normal_conversion = yes
1138
2058
  potential = {
1139
2059
  NOT = {
1140
- has_reform = pirate_republic_reform
2060
+ has_government_attribute = is_pirate_republic_reform
1141
2061
  }
1142
2062
  OR = {
1143
2063
  is_revolutionary = no
@@ -1152,12 +2072,105 @@ republicanism_reform = {
1152
2072
  }
1153
2073
  }
1154
2074
 
2075
+ democratic_values_reform = {
2076
+ icon = "equal_electorate_reform"
2077
+ allow_normal_conversion = yes
2078
+ potential = {
2079
+ NOT = {
2080
+ has_government_attribute = is_pirate_republic_reform
2081
+ }
2082
+ OR = {
2083
+ is_revolutionary = no
2084
+ NOT = { has_dlc = "Emperor" }
2085
+ }
2086
+ }
2087
+ modifiers = {
2088
+ global_trade_goods_size_modifier = 0.05
2089
+ maratha_muslim_influence_modifier = 0.1
2090
+ rajput_muslim_influence_modifier = 0.1
2091
+ burghers_influence_modifier = 0.1
2092
+ burghers_loyalty_modifier = 0.05
2093
+ vaisyas_non_muslim_influence_modifier = 0.1
2094
+ may_recruit_female_generals = yes
2095
+ female_advisor_chance = 0.25
2096
+ }
2097
+ ai = {
2098
+ factor = 1
2099
+ }
2100
+ }
2101
+
2102
+ aristocratic_values_reform = {
2103
+ icon = "politeia"
2104
+ allow_normal_conversion = yes
2105
+ potential = {
2106
+ NOT = {
2107
+ has_government_attribute = is_pirate_republic_reform
2108
+ }
2109
+ OR = {
2110
+ is_revolutionary = no
2111
+ NOT = { has_dlc = "Emperor" }
2112
+ }
2113
+ }
2114
+ modifiers = {
2115
+ global_manpower_modifier = 0.1
2116
+ nobles_influence_modifier = 0.1
2117
+ maratha_exclusive_influence_modifier = 0.1
2118
+ rajput_exclusive_influence_modifier = 0.1
2119
+ nobles_loyalty_modifier = 0.05
2120
+ maratha_exclusive_loyalty_modifier = 0.05
2121
+ rajput_exclusive_loyalty_modifier = 0.05
2122
+ }
2123
+ ai = {
2124
+ factor = 1
2125
+ }
2126
+ }
2127
+
2128
+ religious_values_reform = {
2129
+ icon = "religious_leader"
2130
+ allow_normal_conversion = yes
2131
+ potential = {
2132
+ NOT = {
2133
+ has_government_attribute = is_pirate_republic_reform
2134
+ }
2135
+ OR = {
2136
+ is_revolutionary = no
2137
+ NOT = { has_dlc = "Emperor" }
2138
+ }
2139
+ }
2140
+ modifiers = {
2141
+ missionaries = 1
2142
+
2143
+ brahmins_hindu_influence_modifier = 0.1
2144
+ brahmins_hindu_loyalty_modifier = 0.05
2145
+
2146
+ church_influence_modifier = 0.1
2147
+ church_loyalty_modifier = 0.05
2148
+ }
2149
+ ai = {
2150
+ factor = 1
2151
+ }
2152
+ }
2153
+
1155
2154
  council_of_captains_reform = {
1156
2155
  icon = "council_of_captains"
1157
2156
  allow_normal_conversion = yes
1158
2157
  legacy_equivalent = oligarchic_republic
1159
2158
  potential = {
1160
- has_reform = pirate_republic_reform
2159
+ has_government_attribute = is_pirate_republic_reform
2160
+ }
2161
+ trigger = {
2162
+ if = {
2163
+ limit = {
2164
+ has_reform = the_pirate_ways_reform
2165
+ }
2166
+ custom_trigger_tooltip = {
2167
+ tooltip = had_the_pirate_ways_reform_tt
2168
+ had_country_flag = {
2169
+ flag = has_the_pirate_ways_reform
2170
+ days = 3650
2171
+ }
2172
+ }
2173
+ }
1161
2174
  }
1162
2175
  modifiers = {
1163
2176
  pr_captains_influence = 0.1
@@ -1172,7 +2185,21 @@ articles_of_agreement_reform = {
1172
2185
  icon = "articles_of_agreement"
1173
2186
  allow_normal_conversion = yes
1174
2187
  potential = {
1175
- has_reform = pirate_republic_reform
2188
+ has_government_attribute = is_pirate_republic_reform
2189
+ }
2190
+ trigger = {
2191
+ if = {
2192
+ limit = {
2193
+ has_reform = the_pirate_ways_reform
2194
+ }
2195
+ custom_trigger_tooltip = {
2196
+ tooltip = had_the_pirate_ways_reform_tt
2197
+ had_country_flag = {
2198
+ flag = has_the_pirate_ways_reform
2199
+ days = 3650
2200
+ }
2201
+ }
2202
+ }
1176
2203
  }
1177
2204
  modifiers = {
1178
2205
  pr_buccaneers_influence = 0.1
@@ -1188,7 +2215,21 @@ smugglers_haven_reform = {
1188
2215
  icon = "smugglers_haven"
1189
2216
  allow_normal_conversion = yes
1190
2217
  potential = {
1191
- has_reform = pirate_republic_reform
2218
+ has_government_attribute = is_pirate_republic_reform
2219
+ }
2220
+ trigger = {
2221
+ if = {
2222
+ limit = {
2223
+ has_reform = the_pirate_ways_reform
2224
+ }
2225
+ custom_trigger_tooltip = {
2226
+ tooltip = had_the_pirate_ways_reform_tt
2227
+ had_country_flag = {
2228
+ flag = has_the_pirate_ways_reform
2229
+ days = 3650
2230
+ }
2231
+ }
2232
+ }
1192
2233
  }
1193
2234
  modifiers = {
1194
2235
  pr_smugglers_influence = 0.1
@@ -1199,6 +2240,41 @@ smugglers_haven_reform = {
1199
2240
  }
1200
2241
  }
1201
2242
 
2243
+ the_pirate_ways_reform = {
2244
+ icon = "sailors"
2245
+ allow_normal_conversion = yes
2246
+ potential = {
2247
+ has_government_attribute = is_pirate_republic_reform
2248
+ }
2249
+ modifiers = {
2250
+ privateer_efficiency = 0.25
2251
+ land_morale = 0.1
2252
+ naval_morale = 0.1
2253
+ naval_maintenance_modifier = -0.10
2254
+ republican_tradition = 1
2255
+ }
2256
+ effect = {
2257
+ custom_tooltip = break_every_non_pirate_alliance_tt
2258
+ custom_tooltip = blocks_other_reforms_for_this_level_for_10_years_tt
2259
+ hidden_effect = {
2260
+ every_ally = {
2261
+ limit = {
2262
+ NOT = { has_government_attribute = is_pirate_republic_reform }
2263
+ }
2264
+ ROOT = { break_alliance = PREV }
2265
+ }
2266
+ clr_country_flag = has_the_pirate_ways_reform
2267
+ set_country_flag = has_the_pirate_ways_reform
2268
+ }
2269
+ }
2270
+ custom_attributes = {
2271
+ cannot_ally_non_pirates = yes
2272
+ }
2273
+ ai = {
2274
+ factor = 1
2275
+ }
2276
+ }
2277
+
1202
2278
  liberte_reform = {
1203
2279
  icon = "liberte_reform"
1204
2280
  allow_normal_conversion = yes
@@ -1209,6 +2285,7 @@ liberte_reform = {
1209
2285
  modifiers = {
1210
2286
  rr_girondists_influence = 0.1
1211
2287
  num_accepted_cultures = 2
2288
+ promote_culture_cost = -0.75
1212
2289
  }
1213
2290
  ai = {
1214
2291
  factor = 2.5
@@ -1225,6 +2302,8 @@ egalite_reform = {
1225
2302
  modifiers = {
1226
2303
  rr_jacobins_influence = 0.1
1227
2304
  republican_tradition = 0.25
2305
+ legitimacy = 1
2306
+ advisor_pool = 1
1228
2307
  }
1229
2308
  ai = {
1230
2309
  factor = 2.5
@@ -1242,6 +2321,7 @@ fraternite_reform = {
1242
2321
  rr_royalists_influence = 0.1
1243
2322
  culture_conversion_cost = -0.2
1244
2323
  harsh_treatment_cost = -0.25
2324
+ reform_progress_growth = 0.1
1245
2325
  }
1246
2326
  ai = {
1247
2327
  factor = 2.5
@@ -1289,6 +2369,15 @@ consolidation_of_power_reform = {
1289
2369
  modifiers = {
1290
2370
  max_absolutism = 10
1291
2371
  election_cycle = 1
2372
+ max_terms = 1
2373
+ }
2374
+ effect = {
2375
+ hidden_effect = {
2376
+
2377
+ }
2378
+ }
2379
+ custom_attributes = {
2380
+ reelection_depowers_estates = yes
1292
2381
  }
1293
2382
  }
1294
2383
 
@@ -1301,25 +2390,29 @@ lottery_reform = {
1301
2390
  is_revolutionary = no
1302
2391
  NOT = { has_dlc = "Emperor" }
1303
2392
  }
2393
+ NOT = { has_government_attribute = is_pirate_republic_reform }
1304
2394
  }
1305
2395
  trigger = {
1306
2396
  NOT = {
1307
2397
  OR = {
1308
2398
  has_reform = venice_merchants_reform
1309
- has_reform = dutch_republic
2399
+ has_government_attribute = has_dutch_election
1310
2400
  has_reform = presidential_despot_reform
1311
2401
  has_reform = military_dictatorship_reform
1312
2402
  has_reform = admiralty_reform
2403
+ has_reform = military_rulership_reform
1313
2404
  has_reform = prussian_republic
2405
+ has_reform = prussian_republic_reform
1314
2406
  }
1315
2407
  }
1316
2408
  }
1317
2409
  modifiers = {
1318
- yearly_corruption = -0.1
2410
+ monarch_lifespan = 0.25
1319
2411
  }
1320
2412
  custom_attributes = {
1321
2413
  lottery_election = yes
1322
2414
  election_on_death = yes
2415
+ bonus_stats_for_elected_ruler = yes
1323
2416
  }
1324
2417
  has_term_election = no
1325
2418
  ai = {
@@ -1327,6 +2420,68 @@ lottery_reform = {
1327
2420
  }
1328
2421
  }
1329
2422
 
2423
+ force_reelection_reform = {
2424
+ icon = "paper_with_seal"
2425
+ allow_normal_conversion = yes
2426
+ potential = {
2427
+ OR = {
2428
+ is_revolutionary = no
2429
+ NOT = { has_dlc = "Emperor" }
2430
+ }
2431
+ }
2432
+ trigger = {
2433
+ custom_trigger_tooltip = {
2434
+ tooltip = "NEEDS_REGULAR_ELECTIONS"
2435
+ has_government_attribute = has_term_election
2436
+ }
2437
+ }
2438
+ modifiers = {
2439
+ max_absolutism = -10
2440
+ yearly_corruption = -0.1
2441
+ }
2442
+ custom_attributes = {
2443
+ can_force_election = yes
2444
+ }
2445
+ }
2446
+
2447
+ devotee_to_the_people_reform = {
2448
+ icon = "revolutionary_republic"
2449
+ allow_normal_conversion = yes
2450
+ potential = {
2451
+ OR = {
2452
+ is_revolutionary = no
2453
+ NOT = { has_dlc = "Emperor" }
2454
+ }
2455
+ OR = {
2456
+ has_reform = venice_merchants_reform
2457
+ has_government_attribute = has_dutch_election
2458
+ has_reform = presidential_despot_reform
2459
+ has_reform = military_dictatorship_reform
2460
+ has_reform = admiralty_reform
2461
+ has_reform = military_rulership_reform
2462
+ has_reform = prussian_republic
2463
+ has_reform = prussian_republic_reform
2464
+ }
2465
+ }
2466
+ trigger = {
2467
+ OR = {
2468
+ has_reform = venice_merchants_reform
2469
+ has_government_attribute = has_dutch_election
2470
+ has_reform = presidential_despot_reform
2471
+ has_reform = military_dictatorship_reform
2472
+ has_reform = admiralty_reform
2473
+ has_reform = military_rulership_reform
2474
+ has_reform = prussian_republic
2475
+ has_reform = prussian_republic_reform
2476
+ }
2477
+ }
2478
+ modifiers = {
2479
+ max_absolutism = -10
2480
+ years_of_nationalism = -5
2481
+ republican_tradition = 0.1
2482
+ }
2483
+ }
2484
+
1330
2485
  consolidate_power_in_doge_reform = {
1331
2486
  icon = "consolidate_power_in_doge_reform"
1332
2487
  allow_normal_conversion = yes
@@ -1334,12 +2489,16 @@ consolidate_power_in_doge_reform = {
1334
2489
  OR = {
1335
2490
  has_reform = venice_merchants_reform
1336
2491
  has_reform = merchants_reform
2492
+ has_reform = veche_republic
2493
+ has_reform = great_veche_republic
1337
2494
  }
1338
2495
  }
1339
2496
  trigger = {
1340
2497
  OR = {
1341
2498
  has_reform = venice_merchants_reform
1342
2499
  has_reform = merchants_reform
2500
+ has_reform = veche_republic
2501
+ has_reform = great_veche_republic
1343
2502
  }
1344
2503
  }
1345
2504
  modifiers = {
@@ -1364,12 +2523,16 @@ consolidate_power_in_cities_reform = {
1364
2523
  OR = {
1365
2524
  has_reform = venice_merchants_reform
1366
2525
  has_reform = merchants_reform
2526
+ has_reform = veche_republic
2527
+ has_reform = great_veche_republic
1367
2528
  }
1368
2529
  }
1369
2530
  trigger = {
1370
2531
  OR = {
1371
2532
  has_reform = venice_merchants_reform
1372
2533
  has_reform = merchants_reform
2534
+ has_reform = veche_republic
2535
+ has_reform = great_veche_republic
1373
2536
  }
1374
2537
  }
1375
2538
  modifiers = {
@@ -1377,6 +2540,7 @@ consolidate_power_in_cities_reform = {
1377
2540
  global_foreign_trade_power = 0.1
1378
2541
  }
1379
2542
  has_term_election = yes
2543
+ is_eligible_for_hre_emperor = no
1380
2544
  duration = 4
1381
2545
  ai = {
1382
2546
  factor = 10
@@ -1397,6 +2561,9 @@ legislative_assembly_reform = {
1397
2561
  modifiers = {
1398
2562
  yearly_revolutionary_zeal = 1.5
1399
2563
  }
2564
+ custom_attributes = {
2565
+ can_force_election = yes
2566
+ }
1400
2567
  ai = {
1401
2568
  factor = 10
1402
2569
  }
@@ -1412,12 +2579,141 @@ national_constituent_reform = {
1412
2579
  modifiers = {
1413
2580
  improve_relation_modifier = 0.15
1414
2581
  diplomatic_upkeep = 1
2582
+ reelection_cost = -0.15
1415
2583
  }
1416
2584
  ai = {
1417
2585
  factor = 10
1418
2586
  }
1419
2587
  }
1420
2588
 
2589
+ national_assembly_reform = {
2590
+ icon = "national_assembly"
2591
+ allow_normal_conversion = yes
2592
+ potential = {
2593
+ is_revolutionary = yes
2594
+ has_dlc = "Emperor"
2595
+ }
2596
+ modifiers = {
2597
+ candidate_random_bonus = 2
2598
+ }
2599
+ custom_attributes = {
2600
+ elections_increase_factions_influence = yes
2601
+ }
2602
+ ai = {
2603
+ factor = 2
2604
+ }
2605
+ }
2606
+
2607
+ #Religion within Republic
2608
+ establish_religious_institution_for_pirates_reform = {
2609
+ icon = "religious_leader"
2610
+ allow_normal_conversion = yes
2611
+ potential = {
2612
+ has_government_attribute = is_pirate_republic_reform
2613
+ }
2614
+ trigger = {
2615
+ OR = {
2616
+ NOT = { has_estate = estate_church }
2617
+ crown_stronger_than_estate = { estate = estate_church }
2618
+ has_reform = establish_religious_institution_for_pirates_reform
2619
+ }
2620
+ }
2621
+ modifiers = {
2622
+ tolerance_own = 2
2623
+ max_absolutism = -15
2624
+ }
2625
+ custom_attributes = {
2626
+ enables_estate_church = yes
2627
+ }
2628
+ effect = {
2629
+ change_estate_land_share = {
2630
+ estate = estate_church
2631
+ share = 20
2632
+ }
2633
+ }
2634
+ ai = {
2635
+ factor = 2.5
2636
+ }
2637
+ }
2638
+
2639
+ crew_before_faith_reform = {
2640
+ icon = "pirate_crew"
2641
+ allow_normal_conversion = yes
2642
+ potential = {
2643
+ has_government_attribute = is_pirate_republic_reform
2644
+ }
2645
+ trigger = {
2646
+ if = {
2647
+ limit = {
2648
+ has_government_attribute = enables_estate_church
2649
+ }
2650
+ can_swap_out_of_estate_granting_reform = {
2651
+ estate = estate_church
2652
+ }
2653
+ }
2654
+ }
2655
+ modifiers = {
2656
+ pr_buccaneers_influence = 0.1
2657
+ war_exhaustion = -0.1
2658
+ }
2659
+ ai = {
2660
+ factor = 2.5
2661
+ }
2662
+ }
2663
+
2664
+ respect_for_the_sea_reform = {
2665
+ icon = "great_sea"
2666
+ allow_normal_conversion = yes
2667
+ potential = {
2668
+ has_government_attribute = is_pirate_republic_reform
2669
+ }
2670
+ trigger = {
2671
+ if = {
2672
+ limit = {
2673
+ has_government_attribute = enables_estate_church
2674
+ }
2675
+ can_swap_out_of_estate_granting_reform = {
2676
+ estate = estate_church
2677
+ }
2678
+ }
2679
+ }
2680
+ modifiers = {
2681
+ global_unrest = -1
2682
+ navy_tradition = 0.5
2683
+ pr_captains_influence = 0.1
2684
+ }
2685
+ ai = {
2686
+ factor = 2.5
2687
+ }
2688
+ }
2689
+
2690
+ relgious_freedom_reform = {
2691
+ icon = "partial_secularisation_reform"
2692
+ allow_normal_conversion = yes
2693
+ potential = {
2694
+ has_government_attribute = is_pirate_republic_reform
2695
+ }
2696
+ trigger = {
2697
+ if = {
2698
+ limit = {
2699
+ has_government_attribute = enables_estate_church
2700
+ }
2701
+ can_swap_out_of_estate_granting_reform = {
2702
+ estate = estate_church
2703
+ }
2704
+ }
2705
+ }
2706
+ modifiers = {
2707
+ development_cost = -0.05
2708
+ tolerance_heathen = 1
2709
+ tolerance_heretic = 1
2710
+ pr_smugglers_influence = 0.1
2711
+ }
2712
+ ai = {
2713
+ factor = 2.5
2714
+ }
2715
+ }
2716
+
1421
2717
  #Federalism vs Unitarianism vs Confederacy
1422
2718
 
1423
2719
  provincial_governments_reform = {
@@ -1425,6 +2721,7 @@ provincial_governments_reform = {
1425
2721
  allow_normal_conversion = yes
1426
2722
  modifiers = {
1427
2723
  state_maintenance_modifier = -0.25
2724
+ global_prosperity_growth = 0.5
1428
2725
  }
1429
2726
  ai = {
1430
2727
  factor = 1
@@ -1459,47 +2756,142 @@ administrative_divisions_reform = {
1459
2756
  }
1460
2757
  }
1461
2758
  modifier = {
1462
- factor = 0.25
1463
- OR = {
1464
- has_reform = merchants_reform
1465
- has_reform = venice_merchants_reform
1466
- }
2759
+ factor = 0.25
2760
+ OR = {
2761
+ has_reform = merchants_reform
2762
+ has_reform = venice_merchants_reform
2763
+ }
2764
+ }
2765
+ }
2766
+ }
2767
+
2768
+ union_of_states_reform = {
2769
+ icon = "constitution"
2770
+ allow_normal_conversion = yes
2771
+ potential = {
2772
+ NOT = { has_government_attribute = is_pirate_republic_reform }
2773
+ }
2774
+ modifiers = {
2775
+ global_trade_power = 0.1
2776
+ }
2777
+ conditional = {
2778
+ allow = {
2779
+ has_dlc = "Res Publica"
2780
+ }
2781
+ can_use_trade_post = yes
2782
+ }
2783
+ trigger = {
2784
+ NOT = { has_government_attribute = is_pirate_republic_reform }
2785
+ }
2786
+ boost_income = yes
2787
+ ai = {
2788
+ factor = 1
2789
+ modifier = {
2790
+ factor = 1.5
2791
+ trade_income_percentage = 0.35
2792
+ }
2793
+ modifier = {
2794
+ factor = 2
2795
+ OR = {
2796
+ has_reform = merchants_reform
2797
+ has_reform = venice_merchants_reform
2798
+ }
2799
+ }
2800
+ modifier = {
2801
+ factor = 0
2802
+ NOT = { num_of_cities = 2 }
2803
+ is_part_of_hre = yes
2804
+ }
2805
+ }
2806
+ }
2807
+
2808
+ cultural_administration_reform = {
2809
+ icon = "conciliarism_reform"
2810
+ allow_normal_conversion = yes
2811
+ modifiers = {
2812
+ num_accepted_cultures = 2
2813
+ promote_culture_cost = -0.5
2814
+ }
2815
+ ai = {
2816
+ factor = 1
2817
+ modifier = {
2818
+ factor = 0.25
2819
+ NOT = {
2820
+ any_owned_province = {
2821
+ has_owner_accepted_culture = no
2822
+ has_owner_culture = no
2823
+ }
2824
+ }
2825
+ }
2826
+ }
2827
+ }
2828
+
2829
+ #Parliamentary vs Presidential
2830
+
2831
+ # parliamentary_reform defined in common file
2832
+
2833
+ presidential_reform = {
2834
+ icon = "man_on_podium"
2835
+ allow_normal_conversion = yes
2836
+ modifiers = {
2837
+ embracement_cost = -0.1
2838
+ max_absolutism = 5
2839
+ }
2840
+ ai = {
2841
+ factor = 1
2842
+ modifier = {
2843
+ factor = 0
2844
+ has_reform = free_city
2845
+ }
2846
+ modifier = {
2847
+ factor = 0.1
2848
+ NOT = { num_of_cities = 2 }
1467
2849
  }
1468
2850
  }
1469
2851
  }
1470
2852
 
1471
- union_of_states_reform = {
1472
- icon = "merchant_ship"
2853
+ estate_council_reform = {
2854
+ icon = "council"
1473
2855
  allow_normal_conversion = yes
1474
2856
  modifiers = {
1475
- global_trade_power = 0.1
2857
+ all_estate_loyalty_equilibrium = 0.1
2858
+ max_absolutism = -25
2859
+ }
2860
+ potential = {
2861
+ is_revolutionary = no
2862
+ NOT = { has_government_attribute = is_pirate_republic_reform }
2863
+ }
2864
+ trigger = {
2865
+ has_any_estates = yes
2866
+ }
2867
+ custom_attributes = {
2868
+ diet_increases_not_influence = yes
2869
+ elections_influence_estates = yes
2870
+ republican_tradition_from_diets = yes
1476
2871
  }
1477
2872
  ai = {
1478
2873
  factor = 1
1479
2874
  modifier = {
1480
- factor = 1.5
1481
- trade_income_percentage = 0.35
2875
+ factor = 0
2876
+ has_reform = free_city
1482
2877
  }
1483
2878
  modifier = {
1484
- factor = 2
1485
- OR = {
1486
- has_reform = free_city
1487
- has_reform = merchants_reform
1488
- has_reform = venice_merchants_reform
1489
- }
2879
+ factor = 0.1
2880
+ NOT = { num_of_cities = 2 }
1490
2881
  }
1491
2882
  }
1492
2883
  }
1493
2884
 
1494
- #Parliamentary vs Presidential
1495
-
1496
- # parliamentary_reform defined in common file
1497
-
1498
- presidential_reform = {
1499
- icon = "man_on_podium"
2885
+ attorney_general_reform = {
2886
+ icon = "three_classes_reform"
1500
2887
  allow_normal_conversion = yes
1501
2888
  modifiers = {
1502
- embracement_cost = -0.1
2889
+ same_culture_advisor_cost = -0.15
2890
+ }
2891
+ custom_attributes = {
2892
+ #seizing_land_no_rebels = yes
2893
+ republican_tradition_from_advisors = yes
2894
+ can_not_seize_land = yes
1503
2895
  }
1504
2896
  ai = {
1505
2897
  factor = 1
@@ -1580,6 +2972,7 @@ feuillant_reform = {
1580
2972
  allow = { has_dlc = "Res Publica" }
1581
2973
  duration = 4
1582
2974
  has_term_election = yes
2975
+ is_eligible_for_hre_emperor = no
1583
2976
  states_general_mechanic = {
1584
2977
  revolutionaries = {
1585
2978
  land_morale = 0.1
@@ -1621,6 +3014,7 @@ broaden_executive_powers_reform = {
1621
3014
  allow_normal_conversion = yes
1622
3015
  modifiers = {
1623
3016
  stability_cost_modifier = -0.15
3017
+ all_power_cost = -0.02
1624
3018
  }
1625
3019
  ai = {
1626
3020
  factor = 1
@@ -1631,19 +3025,130 @@ devolution_of_powers_reform = {
1631
3025
  icon = "generic_people"
1632
3026
  allow_normal_conversion = yes
1633
3027
  modifiers = {
1634
- diplomats = 1
3028
+ advisor_pool = 2
3029
+ global_autonomy = -0.05
1635
3030
  }
1636
3031
  ai = {
1637
3032
  factor = 1.5
1638
3033
  }
1639
3034
  }
1640
3035
 
3036
+ power_to_the_raiders_reform = {
3037
+ icon = "sea_raiders"
3038
+ allow_normal_conversion = yes
3039
+ potential = {
3040
+ has_government_attribute = is_pirate_republic_reform
3041
+ }
3042
+ modifiers = {
3043
+ pr_buccaneers_influence = 0.1
3044
+ allowed_marine_fraction = 0.25
3045
+ global_sailors_modifier = 0.25
3046
+ }
3047
+ ai = {
3048
+ factor = 2.5
3049
+ }
3050
+ }
3051
+
3052
+ power_to_the_captains_reform = {
3053
+ icon = "pirate_queen"
3054
+ allow_normal_conversion = yes
3055
+ potential = {
3056
+ has_government_attribute = is_pirate_republic_reform
3057
+ }
3058
+ modifiers = {
3059
+ pr_captains_influence = 0.1
3060
+ heavy_ship_power = 0.1
3061
+ movement_speed_in_fleet_modifier = 1
3062
+ }
3063
+ ai = {
3064
+ factor = 2.5
3065
+ }
3066
+ }
3067
+
3068
+ power_to_the_smugglers_reform = {
3069
+ icon = "blackmailing"
3070
+ allow_normal_conversion = yes
3071
+ potential = {
3072
+ has_government_attribute = is_pirate_republic_reform
3073
+ }
3074
+ modifiers = {
3075
+ pr_smugglers_influence = 0.1
3076
+ merchants = 1
3077
+ ship_power_propagation = 0.25
3078
+ }
3079
+ ai = {
3080
+ factor = 2.5
3081
+ }
3082
+ }
3083
+
3084
+ consolidate_power_to_the_ruler_reform = {
3085
+ icon = "nobleman"
3086
+ allow_normal_conversion = yes
3087
+ potential = {
3088
+ NOT = { has_government_attribute = is_pirate_republic_reform }
3089
+ OR = {
3090
+ is_revolutionary = no
3091
+ NOT = { has_dlc = "Emperor" }
3092
+ }
3093
+ }
3094
+ modifiers = {
3095
+ yearly_absolutism = 2
3096
+ max_absolutism = 25
3097
+ reelection_cost = -0.1
3098
+ }
3099
+ custom_attributes = {
3100
+ absolutism_reduction_on_ruler_death = yes
3101
+ reelection_increases_absolutism = yes
3102
+ }
3103
+ effect = {
3104
+ hidden_effect = {
3105
+ set_variable = {
3106
+ which = election_term
3107
+ value = 1
3108
+ }
3109
+ }
3110
+ }
3111
+ removed_effect = {
3112
+ hidden_effect = {
3113
+ set_variable = {
3114
+ which = election_term
3115
+ value = 1
3116
+ }
3117
+ }
3118
+ }
3119
+ ai = {
3120
+ factor = 0
3121
+ }
3122
+ }
3123
+
3124
+ consolidate_power_into_different_candidates_reform = {
3125
+ icon = "dutch_republic"
3126
+ allow_normal_conversion = yes
3127
+ potential = {
3128
+ NOT = { has_government_attribute = is_pirate_republic_reform }
3129
+ }
3130
+ trigger = {
3131
+ custom_trigger_tooltip = {
3132
+ tooltip = "NEEDS_REGULAR_ELECTIONS"
3133
+ has_government_attribute = has_term_election
3134
+ }
3135
+ }
3136
+ modifiers = {
3137
+ max_absolutism = -20
3138
+ election_cycle = -1
3139
+ candidate_random_bonus = 1
3140
+ }
3141
+ ai = {
3142
+ factor = 0
3143
+ }
3144
+ }
3145
+
1641
3146
  pirate_king_reform = {
1642
3147
  icon = "pirate_king"
1643
3148
  allow_normal_conversion = yes
1644
3149
  legacy_equivalent = pirate_kingdom
1645
3150
  potential = {
1646
- has_reform = pirate_republic_reform
3151
+ has_government_attribute = is_pirate_republic_reform
1647
3152
  }
1648
3153
  modifiers = {
1649
3154
  pr_captains_influence = 0.1
@@ -1659,96 +3164,288 @@ pirate_king_reform = {
1659
3164
  }
1660
3165
  }
1661
3166
 
1662
- war_against_the_world_doctrine_reform = {
1663
- icon = "war_against_the_world"
3167
+ war_against_the_world_doctrine_reform = {
3168
+ icon = "war_against_the_world"
3169
+ allow_normal_conversion = yes
3170
+ legacy_equivalent = war_against_the_world_government
3171
+ disallowed_trade_goods = { slaves }
3172
+ potential = {
3173
+ has_government_attribute = is_pirate_republic_reform
3174
+ }
3175
+ modifiers = {
3176
+ pr_buccaneers_influence = 0.1
3177
+ years_of_nationalism = -5
3178
+ global_ship_recruit_speed = -0.15
3179
+ }
3180
+ custom_attributes = {
3181
+ gives_war_against_the_world_tooltip_dummy = yes
3182
+ }
3183
+ ai = {
3184
+ factor = 2.5
3185
+ }
3186
+ }
3187
+
3188
+ black_market_consortium_reform = {
3189
+ icon = "black_market_consortium"
3190
+ allow_normal_conversion = yes
3191
+ legacy_equivalent = black_market_consortium_government
3192
+ potential = {
3193
+ has_government_attribute = is_pirate_republic_reform
3194
+ }
3195
+ modifiers = {
3196
+ pr_smugglers_influence = 0.1
3197
+ }
3198
+ conditional = {
3199
+ allow = {
3200
+ has_dlc = "Res Publica"
3201
+ }
3202
+ can_use_trade_post = yes
3203
+ }
3204
+ boost_income = yes
3205
+ ai = {
3206
+ factor = 2.5
3207
+ }
3208
+ }
3209
+
3210
+ absolute_president_reform = {
3211
+ icon = "king"
3212
+ allow_normal_conversion = yes
3213
+ potential = {
3214
+ is_revolutionary = yes
3215
+ has_dlc = "Emperor"
3216
+ }
3217
+ modifiers = {
3218
+ all_power_cost = -0.05
3219
+ election_cycle = 1
3220
+ }
3221
+ ai = {
3222
+ factor = 2
3223
+ }
3224
+ }
3225
+
3226
+ revolutionary_council_reform = {
3227
+ icon = "revolutionary_council_reform"
3228
+ allow_normal_conversion = yes
3229
+ potential = {
3230
+ has_dlc = "Emperor"
3231
+ is_revolutionary = yes
3232
+ }
3233
+ modifiers = {
3234
+ max_revolutionary_zeal = 10
3235
+ election_cycle = -1
3236
+ }
3237
+ conditional = {
3238
+ allow = {
3239
+ OR = {
3240
+ has_dlc = "Common Sense"
3241
+ has_dlc = "Domination"
3242
+ }
3243
+ }
3244
+ has_parliament = yes
3245
+ }
3246
+ ai = {
3247
+ factor = 2
3248
+ }
3249
+ }
3250
+
3251
+ #Economical Matters
3252
+ empowered_quartermasters_reform = {
3253
+ icon = "merchant"
3254
+ allow_normal_conversion = yes
3255
+ potential = {
3256
+ has_government_attribute = is_pirate_republic_reform
3257
+ }
3258
+ trigger = {
3259
+ OR = {
3260
+ NOT = { has_estate = estate_burghers }
3261
+ crown_stronger_than_estate = { estate = estate_burghers }
3262
+ has_reform = empowered_quartermasters_reform
3263
+ }
3264
+ }
3265
+ modifiers = {
3266
+ naval_maintenance_modifier = -0.15
3267
+ max_absolutism = -15
3268
+ }
3269
+ effect = {
3270
+ change_estate_land_share = {
3271
+ estate = estate_burghers
3272
+ share = 20
3273
+ }
3274
+ }
3275
+ custom_attributes = {
3276
+ enables_estate_burghers = yes
3277
+ }
3278
+ ai = {
3279
+ factor = 1
3280
+ }
3281
+ }
3282
+
3283
+ open_naval_services_reform = {
3284
+ icon = "merchant_ship"
3285
+ allow_normal_conversion = yes
3286
+ potential = {
3287
+ has_government_attribute = is_pirate_republic_reform
3288
+ }
3289
+ trigger = {
3290
+ if = {
3291
+ limit = {
3292
+ has_government_attribute = enables_estate_burghers
3293
+ }
3294
+ can_swap_out_of_estate_granting_reform = {
3295
+ estate = estate_burghers
3296
+ }
3297
+ }
3298
+ }
3299
+ modifiers = {
3300
+ pr_buccaneers_influence = 0.1
3301
+ global_ship_cost = -0.05
3302
+ global_ship_repair = 0.15
3303
+ }
3304
+ effect = {
3305
+ hidden_effect = {
3306
+ every_owned_province = {
3307
+ if = {
3308
+ limit = {
3309
+ trade_goods = naval_supplies
3310
+ }
3311
+ add_province_modifier = {
3312
+ name = naval_supplies_bonus_prod
3313
+ duration = -1
3314
+ hidden = yes
3315
+ }
3316
+ }
3317
+ }
3318
+ }
3319
+ }
3320
+ removed_effect = {
3321
+ hidden_effect = {
3322
+ every_owned_province = {
3323
+ limit = {
3324
+ has_province_modifier = naval_supplies_bonus_prod
3325
+ }
3326
+ remove_province_modifier = naval_supplies_bonus_prod
3327
+ }
3328
+ }
3329
+ }
3330
+ custom_attributes = {
3331
+ extra_trade_goods_from_naval_supplies = yes
3332
+ }
3333
+ ai = {
3334
+ factor = 1
3335
+ }
3336
+ }
3337
+
3338
+ master_smugglers_reform = {
3339
+ icon = "black_army_reform"
1664
3340
  allow_normal_conversion = yes
1665
- legacy_equivalent = war_against_the_world_government
1666
- disallowed_trade_goods = { slaves }
1667
3341
  potential = {
1668
- has_reform = pirate_republic_reform
3342
+ has_government_attribute = is_pirate_republic_reform
3343
+ }
3344
+ trigger = {
3345
+ if = {
3346
+ limit = {
3347
+ has_government_attribute = enables_estate_burghers
3348
+ }
3349
+ can_swap_out_of_estate_granting_reform = {
3350
+ estate = estate_burghers
3351
+ }
3352
+ }
1669
3353
  }
1670
3354
  modifiers = {
1671
- pr_buccaneers_influence = 0.1
1672
- years_of_nationalism = -5
1673
- global_ship_recruit_speed = -0.15
3355
+ pr_smugglers_influence = 0.1
3356
+ mercenary_cost = -0.2
1674
3357
  }
1675
3358
  custom_attributes = {
1676
- gives_war_against_the_world_tooltip_dummy = yes
3359
+ mercs_do_not_cost_army_professionalism = yes
1677
3360
  }
1678
3361
  ai = {
1679
- factor = 2.5
3362
+ factor = 1
1680
3363
  }
1681
3364
  }
1682
3365
 
1683
- black_market_consortium_reform = {
1684
- icon = "black_market_consortium"
3366
+ cutthroat_approach_reform = {
3367
+ icon = "pirate_republic"
1685
3368
  allow_normal_conversion = yes
1686
- legacy_equivalent = black_market_consortium_government
1687
3369
  potential = {
1688
- has_reform = pirate_republic_reform
3370
+ has_government_attribute = is_pirate_republic_reform
3371
+ }
3372
+ trigger = {
3373
+ if = {
3374
+ limit = {
3375
+ has_government_attribute = enables_estate_burghers
3376
+ }
3377
+ can_swap_out_of_estate_granting_reform = {
3378
+ estate = estate_burghers
3379
+ }
3380
+ }
1689
3381
  }
1690
3382
  modifiers = {
1691
- pr_smugglers_influence = 0.1
3383
+ naval_tradition_from_battle = 0.5
3384
+ prestige_from_naval = 0.5
3385
+ capture_ship_chance = 0.33
3386
+ pr_captains_influence = 0.1
1692
3387
  }
1693
3388
  conditional = {
1694
- allow = {
1695
- has_dlc = "Res Publica"
3389
+ allow = { has_dlc = "Golden Century" }
3390
+ custom_attributes = {
3391
+ flagship_bounty_hunter = yes
1696
3392
  }
1697
- can_use_trade_post = yes
1698
3393
  }
1699
- boost_income = yes
1700
3394
  ai = {
1701
- factor = 2.5
3395
+ factor = 1
1702
3396
  }
1703
3397
  }
1704
3398
 
1705
- absolute_president_reform = {
1706
- icon = "king"
3399
+ #Administration
3400
+
3401
+ political_principle_reform = {
3402
+ icon = "paper_with_seal_3"
1707
3403
  allow_normal_conversion = yes
1708
- potential = {
1709
- is_revolutionary = yes
1710
- has_dlc = "Emperor"
1711
- }
1712
3404
  modifiers = {
1713
- all_power_cost = -0.05
1714
- election_cycle = 1
1715
- }
1716
- ai = {
1717
- factor = 2
3405
+ possible_adm_policy = 1
1718
3406
  }
1719
3407
  }
1720
3408
 
1721
- revolutionary_council_reform = {
1722
- icon = "revolutionary_council_reform"
3409
+ moral_principle_reform = {
3410
+ icon = "parliament_hall"
1723
3411
  allow_normal_conversion = yes
1724
- potential = {
1725
- has_dlc = "Emperor"
1726
- is_revolutionary = yes
1727
- }
1728
3412
  modifiers = {
1729
- max_revolutionary_zeal = 10
1730
- election_cycle = -1
1731
- }
1732
- ai = {
1733
- factor = 2
3413
+ possible_dip_policy = 1
1734
3414
  }
1735
3415
  }
1736
3416
 
1737
- #Administration
3417
+ stability_principle_reform = {
3418
+ icon = "soldiers_6"
3419
+ allow_normal_conversion = yes
3420
+ modifiers = {
3421
+ possible_mil_policy = 1
3422
+ }
3423
+ }
1738
3424
 
1739
- political_principle_reform = {
1740
- icon = "paper_with_seal_3"
3425
+ enlightened_principle_reform = {
3426
+ icon = "enlightenment"
1741
3427
  allow_normal_conversion = yes
3428
+ trigger = {
3429
+ OR = {
3430
+ full_idea_group = innovativeness_ideas
3431
+ has_institution = enlightenment
3432
+ }
3433
+ }
1742
3434
  modifiers = {
1743
- possible_adm_policy = 1
3435
+ years_of_nationalism = -10
1744
3436
  }
1745
3437
  }
1746
3438
 
1747
- moral_principle_reform = {
1748
- icon = "parliament_hall"
3439
+ military_principle_reform = {
3440
+ icon = "soldiers_3"
1749
3441
  allow_normal_conversion = yes
1750
3442
  modifiers = {
1751
- possible_dip_policy = 1
3443
+ republican_tradition = -0.5
3444
+ max_absolutism = 10
3445
+ years_of_nationalism = -5
3446
+ }
3447
+ custom_attributes = {
3448
+ winning_wars_gives_rt = yes
1752
3449
  }
1753
3450
  }
1754
3451
 
@@ -1842,20 +3539,68 @@ citizenry_reform = {
1842
3539
  admiralty_reform = {
1843
3540
  icon = "admiralty_reform"
1844
3541
  allow_normal_conversion = yes
1845
- # no legacy equivalent. own Dharama or Emperor
1846
3542
  potential = {
1847
3543
  is_revolutionary = no
3544
+ NOT = { has_government_attribute = is_pirate_republic_reform }
1848
3545
  }
1849
3546
  trigger = {
1850
- full_idea_group = naval_ideas
1851
- NOT = { has_reform = pirate_republic_reform }
3547
+ num_of_ports = 1
3548
+ NOT = { has_government_attribute = is_pirate_republic_reform }
1852
3549
  }
1853
3550
  modifiers = {
1854
3551
  leader_naval_fire = 1
3552
+ naval_tradition_from_battle = 1
1855
3553
  republican_tradition = -0.5
3554
+ max_absolutism = 10
1856
3555
  }
1857
3556
  custom_attributes = {
1858
3557
  admirals_become_rulers = yes
3558
+ cannot_become_dictatorship = yes
3559
+ }
3560
+ has_term_election = no
3561
+
3562
+ ai = {
3563
+ factor = 0
3564
+ }
3565
+ }
3566
+
3567
+ military_rulership_reform = {
3568
+ icon = "soldiers_2"
3569
+ allow_normal_conversion = yes
3570
+ potential = {
3571
+ is_revolutionary = no
3572
+ NOT = { has_government_attribute = is_pirate_republic_reform }
3573
+ }
3574
+ modifiers = {
3575
+ leader_land_shock = 1
3576
+ army_tradition = 0.5
3577
+ republican_tradition = -0.5
3578
+ max_absolutism = 10
3579
+ }
3580
+ custom_attributes = {
3581
+ generals_become_rulers = yes
3582
+ }
3583
+ has_term_election = no
3584
+
3585
+ ai = {
3586
+ factor = 0
3587
+ }
3588
+ }
3589
+
3590
+ dynastic_rulership_reform = {
3591
+ icon = "king"
3592
+ allow_normal_conversion = yes
3593
+ potential = {
3594
+ is_revolutionary = no
3595
+ }
3596
+ modifiers = {
3597
+ diplomatic_reputation = 2
3598
+ republican_tradition = -0.25
3599
+ }
3600
+ queen = yes
3601
+ royal_marriage = yes
3602
+ custom_attributes = {
3603
+ election_on_death = yes
1859
3604
  }
1860
3605
  has_term_election = no
1861
3606
 
@@ -1864,6 +3609,23 @@ admiralty_reform = {
1864
3609
  }
1865
3610
  }
1866
3611
 
3612
+ rule_through_plunder_reform = {
3613
+ icon = "rioting_burning_2"
3614
+ allow_normal_conversion = yes
3615
+ potential = {
3616
+ has_government_attribute = is_pirate_republic_reform
3617
+ }
3618
+ modifiers = {
3619
+ loot_amount = 1
3620
+ land_attrition = -0.05
3621
+ }
3622
+ raze_province = yes
3623
+
3624
+ ai = {
3625
+ factor = 0
3626
+ }
3627
+ }
3628
+
1867
3629
  equal_electorate_reform = {
1868
3630
  icon = "equal_electorate_reform"
1869
3631
  allow_normal_conversion = yes
@@ -1941,24 +3703,49 @@ bureaucratic_aparatus_reform = {
1941
3703
  }
1942
3704
  }
1943
3705
 
1944
-
1945
3706
  universal_suffrage_reform = {
1946
3707
  icon = "paper_with_seal"
1947
3708
  allow_normal_conversion = yes
1948
3709
  modifiers = {
1949
- num_accepted_cultures = 1
3710
+ free_dip_policy = 1
1950
3711
  }
1951
3712
  ai = {
1952
3713
  factor = 1
1953
- modifier = {
1954
- factor = 0.1
1955
- NOT = {
1956
- any_owned_province = {
1957
- NOT = { has_owner_accepted_culture = yes }
1958
- NOT = { has_owner_culture = yes }
1959
- }
3714
+ }
3715
+ }
3716
+
3717
+ pirate_representation_reform = {
3718
+ icon = "council"
3719
+ allow_normal_conversion = yes
3720
+ potential = {
3721
+ has_government_attribute = is_pirate_republic_reform
3722
+ }
3723
+ trigger = {
3724
+ if = {
3725
+ limit = { has_dlc = "Common Sense" }
3726
+ OR = {
3727
+ NOT = { has_estate = estate_nobles }
3728
+ crown_stronger_than_estate = { estate = estate_nobles }
3729
+ has_reform = pirate_representation_reform
3730
+ }
3731
+ }
3732
+ }
3733
+ modifiers = {
3734
+ republican_tradition = 0.5
3735
+ max_absolutism = -15
3736
+ }
3737
+ conditional = {
3738
+ allow = {
3739
+ OR = {
3740
+ has_dlc = "Common Sense"
3741
+ has_dlc = "Domination"
1960
3742
  }
1961
3743
  }
3744
+ has_parliament = yes
3745
+ }
3746
+
3747
+ ai = {
3748
+ factor = 0
1962
3749
  }
1963
3750
  }
1964
3751
 
@@ -1986,6 +3773,7 @@ seize_executive_power_reform = {
1986
3773
 
1987
3774
  trigger = {
1988
3775
  NOT = { has_government_attribute_short_desc = locked_government_type }
3776
+ stability = 2
1989
3777
  }
1990
3778
 
1991
3779
  modifiers = {
@@ -1996,8 +3784,18 @@ seize_executive_power_reform = {
1996
3784
  set_country_flag = had_states_general_mechanic
1997
3785
  }
1998
3786
  set_country_flag = populists_in_government
1999
- lose_reforms = 7
3787
+ add_stability = -3
2000
3788
  change_government = monarchy
3789
+ if = {
3790
+ limit = {
3791
+ tag = AVE
3792
+ }
3793
+ hidden_effect = {
3794
+ country_event = {
3795
+ id = flavor_gbr.20
3796
+ }
3797
+ }
3798
+ }
2001
3799
  if = {
2002
3800
  limit = { has_country_flag = had_states_general_mechanic }
2003
3801
  country_event = { id = dutch_republic.33 }
@@ -2014,13 +3812,24 @@ proclaim_divine_guidance_reform = {
2014
3812
  allow_normal_conversion = yes
2015
3813
  trigger = {
2016
3814
  NOT = { has_government_attribute_short_desc = locked_government_type }
3815
+ stability = 2
2017
3816
  }
2018
3817
  modifiers = {
2019
3818
  }
2020
3819
  effect = {
2021
3820
  set_country_flag = populists_in_government
2022
- lose_reforms = 7
3821
+ add_stability = -3
2023
3822
  change_government = theocracy
3823
+ if = {
3824
+ limit = {
3825
+ tag = AVE
3826
+ }
3827
+ hidden_effect = {
3828
+ country_event = {
3829
+ id = flavor_gbr.20
3830
+ }
3831
+ }
3832
+ }
2024
3833
  }
2025
3834
  ai = {
2026
3835
  factor = 0
@@ -2028,7 +3837,7 @@ proclaim_divine_guidance_reform = {
2028
3837
  }
2029
3838
 
2030
3839
  strengthen_executive_powers_reform = {
2031
- icon = "soldiers_2"
3840
+ icon = "queen"
2032
3841
  allow_normal_conversion = yes
2033
3842
  potential = {
2034
3843
  is_revolutionary = no
@@ -2047,6 +3856,31 @@ reinforce_republican_values_reform = {
2047
3856
  }
2048
3857
  }
2049
3858
 
3859
+ federal_senate_reform = {
3860
+ icon = "judge"
3861
+ allow_normal_conversion = yes
3862
+ potential = {
3863
+ NOT = { has_government_attribute = is_pirate_republic_reform }
3864
+ }
3865
+ modifiers = {
3866
+ expand_administration_cost = -1
3867
+ candidate_random_bonus = 1
3868
+ }
3869
+
3870
+ conditional = {
3871
+ allow = {
3872
+ OR = {
3873
+ has_dlc = "Common Sense"
3874
+ has_dlc = "Domination"
3875
+ }
3876
+ }
3877
+ has_parliament = yes
3878
+ custom_attributes = {
3879
+ halved_parliament_bribes = yes
3880
+ }
3881
+ }
3882
+ }
3883
+
2050
3884
  president_for_life_reform = {
2051
3885
  icon = "man_on_podium"
2052
3886
  allow_normal_conversion = yes
@@ -2062,6 +3896,53 @@ president_for_life_reform = {
2062
3896
  }
2063
3897
  }
2064
3898
 
3899
+ unified_piratical_confederacy_reform = {
3900
+ icon = "pirate_council"
3901
+ allow_normal_conversion = yes
3902
+ potential = {
3903
+ has_government_attribute = is_pirate_republic_reform
3904
+ }
3905
+ modifiers = {
3906
+ state_governing_cost = -0.5
3907
+ pr_buccaneers_influence = 0.1
3908
+ }
3909
+ }
3910
+
3911
+ scourge_of_the_seven_sea_reform = {
3912
+ icon = "pirate_ship"
3913
+ allow_normal_conversion = yes
3914
+ potential = {
3915
+ has_government_attribute = is_pirate_republic_reform
3916
+ }
3917
+ modifiers = {
3918
+ max_absolutism = 20
3919
+ naval_tradition_from_battle = 1
3920
+ army_tradition_from_battle = 1
3921
+ pr_captains_influence = 0.1
3922
+ }
3923
+ custom_attributes = {
3924
+ raiding_increases_pp = yes
3925
+ winning_battles_increases_legitimacy = yes
3926
+ }
3927
+ }
3928
+
3929
+ neutral_ground_reform = {
3930
+ icon = "neutral_ground"
3931
+ allow_normal_conversion = yes
3932
+ potential = {
3933
+ has_government_attribute = is_pirate_republic_reform
3934
+ }
3935
+ modifiers = {
3936
+ diplomatic_reputation = 2
3937
+ improve_relation_modifier = 0.15
3938
+ pr_smugglers_influence = 0.1
3939
+ }
3940
+ custom_attributes = {
3941
+ vassals_can_hoist_the_black_flag = yes
3942
+ pirate_vassal_bonus = yes
3943
+ }
3944
+ }
3945
+
2065
3946
  government_for_people_reform = {
2066
3947
  icon = "government_for_people_reform"
2067
3948
  allow_normal_conversion = yes
@@ -2106,8 +3987,19 @@ become_rev_empire_reform = {
2106
3987
  set_country_flag = had_states_general_mechanic
2107
3988
  }
2108
3989
  set_country_flag = populists_in_government
2109
- lose_reforms = 7
2110
- change_government = monarchy
3990
+ hidden_effect = {
3991
+ change_government = monarchy
3992
+ if = {
3993
+ limit = {
3994
+ tag = AVE
3995
+ }
3996
+ hidden_effect = {
3997
+ country_event = {
3998
+ id = flavor_gbr.20
3999
+ }
4000
+ }
4001
+ }
4002
+ }
2111
4003
  add_government_reform = revolutionary_empire_reform
2112
4004
  if = {
2113
4005
  limit = { has_country_flag = had_states_general_mechanic }
@@ -2119,3 +4011,37 @@ become_rev_empire_reform = {
2119
4011
  factor = 0
2120
4012
  }
2121
4013
  }
4014
+
4015
+ millenarian_theocracy_reform = {
4016
+ icon = "rioting_burning_2"
4017
+ allow_normal_conversion = yes
4018
+ has_term_election = no
4019
+ potential = {
4020
+ religion = catholic
4021
+ has_ruler = "Girolamo Savonarola"
4022
+ OR = {
4023
+ tag = LAN
4024
+ tag = TUS
4025
+ }
4026
+ }
4027
+ trigger = {
4028
+ religion = catholic
4029
+ has_ruler = "Girolamo Savonarola"
4030
+ OR = {
4031
+ tag = LAN
4032
+ tag = TUS
4033
+ }
4034
+ }
4035
+ modifiers = {
4036
+ devotion = 1
4037
+ tolerance_own = 2
4038
+ global_missionary_strength = 0.02
4039
+ max_absolutism = 40
4040
+ }
4041
+ custom_attributes = {
4042
+ election_on_death = yes
4043
+ }
4044
+ ai = {
4045
+ factor = 10
4046
+ }
4047
+ }
common/government_reforms/03_government_reforms_theocracies.txt CHANGED
@@ -7,70 +7,936 @@ theocracy_mechanic = {
7
7
  different_religion_group_acceptance = -50
8
8
  religion = yes
9
9
  heir = yes
10
+ can_customise_heir = no
10
11
  basic_reform = yes # = invisible/does not take up a slot
11
12
  valid_for_nation_designer = no
13
+ custom_attributes = {
14
+ enables_divine_idea_group = yes
15
+ enables_aristocratic_idea_group = no
16
+ }
17
+
18
+ modifiers = {
19
+ brahmins_hindu_influence_modifier = 0.1
20
+ church_loyalty_modifier = 0.1
21
+ church_influence_modifier = 0.05
22
+ }
23
+ }
24
+
25
+ #Leadership
26
+ leading_clergy_reform = {
27
+ potential = {
28
+ NOT = { tag = PAP }
29
+ }
30
+ allow_normal_conversion = yes
31
+ legacy_equivalent = theocratic_government
32
+ icon = "religious_leader"
33
+ valid_for_nation_designer = yes
34
+ nation_designer_cost = 0
35
+ modifiers = {
36
+ church_loyalty_modifier = 0.1
37
+ global_tax_modifier = 0.1
38
+ }
39
+ conditional = {
40
+ allow = {
41
+ has_dlc = "Common Sense"
42
+ }
43
+ custom_attributes = {
44
+ gain_devotion_from_conversions = yes
45
+ }
46
+ }
47
+ #custom_attributes = {
48
+ # gain_monarch_power_from_force_converting = yes
49
+ #}
50
+ }
51
+
52
+ monastic_order_reform = {
53
+ potential = {
54
+ NOT = { tag = PAP }
55
+ NOT = { have_had_reform = teutonic_bishopric_reform }
56
+ }
57
+ modifiers = {
58
+ fort_maintenance_modifier = -0.25
59
+ army_tradition = 0.25
60
+ }
61
+ rulers_can_be_generals = yes
62
+ heirs_can_be_generals = yes
63
+ valid_for_nation_designer = yes
64
+ nation_designer_cost = 10
65
+ icon = "monks"
66
+ allow_normal_conversion = yes
67
+ legacy_equivalent = monastic_order_government
68
+ monastic = yes
69
+ fixed_rank = 1
70
+ custom_attributes = {
71
+ monastic_order = yes
72
+ }
73
+ }
74
+
75
+ crusading_kingdom_reform = {
76
+ icon = "soldiers"
77
+ allow_normal_conversion = no
78
+ potential = {
79
+ OR = {
80
+ has_unlocked_government_reform = {
81
+ government_reform = crusading_kingdom_reform
82
+ }
83
+ have_had_reform = crusading_kingdom_reform
84
+ }
85
+ }
86
+ trigger = {
87
+ OR = {
88
+ religion = catholic
89
+ is_playing_custom_nation = yes
90
+ }
91
+ }
92
+ rulers_can_be_generals = yes
93
+ heirs_can_be_generals = yes
94
+ valid_for_nation_designer = yes
95
+ nation_designer_cost = 75
96
+ modifiers = {
97
+ global_missionary_strength = 0.01
98
+ army_tradition_from_battle = 0.25
99
+ discipline = 0.025
100
+ }
101
+ monastic = yes
102
+ custom_attributes = {
103
+ monastic_order = yes
104
+ }
105
+ fixed_rank = 2
106
+ }
107
+
108
+ teutonic_bishopric_reform = {
109
+ icon = "soldiers_2"
110
+ potential = {
111
+ NOT = { tag = PAP }
112
+ OR = {
113
+ tag = PRU
114
+ have_had_reform = teutonic_bishopric_reform
115
+ }
116
+ }
117
+ allow_normal_conversion = no
118
+ valid_for_nation_designer = yes
119
+ nation_designer_cost = 30
120
+ modifiers = {
121
+ papal_influence = 0.5
122
+ church_power_modifier = 0.1
123
+ monthly_fervor_increase = 0.25
124
+ war_exhaustion = -0.02
125
+ church_loyalty_modifier = 0.1
126
+ manpower_in_true_faith_provinces = 0.1
127
+ }
128
+ rulers_can_be_generals = yes
129
+ heirs_can_be_generals = yes
130
+ }
131
+
132
+ prussian_theocratic_reform = {
133
+ icon = "prussian_monarchy"
134
+ allow_normal_conversion = yes
135
+ potential = {
136
+ OR = {
137
+ AND = {
138
+ tag = PRU
139
+ NOT = { map_setup = map_setup_random }
140
+ }
141
+ AND = {
142
+ tag = GER
143
+ NOT = { map_setup = map_setup_random }
144
+ OR = {
145
+ has_reform = prussian_monarchy
146
+ have_had_reform = prussian_monarchy
147
+ have_had_reform = prussian_monarchy_base
148
+ have_had_reform = prussian_republic_reform
149
+ have_had_reform = prussian_theocratic_reform
150
+ is_hegemon_of_type = military_hegemon
151
+ development_in_provinces = {
152
+ value = 500
153
+ culture = prussian
154
+ }
155
+ }
156
+ }
157
+ AND = {
158
+ is_playing_custom_nation = yes
159
+ OR = {
160
+ has_reform = prussian_theocratic_reform
161
+ have_had_reform = prussian_monarchy
162
+ have_had_reform = prussian_monarchy_base
163
+ have_had_reform = prussian_republic_reform
164
+ have_had_reform = prussian_theocratic_reform
165
+ }
166
+ }
167
+ has_unlocked_government_reform = {
168
+ government_reform = prussian_theocratic_reform
169
+ }
170
+ }
171
+ }
172
+ trigger = {
173
+ OR = {
174
+ religion = protestant
175
+ religion = reformed
176
+ religion = hussite
177
+ religion = anglican
178
+ AND = {
179
+ is_playing_custom_nation = yes
180
+ OR = {
181
+ hidden_trigger = {
182
+ has_reform = prussian_theocratic_reform
183
+ }
184
+ have_had_reform = prussian_monarchy
185
+ have_had_reform = prussian_monarchy_base
186
+ have_had_reform = prussian_republic_reform
187
+ have_had_reform = prussian_theocratic_reform
188
+ }
189
+ }
190
+ has_unlocked_government_reform_tooltip = {
191
+ government_reform = prussian_theocratic_reform
192
+ }
193
+ }
194
+ }
195
+ valid_for_nation_designer = yes
196
+ nation_designer_cost = 100
197
+
198
+ modifiers = {
199
+ war_exhaustion = -0.02
200
+ monthly_militarized_society = 0.05
201
+ global_autonomy = -0.075
202
+ devotion = -0.5
203
+ max_absolutism = 10
204
+ manpower_in_true_faith_provinces = 0.15
205
+ governing_capacity_modifier = -0.5
206
+ }
207
+
208
+ conditional = {
209
+ allow = { has_dlc = "Rights of Man" }
210
+ government_abilities = {
211
+ militarization_mechanic
212
+ }
213
+ }
214
+ rulers_can_be_generals = yes
215
+ heirs_can_be_generals = yes
216
+ }
217
+
218
+ militarized_crusader_order_reform = {
219
+ icon = "religious_permanent_revolution_reform"
220
+ allow_normal_conversion = yes
221
+ potential = {
222
+ OR = {
223
+ has_unlocked_government_reform = {
224
+ government_reform = militarized_crusader_order_reform
225
+ }
226
+ have_had_reform = militarized_crusader_order_reform
227
+ }
228
+ }
229
+ trigger = {
230
+ OR = {
231
+ religion = catholic
232
+ is_playing_custom_nation = yes
233
+ }
234
+ }
235
+ valid_for_nation_designer = yes
236
+ nation_designer_cost = 200
237
+
238
+ modifiers = {
239
+ global_missionary_strength = 0.02
240
+ manpower_in_true_faith_provinces = 0.33
241
+ cb_on_religious_enemies = yes
242
+ tolerance_own = 2
243
+ governing_capacity_modifier = -0.5
244
+ }
245
+
246
+ conditional = {
247
+ allow = { has_dlc = "Rights of Man" }
248
+ government_abilities = {
249
+ militarization_mechanic
250
+ }
251
+ }
252
+ rulers_can_be_generals = yes
253
+ heirs_can_be_generals = yes
254
+ custom_attributes = {
255
+ monastic_order = yes
256
+ }
257
+ }
258
+
259
+ holy_horde_reform = {
260
+ allow_normal_conversion = no
261
+ icon = "holy_horde"
262
+ valid_for_nation_designer = yes
263
+ nation_designer_cost = 40
264
+ potential = {
265
+ OR = {
266
+ has_unlocked_government_reform = {
267
+ government_reform = holy_horde_reform
268
+ }
269
+ have_had_reform = holy_horde_reform
270
+ }
271
+ }
272
+ trigger = {
273
+ OR = {
274
+ religion = catholic
275
+ is_playing_custom_nation = yes
276
+ }
277
+ }
278
+ modifiers = {
279
+ cb_on_religious_enemies = yes
280
+ cavalry_cost = -0.1
281
+ movement_speed = 0.1
282
+ missionaries = 1
283
+ global_missionary_strength = 0.02
284
+ }
285
+ rulers_can_be_generals = yes
286
+ heirs_can_be_generals = yes
287
+ monastic = yes
288
+ conditional = {
289
+ allow = {
290
+ has_dlc = "The Cossacks"
291
+ }
292
+ raze_province = yes
293
+ }
294
+ fixed_rank = 3
295
+ custom_attributes = {
296
+ enables_horde_idea_group = yes
297
+ monastic_order = yes
298
+ }
299
+ ai = {
300
+ factor = 1000
301
+ }
302
+ }
303
+
304
+ merchant_theocracy_reform = {
305
+ icon = "pope"
306
+ allow_normal_conversion = yes
307
+ modifiers = {
308
+ governing_capacity_modifier = -0.25
309
+ merchants = 1
310
+ papal_influence = 2
311
+ curia_treasury_contribution = 0.25
312
+ }
313
+ valid_for_nation_designer = yes
314
+ nation_designer_cost = 40
315
+ potential = {
316
+ OR = {
317
+ has_reform = merchant_theocracy_reform
318
+ have_had_reform = merchant_theocracy_reform
319
+ has_unlocked_government_reform = {
320
+ government_reform = merchant_theocracy_reform
321
+ }
322
+ }
323
+ }
324
+ trigger = {
325
+ OR = {
326
+ religion = catholic
327
+ is_playing_custom_nation = yes
328
+ }
329
+ }
330
+ removed_effect = {
331
+ if = {
332
+ limit = {
333
+ is_playing_custom_nation = no
334
+ NOT = { religion = catholic }
335
+ NOT = {
336
+ has_unlocked_government_reform = {
337
+ government_reform = reformer_state_reform
338
+ }
339
+ }
340
+ }
341
+ hidden_effect = {
342
+ country_event = {
343
+ id = flavor_rig.11
344
+ }
345
+ }
346
+ }
347
+ }
348
+ boost_income = yes
349
+ factions = {
350
+ mr_aristocrats
351
+ mr_traders
352
+ mr_guilds
353
+ }
354
+ conditional = {
355
+ allow = {
356
+ has_dlc = "Res Publica"
357
+ NOT = { has_dlc = "Mare Nostrum" }
358
+ }
359
+ can_use_trade_post = yes
360
+ }
361
+ conditional = {
362
+ allow = {
363
+ has_dlc = "Mare Nostrum"
364
+ NOT = { has_dlc = "Res Publica" }
365
+ }
366
+ can_form_trade_league = yes
367
+ trade_city_reform = trading_city
368
+ }
369
+ conditional = {
370
+ allow = {
371
+ has_dlc = "Res Publica"
372
+ has_dlc = "Mare Nostrum"
373
+ }
374
+ can_use_trade_post = yes
375
+ can_form_trade_league = yes
376
+ trade_city_reform = trading_city
377
+ }
378
+ custom_attributes = {
379
+ is_merchant_republic = yes
380
+ can_sell_indulgences = yes
381
+ enables_divine_idea_group = no
382
+ enables_plutocratic_idea_group = yes
383
+ elections_increase_factions_influence = yes
384
+ }
385
+ ai = {
386
+ factor = 10 #unique
387
+ }
388
+ }
389
+
390
+ reformer_state_reform = {
391
+ potential = {
392
+ NOT = { tag = PAP }
393
+ OR = {
394
+ has_reform = reformer_state_reform
395
+ have_had_reform = reformer_state_reform
396
+ has_unlocked_government_reform = {
397
+ government_reform = reformer_state_reform
398
+ }
399
+ }
400
+ }
401
+ trigger = {
402
+ OR = {
403
+ is_playing_custom_nation = yes
404
+ religion = hussite
405
+ religion = protestant
406
+ religion = reformed
407
+ religion = anglican
408
+ }
409
+ }
410
+ allow_normal_conversion = yes
411
+ icon = "reformer"
412
+ valid_for_nation_designer = yes
413
+ nation_designer_cost = 40
414
+ modifiers = {
415
+ governing_capacity_modifier = -0.25
416
+ development_cost = -0.1
417
+ enforce_religion_cost = -0.33
418
+ advisor_pool = 1
419
+ church_power_modifier = 0.15
420
+ monthly_fervor_increase = 0.5
421
+ }
422
+ boost_income = yes
423
+ factions = {
424
+ mr_aristocrats
425
+ mr_traders
426
+ mr_guilds
427
+ }
428
+ conditional = {
429
+ allow = {
430
+ has_dlc = "Res Publica"
431
+ NOT = { has_dlc = "Mare Nostrum" }
432
+ }
433
+ can_use_trade_post = yes
434
+ }
435
+ conditional = {
436
+ allow = {
437
+ has_dlc = "Mare Nostrum"
438
+ NOT = { has_dlc = "Res Publica" }
439
+ }
440
+ can_form_trade_league = yes
441
+ trade_city_reform = trading_city
442
+ }
443
+ conditional = {
444
+ allow = {
445
+ has_dlc = "Res Publica"
446
+ has_dlc = "Mare Nostrum"
447
+ }
448
+ can_use_trade_post = yes
449
+ can_form_trade_league = yes
450
+ trade_city_reform = trading_city
451
+ }
452
+ custom_attributes = {
453
+ is_merchant_republic = yes
454
+ can_loot_heretic_churches = yes
455
+ enables_divine_idea_group = no
456
+ enables_plutocratic_idea_group = yes
457
+ elections_increase_factions_influence = yes
458
+ }
459
+ conditional = {
460
+ allow = {
461
+ has_dlc = "Cradle of Civilization"
462
+ }
463
+ custom_attributes = {
464
+ can_spread_the_reformation = yes
465
+ }
466
+ }
467
+ }
468
+
469
+ papacy_reform = {
470
+ potential = {
471
+ tag = PAP
472
+ }
473
+
474
+ modifiers = {
475
+ prestige_per_development_from_conversion = 0.33
476
+ tolerance_own = 1
477
+ church_influence_modifier = 0.2
478
+ }
479
+ valid_for_nation_designer = no
480
+ icon = "papacy"
481
+ allow_normal_conversion = yes
482
+ legacy_equivalent = papal_government
483
+ papacy = yes
484
+ allow_convert = no
485
+ lock_level_when_selected = yes
486
+ fixed_rank = 2
487
+
488
+ custom_attributes = {
489
+ locked_government_type = yes
490
+ }
491
+ }
492
+
493
+ ikko_ikki_reform = {
494
+ icon = "peasants"
495
+ allow_normal_conversion = yes
496
+ potential = {
497
+ NOT = { tag = PAP }
498
+ culture_group = japanese_g
499
+ }
500
+ trigger = {
501
+ religion_group = eastern
502
+ is_not_blocked_by_estate_privilege = { estate = estate_nobles }
503
+ }
504
+ valid_for_nation_designer = yes
505
+ nation_designer_trigger = {
506
+ culture_group = japanese_g
507
+ religion_group = eastern
508
+ }
509
+ nation_designer_cost = 20
510
+ modifiers = {
511
+ yearly_harmony = 0.25
512
+ yearly_karma_decay = 0.002
513
+ tolerance_own = 1
514
+ production_efficiency = 0.1
515
+ land_morale = 0.05
516
+ global_missionary_strength = 0.02
517
+ }
518
+ effect = {
519
+ hidden_effect = {
520
+ set_country_flag = ikko_ikki_peasants_flag
521
+ }
522
+ }
523
+ removed_effect = {
524
+ hidden_effect = {
525
+ clr_country_flag = ikko_ikki_peasants_flag
526
+ }
527
+ }
528
+ custom_attributes = {
529
+ can_see_theocratic_heir_stats = yes
530
+ enables_plutocratic_idea_group = yes
531
+ enables_divine_idea_group = no
532
+ disables_estate_nobles = yes
533
+ is_peasants_republic = yes
534
+ }
535
+ }
536
+
537
+ tibetan_dual_government_reform = {
538
+ icon = "warrior_monks_reform"
539
+ allow_normal_conversion = yes
540
+ potential = {
541
+ NOT = { tag = PAP }
542
+ OR = {
543
+ primary_culture = tibetan
544
+ culture_group = tibetan_group
545
+ }
546
+ }
547
+ trigger = {
548
+ religion_group = eastern
549
+ OR = {
550
+ primary_culture = tibetan
551
+ culture_group = tibetan_group
552
+ }
553
+ }
554
+ nation_designer_trigger = {
555
+ religion_group = eastern
556
+ OR = {
557
+ primary_culture = tibetan
558
+ culture_group = tibetan_group
559
+ }
560
+ }
561
+ valid_for_nation_designer = yes
562
+ nation_designer_cost = 40
563
+ modifiers = {
564
+ same_religion_advisor_cost = -0.15
565
+ yearly_harmony = 0.25
566
+ yearly_karma_decay = 0.03
567
+ church_privilege_slots = 1
568
+ }
569
+ conditional = {
570
+ allow = { has_dlc = "Common Sense" }
571
+ custom_attributes = {
572
+ buffed_monastic_temples = yes
573
+ enable_karma_decision = yes #Allows decision every 20 years to add or remove 10 Karma
574
+ }
575
+ }
576
+ conditional = {
577
+ allow = {
578
+ has_dlc = "Res Publica"
579
+ }
580
+ states_general_mechanic = {
581
+ theocrats_statists = {
582
+ tolerance_own = 2
583
+ global_missionary_strength = 0.02
584
+ devotion = 1
585
+ }
586
+
587
+ monarchists = {
588
+ global_tax_modifier = 0.2
589
+ hostile_attrition = 1
590
+ legitimacy = 1
591
+ }
592
+ }
593
+ }
594
+ royal_marriage = no
595
+ queen = no
596
+ custom_attributes = {
597
+ theocratic_monarchy_mechanic = yes
598
+ enables_aristocratic_idea_group = yes
599
+ enables_divine_idea_group = yes
600
+ }
601
+ }
12
602
 
603
+ caliphate_theocracy_reform = {
604
+ icon = "caliphate"
605
+ allow_normal_conversion = yes
606
+ potential = {
607
+ OR = {
608
+ has_reform = caliphate_theocracy_reform
609
+ have_had_reform = caliphate_theocracy_reform
610
+ has_unlocked_government_reform = {
611
+ government_reform = caliphate_reform
612
+ }
613
+ }
614
+ }
615
+ trigger = {
616
+ religion_group = muslim
617
+ }
618
+ lock_level_when_selected = yes
619
+ nation_designer_trigger = {
620
+ religion_group = muslim
621
+ }
622
+ valid_for_nation_designer = yes
623
+ nation_designer_cost = 50
13
624
  modifiers = {
14
- brahmins_hindu_influence_modifier = 0.1
15
- church_loyalty_modifier = 0.1
16
- church_influence_modifier = 0.05
625
+ warscore_cost_vs_other_religion = -0.1
626
+ tolerance_own = 3
627
+ devotion = 1
628
+ governing_capacity = 100
629
+ missionaries = 1
630
+ global_missionary_strength = 0.02
631
+ }
632
+ conditional = {
633
+ allow = { has_dlc = "Cradle of Civilization" }
634
+ government_abilities = {
635
+ feudal_theocracy_mechanic
636
+ }
637
+ }
638
+ ai = {
639
+ factor = 1
17
640
  }
18
641
  }
19
642
 
20
- #Leadership
21
- leading_clergy_reform = {
643
+ dutch_theocracy_reform = {
644
+ icon = "dutch_republic"
645
+ allow_normal_conversion = yes
22
646
  potential = {
647
+ OR = {
648
+ AND = {
649
+ OR = {
650
+ primary_culture = dutch
651
+ primary_culture = frisian
652
+ primary_culture = flemish
653
+ }
654
+ NOT = { map_setup = map_setup_random }
655
+ }
656
+ AND = {
657
+ is_playing_custom_nation = yes
658
+ have_had_reform = dutch_theocracy_reform
659
+ }
660
+ }
23
661
  NOT = { tag = PAP }
24
662
  }
663
+ valid_for_nation_designer = yes
664
+ nation_designer_cost = 40
665
+ modifiers = {
666
+ heavy_ship_power = 0.1
667
+ trade_efficiency = 0.1
668
+ reduced_liberty_desire_on_other_continent = 10
669
+ has_voc_indiamen = yes
670
+ allowed_voc_indiamen_fraction = 0.2
671
+ }
672
+
673
+ removed_effect = {
674
+ country_event = { id = dutch_republic.33 }
675
+ }
676
+ royal_marriage = yes
677
+ custom_attributes = {
678
+ enables_plutocratic_idea_group = yes
679
+ enables_divine_idea_group = no
680
+ has_dutch_election = yes
681
+ }
682
+ conditional = {
683
+ allow = {
684
+ has_dlc = "Res Publica"
685
+ }
686
+ queen = no
687
+ heir = no
688
+ duration = 4
689
+ has_term_election = yes
690
+ is_eligible_for_hre_emperor = no
691
+ states_general_mechanic = {
692
+ statists = {
693
+ naval_forcelimit_modifier = 0.10
694
+ global_trade_power = 0.05
695
+ devotion = -0.5
696
+ }
697
+
698
+ orangists = {
699
+ land_forcelimit_modifier = 0.25
700
+ stability_cost_modifier = -0.10
701
+ devotion = 0.5
702
+ }
703
+ }
704
+ }
705
+ conditional = {
706
+ allow = {
707
+ OR = {
708
+ has_dlc = "Common Sense"
709
+ has_dlc = "Domination"
710
+ }
711
+ }
712
+ has_parliament = yes
713
+ }
714
+ ai = {
715
+ factor = 1
716
+ }
717
+ }
718
+
719
+ orthodox_patriarchate_reform = {
720
+ icon = "patriarch"
25
721
  allow_normal_conversion = yes
26
- legacy_equivalent = theocratic_government
27
- icon = "religious_leader"
722
+ potential = {
723
+ NOT = { tag = PAP }
724
+ religion = orthodox
725
+ }
28
726
  valid_for_nation_designer = yes
29
- nation_designer_cost = 0
727
+ nation_designer_trigger = {
728
+ religion = orthodox
729
+ }
730
+ nation_designer_cost = 10
30
731
  modifiers = {
31
- global_tax_modifier = 0.05
732
+ church_privilege_slots = 1
733
+ church_loyalty_modifier = 0.1
734
+ tolerance_own = 1
32
735
  }
33
736
  }
34
737
 
35
- monastic_order_reform = {
738
+ fifth_monarchists_reform = {
739
+ icon = "fifth_monarchists"
740
+ allow_normal_conversion = yes
36
741
  potential = {
37
742
  NOT = { tag = PAP }
743
+ has_reform = fifth_monarchists_reform
744
+ }
745
+ trigger = {
746
+ religion_group = christian
38
747
  }
748
+ lock_level_when_selected = yes
749
+ nation_designer_cost = 100
750
+ nation_designer_trigger = {
751
+ has_dlc = "Domination"
752
+ }
753
+ valid_for_nation_designer = yes
39
754
  modifiers = {
40
- fort_maintenance_modifier = -0.2
755
+ cb_on_religious_enemies = yes
756
+ warscore_cost_vs_other_religion = -0.2
757
+ warscore_from_battles_modifier = 0.5
758
+ tolerance_heretic = -6
759
+ tolerance_heathen = -6
760
+ missionaries = 1
761
+ }
762
+ effect = {
763
+ custom_tooltip = world_crusade_tt
764
+ }
765
+ custom_attributes = {
766
+ has_upgraded_holy_wars = yes
767
+ locked_government_type = yes
768
+ }
769
+ conditional = {
770
+ allow = { has_dlc = "Domination" }
771
+ government_abilities = {
772
+ end_time_mechanic
773
+ }
774
+ }
775
+ removed_effect = {
776
+ country_event = {
777
+ id = flavor_gbr.120
778
+ }
779
+ }
780
+ }
781
+
782
+ millennialistic_theocracy_reform = {
783
+ icon = "rioting_burning_2"
784
+ allow_normal_conversion = yes
785
+ potential = {
786
+ has_dlc = "Domination"
787
+ NOT = { tag = PAP }
788
+ OR = {
789
+ religion = protestant
790
+ religion = anglican
791
+ religion = reformed
792
+ religion = hussite
793
+ }
41
794
  }
42
- rulers_can_be_generals = yes
43
- heirs_can_be_generals = yes
44
795
  valid_for_nation_designer = yes
45
796
  nation_designer_cost = 10
46
- icon = "monks"
47
- allow_normal_conversion = yes
48
- legacy_equivalent = monastic_order_government
49
- monastic = yes
50
- fixed_rank = 1
797
+ modifiers = {
798
+ monthly_church_power = 1
799
+ monthly_fervor_increase = 0.25
800
+ enforce_religion_cost = -0.25
801
+ morale_damage = 0.1
802
+ devotion = -2
803
+ }
804
+ conditional = {
805
+ allow = {
806
+ has_dlc = "Common Sense"
807
+ }
808
+ custom_attributes = {
809
+ #gain_monarch_power_from_force_converting = yes
810
+ gain_devotion_from_force_converting = yes
811
+ }
812
+ }
51
813
  }
52
814
 
53
- papacy_reform = {
815
+ zoroastrian_theocracy_reform = {
816
+ icon = "zoroastiran_theocracy"
817
+ allow_normal_conversion = yes
54
818
  potential = {
55
- tag = PAP
819
+ NOT = { tag = PAP }
820
+ religion_group = zoroastrian_group
821
+ }
822
+ valid_for_nation_designer = yes
823
+ nation_designer_trigger = {
824
+ religion_group = zoroastrian_group
56
825
  }
826
+ nation_designer_cost = 10
827
+ modifiers = {
828
+ church_privilege_slots = 2
829
+ church_influence_modifier = -0.2
830
+ manpower_in_accepted_culture_provinces = 0.15
831
+ }
832
+ conditional = {
833
+ allow = { has_dlc = "King of Kings" }
834
+ government_abilities = {
835
+ the_three_royal_fires_mechanic
836
+ }
837
+ }
838
+ #post_removed_effect = {
839
+ # hidden_effect = {
840
+ # if = {
841
+ # limit = { NOT = { has_government_mechanic = the_three_royal_fires_mechanic } }
842
+ # clr_country_flag = can_place_center_of_reformation
843
+ # every_owned_province = {
844
+ # limit = {
845
+ # is_reformation_center = yes
846
+ # religion = root
847
+ # }
848
+ # remove_reform_center = zoroastrian
849
+ # }
850
+ # }
851
+ # }
852
+ #}
853
+ }
57
854
 
855
+ ajuuraan_theocracy_reform = {
856
+ icon = "stone_tablet"
857
+ allow_normal_conversion = yes
858
+ potential = {
859
+ NOT = { tag = PAP }
860
+ primary_culture = somali
861
+ }
862
+ valid_for_nation_designer = yes
863
+ nation_designer_trigger = {
864
+ primary_culture = somali
865
+ }
866
+ nation_designer_cost = 0
58
867
  modifiers = {
59
- prestige_per_development_from_conversion = 0.33
60
- tolerance_own = 1
61
- church_influence_modifier = 0.2
868
+ monarch_diplomatic_power = 1
869
+ trade_efficiency = 0.05
870
+ global_missionary_strength = 0.01
62
871
  }
63
- valid_for_nation_designer = no
64
- icon = "papacy"
872
+ royal_marriage = yes
873
+ queen = yes
874
+ rulers_can_be_generals = yes
875
+ heirs_can_be_generals = yes
876
+ conditional = {
877
+ allow = {
878
+ has_dlc = "Cradle of Civilization"
879
+ }
880
+ government_abilities = {
881
+ iqta_mechanic
882
+ }
883
+ }
884
+ }
885
+
886
+ bureaucratic_rule_reform = {
887
+ icon = "asian_scripture"
65
888
  allow_normal_conversion = yes
66
- legacy_equivalent = papal_government
67
- papacy = yes
68
- allow_convert = no
69
- lock_level_when_selected = yes
70
- fixed_rank = 2
889
+ potential = {
890
+ NOT = { tag = PAP }
891
+ religion = confucianism
892
+ }
893
+ valid_for_nation_designer = yes
894
+ nation_designer_trigger = {
895
+ religion = confucianism
896
+ }
897
+ nation_designer_cost = 0
898
+ modifiers = {
899
+ reform_progress_growth = 0.15
900
+ core_creation = -0.05
901
+ yearly_harmony = 0.1
902
+ harmonization_speed = 0.1
903
+ }
904
+ }
71
905
 
906
+ # Sisterhood of Jeanne d'Arc
907
+ sisterhood_of_jeanne_darc_reform = {
908
+ allow_normal_conversion = no
909
+ icon = "sisterhood"
910
+ valid_for_nation_designer = yes
911
+ nation_designer_trigger = {
912
+ religion_group = christian
913
+ }
914
+ potential = {
915
+ OR = {
916
+ has_reform = sisterhood_of_jeanne_darc_reform
917
+ have_had_reform = sisterhood_of_jeanne_darc_reform
918
+ has_country_modifier = sisters_takeover
919
+ }
920
+ }
921
+ trigger = {
922
+ religion_group = christian
923
+ }
924
+ nation_designer_cost = 100
925
+ modifiers = {
926
+ cb_on_religious_enemies = yes
927
+ monarch_military_power = 1
928
+ may_recruit_female_generals = yes
929
+ female_advisor_chance = 1.0
930
+ fire_damage = 0.1
931
+ discipline = 0.05
932
+ }
933
+ rulers_can_be_generals = yes
934
+ heirs_can_be_generals = yes
72
935
  custom_attributes = {
73
- locked_government_type = yes
936
+ monastic_order = yes
937
+ }
938
+ ai = {
939
+ factor = 10
74
940
  }
75
941
  }
76
942
 
@@ -82,6 +948,9 @@ internal_mission_reform = {
82
948
  modifiers = {
83
949
  tolerance_own = 2
84
950
  }
951
+ custom_attributes = {
952
+ on_church_built_clergy_loyalty = yes
953
+ }
85
954
  }
86
955
 
87
956
  external_mission_reform = {
@@ -103,7 +972,7 @@ mission_to_civilize_reform = {
103
972
  }
104
973
  }
105
974
  modifiers = {
106
- native_assimilation = 0.35
975
+ colonist_placement_chance = 0.1
107
976
  native_uprising_chance = -0.5
108
977
  }
109
978
  }
@@ -111,49 +980,53 @@ mission_to_civilize_reform = {
111
980
  mission_to_kill_pirates_reform = {
112
981
  icon = "mission_to_kill_pirates_reform"
113
982
  allow_normal_conversion = yes
114
- potential = {
115
- capital_scope = {
116
- has_port = yes
117
- }
118
- }
119
983
  trigger = {
120
- capital_scope = {
121
- has_port = yes
122
- }
984
+ num_of_ports = 1
123
985
  }
124
986
  modifiers = {
125
987
  global_sailors_modifier = 0.2
126
988
  naval_forcelimit_modifier = 0.25
127
989
  capture_ship_chance = 0.33
990
+ allowed_marine_fraction = 0.1
128
991
  }
129
992
  }
130
993
 
131
- #Divine Cause
132
-
133
- safeguard_holy_sites_reform = {
134
- icon = "church"
994
+ balanced_mission_reform = {
995
+ icon = "generic_people"
135
996
  allow_normal_conversion = yes
136
997
  modifiers = {
137
- prestige = 1
998
+ devotion = 0.5
999
+ national_focus_years = -10
1000
+ }
1001
+ custom_attributes = {
1002
+ free_expansionist_zealotry = yes
138
1003
  }
139
1004
  }
140
1005
 
141
- combat_heresy_reform = {
142
- icon = "soldiers_2"
1006
+ commercial_mission_reform = {
1007
+ icon = "merchant"
143
1008
  allow_normal_conversion = yes
144
1009
  modifiers = {
145
- land_morale = 0.1
1010
+ global_trade_power = 0.1
1011
+ merchants = 1
146
1012
  }
147
1013
  }
148
1014
 
149
- expel_heathens_reform = {
150
- icon = "landscape"
1015
+ mission_to_protect_reform = {
1016
+ icon = "castle"
151
1017
  allow_normal_conversion = yes
152
1018
  modifiers = {
153
- development_cost = -0.05
1019
+ defensiveness = 0.1
1020
+ missionaries = 1
1021
+ prestige_per_development_from_conversion = 0.2
1022
+ }
1023
+ custom_attributes = {
1024
+ recruiting_generals_increases_church_loyalty = yes
154
1025
  }
155
1026
  }
156
1027
 
1028
+ #Education of the State
1029
+
157
1030
  kingdom_of_god_reform = {
158
1031
  icon = "kingdom_of_god"
159
1032
  potential = {
@@ -163,16 +1036,93 @@ kingdom_of_god_reform = {
163
1036
  have_had_reform = kingdom_of_god_reform
164
1037
  }
165
1038
  }
1039
+ effect = {
1040
+ hidden_effect = {
1041
+ country_event = {
1042
+ id = flavor_sca.2
1043
+ }
1044
+ }
1045
+ }
1046
+ removed_effect = {
1047
+ hidden_effect = {
1048
+ remove_country_modifier = sca_administrative_focus
1049
+ remove_country_modifier = sca_diplomatic_focus
1050
+ remove_country_modifier = sca_military_focus
1051
+ remove_country_modifier = sca_administrative_focus_non_heir
1052
+ remove_country_modifier = sca_diplomatic_focus_non_heir
1053
+ remove_country_modifier = sca_military_focus_non_heir
1054
+ }
1055
+ }
1056
+ modifiers = {
1057
+ monarch_admin_power = 2
1058
+ manpower_in_true_faith_provinces = 0.15
1059
+ land_morale = 0.1
1060
+ prestige = 1
1061
+ devotion = 1
1062
+ appoint_cardinal_cost = -0.3
1063
+ }
1064
+ allow_normal_conversion = yes
1065
+ lock_level_when_selected = yes
1066
+ fixed_rank = 3
1067
+ custom_attributes = {
1068
+ education_focus_enabled = yes
1069
+ }
1070
+ }
1071
+
1072
+ education_of_the_bishop_reform = {
1073
+ icon = "reformer"
1074
+ allow_normal_conversion = yes
1075
+ modifiers = {
1076
+ monarch_lifespan = 0.2
1077
+ }
1078
+ effect = {
1079
+ hidden_effect = {
1080
+ country_event = {
1081
+ id = flavor_sca.2
1082
+ }
1083
+ }
1084
+ }
1085
+ removed_effect = {
1086
+ hidden_effect = {
1087
+ remove_country_modifier = sca_administrative_focus
1088
+ remove_country_modifier = sca_diplomatic_focus
1089
+ remove_country_modifier = sca_military_focus
1090
+ remove_country_modifier = sca_administrative_focus_non_heir
1091
+ remove_country_modifier = sca_diplomatic_focus_non_heir
1092
+ remove_country_modifier = sca_military_focus_non_heir
1093
+ }
1094
+ }
1095
+ custom_attributes = {
1096
+ education_focus_enabled = yes
1097
+ }
1098
+ }
1099
+
1100
+ education_of_the_advisors_reform = {
1101
+ icon = "arabic_scripture"
1102
+ allow_normal_conversion = yes
1103
+ modifiers = {
1104
+ advisor_cost = -0.15
1105
+ }
1106
+ }
1107
+
1108
+ education_of_the_missionaries_reform = {
1109
+ icon = "church"
1110
+ allow_normal_conversion = yes
166
1111
  modifiers = {
167
- global_manpower_modifier = 0.1
168
- prestige = 1
169
- devotion = 1
170
- appoint_cardinal_cost = -0.5
171
- papal_influence_from_cardinals = 1.0
1112
+ global_missionary_strength = 0.02
1113
+ #power_points_per_development_from_conversion = 0.25 #For 1.36
1114
+ missionary_maintenance_cost = -0.5
1115
+ max_absolutism = 5
172
1116
  }
1117
+ }
1118
+
1119
+ education_of_the_people_reform = {
1120
+ icon = "peasants"
173
1121
  allow_normal_conversion = yes
174
- lock_level_when_selected = yes
175
- fixed_rank = 3
1122
+ modifiers = {
1123
+ idea_cost = -0.05
1124
+ institution_spread_from_true_faith = 0.33
1125
+ }
176
1126
  }
177
1127
 
178
1128
  #Clergy in Administration
@@ -182,6 +1132,7 @@ subservient_administrators_reform = {
182
1132
  allow_normal_conversion = yes
183
1133
  modifiers = {
184
1134
  yearly_corruption = -0.1
1135
+ all_estate_influence_modifier = -0.05
185
1136
  }
186
1137
  }
187
1138
 
@@ -190,6 +1141,8 @@ religious_administrators_reform = {
190
1141
  allow_normal_conversion = yes
191
1142
  modifiers = {
192
1143
  stability_cost_modifier = -0.1
1144
+ church_loyalty_modifier = 0.1
1145
+ culture_conversion_cost = -0.15
193
1146
  }
194
1147
  }
195
1148
 
@@ -198,11 +1151,11 @@ pious_merchants_reform = {
198
1151
  allow_normal_conversion = yes
199
1152
  modifiers = {
200
1153
  global_trade_power = 0.05
201
- maratha_muslim_influence_modifier = 0.1
202
- rajput_muslim_influence_modifier = 0.1
1154
+ placed_merchant_power = 5
203
1155
  burghers_influence_modifier = 0.1
204
1156
  burghers_loyalty_modifier = 0.05
205
- vaisyas_non_muslim_influence_modifier = 0.1
1157
+ vaisyas_loyalty_modifier = 0.05
1158
+ vaisyas_influence_modifier = 0.1
206
1159
  }
207
1160
  }
208
1161
 
@@ -210,6 +1163,7 @@ loyal_nobility_reform = {
210
1163
  icon = "nobleman"
211
1164
  allow_normal_conversion = yes
212
1165
  modifiers = {
1166
+ free_leader_pool = 1
213
1167
  army_tradition = 0.25
214
1168
  nobles_influence_modifier = 0.1
215
1169
  maratha_exclusive_influence_modifier = 0.1
@@ -332,10 +1286,11 @@ guru_advisors_reform = {
332
1286
  #Secularization
333
1287
 
334
1288
  maintain_religious_head_reform = {
335
- icon = "nobleman"
1289
+ icon = "politician"
336
1290
  allow_normal_conversion = yes
337
1291
  modifiers = {
338
1292
  yearly_absolutism = 1
1293
+ max_absolutism = 10
339
1294
  }
340
1295
  }
341
1296
 
@@ -343,8 +1298,8 @@ partial_secularisation_reform = {
343
1298
  icon = "partial_secularisation_reform"
344
1299
  allow_normal_conversion = yes
345
1300
  modifiers = {
346
- idea_cost = -0.1
347
- global_institution_spread = 0.05
1301
+ tolerance_of_heathens_capacity = 1
1302
+ tolerance_of_heretics_capacity = 1
348
1303
  }
349
1304
  }
350
1305
 
@@ -373,7 +1328,8 @@ conciliarism_reform = {
373
1328
  tag = PAP
374
1329
  }
375
1330
  modifiers = {
376
- appoint_cardinal_cost = -0.5
1331
+ appoint_cardinal_cost = -0.33
1332
+ monthly_favor_modifier = 0.5
377
1333
  }
378
1334
  ai = {
379
1335
  factor = 3
@@ -389,6 +1345,16 @@ hereditary_religious_leadership_reform = {
389
1345
  effect = {
390
1346
  set_country_flag = populists_in_government
391
1347
  change_government = monarchy
1348
+ if = {
1349
+ limit = {
1350
+ tag = AVE
1351
+ }
1352
+ hidden_effect = {
1353
+ country_event = {
1354
+ id = flavor_gbr.20
1355
+ }
1356
+ }
1357
+ }
392
1358
  add_government_reform = feudal_theocracy
393
1359
  }
394
1360
  ai = {
@@ -401,11 +1367,28 @@ crown_leader_reform = {
401
1367
  allow_normal_conversion = yes
402
1368
  trigger = {
403
1369
  NOT = { has_government_attribute_short_desc = locked_government_type }
1370
+ if = {
1371
+ limit = { NOT = { has_government_attribute = theocratic_monarchy_mechanic } }
1372
+ stability = 2
1373
+ }
404
1374
  }
405
1375
  effect = {
406
1376
  set_country_flag = populists_in_government
407
- lose_reforms = 3
1377
+ if = {
1378
+ limit = { NOT = { has_government_attribute = theocratic_monarchy_mechanic } }
1379
+ add_stability = -3
1380
+ }
408
1381
  change_government = monarchy
1382
+ if = {
1383
+ limit = {
1384
+ tag = AVE
1385
+ }
1386
+ hidden_effect = {
1387
+ country_event = {
1388
+ id = flavor_gbr.20
1389
+ }
1390
+ }
1391
+ }
409
1392
  }
410
1393
  ai = {
411
1394
  factor = 0
@@ -417,38 +1400,84 @@ proclaim_republic_reform = {
417
1400
  allow_normal_conversion = yes
418
1401
  trigger = {
419
1402
  NOT = { has_government_attribute_short_desc = locked_government_type }
1403
+ stability = 2
420
1404
  }
421
1405
  effect = {
422
1406
  set_country_flag = populists_in_government
423
- lose_reforms = 2
1407
+ add_stability = -3
424
1408
  change_government = republic
1409
+ if = {
1410
+ limit = {
1411
+ tag = AVE
1412
+ }
1413
+ hidden_effect = {
1414
+ country_event = {
1415
+ id = flavor_gbr.20
1416
+ }
1417
+ }
1418
+ }
425
1419
  }
426
1420
  ai = {
427
1421
  factor = 0
428
1422
  }
429
1423
  }
430
1424
 
1425
+ #Divine Cause
1426
+
1427
+ safeguard_holy_sites_reform = {
1428
+ icon = "church"
1429
+ allow_normal_conversion = yes
1430
+ modifiers = {
1431
+ church_loyalty_modifier = 0.1
1432
+ brahmins_hindu_loyalty_modifier = 0.1
1433
+ brahmins_other_loyalty_modifier = 0.1
1434
+ jains_loyalty_modifier = 0.1
1435
+ defensiveness = 0.15
1436
+ }
1437
+ }
1438
+
1439
+ combat_heresy_reform = {
1440
+ icon = "soldiers_2"
1441
+ allow_normal_conversion = yes
1442
+ modifiers = {
1443
+ land_morale = 0.1
1444
+ shock_damage = 0.05
1445
+ }
1446
+ }
1447
+
1448
+ expel_heathens_reform = {
1449
+ icon = "landscape"
1450
+ allow_normal_conversion = yes
1451
+ modifiers = {
1452
+ development_cost = -0.05
1453
+ culture_conversion_cost = -0.15
1454
+ }
1455
+ #custom_attributes = {
1456
+ # reduced_building_cost_in_heathen_heretic_provinces = yes #1.35, -20% Local Construction Cost
1457
+ #}
1458
+ }
1459
+
1460
+ pursuit_of_knowledge_reform = {
1461
+ icon = "religious_leader"
1462
+ allow_normal_conversion = yes
1463
+ modifiers = {
1464
+ technology_cost = -0.05
1465
+ }
1466
+ custom_attributes = {
1467
+ can_see_theocratic_heir_stats = yes
1468
+ }
1469
+ }
1470
+
431
1471
  #Separation of Powers
432
1472
 
433
1473
  clerical_commission_reform = {
434
1474
  icon = "clergyman"
1475
+ fixed_rank = 0
435
1476
  allow_normal_conversion = yes
436
1477
  modifiers = {
437
1478
  global_unrest = -1
438
1479
  diplomatic_upkeep = 1
439
- }
440
-
441
- potential = {
442
- NOT = {
443
- OR = {
444
- has_reform = monastic_order_reform
445
- tag = KOJ
446
- }
447
- }
448
- }
449
-
450
- trigger = {
451
- NOT = { has_reform = monastic_order_reform }
1480
+ envoy_travel_time = -0.5
452
1481
  }
453
1482
 
454
1483
  ai = {
@@ -460,24 +1489,21 @@ divine_guidance_reform = {
460
1489
  icon = "divine_guidance_reform"
461
1490
  allow_normal_conversion = yes
462
1491
  modifiers = {
463
- max_absolutism = 20
464
- }
465
-
466
- potential = {
467
- NOT = { has_reform = monastic_order_reform }
468
- }
469
-
470
- trigger = {
471
- NOT = { has_reform = monastic_order_reform }
1492
+ max_absolutism = 15
472
1493
  }
473
1494
 
474
1495
  ai = {
475
1496
  factor = 1
1497
+ modifier = {
1498
+ factor = 20 #High priority for the Papal State so they are always a Kingdom rank country
1499
+ tag = PAP
1500
+ }
476
1501
  }
477
1502
  }
478
1503
 
479
1504
  theocratic_democracy_reform = {
480
- icon = "assembly_hall"
1505
+ icon = "ballot_box"
1506
+ fixed_rank = 0
481
1507
  modifiers = {
482
1508
  global_unrest = -1
483
1509
  }
@@ -485,26 +1511,41 @@ theocratic_democracy_reform = {
485
1511
  potential = {
486
1512
  NOT = {
487
1513
  OR = {
488
- has_reform = monastic_order_reform
1514
+ has_government_attribute = monastic_order
489
1515
  tag = KOJ
490
1516
  }
491
1517
  }
492
1518
  }
493
1519
 
494
1520
  trigger = {
495
- NOT = { has_reform = monastic_order_reform }
496
- OR = {
497
- NOT = { has_estate = estate_nobles }
498
- crown_stronger_than_estate = { estate = estate_nobles }
1521
+ NOT = { has_government_attribute = monastic_order }
1522
+ if = {
1523
+ limit = {
1524
+ OR = {
1525
+ has_dlc = "Common Sense"
1526
+ has_dlc = "Domination"
1527
+ }
1528
+ }
1529
+ OR = {
1530
+ NOT = { has_estate = estate_nobles }
1531
+ crown_stronger_than_estate = { estate = estate_nobles }
1532
+ }
1533
+ is_not_blocked_by_estate_privilege = { estate = estate_nobles }
499
1534
  }
500
1535
  }
501
1536
 
502
1537
  conditional = {
503
- allow = { has_dlc = "Common Sense" }
1538
+ allow = {
1539
+ OR = {
1540
+ has_dlc = "Common Sense"
1541
+ has_dlc = "Domination"
1542
+ }
1543
+ }
504
1544
  has_parliament = yes
505
- }
506
- custom_attributes = {
507
- blocked_call_diet = yes
1545
+ custom_attributes = {
1546
+ blocked_call_diet = yes
1547
+ disables_estate_nobles = yes
1548
+ }
508
1549
  }
509
1550
  ai = {
510
1551
  factor = 1
@@ -532,6 +1573,19 @@ theocratic_democracy_reform = {
532
1573
  }
533
1574
  }
534
1575
 
1576
+ constitional_theocracy_reform = {
1577
+ icon = "assembly_hall"
1578
+ allow_normal_conversion = yes
1579
+ fixed_rank = 0
1580
+ modifiers = {
1581
+ years_of_nationalism = -10
1582
+ }
1583
+
1584
+ ai = {
1585
+ factor = 1
1586
+ }
1587
+ }
1588
+
535
1589
  regionally_elected_commanders = {
536
1590
  icon = "regionally_elected_commanders"
537
1591
  allow_normal_conversion = yes
@@ -542,28 +1596,43 @@ regionally_elected_commanders = {
542
1596
 
543
1597
  potential = {
544
1598
  OR = {
545
- has_reform = monastic_order_reform
1599
+ has_government_attribute = monastic_order
546
1600
  tag = KOJ
547
1601
  }
548
1602
  }
549
1603
 
550
1604
  trigger = {
551
1605
  OR = {
552
- has_reform = monastic_order_reform
1606
+ has_government_attribute = monastic_order
553
1607
  tag = KOJ
554
1608
  }
555
- OR = {
556
- NOT = { has_estate = estate_nobles }
557
- crown_stronger_than_estate = { estate = estate_nobles }
1609
+ if = {
1610
+ limit = {
1611
+ OR = {
1612
+ has_dlc = "Common Sense"
1613
+ has_dlc = "Domination"
1614
+ }
1615
+ }
1616
+ OR = {
1617
+ NOT = { has_estate = estate_nobles }
1618
+ crown_stronger_than_estate = { estate = estate_nobles }
1619
+ }
1620
+ is_not_blocked_by_estate_privilege = { estate = estate_nobles }
558
1621
  }
559
1622
  }
560
1623
 
561
1624
  conditional = {
562
- allow = { has_dlc = "Common Sense" }
1625
+ allow = {
1626
+ OR = {
1627
+ has_dlc = "Common Sense"
1628
+ has_dlc = "Domination"
1629
+ }
1630
+ }
563
1631
  has_parliament = yes
564
- }
565
- custom_attributes = {
566
- blocked_call_diet = yes
1632
+ custom_attributes = {
1633
+ blocked_call_diet = yes
1634
+ disables_estate_nobles = yes
1635
+ }
567
1636
  }
568
1637
  ai = {
569
1638
  factor = 1
@@ -596,28 +1665,20 @@ monastic_elections_reform = {
596
1665
  allow_normal_conversion = yes
597
1666
  fixed_rank = 0
598
1667
  modifiers = {
599
- stability_cost_modifier = -0.1
600
- max_absolutism = 20
1668
+ stability_cost_modifier = -0.15
601
1669
  }
602
1670
 
603
1671
  potential = {
604
- OR = {
605
- has_reform = monastic_order_reform
606
- tag = KOJ
607
- }
608
- }
609
-
610
- trigger = {
611
- OR = {
612
- has_reform = monastic_order_reform
613
- tag = KOJ
614
- }
1672
+ NOT = { has_reform = papacy_reform }
615
1673
  }
616
1674
 
617
1675
  conditional = {
618
1676
  allow = { has_dlc = "Res Publica" }
619
1677
  heir = no
620
1678
  election_on_death = yes
1679
+ duration = 4
1680
+ has_term_election = yes
1681
+ is_eligible_for_hre_emperor = no
621
1682
  states_general_mechanic = {
622
1683
  militarists = {
623
1684
  manpower_recovery_speed = 0.2
@@ -642,21 +1703,12 @@ commander_king_reform = {
642
1703
  icon = "commander_king_reform"
643
1704
  allow_normal_conversion = yes
644
1705
  fixed_rank = 0
1706
+
645
1707
  potential = {
646
- OR = {
647
- has_reform = monastic_order_reform
648
- tag = KOJ
649
- }
650
- }
651
- trigger = {
652
- OR = {
653
- has_reform = monastic_order_reform
654
- tag = KOJ
655
- }
656
- full_idea_group = aristocracy_ideas
1708
+ NOT = { has_reform = papacy_reform }
657
1709
  }
658
1710
  modifiers = {
659
- devotion = 0.1
1711
+ devotion = 0.25
660
1712
  harsh_treatment_cost = -0.2
661
1713
  leader_land_fire = 1
662
1714
  }
@@ -676,28 +1728,20 @@ admiral_king_reform = {
676
1728
  icon = "admiral_king_reform"
677
1729
  allow_normal_conversion = yes
678
1730
  fixed_rank = 0
1731
+
679
1732
  potential = {
680
- OR = {
681
- has_reform = monastic_order_reform
682
- tag = KOJ
683
- }
684
- capital_scope = {
685
- has_port = yes
686
- }
1733
+ NOT = { has_reform = papacy_reform }
687
1734
  }
688
1735
  trigger = {
689
- OR = {
690
- has_reform = monastic_order_reform
691
- tag = KOJ
692
- }
693
- has_reform = mission_to_kill_pirates_reform
694
- OR = {
695
- full_idea_group = maritime_ideas
696
- full_idea_group = naval_ideas
697
- }
1736
+ num_of_ports = 1
1737
+ #has_reform = mission_to_kill_pirates_reform
1738
+ #OR = {
1739
+ # full_idea_group = maritime_ideas
1740
+ # full_idea_group = naval_ideas
1741
+ #}
698
1742
  }
699
1743
  modifiers = {
700
- devotion = 0.1
1744
+ devotion = 0.25
701
1745
  naval_morale = 0.15
702
1746
  leader_naval_fire = 1
703
1747
  }
@@ -705,6 +1749,8 @@ admiral_king_reform = {
705
1749
  admirals_become_rulers = yes
706
1750
  }
707
1751
  has_term_election = no
1752
+ queen = yes
1753
+ royal_marriage = yes
708
1754
  heir = no
709
1755
  ai = {
710
1756
  factor = 0.1
@@ -739,7 +1785,7 @@ god_and_man_reform = {
739
1785
  allow_normal_conversion = yes
740
1786
  modifiers = {
741
1787
  missionaries = 1
742
- global_missionary_strength = 0.01
1788
+ tolerance_own = 2
743
1789
  }
744
1790
  ai = {
745
1791
  factor = 0
@@ -749,14 +1795,16 @@ god_and_man_reform = {
749
1795
  religious_harmony_reform = {
750
1796
  icon = "religious_harmony_reform"
751
1797
  allow_normal_conversion = yes
1798
+ potential = {
1799
+ religion = confucianism
1800
+ }
752
1801
  trigger = {
753
- OR = {
754
- religion_group = pagan
755
- has_idea_group = humanist_ideas
756
- }
1802
+ religion = confucianism
757
1803
  }
758
1804
  modifiers = {
759
- num_accepted_cultures = 2
1805
+ tolerance_heathen = 1
1806
+ tolerance_heretic = 1
1807
+ harmonization_speed = 0.2
760
1808
  }
761
1809
  ai = {
762
1810
  factor = 0
@@ -782,6 +1830,95 @@ organising_our_religion_reform = {
782
1830
  }
783
1831
  }
784
1832
 
1833
+ faith_and_power_reform = {
1834
+ icon = "soldiers_5"
1835
+ allow_normal_conversion = yes
1836
+ modifiers = {
1837
+ morale_damage_received = -0.1
1838
+ }
1839
+ custom_attributes = {
1840
+ winning_battles_increases_legitimacy = yes
1841
+ }
1842
+ rulers_can_be_generals = yes
1843
+ ai = {
1844
+ factor = 0
1845
+ }
1846
+ }
1847
+
1848
+ belief_and_unity_reform = {
1849
+ icon = "strength_of_the_khalsa"
1850
+ allow_normal_conversion = yes
1851
+ modifiers = {
1852
+ religious_unity = 0.5
1853
+ num_accepted_cultures = 2
1854
+ }
1855
+ ai = {
1856
+ factor = 0
1857
+ }
1858
+ }
1859
+
1860
+ #Culture, Faith and State
1861
+
1862
+ religious_culture_reform = {
1863
+ icon = "mission_to_civilize_reform"
1864
+ allow_normal_conversion = yes
1865
+
1866
+ modifiers = {
1867
+ governing_capacity = 250
1868
+ }
1869
+ ai = {
1870
+ factor = 1
1871
+ }
1872
+ }
1873
+
1874
+ harmonization_of_cultures_reform = {
1875
+ icon = "generic_people"
1876
+ allow_normal_conversion = yes
1877
+
1878
+ modifiers = {
1879
+ promote_culture_cost = -0.5
1880
+ same_culture_advisor_cost = -0.2
1881
+ }
1882
+ ai = {
1883
+ factor = 1
1884
+ }
1885
+ }
1886
+
1887
+ cultural_safe_haven_reform = {
1888
+ icon = "man_and_children"
1889
+ allow_normal_conversion = yes
1890
+
1891
+ modifiers = {
1892
+ manpower_in_accepted_culture_provinces = 0.1
1893
+ manpower_in_culture_group_provinces = 0.1
1894
+ }
1895
+ #custom_attributes = {
1896
+ # unrest_per_accepted_culture = yes #Reduces Global Unrest by 0.25 per accepted culture #For 1.35, not implemented yet.
1897
+ #}
1898
+ ai = {
1899
+ factor = 1
1900
+ }
1901
+ }
1902
+
1903
+ taxation_of_the_foreigners_reform = {
1904
+ icon = "government_for_people_reform"
1905
+ allow_normal_conversion = yes
1906
+
1907
+ modifiers = {
1908
+ global_tax_modifier = 0.5
1909
+ }
1910
+ conditional = {
1911
+ allow = { has_dlc = "Cradle of Civilization" }
1912
+ custom_attributes = {
1913
+ may_not_reduce_tax_on_own_exploitation = yes #25% Chance
1914
+ may_not_reduce_tax_on_foreign_exploitation = yes #50% Chance
1915
+ }
1916
+ }
1917
+ ai = {
1918
+ factor = 1
1919
+ }
1920
+ }
1921
+
785
1922
  #Global Religion
786
1923
 
787
1924
  religion_in_one_country_reform = {
@@ -808,6 +1945,7 @@ religion_in_one_country_reform = {
808
1945
  religious_permanent_revolution_reform = {
809
1946
  icon = "religious_permanent_revolution_reform"
810
1947
  allow_normal_conversion = yes
1948
+ force_conversion_gives_global_holy_war_released_modifier = yes
811
1949
  potential = {
812
1950
  NOT = {
813
1951
  religion = confucianism
@@ -824,7 +1962,10 @@ religious_permanent_revolution_reform = {
824
1962
  custom_tooltip = world_crusade_tt
825
1963
  }
826
1964
  modifiers = {
827
- enforce_religion_cost = -0.4
1965
+ enforce_religion_cost = -0.5
1966
+ }
1967
+ custom_attributes = {
1968
+ has_upgraded_holy_wars = yes
828
1969
  }
829
1970
  ai = {
830
1971
  factor = 3
@@ -834,9 +1975,12 @@ religious_permanent_revolution_reform = {
834
1975
  many_fingers_of_god_reform = {
835
1976
  icon = "asian_scripture"
836
1977
  allow_normal_conversion = yes
837
- trigger = {
1978
+ potential = {
838
1979
  has_idea_group = humanist_ideas
839
1980
  }
1981
+ trigger = {
1982
+ full_idea_group = humanist_ideas
1983
+ }
840
1984
  modifiers = {
841
1985
  tolerance_heretic = 2
842
1986
  tolerance_heathen = 2
@@ -849,15 +1993,34 @@ many_fingers_of_god_reform = {
849
1993
  priestly_autonomy_reform = {
850
1994
  icon = "strength_of_the_khalsa"
851
1995
  allow_normal_conversion = yes
852
- potential = {
853
- religion_group = pagan
1996
+
1997
+ modifiers = {
1998
+ administrative_efficiency = 0.025
1999
+ min_autonomy_in_territories = -0.05
854
2000
  }
855
- trigger = {
856
- religion_group = pagan
2001
+ ai = {
2002
+ factor = 3
857
2003
  }
858
-
2004
+ }
2005
+
2006
+ state_of_theologians_reform = {
2007
+ icon = "clergyman"
2008
+ allow_normal_conversion = yes
859
2009
  modifiers = {
860
- governing_capacity = 250
2010
+ advisor_pool = 2
2011
+ advisor_cost = -0.2
2012
+ }
2013
+ ai = {
2014
+ factor = 3
2015
+ }
2016
+ }
2017
+
2018
+ divinity_through_craftsmanship_reform = {
2019
+ icon = "peasant_republic"
2020
+ allow_normal_conversion = yes
2021
+ modifiers = {
2022
+ development_cost_modifier = -0.025
2023
+ global_trade_goods_size_modifier = 0.1
861
2024
  }
862
2025
  ai = {
863
2026
  factor = 3
@@ -878,7 +2041,20 @@ proclaim_religious_head_reform = {
878
2041
  any_country = {
879
2042
  has_reform = proclaim_religious_head_reform
880
2043
  religion = ROOT
881
- tag = ROOT
2044
+ }
2045
+ }
2046
+ }
2047
+ if = {
2048
+ limit = {
2049
+ is_subject = yes
2050
+ }
2051
+ OR = {
2052
+ is_subject = no
2053
+ overlord = {
2054
+ OR = {
2055
+ NOT = { religion = ROOT }
2056
+ NOT = { government = theocracy }
2057
+ }
882
2058
  }
883
2059
  }
884
2060
  }
common/government_reforms/04_government_reforms_tribes.txt CHANGED
@@ -5,6 +5,9 @@ tribe_mechanic = {
5
5
  valid_for_nation_designer = no
6
6
  heir = yes
7
7
  queen = yes
8
+ custom_attributes = {
9
+ enables_aristocratic_idea_group = yes
10
+ }
8
11
  }
9
12
 
10
13
  steppe_horde = {
@@ -15,12 +18,14 @@ steppe_horde = {
15
18
  has_reform = steppe_horde
16
19
  culture_group = altaic
17
20
  culture_group = tartar
21
+ primary_culture = altaic_new
18
22
  }
19
23
  has_reform = steppe_horde
20
24
  NOT = { has_reform = great_mongol_state_reform }
21
25
  }
22
26
  legacy_equivalent = steppe_horde_legacy
23
27
  nomad = yes
28
+ raze_province = yes
24
29
  valid_for_nation_designer = yes
25
30
  nation_designer_cost = 0
26
31
  nation_designer_trigger = {
@@ -32,14 +37,18 @@ steppe_horde = {
32
37
  start_territory_to_estates = 0.5
33
38
 
34
39
  modifiers = {
35
- global_manpower_modifier = 0.2
36
- land_forcelimit_modifier = 0.2
37
40
  loot_amount = 0.50
38
41
  global_institution_spread = -0.15
39
- reinforce_cost_modifier = -0.5
40
42
  cav_to_inf_ratio = 0.25
41
43
  movement_speed = 0.2
44
+ global_manpower_modifier = 0.2
45
+ land_forcelimit_modifier = 0.2
42
46
  years_of_nationalism = -5
47
+ reinforce_cost_modifier = -0.5
48
+ }
49
+ custom_attributes = {
50
+ enables_horde_idea_group = yes
51
+ enables_aristocratic_idea_group = no
43
52
  }
44
53
  ai = {
45
54
  factor = 1000
@@ -61,13 +70,14 @@ great_mongol_state_reform = {
61
70
  fixed_rank = 3
62
71
  valid_for_nation_designer = no
63
72
  nomad = yes
73
+ raze_province = yes
64
74
  modifiers = {
65
75
  horde_unity = 1
66
76
  global_manpower_modifier = 0.2
67
77
  land_forcelimit_modifier = 0.2
68
78
  loot_amount = 0.50
69
79
  reinforce_cost_modifier = -0.5
70
- cav_to_inf_ratio = 0.25
80
+ cav_to_inf_ratio = 0.5
71
81
  movement_speed = 0.2
72
82
  years_of_nationalism = -5
73
83
  }
@@ -75,6 +85,13 @@ great_mongol_state_reform = {
75
85
  allow = { has_dlc = "Mandate of Heaven" }
76
86
  allow_banners = yes
77
87
  }
88
+ custom_attributes = {
89
+ enables_horde_idea_group = yes
90
+ enables_aristocratic_idea_group = no
91
+ }
92
+ ai = {
93
+ factor = 1000
94
+ }
78
95
  }
79
96
 
80
97
  tribal_federation = {
@@ -100,6 +117,9 @@ tribal_federation = {
100
117
  tribal_federation_mechanic
101
118
  }
102
119
  }
120
+ ai = {
121
+ factor = 0
122
+ }
103
123
  }
104
124
 
105
125
  tribal_despotism = {
@@ -111,6 +131,9 @@ tribal_despotism = {
111
131
  core_creation = -0.1
112
132
  }
113
133
  legacy_equivalent = tribal_despotism_legacy
134
+ ai = {
135
+ factor = 1
136
+ }
114
137
  }
115
138
 
116
139
  tribal_kingdom = {
@@ -121,6 +144,51 @@ tribal_kingdom = {
121
144
  modifiers = {
122
145
  vassal_income = 0.2
123
146
  }
147
+ ai = {
148
+ factor = 1
149
+ }
150
+ }
151
+
152
+ polynesian_tribe = {
153
+ icon = "tribal_council"
154
+ allow_normal_conversion = no
155
+ potential = {
156
+ culture_group = pacific
157
+ has_reform = polynesian_tribe
158
+ }
159
+ valid_for_nation_designer = yes
160
+ nation_designer_cost = -10
161
+ native_mechanic = no
162
+ allow_migration = yes
163
+ fixed_rank = 1
164
+ lock_level_when_selected = yes
165
+ modifiers = {
166
+ global_manpower_modifier = 0.2
167
+ }
168
+ ai = {
169
+ factor = 1
170
+ }
171
+ }
172
+
173
+ polynesian_kingdom = {
174
+ icon = "tribal_council"
175
+ allow_normal_conversion = no
176
+ potential = {
177
+ culture_group = pacific
178
+ has_reform = polynesian_kingdom
179
+ }
180
+ valid_for_nation_designer = yes
181
+ nation_designer_cost = 0
182
+ modifiers = {
183
+ naval_forcelimit_modifier = 0.2
184
+ range = 0.2
185
+ vassal_income = 0.2
186
+ reduced_liberty_desire = 20
187
+ governing_capacity_modifier = -0.5
188
+ }
189
+ ai = {
190
+ factor = 1
191
+ }
124
192
  }
125
193
 
126
194
  siberian_tribe = {
@@ -140,6 +208,267 @@ siberian_tribe = {
140
208
  stability_cost_modifier = -0.33
141
209
  global_institution_spread = -0.2
142
210
  }
211
+ ai = {
212
+ factor = 1
213
+ }
214
+ }
215
+ stateless_society = {
216
+ icon = "fist_in_air"
217
+ allow_normal_conversion = no
218
+ valid_for_nation_designer = yes
219
+ lock_level_when_selected = yes
220
+ nation_designer_cost = 0
221
+ modifiers = {
222
+ governing_capacity_modifier = -0.99
223
+ defensiveness = 0.75
224
+ land_morale = 0.15
225
+ }
226
+ ai = {
227
+ factor = 1
228
+ modifier = {
229
+ factor = -1
230
+ num_of_cities = 2
231
+ }
232
+ }
233
+ }
234
+
235
+ gond_kingdom = {
236
+ icon = "chieftain"
237
+ allow_normal_conversion = yes
238
+ potential = {
239
+ has_dlc = "Dharma"
240
+ technology_group = indian
241
+ primary_culture = gondi
242
+ }
243
+ valid_for_nation_designer = yes
244
+ nation_designer_cost = 0
245
+ nation_designer_trigger = {
246
+ technology_group = indian
247
+ primary_culture = gondi
248
+ }
249
+ legacy_equivalent = tribal_kingdom_legacy
250
+ modifiers = {
251
+ defensiveness = 0.2
252
+ }
253
+ }
254
+
255
+ sacred_kingdom = {
256
+ icon = "divine_guidance_reform"
257
+ allow_normal_conversion = yes
258
+ lock_level_when_selected = yes
259
+ potential = {
260
+ has_dlc = "Origins"
261
+ religion_group = pagan
262
+ }
263
+ trigger = {
264
+ OR = {
265
+ NOT = { has_institution = enlightenment } #Why should any enlightened person ever want to support this system?
266
+ AND = {
267
+ is_playing_custom_nation = yes
268
+ have_had_reform = sacred_kingdom
269
+ }
270
+ }
271
+ }
272
+ valid_for_nation_designer = yes
273
+ nation_designer_cost = 10
274
+ nation_designer_trigger = {
275
+ religion_group = pagan
276
+ }
277
+ legacy_equivalent = sacred_kingdom_legacy
278
+ maintain_dynasty = yes
279
+
280
+ removed_effect = {
281
+ if = {
282
+ limit = {
283
+ NOT = { has_institution = enlightenment }
284
+ }
285
+ add_stability = -2
286
+ }
287
+ }
288
+
289
+ modifiers = {
290
+ tolerance_own = 2
291
+ max_absolutism = 25
292
+ legitimacy = 0.5
293
+ }
294
+ }
295
+
296
+ matrilineal_system = {
297
+ icon = "british_queen"
298
+ allow_normal_conversion = yes
299
+ valid_for_nation_designer = yes
300
+ nation_designer_cost = 30
301
+ legacy_equivalent = matrilineal_system_legacy
302
+ potential = {
303
+ OR = {
304
+ primary_culture = nubian
305
+ have_had_reform = matrilineal_system
306
+ }
307
+ }
308
+ trigger = {
309
+ OR = {
310
+ primary_culture = nubian
311
+ have_had_reform = matrilineal_system
312
+ }
313
+ }
314
+ modifiers = {
315
+ heir_chance = -0.5
316
+ female_advisor_chance = 0.5
317
+ legitimacy = 1
318
+ }
319
+ }
320
+
321
+ tribal_confederacy = {
322
+ icon = "native_settle_down_reform"
323
+ allow_normal_conversion = yes
324
+ valid_for_nation_designer = yes
325
+ lock_level_when_selected = yes
326
+ nation_designer_cost = 30
327
+ legacy_equivalent = tribal_confederacy_legacy
328
+
329
+ potential = {
330
+ have_had_reform = tribal_confederacy
331
+ NOT = { has_country_flag = centralized_tribes_level_3 } #Already centralized the tribes
332
+ }
333
+
334
+ modifiers = {
335
+ nobles_influence_modifier = 0.15
336
+ nobles_loyalty_modifier = 0.1
337
+ global_unrest = -1
338
+ max_absolutism = -20
339
+ }
340
+
341
+ conditional = {
342
+ allow = {
343
+ has_dlc = "Origins"
344
+ }
345
+ custom_attributes = {
346
+ has_internal_tribes = yes
347
+ locked_government_type = yes
348
+ }
349
+ }
350
+
351
+ effect = {
352
+ hidden_effect = {
353
+ if = {
354
+ limit = {
355
+ has_dlc = "Origins"
356
+ }
357
+ set_estate_privilege = estate_nobles_decentralized_tribe
358
+ }
359
+ }
360
+ }
361
+
362
+ ai = {
363
+ factor = 0
364
+ }
365
+ }
366
+
367
+ great_man = {
368
+ icon = "chieftain"
369
+ allow_normal_conversion = yes
370
+ valid_for_nation_designer = yes
371
+ nation_designer_cost = 30
372
+ legacy_equivalent = great_man_legacy
373
+ potential = {
374
+ OR = {
375
+ AND = {
376
+ religion = shamanism
377
+ capital_scope = {
378
+ has_terrain = jungle
379
+ }
380
+ }
381
+ have_had_reform = great_man
382
+ }
383
+ }
384
+ trigger = {
385
+ OR = {
386
+ AND = {
387
+ religion = shamanism
388
+ capital_scope = {
389
+ has_terrain = jungle
390
+ }
391
+ }
392
+ have_had_reform = great_man
393
+ }
394
+ }
395
+ modifiers = {
396
+ leader_cost = -0.1
397
+ production_efficiency = 0.1
398
+ }
399
+
400
+ ai = {
401
+ factor = 1
402
+ }
403
+ }
404
+
405
+ shaka_regime = {
406
+ icon = "chieftain"
407
+ allow_normal_conversion = yes
408
+ valid_for_nation_designer = yes
409
+ nation_designer_cost = 30
410
+ legacy_equivalent = shaka_regime_legacy
411
+ potential = {
412
+ OR = {
413
+ tag = ZUL
414
+ have_had_reform = shaka_regime
415
+ }
416
+ }
417
+ trigger = {
418
+ OR = {
419
+ tag = ZUL
420
+ have_had_reform = shaka_regime
421
+ }
422
+ }
423
+ modifiers = {
424
+ monarch_military_power = 2
425
+ global_unrest = -2
426
+ war_exhaustion = -0.02
427
+ governing_capacity_modifier = -0.5
428
+ }
429
+
430
+ conditional = {
431
+ allow = {
432
+ has_dlc = "Rights of Man"
433
+ }
434
+ government_abilities = {
435
+ militarization_mechanic
436
+ }
437
+ }
438
+
439
+ ai = {
440
+ factor = 1
441
+ }
442
+ }
443
+
444
+ feudal_tribe = {
445
+ icon = "tribal_civil_society"
446
+ allow_normal_conversion = yes
447
+ valid_for_nation_designer = yes
448
+ nation_designer_cost = 30
449
+ legacy_equivalent = feudal_tribe_legacy
450
+ lock_level_when_selected = yes
451
+ potential = {
452
+ }
453
+ trigger = {
454
+ }
455
+ modifiers = {
456
+ vassal_income = 0.1
457
+ global_tax_modifier = 0.1
458
+ }
459
+
460
+ conditional = {
461
+ allow = {
462
+ has_dlc = "Mandate of Heaven"
463
+ }
464
+ custom_attributes = {
465
+ has_tributaries = yes
466
+ }
467
+ }
468
+
469
+ ai = {
470
+ factor = 0
471
+ }
143
472
  }
144
473
 
145
474
  #tribal_cultural_values
@@ -242,6 +571,8 @@ centralize_tribal_power_reform = {
242
571
  }
243
572
  }
244
573
 
574
+ #Tribal Reformation
575
+
245
576
  horde_barbaric_despoilers_reform = {
246
577
  icon = "rioting_burning_2"
247
578
  allow_normal_conversion = yes
@@ -282,6 +613,14 @@ horde_tribal_unity_reform = {
282
613
  tribe_becomes_monarchy_reform = {
283
614
  icon = "king_highlighted"
284
615
  allow_normal_conversion = yes
616
+ potential = {
617
+ NOT = {
618
+ has_reform = stateless_society
619
+ }
620
+ }
621
+ trigger = {
622
+ NOT = { has_government_attribute_short_desc = locked_government_type }
623
+ }
285
624
  effect = {
286
625
  set_country_flag = populists_in_government
287
626
  lose_reforms = 4
@@ -306,6 +645,41 @@ tribe_becomes_monarchy_reform = {
306
645
  change_technology_group = eastern
307
646
  change_unit_type = eastern
308
647
  }
648
+ if = {
649
+ limit = {
650
+ technology_group = nomad_group
651
+ religion = totemism
652
+ }
653
+ change_technology_group = north_american
654
+ change_unit_type = north_american
655
+ }
656
+ if = {
657
+ limit = {
658
+ technology_group = nomad_group
659
+ religion = inti
660
+ }
661
+ change_technology_group = andean
662
+ change_unit_type = andean
663
+ }
664
+ if = {
665
+ limit = {
666
+ technology_group = nomad_group
667
+ OR = {
668
+ religion = mesoamerican_religion
669
+ religion = nahuatl
670
+ }
671
+ }
672
+ change_technology_group = mesoamerican
673
+ change_unit_type = mesoamerican
674
+ }
675
+ if = {
676
+ limit = {
677
+ technology_group = nomad_group
678
+ religion = dreamtime
679
+ }
680
+ change_technology_group = aboriginal_tech
681
+ change_unit_type = aboriginal_tech
682
+ }
309
683
  if = {
310
684
  limit = {
311
685
  technology_group = nomad_group
@@ -314,11 +688,26 @@ tribe_becomes_monarchy_reform = {
314
688
  NOT = { secondary_religion = sunni }
315
689
  NOT = { secondary_religion = shiite }
316
690
  NOT = { secondary_religion = ibadi }
691
+ NOT = { religion = totemism }
692
+ NOT = { religion = inti }
693
+ NOT = { religion = nahuatl }
694
+ NOT = { religion = mesoamerican_religion }
695
+ NOT = { religion = dreamtime }
317
696
  }
318
697
  change_technology_group = chinese
319
698
  change_unit_type = chinese
320
699
  }
321
700
  change_government = monarchy
701
+ if = {
702
+ limit = {
703
+ tag = AVE
704
+ }
705
+ hidden_effect = {
706
+ country_event = {
707
+ id = flavor_gbr.20
708
+ }
709
+ }
710
+ }
322
711
  }
323
712
  ai = {
324
713
  factor = 1
@@ -330,6 +719,7 @@ tribe_becomes_republic_reform = {
330
719
  allow_normal_conversion = yes
331
720
  trigger = {
332
721
  NOT = { is_lesser_in_union = yes }
722
+ NOT = { has_government_attribute_short_desc = locked_government_type }
333
723
  }
334
724
  effect = {
335
725
  set_country_flag = populists_in_government
@@ -355,6 +745,41 @@ tribe_becomes_republic_reform = {
355
745
  change_technology_group = eastern
356
746
  change_unit_type = eastern
357
747
  }
748
+ if = {
749
+ limit = {
750
+ technology_group = nomad_group
751
+ religion = totemism
752
+ }
753
+ change_technology_group = north_american
754
+ change_unit_type = north_american
755
+ }
756
+ if = {
757
+ limit = {
758
+ technology_group = nomad_group
759
+ religion = inti
760
+ }
761
+ change_technology_group = andean
762
+ change_unit_type = andean
763
+ }
764
+ if = {
765
+ limit = {
766
+ technology_group = nomad_group
767
+ OR = {
768
+ religion = mesoamerican_religion
769
+ religion = nahuatl
770
+ }
771
+ }
772
+ change_technology_group = mesoamerican
773
+ change_unit_type = mesoamerican
774
+ }
775
+ if = {
776
+ limit = {
777
+ technology_group = nomad_group
778
+ religion = dreamtime
779
+ }
780
+ change_technology_group = aboriginal_tech
781
+ change_unit_type = aboriginal_tech
782
+ }
358
783
  if = {
359
784
  limit = {
360
785
  technology_group = nomad_group
@@ -363,11 +788,32 @@ tribe_becomes_republic_reform = {
363
788
  NOT = { secondary_religion = sunni }
364
789
  NOT = { secondary_religion = shiite }
365
790
  NOT = { secondary_religion = ibadi }
791
+ NOT = { religion = totemism }
792
+ NOT = { religion = inti }
793
+ NOT = { religion = nahuatl }
794
+ NOT = { religion = mesoamerican_religion }
795
+ NOT = { religion = dreamtime }
366
796
  }
367
797
  change_technology_group = chinese
368
798
  change_unit_type = chinese
369
799
  }
370
800
  change_government = republic
801
+ if = {
802
+ limit = {
803
+ tag = AVE
804
+ }
805
+ hidden_effect = {
806
+ country_event = {
807
+ id = flavor_gbr.20
808
+ }
809
+ }
810
+ }
811
+ if = {
812
+ limit = {
813
+ have_had_reform = stateless_society
814
+ }
815
+ add_government_reform = peasants_republic
816
+ }
371
817
  }
372
818
  ai = {
373
819
  factor = 1
@@ -392,8 +838,14 @@ tribe_becomes_republic_reform = {
392
838
  tribe_becomes_theocracy_reform = {
393
839
  icon = "pope_highlighted"
394
840
  allow_normal_conversion = yes
841
+ potential = {
842
+ NOT = {
843
+ has_reform = stateless_society
844
+ }
845
+ }
395
846
  trigger = {
396
847
  NOT = { is_lesser_in_union = yes }
848
+ NOT = { has_government_attribute_short_desc = locked_government_type }
397
849
  }
398
850
  effect = {
399
851
  set_country_flag = populists_in_government
@@ -419,7 +871,42 @@ tribe_becomes_theocracy_reform = {
419
871
  change_technology_group = eastern
420
872
  change_unit_type = eastern
421
873
  }
422
- else_if = {
874
+ if = {
875
+ limit = {
876
+ technology_group = nomad_group
877
+ religion = totemism
878
+ }
879
+ change_technology_group = north_american
880
+ change_unit_type = north_american
881
+ }
882
+ if = {
883
+ limit = {
884
+ technology_group = nomad_group
885
+ religion = inti
886
+ }
887
+ change_technology_group = andean
888
+ change_unit_type = andean
889
+ }
890
+ if = {
891
+ limit = {
892
+ technology_group = nomad_group
893
+ OR = {
894
+ religion = mesoamerican_religion
895
+ religion = nahuatl
896
+ }
897
+ }
898
+ change_technology_group = mesoamerican
899
+ change_unit_type = mesoamerican
900
+ }
901
+ if = {
902
+ limit = {
903
+ technology_group = nomad_group
904
+ religion = dreamtime
905
+ }
906
+ change_technology_group = aboriginal_tech
907
+ change_unit_type = aboriginal_tech
908
+ }
909
+ if = {
423
910
  limit = {
424
911
  technology_group = nomad_group
425
912
  NOT = { religion_group = muslim }
@@ -427,11 +914,26 @@ tribe_becomes_theocracy_reform = {
427
914
  NOT = { secondary_religion = sunni }
428
915
  NOT = { secondary_religion = shiite }
429
916
  NOT = { secondary_religion = ibadi }
917
+ NOT = { religion = totemism }
918
+ NOT = { religion = inti }
919
+ NOT = { religion = nahuatl }
920
+ NOT = { religion = mesoamerican_religion }
921
+ NOT = { religion = dreamtime }
430
922
  }
431
923
  change_technology_group = chinese
432
924
  change_unit_type = chinese
433
925
  }
434
926
  change_government = theocracy
927
+ if = {
928
+ limit = {
929
+ tag = AVE
930
+ }
931
+ hidden_effect = {
932
+ country_event = {
933
+ id = flavor_gbr.20
934
+ }
935
+ }
936
+ }
435
937
  }
436
938
  ai = {
437
939
  factor = 1
@@ -449,6 +951,11 @@ tribe_becomes_theocracy_reform = {
449
951
  tribe_becomes_horde_reform = {
450
952
  icon = "horde_riding_highlighted"
451
953
  allow_normal_conversion = yes
954
+ potential = {
955
+ NOT = {
956
+ has_reform = stateless_society
957
+ }
958
+ }
452
959
  effect = {
453
960
  set_country_flag = populists_in_government
454
961
  add_government_reform = steppe_horde
@@ -462,8 +969,49 @@ tribe_becomes_horde_reform = {
462
969
  has_reform = tribe_becomes_horde_reform
463
970
  }
464
971
  NOT = { has_reform = great_mongol_state_reform }
972
+ NOT = { has_government_attribute_short_desc = locked_government_type }
465
973
  }
466
974
  ai = {
467
975
  factor = 0
468
976
  }
469
977
  }
978
+
979
+ tribe_remain_tribal_reform = {
980
+ icon = "rioting_burning_2"
981
+ allow_normal_conversion = yes
982
+ potential = {
983
+ OR = {
984
+ AND = {
985
+ NOT = { has_reform = steppe_horde }
986
+ NOT = { has_reform = great_mongol_state_reform }
987
+ }
988
+ NOT = { has_dlc = "The Cossacks" }
989
+ }
990
+ }
991
+ modifiers = {
992
+ legitimacy = 0.5
993
+ war_exhaustion = -0.02
994
+ }
995
+ }
996
+
997
+ tribe_tribal_unity = {
998
+ icon = "fist_in_air"
999
+ allow_normal_conversion = yes
1000
+ potential = {
1001
+ OR = {
1002
+ has_reform = tribal_federation
1003
+ has_reform = turkoman_ottoman_institutions
1004
+ }
1005
+ has_dlc = "Cradle of Civilization"
1006
+ }
1007
+ modifiers = {
1008
+ yearly_government_power = 1
1009
+ church_loyalty_modifier = 0.05
1010
+ nobles_loyalty_modifier = 0.05
1011
+ dhimmi_loyalty_modifier = 0.05
1012
+ burghers_loyalty_modifier = 0.05
1013
+ }
1014
+ ai = {
1015
+ factor = 2
1016
+ }
1017
+ }
common/government_reforms/05_government_reforms_natives.txt CHANGED
@@ -7,11 +7,20 @@ native_basic_reform = {
7
7
  republican_name = yes
8
8
  royal_marriage = no
9
9
  fixed_rank = 1
10
+ custom_attributes = {
11
+ enables_plutocratic_idea_group = no
12
+ enables_aristocratic_idea_group = no
13
+ enables_divine_idea_group = no
14
+ enables_natives_idea_group = yes
15
+ }
10
16
  modifiers = {
11
- stability_cost_modifier = -0.33
12
- land_maintenance_modifier = -0.25
13
- diplomatic_upkeep = -1
14
- global_institution_spread = -0.025
17
+ reform_progress_growth = -1.0
18
+ monthly_reform_progress = 0.5
19
+ diplomatic_upkeep = -2
20
+ global_institution_spread = -0.5
21
+ province_warscore_cost = 4
22
+ land_forcelimit_modifier = -0.3
23
+ development_cost = 0.2
15
24
  }
16
25
  valid_for_nation_designer = yes
17
26
  nation_designer_cost = 0
@@ -19,6 +28,7 @@ native_basic_reform = {
19
28
  OR = {
20
29
  technology_group = north_american
21
30
  technology_group = south_american
31
+ technology_group = aboriginal_tech
22
32
  }
23
33
  NOT = { religion = nahuatl }
24
34
  NOT = { religion = mesoamerican_religion }
@@ -28,7 +38,458 @@ native_basic_reform = {
28
38
  continent = north_america
29
39
  continent = south_america
30
40
  continent = new_world
41
+ region = australia_region
42
+ }
43
+ }
44
+ }
45
+ }
46
+
47
+ native_chiefdom_reform = {
48
+ icon = "chieftain"
49
+ allow_normal_conversion = yes
50
+
51
+ valid_for_nation_designer = yes
52
+ nation_designer_cost = 20
53
+
54
+ modifiers = {
55
+ tribal_development_growth = 0.02
56
+ }
57
+ }
58
+
59
+ native_federation_reform = {
60
+ icon = "tribal_council"
61
+ allow_normal_conversion = yes
62
+ valid_for_nation_designer = yes
63
+ nation_designer_cost = 20
64
+ modifiers = {
65
+ global_manpower_modifier = 0.2
66
+ }
67
+ }
68
+
69
+ native_clan_council_reform = {
70
+ icon = "native_clan_council_reform"
71
+ allow_normal_conversion = yes
72
+ valid_for_nation_designer = yes
73
+ nation_designer_cost = 20
74
+ modifiers = {
75
+ diplomatic_upkeep = 1
76
+ diplomats = 1
77
+ }
78
+ }
79
+
80
+ native_hereditary_reform = {
81
+ icon = "crown"
82
+ allow_normal_conversion = yes
83
+ valid_for_nation_designer = yes
84
+ nation_designer_cost = 20
85
+ modifiers = {
86
+ stability_cost_modifier = -0.33
87
+ }
88
+ }
89
+
90
+ native_martial_tradition_reform = {
91
+ icon = "native_martial_tradition_reform"
92
+ allow_normal_conversion = yes
93
+
94
+ modifiers = {
95
+ infantry_power = 0.1
96
+ }
97
+
98
+ ai = {
99
+ factor = 0.5 #generic
100
+
101
+ modifier = {
102
+ factor = 2
103
+ personality = ai_militarist
104
+ }
105
+
106
+ modifier = {
107
+ factor = 2
108
+ is_at_war = yes
109
+ }
110
+
111
+ modifier = {
112
+ factor = 2
113
+ any_neighbor_country = {
114
+ ROOT = {
115
+ is_threat = PREV
116
+ }
117
+ }
118
+ }
119
+
120
+ modifier = {
121
+ factor = 2
122
+ any_neighbor_country = {
123
+ OR = {
124
+ is_rival = ROOT
125
+ is_enemy = ROOT
126
+ }
127
+ }
128
+ }
129
+ }
130
+ }
131
+
132
+ native_oral_tradition_reform = {
133
+ icon = "native_oral_tradition_reform"
134
+ modifiers = {
135
+ monthly_reform_progress_modifier = 0.25
136
+ }
137
+
138
+ ai = {
139
+ factor = 1.0
140
+ }
141
+ }
142
+
143
+ native_land_tradition_reform = {
144
+ icon = "native_land_tradition_reform"
145
+ modifiers = {
146
+ add_tribal_land_cost = -0.25
147
+ country_admin_power = 1
148
+ }
149
+
150
+ ai = {
151
+ factor = 0.5
152
+
153
+ modifier = {
154
+ factor = 2
155
+
156
+ capital_scope = {
157
+ any_empty_neighbor_province = { # We have land that is still not claimed.
158
+ tribal_land_of = none
159
+ }
160
+ }
161
+ }
162
+ }
163
+ }
164
+
165
+ native_war_band_reform = {
166
+ icon = "native_war_band_reform"
167
+ fixed_rank = 0
168
+ trigger = {
169
+ NOT = { num_of_cities = 2 }
170
+ }
171
+ modifiers = {
172
+ land_forcelimit_modifier = 0.15
173
+ land_morale = 0.05
174
+ }
175
+ conditional = {
176
+ allow = { has_dlc = "Conquest of Paradise" }
177
+ allow_migration = yes
178
+ custom_attributes = {
179
+ enable_settled_mechanics = no
180
+ enable_tribal_grazing = yes
181
+ }
182
+ }
183
+
184
+ ai = {
185
+ factor = 0.5 #generic
186
+
187
+ modifier = {
188
+ factor = 2
189
+ personality = ai_militarist
190
+ }
191
+
192
+ modifier = {
193
+ factor = 2
194
+ is_at_war = yes
195
+ }
196
+
197
+ modifier = {
198
+ factor = 2
199
+ any_neighbor_country = {
200
+ ROOT = {
201
+ is_threat = PREV
202
+ }
203
+ }
204
+ }
205
+
206
+ modifier = {
207
+ factor = 2
208
+ any_neighbor_country = {
209
+ OR = {
210
+ is_rival = ROOT
211
+ is_enemy = ROOT
212
+ }
213
+ }
214
+ }
215
+ }
216
+ }
217
+
218
+ native_seasonal_travel_reform = {
219
+ icon = "native_seasonal_travel_reform"
220
+ fixed_rank = 0
221
+ trigger = {
222
+ NOT = { num_of_cities = 2 }
223
+ }
224
+ modifiers = {
225
+ migration_cost = -0.25
226
+ tribal_development_growth = 0.02
227
+ }
228
+ conditional = {
229
+ allow = { has_dlc = "Conquest of Paradise" }
230
+ allow_migration = yes
231
+ custom_attributes = {
232
+ enable_settled_mechanics = no
233
+ enable_tribal_grazing = yes
234
+ }
235
+ }
236
+
237
+ ai = {
238
+ factor = 0.5
239
+
240
+ modifier = {
241
+ factor = 2
242
+ NOT = { tribal_development = 10 } # We are somehow still quite small
243
+ }
244
+
245
+ modifier = {
246
+ factor = 2
247
+ NOT = { tribal_development = 20 } # We are somehow still quite small
248
+ }
249
+ }
250
+ }
251
+
252
+ native_settle_down_reform = {
253
+ icon = "native_settle_down_reform"
254
+ fixed_rank = 0
255
+ trigger = {
256
+ if = {
257
+ limit = {
258
+ has_dlc = "Conquest of Paradise"
259
+ }
260
+ custom_trigger_tooltip = {
261
+ tooltip = "MUST_BE_IN_TRIBAL_LAND_TO_SETTLE"
262
+ capital_scope = { tribal_land_of = ROOT }
263
+ }
264
+ }
265
+ }
266
+ modifiers = {
267
+ global_institution_spread = 0.2
268
+ add_tribal_land_cost = 2.0
269
+ governing_capacity_modifier = -0.25
270
+ }
271
+ conditional = {
272
+ allow = { has_dlc = "Conquest of Paradise" }
273
+ allow_migration = no
274
+ custom_attributes = {
275
+ enable_settled_mechanics = yes
276
+ enable_tribal_grazing = no
277
+ }
278
+ }
279
+ removed_effect = {
280
+ add_stability = -1
281
+ }
282
+
283
+ ai = {
284
+ factor = 0.5
285
+
286
+
287
+ modifier = {
288
+ factor = 2
289
+ tribal_development = 30
290
+ }
291
+
292
+ modifier = {
293
+ factor = 2
294
+ tribal_development = 40
295
+ }
296
+ }
297
+ }
298
+
299
+ native_codified_power_reform = {
300
+ icon = "native_codified_power_reform"
301
+
302
+ modifiers = {
303
+ global_unrest = -2
304
+ }
305
+
306
+ ai = {
307
+ factor = 0.5
308
+ }
309
+ }
310
+
311
+ native_diplomatic_cermonies_reform = {
312
+ icon = "religious_harmony_reform"
313
+
314
+ modifiers = {
315
+ diplomatic_upkeep = 1
316
+ diplomatic_reputation = 1
317
+ }
318
+
319
+ ai = {
320
+ factor = 0.5
321
+
322
+ modifier = {
323
+ factor = 2
324
+ federation_size = 1 # We're part of a federation
325
+ }
326
+ }
327
+ }
328
+
329
+ native_trading_with_foreigners_reform = {
330
+ icon = "native_trading_with_foreigners_reform"
331
+ trigger = {
332
+ if = {
333
+ limit = {
334
+ has_dlc = "Conquest of Paradise"
335
+ }
336
+ is_migratory_tribe = no
337
+ }
338
+ custom_trigger_tooltip = {
339
+ tooltip = "NEEDS_NATIVE_SPONSOR"
340
+ native_sponsor_scope = {
341
+ exists = yes
342
+ }
343
+ }
344
+ }
345
+
346
+ modifiers = {
347
+ core_creation = -0.1
348
+ }
349
+
350
+ effect = {
351
+ every_tribal_land_province = {
352
+ limit = { NOT = { owner = { exists = yes } } }
353
+ settle_province = ROOT
354
+ }
355
+ if = {
356
+ limit = {
357
+ native_sponsor_scope = {
358
+ exists = yes
359
+ }
360
+ }
361
+ change_government = native_sponsor_scope
362
+ embrace_institutions_of = native_sponsor_scope
363
+ change_government_reform_progress = -350 # Doing it like this to avoid that migration code triggers
364
+ }
365
+ else = {
366
+ custom_tooltip = "GOVERNMENT_FROM_NATIVE_SPONSOR"
367
+ }
368
+ }
369
+
370
+ ai = {
371
+ factor = 1.0
372
+ }
373
+ }
374
+
375
+ native_becomes_monarchy_reform = {
376
+ icon = "king_highlighted"
377
+ allow_normal_conversion = yes
378
+ trigger = {
379
+ has_institution = feudalism
380
+ }
381
+ effect = {
382
+ every_tribal_land_province = {
383
+ limit = { NOT = { owner = { exists = yes } } }
384
+ settle_province = ROOT
385
+ }
386
+ set_country_flag = populists_in_government
387
+ change_government = monarchy
388
+ change_government_reform_progress = -450 # Doing it like this to avoid that migration code triggers
389
+ }
390
+ ai = {
391
+ factor = 0
392
+ }
393
+ }
394
+
395
+ native_becomes_republic_reform = {
396
+ icon = "parliament_highlighted"
397
+ allow_normal_conversion = yes
398
+ trigger = {
399
+ has_institution = feudalism
400
+ }
401
+ effect = {
402
+ every_tribal_land_province = {
403
+ limit = { NOT = { owner = { exists = yes } } }
404
+ settle_province = ROOT
405
+ }
406
+ set_country_flag = populists_in_government
407
+ change_government = republic
408
+ change_government_reform_progress = -250 # Doing it like this to avoid that migration code triggers
409
+ }
410
+ ai = {
411
+ factor = 1
412
+ modifier = {
413
+ factor = 0
414
+ OR = {
415
+ has_reform = steppe_horde
416
+ has_reform = great_mongol_state_reform
417
+ NOT = { trade_income_percentage = 0.3 }
418
+ }
419
+ }
420
+ modifier = {
421
+ factor = 0
422
+ }
423
+ }
424
+ }
425
+
426
+ native_becomes_theocracy_reform = {
427
+ icon = "pope_highlighted"
428
+ allow_normal_conversion = yes
429
+ trigger = {
430
+ has_institution = feudalism
431
+ }
432
+ effect = {
433
+ every_tribal_land_province = {
434
+ limit = { NOT = { owner = { exists = yes } } }
435
+ settle_province = ROOT
436
+ }
437
+ set_country_flag = populists_in_government
438
+ change_government = theocracy
439
+ change_government_reform_progress = -250 # Doing it like this to avoid that migration code triggers
440
+ }
441
+ ai = {
442
+ factor = 0
443
+ }
444
+ }
445
+
446
+ native_becomes_horde_reform = {
447
+ icon = "horde_riding_highlighted"
448
+ allow_normal_conversion = yes
449
+ trigger = {
450
+ if = {
451
+ limit = {
452
+ has_dlc = "Conquest of Paradise"
31
453
  }
454
+ is_migratory_tribe = yes
32
455
  }
456
+ mil_tech = 6
457
+ }
458
+ effect = {
459
+ every_tribal_land_province = {
460
+ limit = { NOT = { owner = { exists = yes } } }
461
+ settle_province = ROOT
462
+ }
463
+ set_country_flag = populists_in_government
464
+ change_government = tribal
465
+ add_government_reform = steppe_horde
466
+ change_unit_type = nomad_group
467
+ change_technology_group = nomad_group
468
+ custom_tooltip = STEPPE_HORDE_BENEFITS
469
+ }
470
+ ai = {
471
+ factor = 0
33
472
  }
34
473
  }
474
+
475
+ native_remain_being_native_reform = {
476
+ icon = "tribal_civil_society"
477
+ allow_normal_conversion = yes
478
+ modifiers = {
479
+ land_morale = 0.10
480
+ movement_speed = 0.05
481
+ }
482
+ ai = {
483
+ factor = 100
484
+ modifier = {
485
+ factor = 0
486
+ any_neighbor_country = {
487
+ OR = {
488
+ government = monarchy
489
+ government = republic
490
+ government = theocracy
491
+ }
492
+ }
493
+ }
494
+ }
495
+ }
common/government_reforms/06_government_reforms_common.txt CHANGED
@@ -5,7 +5,6 @@ united_cantons_reform = {
5
5
  governing_capacity = -50
6
6
  free_policy = 1
7
7
  mercenary_manpower = 0.5
8
- max_absolutism = -30
9
8
  }
10
9
  valid_for_nation_designer = yes
11
10
  nation_designer_cost = 40
@@ -32,6 +31,10 @@ united_cantons_reform = {
32
31
  is_subject = yes
33
32
  }
34
33
  }
34
+
35
+ custom_attributes = {
36
+ mercs_do_not_cost_army_professionalism = yes
37
+ }
35
38
  }
36
39
 
37
40
  parliamentary_reform = {
@@ -39,13 +42,36 @@ parliamentary_reform = {
39
42
  modifiers = {
40
43
  global_unrest = -1
41
44
  }
42
-
43
- trigger = {
44
- OR = {
45
- NOT = { has_estate = estate_nobles }
46
- crown_stronger_than_estate = { estate = estate_nobles }
47
- has_reform = parliamentary_reform
45
+ potential = {
46
+ is_revolutionary = no
47
+ NOT = { has_government_attribute = is_pirate_republic_reform }
48
+ NOT = { has_government_attribute = english_parliament }
49
+ NOT = { #has a special "senate" themed reform
50
+ OR = {
51
+ tag = BYZ
52
+ was_tag = BYZ
53
+ }
48
54
  }
55
+ }
56
+
57
+ trigger = {
58
+ if = {
59
+ limit = {
60
+ OR = {
61
+ has_dlc = "Common Sense"
62
+ has_dlc = "Domination"
63
+ }
64
+ }
65
+ OR = {
66
+ NOT = { has_estate = estate_nobles }
67
+ crown_stronger_than_estate = { estate = estate_nobles }
68
+ has_reform = parliamentary_reform
69
+ }
70
+ is_not_blocked_by_estate_privilege = { estate = estate_nobles }
71
+ }
72
+ NOT = { has_reform = elective_monarchy }
73
+ NOT = { has_reform = polish_great_sejm }
74
+ NOT = { has_reform = polish_elective_monarchy }
49
75
  if = {
50
76
  limit = { NOT = { has_dlc = "Mandate of Heaven" } }
51
77
  NOT = { has_reform = celestial_empire }
@@ -54,11 +80,17 @@ parliamentary_reform = {
54
80
  }
55
81
 
56
82
  conditional = {
57
- allow = { has_dlc = "Common Sense" }
83
+ allow = {
84
+ OR = {
85
+ has_dlc = "Common Sense"
86
+ has_dlc = "Domination"
87
+ }
88
+ }
58
89
  has_parliament = yes
59
- }
60
- custom_attributes = {
61
- blocked_call_diet = yes
90
+ custom_attributes = {
91
+ disables_estate_nobles = yes
92
+ blocked_call_diet = yes
93
+ }
62
94
  }
63
95
  ai = {
64
96
  factor = 1
@@ -87,10 +119,72 @@ parliamentary_reform = {
87
119
  post_removed_effect = {
88
120
  give_estate_land_share_init = { estate = estate_nobles }
89
121
  }
122
+ }
90
123
 
91
- custom_attributes = {
92
- blocked_call_diet = yes
124
+ restoration_of_the_senate_reform = {
125
+ icon = "restoration_of_the_senate_reform"
126
+ modifiers = {
127
+ global_unrest = -2
128
+ max_possible_parliament_seats = 8
129
+ }
130
+ potential = {
131
+ is_revolutionary = no
132
+ NOT = { has_government_attribute = is_pirate_republic_reform }
133
+ NOT = { has_government_attribute = english_parliament }
134
+ OR = {
135
+ tag = BYZ
136
+ was_tag = BYZ
137
+ }
138
+ }
139
+
140
+ trigger = {
141
+ NOT = { has_reform = elective_monarchy }
142
+ NOT = { has_reform = polish_great_sejm }
143
+ NOT = { has_reform = polish_elective_monarchy }
144
+ if = {
145
+ limit = { NOT = { has_dlc = "Mandate of Heaven" } }
146
+ NOT = { has_reform = celestial_empire }
147
+ NOT = { is_revolutionary_republic_trigger = yes }
148
+ }
149
+ }
150
+
151
+ conditional = {
152
+ allow = {
153
+ OR = {
154
+ has_dlc = "Common Sense"
155
+ has_dlc = "Domination"
156
+ }
157
+ }
158
+ has_parliament = yes
159
+ custom_attributes = {
160
+ blocked_call_diet = yes
161
+ }
162
+ }
163
+ ai = {
164
+ factor = 1
165
+ modifier = {
166
+ factor = 0.5
167
+ NOT = { technology_group = western }
168
+ }
169
+ modifier = {
170
+ factor = 0.5
171
+ NOT = { technology_group = western }
172
+ NOT = {
173
+ any_neighbor_country = {
174
+ technology_group = western
175
+ }
176
+ }
177
+ }
178
+ modifier = {
179
+ factor = 0
180
+ OR = {
181
+ has_reform = mughal_government
182
+ has_reform = celestial_empire
183
+ religion = confucianism
184
+ }
185
+ }
93
186
  }
187
+
94
188
  }
95
189
 
96
190
  # Upgraded Indian estate reforms
@@ -181,7 +275,7 @@ governmental_purbias_register_reform = {
181
275
  # for Spain
182
276
 
183
277
  council_of_the_indies_reform = {
184
- icon = "merchant_ship"
278
+ icon = "paper_money_map"
185
279
  allow_normal_conversion = yes
186
280
  potential = {
187
281
  has_dlc = "Golden Century"
@@ -198,8 +292,9 @@ council_of_the_indies_reform = {
198
292
  }
199
293
  }
200
294
  modifiers = {
201
- global_tariffs = 0.2
202
- treasure_fleet_income = 0.2
295
+ reduced_liberty_desire_on_other_continent = 5
296
+ treasure_fleet_income = 0.25
297
+ global_trade_power = 0.05
203
298
  }
204
299
  ai = {
205
300
  factor = 2
@@ -207,10 +302,9 @@ council_of_the_indies_reform = {
207
302
  }
208
303
 
209
304
  penal_colonies_reform = {
210
- icon = "merchant_ship"
305
+ icon = "colonial_companies"
211
306
  allow_normal_conversion = yes
212
307
  potential = {
213
- num_of_colonists = 1
214
308
  has_dlc = "Golden Century"
215
309
  capital_scope = {
216
310
  NOT = {
@@ -224,17 +318,232 @@ penal_colonies_reform = {
224
318
  }
225
319
  }
226
320
  trigger = {
227
- num_of_colonists = 1
228
- num_of_continents = 2
321
+ has_idea_group = exploration_ideas
229
322
  }
230
323
  modifiers = {
231
- expel_minorities_cost = -0.3
324
+ expel_minorities_cost = -1
325
+ colonist_placement_chance = 0.05
232
326
  }
233
327
  ai = {
234
328
  factor = 0.1
235
329
  }
236
330
  }
237
331
 
332
+ # for Russia (and for Ruthenia)
333
+ tysyatsky_reform = {
334
+ icon = "soldiers_2"
335
+ allow_normal_conversion = yes
336
+ potential = {
337
+ has_dlc = "Domination"
338
+ OR = {
339
+ has_unlocked_government_reform = {
340
+ government_reform = tysyatsky_reform
341
+ }
342
+ AND = {
343
+ NOT = { tag = RUS }
344
+ OR = {
345
+ primary_culture = ruthenian
346
+ primary_culture = ruthenian_new
347
+ }
348
+ }
349
+ AND = {
350
+ OR = {
351
+ culture_group = east_slavic
352
+ culture_group = slavic
353
+ }
354
+ government = republic
355
+ }
356
+ }
357
+ }
358
+ modifiers = {
359
+ republican_tradition = 0.3
360
+ leader_cost = -0.1
361
+ nobles_influence_modifier = 0.05
362
+ nobles_loyalty_modifier = 0.1
363
+ }
364
+ custom_attributes = {
365
+ recruiting_generals_increases_nobles_loyalty = yes
366
+ }
367
+ ai = {
368
+ factor = 1
369
+ }
370
+ }
371
+
372
+ namestnik_reform = {
373
+ icon = "provincial_government"
374
+ allow_normal_conversion = yes
375
+ potential = {
376
+ has_dlc = "Domination"
377
+ has_unlocked_government_reform = {
378
+ government_reform = namestnik_reform
379
+ }
380
+ }
381
+ modifiers = {
382
+ global_autonomy = -0.03
383
+ autonomy_change_time = -0.25
384
+ min_autonomy_in_territories = -0.05
385
+ trade_company_investment_cost = -0.1
386
+ }
387
+ ai = {
388
+ factor = 1
389
+ }
390
+ }
391
+
392
+ oprichnina_reform = {
393
+ icon = "spy"
394
+ allow_normal_conversion = yes
395
+ potential = {
396
+ has_dlc = "Domination"
397
+ has_unlocked_government_reform = {
398
+ government_reform = oprichnina_reform
399
+ }
400
+ }
401
+ modifiers = {
402
+ global_rebel_suppression_efficiency = 1
403
+ years_of_nationalism = -5
404
+ all_estate_influence_modifier = -0.1
405
+ harsh_treatment_cost = -0.25
406
+ monthly_russian_dip_power = 0.15
407
+ }
408
+ custom_attributes = {
409
+ seizing_land_no_rebels = yes
410
+ }
411
+ ai = {
412
+ factor = 1
413
+ }
414
+ }
415
+
416
+ vodka_of_the_crown_reform = {
417
+ icon = vodka_monopoly
418
+ allow_normal_conversion = yes
419
+ potential = {
420
+ has_dlc = "Domination"
421
+ OR = {
422
+ culture_group = east_slavic
423
+ culture_group = slavic
424
+ }
425
+ }
426
+ modifiers = {
427
+ global_unrest = -1
428
+ idea_cost = 0.05
429
+ global_trade_goods_size_modifier = 0.1
430
+ }
431
+ effect = {
432
+ hidden_effect = {
433
+ every_owned_province = {
434
+ if = {
435
+ limit = {
436
+ trade_goods = grain
437
+ }
438
+ add_province_modifier = {
439
+ name = grain_vodka_bonus_prod
440
+ duration = -1
441
+ hidden = yes
442
+ }
443
+ }
444
+ }
445
+ }
446
+ }
447
+ removed_effect = {
448
+ hidden_effect = {
449
+ every_owned_province = {
450
+ limit = {
451
+ has_province_modifier = grain_vodka_bonus_prod
452
+ }
453
+ remove_province_modifier = grain_vodka_bonus_prod
454
+ }
455
+ }
456
+ }
457
+ custom_attributes = {
458
+ extra_trade_goods_from_grain = yes
459
+ }
460
+
461
+ ai = {
462
+ factor = 1
463
+ }
464
+ }
465
+
466
+
467
+ governing_senate_reform = {
468
+ icon = governing_senate
469
+ potential = {
470
+ has_dlc = "Domination"
471
+ is_revolutionary = no
472
+ NOT = { has_government_attribute = is_pirate_republic_reform }
473
+ OR = {
474
+ have_had_reform = governing_senate_reform
475
+ has_unlocked_government_reform = {
476
+ government_reform = governing_senate_reform
477
+ }
478
+ has_reform = ruthenian_tsardom
479
+ }
480
+ }
481
+
482
+ trigger = {
483
+ if = {
484
+ limit = { has_dlc = "Res Publica" }
485
+ NOT = { has_reform = elective_monarchy }
486
+ }
487
+ if = {
488
+ limit = { has_dlc = "Lions of the North" }
489
+ NOT = { has_reform = polish_elective_monarchy }
490
+ }
491
+ if = {
492
+ limit = { NOT = { has_dlc = "Mandate of Heaven" } }
493
+ NOT = { has_reform = celestial_empire }
494
+ NOT = { is_revolutionary_republic_trigger = yes }
495
+ }
496
+ }
497
+ modifiers = {
498
+ all_estate_loyalty_equilibrium = 0.1
499
+ all_estate_influence_modifier = -0.1
500
+ all_estate_possible_privileges = 1
501
+ }
502
+
503
+ conditional = {
504
+ allow = {
505
+ OR = {
506
+ has_dlc = "Common Sense"
507
+ has_dlc = "Domination"
508
+ }
509
+ }
510
+ has_parliament = yes
511
+ }
512
+ custom_attributes = {
513
+ diet_increases_not_influence = yes
514
+ }
515
+ ai = {
516
+ factor = 1
517
+ }
518
+ }
519
+
520
+ enforced_autocracy_reform = {
521
+ icon = russian_queen
522
+ potential = {
523
+ has_dlc = "Domination"
524
+ is_revolutionary = no
525
+ NOT = { has_government_attribute = is_pirate_republic_reform }
526
+ OR = {
527
+ have_had_reform = enforced_autocracy_reform
528
+ has_unlocked_government_reform = {
529
+ government_reform = enforced_autocracy_reform
530
+ }
531
+ has_reform = ruthenian_tsardom
532
+ }
533
+ }
534
+ modifiers = {
535
+ culture_conversion_time = -0.2
536
+ yearly_government_power = 0.5
537
+ }
538
+ custom_attributes = {
539
+ can_sell_crownland_to_single_estates = yes
540
+ can_seize_crownland_of_single_estates = yes
541
+ }
542
+ ai = {
543
+ factor = 1
544
+ }
545
+ }
546
+
238
547
  # Holy State for Jerusalem
239
548
  holy_state_reform = {
240
549
  allow_normal_conversion = no
@@ -247,7 +556,11 @@ holy_state_reform = {
247
556
  potential = {
248
557
  OR = {
249
558
  AND = {
250
- tag = KOJ
559
+ OR = {
560
+ tag = KOJ
561
+ tag = LAE
562
+ has_country_modifier = sisters_takeover
563
+ }
251
564
  NOT = { map_setup = map_setup_random }
252
565
  }
253
566
  AND = {
@@ -266,6 +579,3943 @@ holy_state_reform = {
266
579
  }
267
580
  rulers_can_be_generals = yes
268
581
  heirs_can_be_generals = yes
582
+ custom_attributes = {
583
+ monastic_order = yes
584
+ }
585
+ ai = {
586
+ factor = 10
587
+ }
588
+ }
589
+
590
+ # State and Religion
591
+ papal_embassy_reform = {
592
+ icon = "pope"
593
+ allow_normal_conversion = yes
594
+ potential = {
595
+ NOT = { has_government_attribute = is_pirate_republic_reform }
596
+ OR = {
597
+ is_revolutionary = no
598
+ NOT = { has_dlc = "Emperor" }
599
+ }
600
+ religion = catholic
601
+ NOT = { tag = PAP }
602
+ }
603
+ trigger = {
604
+ NOT = {
605
+ has_country_modifier = the_statue_in_restraint_of_appeals
606
+ }
607
+ }
608
+ modifiers = {
609
+ papal_influence_from_cardinals = 0.33
610
+ curia_treasury_contribution = 0.33
611
+ church_influence_modifier = 0.1
612
+ church_loyalty_modifier = 0.05
613
+ curia_powers_cost = -0.1
614
+ }
615
+ effect = {
616
+ hidden_effect = {
617
+ add_opinion = {
618
+ who = PAP
619
+ modifier = papal_embassy
620
+ }
621
+ reverse_add_opinion = {
622
+ who = PAP
623
+ modifier = papal_embassy
624
+ }
625
+ }
626
+ }
627
+ removed_effect = {
628
+ hidden_effect = {
629
+ remove_opinion = {
630
+ who = PAP
631
+ modifier = papal_embassy
632
+ }
633
+ reverse_remove_opinion = {
634
+ who = PAP
635
+ modifier = papal_embassy
636
+ }
637
+ }
638
+ }
639
+ custom_attributes = {
640
+ improved_opinion_of_pope = yes #Popesman has +25 opinion of you
641
+ }
642
+
643
+ ai = {
644
+ factor = 1
645
+ }
646
+ }
647
+
648
+ i_am_the_church_reform = {
649
+ icon = "pope"
650
+ allow_normal_conversion = yes
651
+ potential = {
652
+ NOT = { has_government_attribute = is_pirate_republic_reform }
653
+ OR = {
654
+ is_revolutionary = no
655
+ NOT = { has_dlc = "Emperor" }
656
+ }
657
+ religion = catholic
658
+ tag = PAP
659
+ }
660
+ modifiers = {
661
+ devotion = 0.5
662
+ max_absolutism = 10
663
+ appoint_cardinal_cost = -0.1
664
+ }
665
+ effect = {
666
+ hidden_effect = {
667
+ if = {
668
+ limit = { is_defender_of_faith = yes }
669
+ add_country_modifier = {
670
+ name = gov_improved_defender_of_faith_mod
671
+ duration = -1
672
+ }
673
+ }
674
+ }
675
+ }
676
+ post_removed_effect = {
677
+ remove_country_modifier = gov_improved_defender_of_faith_mod
678
+ }
679
+ custom_attributes = {
680
+ improved_defender_of_faith = yes #Being Defender of Faith increases Dip Rep, Tolerance and Morale
681
+ }
682
+
683
+ ai = {
684
+ factor = 1
685
+ }
686
+ }
687
+
688
+ focus_of_the_patriarchy_reform = {
689
+ icon = "pope"
690
+ allow_normal_conversion = yes
691
+ potential = {
692
+ NOT = { has_government_attribute = is_pirate_republic_reform }
693
+ OR = {
694
+ is_revolutionary = no
695
+ NOT = { has_dlc = "Emperor" }
696
+ }
697
+ religion = coptic
698
+ }
699
+ modifiers = {
700
+ institution_spread_from_true_faith = 0.25
701
+ church_influence_modifier = 0.1
702
+ church_loyalty_modifier = 0.1
703
+ }
704
+ custom_attributes = {
705
+ active_holy_sites_improve_clergy_loyalty = yes
706
+ clerical_ministers_tech_buff = yes
707
+ }
708
+
709
+ ai = {
710
+ factor = 1
711
+ }
712
+ }
713
+
714
+ lands_for_the_monasteries_reform = {
715
+ icon = "pope"
716
+ allow_normal_conversion = yes
717
+ potential = {
718
+ NOT = { has_government_attribute = is_pirate_republic_reform }
719
+ OR = {
720
+ is_revolutionary = no
721
+ NOT = { has_dlc = "Emperor" }
722
+ }
723
+ religion = orthodox
724
+ }
725
+ modifiers = {
726
+ church_influence_modifier = 0.1
727
+ church_loyalty_modifier = 0.15
728
+ yearly_patriarch_authority = 0.002
729
+ }
730
+ custom_attributes = {
731
+ free_religious_culture = yes
732
+ on_church_built_clergy_loyalty = yes
733
+ }
734
+ conditional = {
735
+ allow = { has_dlc = "Third Rome" }
736
+ custom_attributes = {
737
+ selling_titles_increases_pa = yes
738
+ }
739
+ }
740
+
741
+ ai = {
742
+ factor = 1
743
+ }
744
+ }
745
+
746
+ #the_avestan_dogma_reform = {
747
+ # icon = "articles_of_agreement"
748
+ # allow_normal_conversion = yes
749
+ # potential = {
750
+ # religion = zoroastrian
751
+ # }
752
+ # modifiers = {
753
+ # adm_advisor_cost = -0.1
754
+ # church_influence_modifier = 0.1
755
+ # church_loyalty_modifier = 0.1
756
+ # }
757
+ # conditional = {
758
+ # allow = { has_dlc = "King of Kings" }
759
+ # government_abilities = {
760
+ # the_three_royal_fires_mechanic
761
+ # }
762
+ # }
763
+ # #post_removed_effect = {
764
+ # # hidden_effect = {
765
+ # # if = {
766
+ # # limit = { NOT = { has_government_mechanic = the_three_royal_fires_mechanic } }
767
+ # # clr_country_flag = can_place_center_of_reformation
768
+ # # every_owned_province = {
769
+ # # limit = {
770
+ # # is_reformation_center = yes
771
+ # # religion = root
772
+ # # }
773
+ # # remove_reform_center = zoroastrian
774
+ # # }
775
+ # # }
776
+ # # }
777
+ # #}
778
+ #
779
+ # ai = {
780
+ # factor = 1
781
+ # }
782
+ #}
783
+
784
+ zoroastrian_focus_reform = {
785
+ icon = "articles_of_agreement"
786
+ allow_normal_conversion = yes
787
+ potential = {
788
+ NOT = { has_government_attribute = is_pirate_republic_reform }
789
+ OR = {
790
+ is_revolutionary = no
791
+ NOT = { has_dlc = "Emperor" }
792
+ }
793
+ religion = zoroastrian
794
+ }
795
+ modifiers = {
796
+ no_religion_penalty = yes
797
+ church_influence_modifier = 0.1
798
+ church_loyalty_modifier = 0.1
799
+ }
800
+ conditional = {
801
+ allow = { has_dlc = "King of Kings" }
802
+ government_abilities = {
803
+ the_three_royal_fires_mechanic
804
+ }
805
+ }
806
+ #post_removed_effect = {
807
+ # hidden_effect = {
808
+ # if = {
809
+ # limit = { NOT = { has_government_mechanic = the_three_royal_fires_mechanic } }
810
+ # clr_country_flag = can_place_center_of_reformation
811
+ # every_owned_province = {
812
+ # limit = {
813
+ # is_reformation_center = yes
814
+ # religion = root
815
+ # }
816
+ # remove_reform_center = zoroastrian
817
+ # }
818
+ # }
819
+ # }
820
+ #}
821
+
822
+ ai = {
823
+ factor = 1
824
+ }
825
+ }
826
+
827
+ power_to_the_synagogoues_reform = {
828
+ icon = "rabbi"
829
+ allow_normal_conversion = yes
830
+ potential = {
831
+ NOT = { has_government_attribute = is_pirate_republic_reform }
832
+ OR = {
833
+ is_revolutionary = no
834
+ NOT = { has_dlc = "Emperor" }
835
+ }
836
+ religion_group = jewish_group
837
+ }
838
+ modifiers = {
839
+ church_influence_modifier = 0.1
840
+ church_loyalty_modifier = 0.1
841
+ idea_cost = -0.05
842
+ church_power_modifier = 0.1
843
+ }
844
+ conditional = {
845
+ allow = { has_dlc = "Origins" }
846
+ custom_attributes = {
847
+ loyalty_from_celebration = yes #Celebrating will now give +20 Loyalty
848
+ }
849
+ }
850
+
851
+ ai = {
852
+ factor = 1
853
+ }
854
+ }
855
+
856
+ head_of_the_reformed_church_reform = {
857
+ icon = "regionally_elected_commanders"
858
+ allow_normal_conversion = yes
859
+ potential = {
860
+ NOT = { has_government_attribute = is_pirate_republic_reform }
861
+ OR = {
862
+ is_revolutionary = no
863
+ NOT = { has_dlc = "Emperor" }
864
+ }
865
+ NOT = { religion = catholic }
866
+ NOT = { religion = coptic }
867
+ NOT = { religion = orthodox }
868
+ religion_group = christian
869
+ }
870
+ modifiers = {
871
+ church_influence_modifier = -0.05
872
+ global_tax_modifier = 0.15
873
+ church_power_modifier = 0.1
874
+ monthly_fervor_increase = 0.25
875
+ }
876
+ effect = {
877
+ hidden_effect = {
878
+ if = {
879
+ limit = { is_defender_of_faith = yes }
880
+ add_country_modifier = {
881
+ name = gov_improved_defender_of_faith_mod
882
+ duration = -1
883
+ }
884
+ }
885
+ }
886
+ }
887
+ post_removed_effect = {
888
+ remove_country_modifier = gov_improved_defender_of_faith_mod
889
+ }
890
+ custom_attributes = {
891
+ improved_defender_of_faith = yes #Being Defender of Faith increases Dip Rep, Tolerance and Morale
892
+ }
893
+
894
+ ai = {
895
+ factor = 1
896
+ }
897
+ }
898
+
899
+ confucian_governing_reform = {
900
+ icon = "asian_scripture"
901
+ allow_normal_conversion = yes
902
+ potential = {
903
+ NOT = { has_government_attribute = is_pirate_republic_reform }
904
+ OR = {
905
+ is_revolutionary = no
906
+ NOT = { has_dlc = "Emperor" }
907
+ }
908
+ religion = confucianism
909
+ }
910
+ modifiers = {
911
+ church_influence_modifier = 0.1
912
+ church_loyalty_modifier = 0.1
913
+ harmonization_speed = 0.1
914
+ governing_capacity_modifier = 0.05
915
+ }
916
+ conditional = {
917
+ allow = { has_dlc = "Mandate of Heaven" }
918
+ custom_attributes = {
919
+ full_loyalty_on_harmonization = yes #Add +100 Loyalty when harmonizing something
920
+ }
921
+ }
922
+
923
+ ai = {
924
+ factor = 1
925
+ }
926
+ }
927
+
928
+ empower_buddhist_temples_reform = {
929
+ icon = "religious_harmony_reform"
930
+ allow_normal_conversion = yes
931
+ potential = {
932
+ NOT = { has_government_attribute = is_pirate_republic_reform }
933
+ OR = {
934
+ is_revolutionary = no
935
+ NOT = { has_dlc = "Emperor" }
936
+ }
937
+ OR = {
938
+ religion = buddhism
939
+ religion = vajrayana
940
+ religion = mahayana
941
+ }
942
+ }
943
+ modifiers = {
944
+ church_influence_modifier = 0.1
945
+ church_loyalty_modifier = 0.1
946
+ yearly_karma_decay = 0.05
947
+ stability_cost_modifier = -0.1
948
+ }
949
+ conditional = {
950
+ allow = { has_dlc = "Common Sense" }
951
+ custom_attributes = {
952
+ #clergy_estate_agendas_gives_karma = yes #Adds Karma by 10
953
+ #seizing_land_takes_karma = yes #Reduces Karma by 10
954
+ buffed_monastic_temples = yes
955
+ enable_karma_decision = yes #Allows decision every 20 years to add or remove 10 Karma
956
+ }
957
+ }
958
+
959
+ ai = {
960
+ factor = 1
961
+ }
962
+ }
963
+
964
+ public_hindu_practices_reform = {
965
+ icon = "indian_crown"
966
+ allow_normal_conversion = yes
967
+ potential = {
968
+ NOT = { has_government_attribute = is_pirate_republic_reform }
969
+ OR = {
970
+ is_revolutionary = no
971
+ NOT = { has_dlc = "Emperor" }
972
+ }
973
+ religion = hinduism
974
+ }
975
+ modifiers = {
976
+ church_influence_modifier = 0.1
977
+ church_loyalty_modifier = 0.1
978
+ brahmins_hindu_influence_modifier = 0.1
979
+ brahmins_hindu_loyalty_modifier = 0.1
980
+ tolerance_own = 1
981
+ }
982
+ conditional = {
983
+ allow = { has_dlc = "Wealth of Nations" }
984
+ custom_attributes = {
985
+ reduce_new_deity_decision_cd = yes #Reduce it by 15 years
986
+ }
987
+ }
988
+
989
+ ai = {
990
+ factor = 1
991
+ }
992
+ }
993
+
994
+ strengthen_shaman_privileges_reform = {
995
+ icon = "tribal_martial_society"
996
+ allow_normal_conversion = yes
997
+ potential = {
998
+ NOT = { has_government_attribute = is_pirate_republic_reform }
999
+ OR = {
1000
+ is_revolutionary = no
1001
+ NOT = { has_dlc = "Emperor" }
1002
+ }
1003
+ religion = shamanism
1004
+ }
1005
+ modifiers = {
1006
+ church_loyalty_modifier = 0.1
1007
+ global_missionary_strength = 0.01
1008
+ }
1009
+ conditional = {
1010
+ allow = { has_dlc = "Rights of Man" }
1011
+ custom_attributes = {
1012
+ no_influence_from_fetishist_privileges = yes
1013
+ }
1014
+ }
1015
+
1016
+ ai = {
1017
+ factor = 1
1018
+ }
1019
+ }
1020
+
1021
+ abolished_caste_system_reform = {
1022
+ icon = "indian_sultanate"
1023
+ allow_normal_conversion = yes
1024
+ potential = {
1025
+ NOT = { has_government_attribute = is_pirate_republic_reform }
1026
+ OR = {
1027
+ is_revolutionary = no
1028
+ NOT = { has_dlc = "Emperor" }
1029
+ }
1030
+ religion = sikhism
1031
+ }
1032
+ modifiers = {
1033
+ all_estate_influence_modifier = -0.15
1034
+ stability_cost_modifier = -0.2
1035
+ }
1036
+ custom_attributes = {
1037
+ seizing_land_no_rebels = yes
1038
+ }
1039
+
1040
+ ai = {
1041
+ factor = 1
1042
+ }
1043
+ }
1044
+
1045
+ strengthen_the_ulema_reform = {
1046
+ icon = "mamluk_government"
1047
+ allow_normal_conversion = yes
1048
+ potential = {
1049
+ NOT = { has_government_attribute = is_pirate_republic_reform }
1050
+ OR = {
1051
+ is_revolutionary = no
1052
+ NOT = { has_dlc = "Emperor" }
1053
+ }
1054
+ religion_group = muslim
1055
+ }
1056
+ modifiers = {
1057
+ church_influence_modifier = 0.1
1058
+ church_loyalty_modifier = 0.1
1059
+ dhimmi_influence_modifier = -0.1
1060
+ dhimmi_loyalty_modifier = -0.1
1061
+ global_missionary_strength = 0.015
1062
+ }
1063
+ conditional = {
1064
+ allow = { has_dlc = "Cradle of Civilization" }
1065
+ custom_attributes = {
1066
+ allow_piety_switch_decision = yes #Enables a decision which gives 1 stabhit, but turns your piety 180?+ }
1067
+ }
1068
+
1069
+ ai = {
1070
+ factor = 1
1071
+ }
1072
+ }
1073
+
1074
+ strengthen_the_dhimmi_reform = {
1075
+ icon = "noble_muslim"
1076
+ allow_normal_conversion = yes
1077
+ potential = {
1078
+ NOT = { has_government_attribute = is_pirate_republic_reform }
1079
+ OR = {
1080
+ is_revolutionary = no
1081
+ NOT = { has_dlc = "Emperor" }
1082
+ }
1083
+ religion_group = muslim
1084
+ has_estate = estate_dhimmi
1085
+ }
1086
+ modifiers = {
1087
+ dhimmi_influence_modifier = 0.1
1088
+ dhimmi_loyalty_modifier = 0.1
1089
+ church_influence_modifier = -0.1
1090
+ church_loyalty_modifier = -0.1
1091
+ tolerance_of_heathens_capacity = 1
1092
+ }
1093
+ custom_attributes = {
1094
+ free_guarantee_dhimmi_autonomy = yes
1095
+ }
1096
+
1097
+ ai = {
1098
+ factor = 1
1099
+ }
1100
+ }
1101
+
1102
+ legacy_of_the_steppes_reform = {
1103
+ icon = "horde_riding"
1104
+ allow_normal_conversion = yes
1105
+ potential = {
1106
+ NOT = { has_government_attribute = is_pirate_republic_reform }
1107
+ OR = {
1108
+ is_revolutionary = no
1109
+ NOT = { has_dlc = "Emperor" }
1110
+ }
1111
+ religion = tengri_pagan_reformed
1112
+ }
1113
+ modifiers = {
1114
+ monarch_military_power = 1
1115
+ church_influence_modifier = 0.1
1116
+ church_loyalty_modifier = 0.1
1117
+ }
1118
+ custom_attributes = {
1119
+ winning_battles_increases_legitimacy = yes #Every single won battle adds +2 Legitimacy and +0.25 Absolutism
1120
+ }
1121
+
1122
+ ai = {
1123
+ factor = 1
1124
+ }
1125
+ }
1126
+
1127
+ state_and_shrines_intertwined_reform = {
1128
+ icon = "shogunate"
1129
+ allow_normal_conversion = yes
1130
+ potential = {
1131
+ NOT = { has_government_attribute = is_pirate_republic_reform }
1132
+ OR = {
1133
+ is_revolutionary = no
1134
+ NOT = { has_dlc = "Emperor" }
1135
+ }
1136
+ religion = shinto
1137
+ }
1138
+ modifiers = {
1139
+ church_loyalty_modifier = 0.15
1140
+ religious_unity = 0.25
1141
+ }
1142
+ custom_attributes = {
1143
+ enables_divine_idea_group = yes
1144
+ }
1145
+
1146
+ ai = {
1147
+ factor = 1
1148
+ }
1149
+ }
1150
+
1151
+ embedded_norse_government_reform = {
1152
+ icon = "all_under_tengri_reform"
1153
+ allow_normal_conversion = yes
1154
+ potential = {
1155
+ NOT = { has_government_attribute = is_pirate_republic_reform }
1156
+ OR = {
1157
+ is_revolutionary = no
1158
+ NOT = { has_dlc = "Emperor" }
1159
+ }
1160
+ religion = norse_pagan_reformed
1161
+ }
1162
+ modifiers = {
1163
+ may_perform_slave_raid = yes
1164
+ church_influence_modifier = 0.1
1165
+ army_tradition_from_battle = 0.5
1166
+ naval_tradition_from_battle = 0.5
1167
+ }
1168
+ custom_attributes = {
1169
+ winning_war_increases_legitimacy = yes
1170
+ }
1171
+
1172
+ ai = {
1173
+ factor = 1
1174
+ }
1175
+ }
1176
+
1177
+ strengthen_clergy_reform = {
1178
+ icon = "church"
1179
+ allow_normal_conversion = yes
1180
+ potential = {
1181
+ NOT = { has_government_attribute = is_pirate_republic_reform }
1182
+ OR = {
1183
+ is_revolutionary = no
1184
+ NOT = { has_dlc = "Emperor" }
1185
+ }
1186
+ has_no_religion_specific_government_available = yes #This way modders don't have to change this reform explicitly
1187
+ }
1188
+ modifiers = {
1189
+ church_influence_modifier = 0.1
1190
+ church_loyalty_modifier = 0.1
1191
+ war_exhaustion = -0.03
1192
+ }
1193
+
1194
+ ai = {
1195
+ factor = 1
1196
+ }
1197
+ }
1198
+
1199
+ curtail_clergy_power_reform = {
1200
+ icon = "monks"
1201
+ allow_normal_conversion = yes
1202
+ potential = {
1203
+ NOT = { has_government_attribute = is_pirate_republic_reform }
1204
+ OR = {
1205
+ is_revolutionary = no
1206
+ NOT = { has_dlc = "Emperor" }
1207
+ }
1208
+ }
1209
+ modifiers = {
1210
+ adm_tech_cost_modifier = -0.1
1211
+ religious_unity = 0.1
1212
+ church_influence_modifier = -0.1
1213
+ }
1214
+ custom_attributes = {
1215
+ seizing_land_no_rebels_from_estate_church = yes
1216
+ }
1217
+
1218
+ ai = {
1219
+ factor = 1
1220
+ }
1221
+ }
1222
+
1223
+ secure_clergy_power_reform = {
1224
+ icon = "warrior_monks_reform"
1225
+ allow_normal_conversion = yes
1226
+ potential = {
1227
+ NOT = { has_government_attribute = is_pirate_republic_reform }
1228
+ OR = {
1229
+ is_revolutionary = no
1230
+ NOT = { has_dlc = "Emperor" }
1231
+ }
1232
+ }
1233
+ modifiers = {
1234
+ church_influence_modifier = 0.05
1235
+ }
1236
+ effect = {
1237
+ hidden_effect = {
1238
+ every_owned_province = {
1239
+ limit = {
1240
+ has_tax_building_trigger = yes
1241
+ }
1242
+ add_province_modifier = {
1243
+ name = gov_expanded_temple_rights_mod
1244
+ duration = -1
1245
+ }
1246
+ }
1247
+ }
1248
+ }
1249
+ post_removed_effect = {
1250
+ hidden_effect = {
1251
+ every_owned_province = {
1252
+ limit = {
1253
+ has_province_modifier = gov_expanded_temple_rights_mod
1254
+ }
1255
+ remove_province_modifier = gov_expanded_temple_rights_mod
1256
+ }
1257
+ }
1258
+ }
1259
+ custom_attributes = {
1260
+ temples_modifier = yes
1261
+ }
1262
+
1263
+ ai = {
1264
+ factor = 1
1265
+ }
1266
+ }
1267
+
1268
+ maintain_clergy_balance_of_power_reform = {
1269
+ icon = "consolidate_power_in_cities_reform"
1270
+ allow_normal_conversion = yes
1271
+ potential = {
1272
+ NOT = { has_government_attribute = is_pirate_republic_reform }
1273
+ OR = {
1274
+ is_revolutionary = no
1275
+ NOT = { has_dlc = "Emperor" }
1276
+ }
1277
+ }
1278
+ modifiers = {
1279
+ all_estate_loyalty_equilibrium = 0.05
1280
+ diplomats = 1
1281
+ }
1282
+
1283
+ ai = {
1284
+ factor = 1
1285
+ }
1286
+ }
1287
+
1288
+ separate_clergy_from_state_affairs_reform = {
1289
+ icon = "partial_secularisation_reform"
1290
+ allow_normal_conversion = yes
1291
+ potential = {
1292
+ NOT = { has_government_attribute = is_pirate_republic_reform }
1293
+ OR = {
1294
+ is_revolutionary = no
1295
+ NOT = { has_dlc = "Emperor" }
1296
+ }
1297
+ }
1298
+ trigger = {
1299
+ OR = {
1300
+ full_idea_group = innovativeness_ideas
1301
+ full_idea_group = humanist_ideas
1302
+ }
1303
+ NOT = { has_idea_group = religious_ideas }
1304
+ NOT = { has_idea_group = theocracy_ideas }
1305
+ is_not_blocked_by_estate_privilege = { estate = estate_church }
1306
+ is_not_blocked_by_estate_privilege = { estate = estate_brahmins }
1307
+ }
1308
+ modifiers = {
1309
+ tolerance_of_heathens_capacity = 1
1310
+ tolerance_of_heretics_capacity = 1
1311
+ innovativeness_gain = 0.25
1312
+ }
1313
+ custom_attributes = {
1314
+ disables_estate_church = yes
1315
+ disables_estate_brahmins = yes
1316
+ }
1317
+
1318
+ ai = {
1319
+ factor = 1
1320
+ }
1321
+ }
1322
+
1323
+ #Revolutionary
1324
+ cult_of_reason_reform = {
1325
+ icon = "cult_of_reason"
1326
+ allow_normal_conversion = yes
1327
+ potential = {
1328
+ is_revolutionary = yes
1329
+ has_dlc = "Emperor"
1330
+ }
1331
+ trigger = {
1332
+ has_country_modifier = cult_of_reason
1333
+ if = {
1334
+ limit = {
1335
+ has_government_attribute = enables_estate_church
1336
+ }
1337
+ can_swap_out_of_estate_granting_reform = {
1338
+ estate = estate_church
1339
+ }
1340
+ }
1341
+ }
1342
+ modifiers = {
1343
+ rr_jacobins_influence = 0.1
1344
+ idea_cost = -0.2
1345
+ possible_policy = 1
1346
+ free_policy = 1
1347
+ }
1348
+
1349
+ ai = {
1350
+ factor = 1
1351
+ }
1352
+ }
1353
+
1354
+ conserve_the_religion_reform = {
1355
+ icon = "cult_of_supreme_being"
1356
+ allow_normal_conversion = yes
1357
+ potential = {
1358
+ is_revolutionary = yes
1359
+ has_dlc = "Emperor"
1360
+ }
1361
+ modifiers = {
1362
+ rr_royalists_influence = 0.1
1363
+ papal_influence = 100
1364
+ tolerance_own = 2
1365
+ idea_cost = -0.05
1366
+ }
1367
+ effect = {
1368
+ if = {
1369
+ limit = { has_country_modifier = cult_of_reason }
1370
+ add_stability = -1
1371
+ remove_country_modifier = cult_of_reason
1372
+ }
1373
+ }
1374
+
1375
+ ai = {
1376
+ factor = 1
1377
+ }
1378
+ }
1379
+
1380
+ secularization_of_the_state_reform = {
1381
+ icon = "partial_secularisation_reform"
1382
+ allow_normal_conversion = yes
1383
+ potential = {
1384
+ is_revolutionary = yes
1385
+ has_dlc = "Emperor"
1386
+ }
1387
+ trigger = {
1388
+ if = {
1389
+ limit = {
1390
+ has_government_attribute = enables_estate_church
1391
+ }
1392
+ can_swap_out_of_estate_granting_reform = {
1393
+ estate = estate_church
1394
+ }
1395
+ }
1396
+ }
1397
+ modifiers = {
1398
+ rr_girondists_influence = 0.1
1399
+ no_religion_penalty = yes
1400
+ }
1401
+
1402
+ ai = {
1403
+ factor = 1
1404
+ }
1405
+ }
1406
+
1407
+ #Russia
1408
+ holy_synod_reform = {
1409
+ icon = "patriarch"
1410
+ potential = {
1411
+ has_dlc = "Domination"
1412
+ is_revolutionary = no
1413
+ NOT = { has_government_attribute = is_pirate_republic_reform }
1414
+ OR = {
1415
+ have_had_reform = holy_synod_reform
1416
+ has_unlocked_government_reform = {
1417
+ government_reform = holy_synod_reform
1418
+ }
1419
+ has_reform = ruthenian_tsardom
1420
+ }
1421
+ }
1422
+ trigger = {
1423
+ religion = orthodox
1424
+ }
1425
+ modifiers = {
1426
+ manpower_in_true_faith_provinces = 0.05
1427
+ missionaries = 1
1428
+ church_loyalty_modifier = 0.1
1429
+ }
1430
+ custom_attributes = {
1431
+ seizing_land_no_rebels_from_estate_church = yes
1432
+ temples_modifier = yes
1433
+ }
1434
+ effect = {
1435
+ hidden_effect = {
1436
+ every_owned_province = {
1437
+ limit = {
1438
+ has_tax_building_trigger = yes
1439
+ }
1440
+ add_province_modifier = {
1441
+ name = gov_expanded_temple_rights_mod
1442
+ duration = -1
1443
+ }
1444
+ }
1445
+ }
1446
+ }
1447
+ post_removed_effect = {
1448
+ hidden_effect = {
1449
+ every_owned_province = {
1450
+ limit = {
1451
+ has_province_modifier = gov_expanded_temple_rights_mod
1452
+ }
1453
+ remove_province_modifier = gov_expanded_temple_rights_mod
1454
+ }
1455
+ }
1456
+ }
1457
+ ai = {
1458
+ factor = 1
1459
+ }
1460
+ }
1461
+
1462
+ strengthened_the_patriarchy_reform = {
1463
+ icon = "patriarch"
1464
+ potential = {
1465
+ has_dlc = "Domination"
1466
+ is_revolutionary = no
1467
+ NOT = { has_government_attribute = is_pirate_republic_reform }
1468
+ OR = {
1469
+ have_had_reform = strengthened_the_patriarchy_reform
1470
+ has_unlocked_government_reform = {
1471
+ government_reform = strengthened_the_patriarchy_reform
1472
+ }
1473
+ has_reform = ruthenian_tsardom
1474
+ }
1475
+ }
1476
+ trigger = {
1477
+ religion = orthodox
1478
+ }
1479
+ modifiers = {
1480
+ church_privilege_slots = 1
1481
+ church_influence_modifier = -0.15
1482
+ church_loyalty_modifier = 0.2
1483
+ tolerance_own = 1
1484
+ yearly_patriarch_authority = 0.005
1485
+ }
1486
+ custom_attributes = {
1487
+ free_religious_culture = yes
1488
+ }
1489
+ ai = {
1490
+ factor = 1
1491
+ }
1492
+ }
1493
+
1494
+ head_of_the_patriarchy_reform = {
1495
+ icon = "patriarch"
1496
+ potential = {
1497
+ has_dlc = "Domination"
1498
+ is_revolutionary = no
1499
+ NOT = { has_government_attribute = is_pirate_republic_reform }
1500
+ OR = {
1501
+ have_had_reform = head_of_the_patriarchy_reform
1502
+ has_unlocked_government_reform = {
1503
+ government_reform = head_of_the_patriarchy_reform
1504
+ }
1505
+ }
1506
+ }
1507
+ trigger = {
1508
+ religion = orthodox
1509
+ }
1510
+ modifiers = {
1511
+ max_absolutism = 10
1512
+ church_loyalty_modifier = 0.2
1513
+ tolerance_own = 1
1514
+ yearly_patriarch_authority = 0.005
1515
+ }
1516
+ custom_attributes = {
1517
+ free_religious_culture = yes
1518
+ improved_defender_of_faith = yes
1519
+ temples_modifier = yes
1520
+ seizing_land_no_rebels_from_estate_church = yes
1521
+ }
1522
+ effect = {
1523
+ hidden_effect = {
1524
+ every_owned_province = {
1525
+ limit = {
1526
+ has_tax_building_trigger = yes
1527
+ }
1528
+ add_province_modifier = {
1529
+ name = gov_expanded_temple_rights_mod
1530
+ duration = -1
1531
+ }
1532
+ }
1533
+ }
1534
+ }
1535
+ post_removed_effect = {
1536
+ hidden_effect = {
1537
+ every_owned_province = {
1538
+ limit = {
1539
+ has_province_modifier = gov_expanded_temple_rights_mod
1540
+ }
1541
+ remove_province_modifier = gov_expanded_temple_rights_mod
1542
+ }
1543
+ }
1544
+ }
1545
+ ai = {
1546
+ factor = 1
1547
+ }
1548
+ }
1549
+
1550
+ peters_government_reform = {
1551
+ icon = "imperial_russia"
1552
+ potential = {
1553
+ has_dlc = "Domination"
1554
+ NOT = { has_government_attribute = is_pirate_republic_reform }
1555
+ OR = {
1556
+ have_had_reform = peters_government_reform
1557
+ has_unlocked_government_reform = {
1558
+ government_reform = peters_government_reform
1559
+ }
1560
+ }
1561
+ }
1562
+ modifiers = {
1563
+ administrative_efficiency = 0.025
1564
+ free_policy = 1
1565
+ }
1566
+ conditional = {
1567
+ allow = { has_dlc = "Domination" }
1568
+ government_abilities = {
1569
+ table_of_ranks_mechanic
1570
+ }
1571
+ }
1572
+ ai = {
1573
+ factor = 10
1574
+ }
1575
+ }
1576
+
1577
+ #Ottomans
1578
+ fiqh_laws_reform = {
1579
+ icon = "fiqh_laws"
1580
+ allow_normal_conversion = yes
1581
+ potential = {
1582
+ has_dlc = "Domination"
1583
+ is_revolutionary = no
1584
+ NOT = { has_government_attribute = is_pirate_republic_reform }
1585
+ OR = {
1586
+ have_had_reform = fiqh_laws_reform
1587
+ has_unlocked_government_reform = {
1588
+ government_reform = fiqh_laws_reform
1589
+ }
1590
+ has_reform = sultanate_of_rum_reform
1591
+ }
1592
+ }
1593
+ trigger = {
1594
+ religion_group = muslim
1595
+ }
1596
+ modifiers = {
1597
+ global_missionary_strength = 0.02
1598
+ church_loyalty_modifier = 0.1
1599
+ }
1600
+
1601
+ custom_attributes = {
1602
+ same_religion_subject_bonus = yes
1603
+ allow_piety_switch_decision = yes
1604
+ }
1605
+
1606
+ ai = {
1607
+ factor = 1
1608
+ }
1609
+ }
1610
+
1611
+ sufism_decree_reform = {
1612
+ icon = "sufism_decree"
1613
+ allow_normal_conversion = yes
1614
+ potential = {
1615
+ has_dlc = "Domination"
1616
+ is_revolutionary = no
1617
+ NOT = { has_government_attribute = is_pirate_republic_reform }
1618
+ OR = {
1619
+ have_had_reform = sufism_decree_reform
1620
+ has_unlocked_government_reform = {
1621
+ government_reform = sufism_decree_reform
1622
+ }
1623
+ has_reform = sultanate_of_rum_reform
1624
+ }
1625
+ }
1626
+ trigger = {
1627
+ religion_group = muslim
1628
+ }
1629
+ modifiers = {
1630
+ diplomats = 1
1631
+ dhimmi_loyalty_modifier = 0.1
1632
+ }
1633
+
1634
+ conditional = {
1635
+ allow = { has_dlc = "Golden Century" }
1636
+ custom_attributes = {
1637
+ free_guarantee_dhimmi_autonomy = yes
1638
+ unlock_ottoman_holy_orders = yes
1639
+ }
1640
+ }
1641
+ conditional = {
1642
+ allow = { NOT = { has_dlc = "Golden Century" } }
1643
+ custom_attributes = {
1644
+ free_guarantee_dhimmi_autonomy = yes
1645
+ }
1646
+ }
1647
+
1648
+ ai = {
1649
+ factor = 1
1650
+ }
1651
+ }
1652
+
1653
+ #England
1654
+ anglican_state_church_reform = {
1655
+ icon = "anglican_state_church"
1656
+ allow_normal_conversion = yes
1657
+ potential = {
1658
+ has_dlc = "Domination"
1659
+ has_unlocked_government_reform = {
1660
+ government_reform = anglican_state_church_reform
1661
+ }
1662
+ }
1663
+ trigger = {
1664
+ OR = {
1665
+ religion = protestant
1666
+ religion = reformed
1667
+ religion = anglican
1668
+ religion = hussite
1669
+ }
1670
+ }
1671
+ modifiers = {
1672
+ tolerance_own = 1
1673
+ church_power_modifier = 0.2
1674
+ monthly_fervor_increase = 0.1
1675
+ max_absolutism = 10
1676
+ }
1677
+
1678
+ ai = {
1679
+ factor = 1
1680
+ }
1681
+ }
1682
+ english_conciliarism_reform = {
1683
+ icon = "english_conciliarism"
1684
+ allow_normal_conversion = yes
1685
+ potential = {
1686
+ has_dlc = "Domination"
1687
+ has_unlocked_government_reform = {
1688
+ government_reform = english_conciliarism_reform
1689
+ }
1690
+ }
1691
+ trigger = {
1692
+ religion_group = christian
1693
+ }
1694
+ modifiers = {
1695
+ diplomats = 1
1696
+ tolerance_heretic = 3
1697
+ diplomatic_reputation = 1
1698
+ }
1699
+
1700
+ ai = {
1701
+ factor = 1
1702
+ }
1703
+ }
1704
+
1705
+ #Persia
1706
+ legacy_of_the_safavid_reform = {
1707
+ icon = "legacy_of_the_safavid_reform"
1708
+ allow_normal_conversion = yes
1709
+ potential = {
1710
+ has_unlocked_government_reform = {
1711
+ government_reform = legacy_of_the_safavid_reform
1712
+ }
1713
+ }
1714
+ trigger = {
1715
+ has_government_mechanic = feudal_theocracy_mechanic
1716
+ }
1717
+ modifiers = {
1718
+ church_loyalty_modifier = 0.1
1719
+ global_missionary_strength = 0.015
1720
+ church_privilege_slots = 1
1721
+ church_influence_modifier = -0.1
1722
+ }
1723
+ effect = {
1724
+ }
1725
+ removed_effect = {
1726
+ }
1727
+ conditional = {
1728
+ allow = {
1729
+ OR = {
1730
+ has_dlc = "Cradle of Civilization"
1731
+ has_dlc = "King of Kings"
1732
+ }
1733
+ }
1734
+ custom_attributes = {
1735
+ upgrade_feudal_theocracy = yes
1736
+ }
1737
+ }
1738
+ conditional = {
1739
+ allow = { has_dlc = "Cradle of Civilization" }
1740
+ custom_attributes = {
1741
+ allow_piety_switch_decision = yes #Enables a decision which gives 1 stabhit, but turns your piety 180?+ }
1742
+ }
1743
+ ai = {
1744
+ factor = 10
1745
+ }
1746
+ }
1747
+
1748
+ #Military Doctrines
1749
+ organized_military_staff_reform = {
1750
+ icon = "organized_military_staff"
1751
+ allow_normal_conversion = yes
1752
+ trigger = {
1753
+ if = {
1754
+ limit = { has_modifier_locking_military_tier = yes }
1755
+ OR = {
1756
+ has_reform = organized_military_staff_reform
1757
+ has_not_modifier_locking_military_tier = yes
1758
+ }
1759
+ }
1760
+ }
1761
+ modifiers = {
1762
+ reinforce_cost_modifier = -0.2
1763
+ reinforce_speed = 0.25
1764
+ global_supply_limit_modifier = 0.2
1765
+ }
1766
+
1767
+ ai = {
1768
+ factor = 1
1769
+ }
1770
+ }
1771
+
1772
+ military_engineering_reform = {
1773
+ icon = "military_engineers"
1774
+ allow_normal_conversion = yes
1775
+ trigger = {
1776
+ if = {
1777
+ limit = { has_modifier_locking_military_tier = yes }
1778
+ OR = {
1779
+ has_reform = military_engineering_reform
1780
+ has_not_modifier_locking_military_tier = yes
1781
+ }
1782
+ }
1783
+ }
1784
+ modifiers = {
1785
+ artillery_barrage_cost = -0.25
1786
+ artillery_cost = -0.1
1787
+ }
1788
+
1789
+ ai = {
1790
+ factor = 1
1791
+ }
1792
+ }
1793
+
1794
+ defensive_stance_reform = {
1795
+ icon = "castle"
1796
+ allow_normal_conversion = yes
1797
+ potential = {
1798
+ OR = {
1799
+ NOT = { has_dlc = "Domination" }
1800
+ NOT = { culture_group = caucasian }
1801
+ NOT = { primary_culture = georgian_new }
1802
+ }
1803
+ }
1804
+ trigger = {
1805
+ if = {
1806
+ limit = { has_modifier_locking_military_tier = yes }
1807
+ OR = {
1808
+ has_reform = defensive_stance_reform
1809
+ has_not_modifier_locking_military_tier = yes
1810
+ }
1811
+ }
1812
+ NOT = { is_subject_of_type = march }
1813
+ NOT = { is_subject_of_type = client_march }
1814
+ }
1815
+ modifiers = {
1816
+ defensiveness = 0.15
1817
+ garrison_size = 0.2
1818
+ max_hostile_attrition = 1
1819
+ }
1820
+
1821
+ ai = {
1822
+ factor = 1
1823
+ }
1824
+ }
1825
+
1826
+ sustained_discipline_reform = {
1827
+ icon = "line_infantry"
1828
+ allow_normal_conversion = yes
1829
+ trigger = {
1830
+ if = {
1831
+ limit = { has_modifier_locking_military_tier = yes }
1832
+ OR = {
1833
+ has_reform = sustained_discipline_reform
1834
+ has_not_modifier_locking_military_tier = yes
1835
+ }
1836
+ }
1837
+ }
1838
+ modifiers = {
1839
+ land_attrition = -0.15
1840
+ drill_decay_modifier = -0.33
1841
+ drill_gain_modifier = 0.33
1842
+ }
1843
+
1844
+ ai = {
1845
+ factor = 1
1846
+ }
1847
+ }
1848
+
1849
+ cavalry_warfare_reform = {
1850
+ icon = "cavalry"
1851
+ allow_normal_conversion = yes
1852
+ potential = {
1853
+ NOT = { has_unlocked_government_reform = { government_reform = legacy_of_the_seljuk_reform } }
1854
+ }
1855
+ trigger = {
1856
+ if = {
1857
+ limit = { has_modifier_locking_military_tier = yes }
1858
+ OR = {
1859
+ has_reform = cavalry_warfare_reform
1860
+ has_not_modifier_locking_military_tier = yes
1861
+ }
1862
+ }
1863
+ }
1864
+ modifiers = {
1865
+ cav_to_inf_ratio = 0.1
1866
+ cavalry_cost = -0.1
1867
+ }
1868
+
1869
+ ai = {
1870
+ factor = 1
1871
+ }
1872
+ }
1873
+
1874
+ amphibious_specialization_reform = {
1875
+ icon = "marine"
1876
+ allow_normal_conversion = yes
1877
+ potential = {
1878
+ OR = {
1879
+ NOT = { has_dlc = "Domination" }
1880
+ AND = {
1881
+ NOT = { primary_culture = english }
1882
+ NOT = { primary_culture = anglois }
1883
+ }
1884
+ }
1885
+ }
1886
+ trigger = {
1887
+ num_of_ports = 1
1888
+ if = {
1889
+ limit = { has_modifier_locking_military_tier = yes }
1890
+ OR = {
1891
+ has_reform = amphibious_specialization_reform
1892
+ has_not_modifier_locking_military_tier = yes
1893
+ }
1894
+ }
1895
+ }
1896
+ modifiers = {
1897
+ regiment_disembark_speed = 0.25
1898
+ transport_attrition = -0.25
1899
+ allowed_marine_fraction = 0.1
1900
+ }
1901
+ effect = {
1902
+ hidden_effect = {
1903
+ add_country_modifier = {
1904
+ name = amphibious_specialization_reform_modifier
1905
+ duration = -1
1906
+ hidden = yes
1907
+ }
1908
+ }
1909
+ }
1910
+ removed_effect = {
1911
+ hidden_effect = {
1912
+ remove_country_modifier = amphibious_specialization_reform_modifier
1913
+ }
1914
+ }
1915
+ conditional = {
1916
+ allow = {
1917
+ OR = {
1918
+ has_dlc = "Domination"
1919
+ has_dlc = "Golden Century"
1920
+ has_dlc = "Rule Britannia"
1921
+ has_dlc = "Lions of the North"
1922
+ }
1923
+ }
1924
+ custom_attributes = {
1925
+ marine_buff = yes #Marines -20% Manpower Usage
1926
+ }
1927
+ }
1928
+
1929
+ ai = {
1930
+ factor = 1
1931
+ modifier = {
1932
+ factor = 0
1933
+ NOT = { max_sailors = 50000 }
1934
+ }
1935
+ }
1936
+ }
1937
+
1938
+ mercenary_leadership_reform = {
1939
+ icon = "war_economy"
1940
+ allow_normal_conversion = yes
1941
+ potential = {
1942
+ OR = {
1943
+ NOT = { has_dlc = "Domination" }
1944
+ NOT = { full_idea_group = mercenary_ideas }
1945
+ NOT = { primary_culture = swiss }
1946
+ }
1947
+ }
1948
+ trigger = {
1949
+ if = {
1950
+ limit = { has_modifier_locking_military_tier = yes }
1951
+ OR = {
1952
+ has_reform = mercenary_leadership_reform
1953
+ has_not_modifier_locking_military_tier = yes
1954
+ }
1955
+ }
1956
+ }
1957
+ modifiers = {
1958
+ mercenary_cost = -0.1
1959
+ possible_condottieri = 0.5
1960
+ }
1961
+
1962
+ ai = {
1963
+ factor = 1
1964
+ modifier = {
1965
+ factor = 0
1966
+ NOT = {
1967
+ has_global_modifier_value = {
1968
+ which = mercenary_discipline
1969
+ value = 0.05
1970
+ }
1971
+ }
1972
+ }
1973
+ }
1974
+ }
1975
+
1976
+ doppelsoldner_reform = {
1977
+ icon = "mercenaries"
1978
+ allow_normal_conversion = yes
1979
+ potential = {
1980
+ has_dlc = "Domination"
1981
+ NOT = { primary_culture = swiss }
1982
+ }
1983
+ trigger = {
1984
+ full_idea_group = mercenary_ideas
1985
+ if = {
1986
+ limit = { has_modifier_locking_military_tier = yes }
1987
+ OR = {
1988
+ has_reform = doppelsoldner_reform
1989
+ has_not_modifier_locking_military_tier = yes
1990
+ }
1991
+ }
1992
+ }
1993
+ modifiers = {
1994
+ mercenary_cost = -0.15
1995
+ possible_condottieri = 0.5
1996
+ merc_leader_army_tradition = 0.25
1997
+ }
1998
+ conditional = {
1999
+ allow = { has_dlc = "Domination" }
2000
+ government_abilities = {
2001
+ hessian_militarization_mechanic
2002
+ }
2003
+ }
2004
+ custom_attributes = {
2005
+ mercs_do_not_cost_army_professionalism = yes
2006
+ }
2007
+
2008
+ ai = {
2009
+ factor = 1
2010
+ }
2011
+ }
2012
+
2013
+ maritime_military_reform = {
2014
+ icon = "war_ship"
2015
+ allow_normal_conversion = yes
2016
+ potential = {
2017
+ NOT = {
2018
+ has_unlocked_government_reform = {
2019
+ government_reform = professional_navy_reform
2020
+ }
2021
+ }
2022
+ }
2023
+ trigger = {
2024
+ num_of_ports = 1
2025
+ if = {
2026
+ limit = { has_modifier_locking_military_tier = yes }
2027
+ OR = {
2028
+ has_reform = maritime_military_reform
2029
+ has_not_modifier_locking_military_tier = yes
2030
+ }
2031
+ }
2032
+ }
2033
+ modifiers = {
2034
+ navy_tradition_decay = -0.01
2035
+ naval_morale = 0.1
2036
+ global_ship_cost = -0.05
2037
+ }
2038
+
2039
+ ai = {
2040
+ factor = 1
2041
+ modifier = {
2042
+ factor = 0
2043
+ capital_scope = {
2044
+ is_island = no
2045
+ }
2046
+ }
2047
+ }
2048
+ }
2049
+
2050
+ #Ottomans
2051
+ expanded_devshirme_system_reform = {
2052
+ icon = "devshirme_system"
2053
+ allow_normal_conversion = yes
2054
+ potential = {
2055
+ OR = {
2056
+ has_unlocked_government_reform = {
2057
+ government_reform = expanded_devshirme_system_reform
2058
+ }
2059
+ have_had_reform = expanded_devshirme_system_reform
2060
+ }
2061
+ NOT = { has_unlocked_government_reform = { government_reform = mansure_army_reform } }
2062
+ NOT = { has_unlocked_government_reform = { government_reform = janissary_military_reform } }
2063
+ }
2064
+ trigger = {
2065
+ religion_group = muslim
2066
+ custom_trigger_tooltip = {
2067
+ tooltip = tur_not_has_abolished_devshirme_system_tt
2068
+ NOT = { has_country_flag = tur_abolished_devshirme_for_good }
2069
+ }
2070
+ if = {
2071
+ limit = { has_modifier_locking_military_tier = yes }
2072
+ OR = {
2073
+ has_reform = expanded_devshirme_system_reform
2074
+ has_not_modifier_locking_military_tier = yes
2075
+ }
2076
+ }
2077
+ }
2078
+ modifiers = {
2079
+ special_unit_forcelimit = 0.1
2080
+ vassal_forcelimit_bonus = 0.15
2081
+ vassal_manpower_bonus = 0.1
2082
+ }
2083
+ effect = {
2084
+ add_country_modifier = {
2085
+ name = tur_devshirme_recruitment
2086
+ duration = -1
2087
+ }
2088
+ }
2089
+ removed_effect = {
2090
+ remove_country_modifier = tur_devshirme_recruitment
2091
+ }
2092
+
2093
+ ai = {
2094
+ factor = 1000
2095
+ }
2096
+ }
2097
+
2098
+ reformed_ottoman_conscription_reform = {
2099
+ icon = "sekban"
2100
+ allow_normal_conversion = yes
2101
+ potential = {
2102
+ OR = {
2103
+ has_unlocked_government_reform = {
2104
+ government_reform = reformed_ottoman_conscription_reform
2105
+ }
2106
+ have_had_reform = reformed_ottoman_conscription_reform
2107
+ }
2108
+ NOT = { has_unlocked_government_reform = { government_reform = mansure_army_reform } }
2109
+ NOT = { has_unlocked_government_reform = { government_reform = janissary_military_reform } }
2110
+ }
2111
+ trigger = {
2112
+ religion_group = muslim
2113
+ if = {
2114
+ limit = { has_modifier_locking_military_tier = yes }
2115
+ OR = {
2116
+ has_reform = expanded_devshirme_system_reform
2117
+ has_not_modifier_locking_military_tier = yes
2118
+ }
2119
+ }
2120
+ }
2121
+ modifiers = {
2122
+ regiment_recruit_speed = 0.25
2123
+ reinforce_speed = 0.25
2124
+ }
2125
+
2126
+ ai = {
2127
+ factor = 1000
2128
+ }
2129
+ }
2130
+
2131
+ mansure_army_reform = {
2132
+ icon = "mansure_army"
2133
+ allow_normal_conversion = yes
2134
+ potential = {
2135
+ OR = {
2136
+ has_unlocked_government_reform = {
2137
+ government_reform = mansure_army_reform
2138
+ }
2139
+ have_had_reform = mansure_army_reform
2140
+ }
2141
+ }
2142
+ trigger = {
2143
+ OR = {
2144
+ NOT = { has_estate = estate_janissaries }
2145
+ AND = {
2146
+ crown_stronger_than_estate = { estate = estate_janissaries }
2147
+ NOT = {
2148
+ num_of_estate_privileges = {
2149
+ estate = estate_janissaries
2150
+ value = 1
2151
+ }
2152
+ }
2153
+ }
2154
+ has_reform = mansure_army_reform
2155
+ }
2156
+ if = {
2157
+ limit = { has_modifier_locking_military_tier = yes }
2158
+ OR = {
2159
+ has_reform = mansure_army_reform
2160
+ has_not_modifier_locking_military_tier = yes
2161
+ }
2162
+ }
2163
+ is_not_blocked_by_estate_privilege = { estate = estate_janissaries }
2164
+ }
2165
+ modifiers = {
2166
+ drill_decay_modifier = -0.5
2167
+ drill_gain_modifier = 0.5
2168
+ infantry_power = 0.1
2169
+ army_tradition_decay = -0.01
2170
+ }
2171
+
2172
+ custom_attributes = {
2173
+ disables_estate_janissaries = yes
2174
+ has_janissaries = no
2175
+ }
2176
+
2177
+ ai = {
2178
+ factor = 1000
2179
+ }
2180
+ }
2181
+
2182
+ janissary_military_reform = {
2183
+ icon = "janissary_government"
2184
+ allow_normal_conversion = yes
2185
+ potential = {
2186
+ OR = {
2187
+ has_unlocked_government_reform = {
2188
+ government_reform = janissary_military_reform
2189
+ }
2190
+ have_had_reform = janissary_military_reform
2191
+ }
2192
+ }
2193
+ trigger = {
2194
+ OR = {
2195
+ num_of_estate_privileges = {
2196
+ estate = estate_janissaries
2197
+ value = 3
2198
+ }
2199
+ has_reform = janissary_military_reform
2200
+ }
2201
+ if = {
2202
+ limit = { has_modifier_locking_military_tier = yes }
2203
+ OR = {
2204
+ has_reform = janissary_military_reform
2205
+ has_not_modifier_locking_military_tier = yes
2206
+ }
2207
+ }
2208
+ }
2209
+ modifiers = {
2210
+ janissaries_loyalty_modifier = 0.2
2211
+ janissaries_privilege_slots = 1
2212
+ special_unit_forcelimit = 0.1
2213
+ janissary_cost_modifier = -0.33
2214
+ }
2215
+ effect = {
2216
+ add_country_modifier = {
2217
+ name = tur_devshirme_recruitment
2218
+ duration = -1
2219
+ }
2220
+ }
2221
+ removed_effect = {
2222
+ remove_country_modifier = tur_devshirme_recruitment
2223
+ }
2224
+
2225
+ custom_attributes = {
2226
+ enables_estate_janissaries = yes
2227
+ has_janissaries = yes
2228
+ can_revoke_janissary_privileges = yes
2229
+ }
2230
+
2231
+ ai = {
2232
+ factor = 1000
2233
+ }
2234
+ }
2235
+
2236
+ #Chinese (not Manchu, Korean or Altaic)
2237
+ wei_suo_system_reform = {
2238
+ icon = "chinese_soldier"
2239
+ allow_normal_conversion = yes
2240
+ potential = {
2241
+ has_dlc = "Domination"
2242
+ culture_group = east_asian
2243
+ NOT = { primary_culture = korean_new }
2244
+ NOT = { primary_culture = altaic_new }
2245
+ NOT = { primary_culture = manchu_new }
2246
+ }
2247
+ trigger = {
2248
+ if = {
2249
+ limit = { has_modifier_locking_military_tier = yes }
2250
+ OR = {
2251
+ has_reform = wei_suo_system_reform
2252
+ has_not_modifier_locking_military_tier = yes
2253
+ }
2254
+ }
2255
+ }
2256
+ modifiers = {
2257
+ global_regiment_cost = -0.15
2258
+ }
2259
+ custom_attributes = {
2260
+ improved_military_buildings = yes #Barracks, Regimental Camps and Soldier Househols are buffed
2261
+ }
2262
+ effect = {
2263
+ hidden_effect = {
2264
+ every_owned_province = {
2265
+ if = {
2266
+ limit = { has_building = barracks }
2267
+ add_province_modifier = {
2268
+ name = wei_suo_system_reform_barracks_modifier
2269
+ duration = -1
2270
+ }
2271
+ }
2272
+ if = {
2273
+ limit = { has_building = training_fields }
2274
+ add_province_modifier = {
2275
+ name = wei_suo_system_reform_training_fields_modifier
2276
+ duration = -1
2277
+ }
2278
+ }
2279
+ if = {
2280
+ limit = { has_building = regimental_camp }
2281
+ add_province_modifier = {
2282
+ name = wei_suo_system_reform_regimental_camp_modifier
2283
+ duration = -1
2284
+ }
2285
+ }
2286
+ if = {
2287
+ limit = { has_building = conscription_center }
2288
+ add_province_modifier = {
2289
+ name = wei_suo_system_reform_conscription_center_modifier
2290
+ duration = -1
2291
+ }
2292
+ }
2293
+ if = {
2294
+ limit = { has_building = soldier_households }
2295
+ add_province_modifier = {
2296
+ name = wei_suo_system_reform_soldier_households_modifier
2297
+ duration = -1
2298
+ }
2299
+ }
2300
+ }
2301
+ }
2302
+ }
2303
+ removed_effect = {
2304
+ hidden_effect = {
2305
+ every_owned_province = {
2306
+ limit = {
2307
+ OR = {
2308
+ has_province_modifier = wei_suo_system_reform_barracks_modifier
2309
+ has_province_modifier = wei_suo_system_reform_training_fields_modifier
2310
+ has_province_modifier = wei_suo_system_reform_regimental_camp_modifier
2311
+ has_province_modifier = wei_suo_system_reform_conscription_center_modifier
2312
+ has_province_modifier = wei_suo_system_reform_soldier_households_modifier
2313
+ }
2314
+ }
2315
+ remove_province_modifier = wei_suo_system_reform_barracks_modifier
2316
+ remove_province_modifier = wei_suo_system_reform_training_fields_modifier
2317
+ remove_province_modifier = wei_suo_system_reform_regimental_camp_modifier
2318
+ remove_province_modifier = wei_suo_system_reform_conscription_center_modifier
2319
+ remove_province_modifier = wei_suo_system_reform_soldier_households_modifier
2320
+ }
2321
+ }
2322
+ }
2323
+
2324
+ ai = {
2325
+ factor = 1000
2326
+ }
2327
+ }
2328
+
2329
+ #Jurchen / Manchu
2330
+ eight_banners_reform = {
2331
+ icon = "manchu_warrior"
2332
+ allow_normal_conversion = yes
2333
+ potential = {
2334
+ has_dlc = "Domination"
2335
+ OR = {
2336
+ primary_culture = manchu_new
2337
+ primary_culture = manchu
2338
+ }
2339
+ }
2340
+ trigger = {
2341
+ if = {
2342
+ limit = { has_modifier_locking_military_tier = yes }
2343
+ OR = {
2344
+ has_reform = eight_banners_reform
2345
+ has_not_modifier_locking_military_tier = yes
2346
+ }
2347
+ }
2348
+ }
2349
+ modifiers = {
2350
+ amount_of_banners = 0.25
2351
+ army_tradition_decay = -0.005
2352
+ movement_speed = 0.1
2353
+ }
2354
+ custom_attributes = {
2355
+ eight_banners_buff = yes
2356
+ }
2357
+ effect = {
2358
+ hidden_effect = {
2359
+ add_country_modifier = {
2360
+ name = eight_banners_reform_modifier
2361
+ duration = -1
2362
+ hidden = yes
2363
+ }
2364
+ }
2365
+ }
2366
+ removed_effect = {
2367
+ hidden_effect = {
2368
+ remove_country_modifier = eight_banners_reform_modifier
2369
+ }
2370
+ }
2371
+
2372
+ ai = {
2373
+ factor = 1000
2374
+ }
2375
+ }
2376
+
2377
+ green_standard_army_reform = {
2378
+ icon = "chinese_soldier"
2379
+ allow_normal_conversion = yes
2380
+ potential = {
2381
+ has_dlc = "Domination"
2382
+ OR = {
2383
+ primary_culture = manchu_new
2384
+ primary_culture = manchu
2385
+ }
2386
+ }
2387
+ trigger = {
2388
+ if = {
2389
+ limit = { has_modifier_locking_military_tier = yes }
2390
+ OR = {
2391
+ has_reform = green_standard_army_reform
2392
+ has_not_modifier_locking_military_tier = yes
2393
+ }
2394
+ }
2395
+ }
2396
+ modifiers = {
2397
+ manpower_recovery_speed = 0.2
2398
+ }
2399
+ custom_attributes = {
2400
+ manpower_from_defeating_armies = yes #10% of the defeated troops join the Green Standard Army
2401
+ }
2402
+
2403
+ ai = {
2404
+ factor = 1000
2405
+ }
2406
+ }
2407
+
2408
+ #Japanese
2409
+ ashigaru_reform = {
2410
+ icon = "ashigaru"
2411
+ allow_normal_conversion = yes
2412
+ potential = {
2413
+ has_dlc = "Domination"
2414
+ culture_group = japanese_g
2415
+ }
2416
+ trigger = {
2417
+ if = {
2418
+ limit = { has_modifier_locking_military_tier = yes }
2419
+ OR = {
2420
+ has_reform = ashigaru_reform
2421
+ has_not_modifier_locking_military_tier = yes
2422
+ }
2423
+ }
2424
+ }
2425
+ modifiers = {
2426
+ army_tradition_from_battle = 0.5
2427
+ infantry_cost = -0.1
2428
+ }
2429
+
2430
+ ai = {
2431
+ factor = 500
2432
+ }
2433
+ }
2434
+
2435
+ early_bushido_code_reform = {
2436
+ icon = "samurai"
2437
+ allow_normal_conversion = yes
2438
+ potential = {
2439
+ has_dlc = "Domination"
2440
+ culture_group = japanese_g
2441
+ }
2442
+ trigger = {
2443
+ if = {
2444
+ limit = { has_modifier_locking_military_tier = yes }
2445
+ OR = {
2446
+ has_reform = early_bushido_code_reform
2447
+ has_not_modifier_locking_military_tier = yes
2448
+ }
2449
+ }
2450
+ }
2451
+ modifiers = {
2452
+ allowed_samurai_fraction = 0.1
2453
+ army_tradition_decay = -0.01
2454
+ }
2455
+
2456
+ ai = {
2457
+ factor = 1000
2458
+ }
2459
+ }
2460
+
2461
+ #Korean
2462
+ the_righteous_army_reform = {
2463
+ icon = "righteous_army"
2464
+ allow_normal_conversion = yes
2465
+ potential = {
2466
+ has_dlc = "Domination"
2467
+ OR = {
2468
+ culture_group = korean_g
2469
+ culture = korean_new
2470
+ }
2471
+ }
2472
+ trigger = {
2473
+ if = {
2474
+ limit = { has_modifier_locking_military_tier = yes }
2475
+ OR = {
2476
+ has_reform = the_righteous_army_reform
2477
+ has_not_modifier_locking_military_tier = yes
2478
+ }
2479
+ }
2480
+ }
2481
+ modifiers = {
2482
+ recover_army_morale_speed = 0.15
2483
+ defensiveness = 0.25
2484
+ }
2485
+ custom_attributes = {
2486
+ has_righteous_army = yes #Can enact the righteous army
2487
+ }
2488
+
2489
+ ai = {
2490
+ factor = 1000
2491
+ }
2492
+ }
2493
+
2494
+ #Venice / Genoa
2495
+ merchant_arsenal_reform = {
2496
+ icon = "merchant_ship"
2497
+ allow_normal_conversion = yes
2498
+ potential = {
2499
+ has_dlc = "Domination"
2500
+ OR = {
2501
+ culture = venetian
2502
+ culture = ligurian
2503
+ }
2504
+ }
2505
+ trigger = {
2506
+ if = {
2507
+ limit = { has_modifier_locking_military_tier = yes }
2508
+ OR = {
2509
+ has_reform = merchant_arsenal_reform
2510
+ has_not_modifier_locking_military_tier = yes
2511
+ }
2512
+ }
2513
+ }
2514
+ modifiers = {
2515
+ recover_navy_morale_speed = 0.2
2516
+ global_ship_recruit_speed = -0.25
2517
+ has_galleass = yes
2518
+ }
2519
+
2520
+ ai = {
2521
+ factor = 1000
2522
+ }
2523
+ }
2524
+
2525
+ #Mughals
2526
+ mansabdari_reform = {
2527
+ icon = "noble_muslim"
2528
+ allow_normal_conversion = yes
2529
+ potential = {
2530
+ OR = {
2531
+ has_dlc = "Dharma"
2532
+ has_dlc = "Domination"
2533
+ }
2534
+ OR = {
2535
+ tag = MUG
2536
+ culture_group = hindusthani
2537
+ }
2538
+ }
2539
+ trigger = {
2540
+ if = {
2541
+ limit = { has_modifier_locking_military_tier = yes }
2542
+ OR = {
2543
+ has_reform = mansabdari_reform
2544
+ has_not_modifier_locking_military_tier = yes
2545
+ }
2546
+ }
2547
+ }
2548
+ modifiers = {
2549
+ war_taxes_cost_modifier = -0.5
2550
+ nobles_loyalty_modifier = 0.1
2551
+ nobles_influence_modifier = -0.1
2552
+ nobles_privilege_slots = 1
2553
+ }
2554
+ custom_attributes = {
2555
+ enables_estate_nobles = yes #This one is active because of the trait below
2556
+ enable_mansabdar_privileges = yes
2557
+ }
2558
+ ai = {
2559
+ factor = 1000
2560
+ }
2561
+ }
2562
+
2563
+ #Rajputs
2564
+ rajput_military_leadership_reform = {
2565
+ icon = "rajput_soldiers"
2566
+ allow_normal_conversion = yes
2567
+ potential = {
2568
+ has_estate = estate_rajput
2569
+ }
2570
+ trigger = {
2571
+ if = {
2572
+ limit = { has_modifier_locking_military_tier = yes }
2573
+ OR = {
2574
+ has_reform = rajput_military_leadership_reform
2575
+ has_not_modifier_locking_military_tier = yes
2576
+ }
2577
+ }
2578
+ }
2579
+ modifiers = {
2580
+ can_recruit_rajputs = yes
2581
+ rajput_loyalty_modifier = 0.1
2582
+ rajput_influence_modifier = 0.1
2583
+ rajput_privilege_slots = 1
2584
+ allowed_rajput_fraction = 0.1
2585
+ }
2586
+
2587
+ ai = {
2588
+ factor = 1000
2589
+ }
2590
+ }
2591
+
2592
+ #Marathas
2593
+ the_maratha_army_reform = {
2594
+ icon = "maratha_rider"
2595
+ allow_normal_conversion = yes
2596
+ potential = {
2597
+ has_estate = estate_maratha
2598
+ }
2599
+ trigger = {
2600
+ if = {
2601
+ limit = { has_modifier_locking_military_tier = yes }
2602
+ OR = {
2603
+ has_reform = the_maratha_army_reform
2604
+ has_not_modifier_locking_military_tier = yes
2605
+ }
2606
+ }
2607
+ }
2608
+ modifiers = {
2609
+ maratha_loyalty_modifier = 0.1
2610
+ maratha_privilege_slots = 1
2611
+ reinforce_speed = 0.2
2612
+ }
2613
+ custom_attributes = {
2614
+ seizing_land_no_rebels_from_estate_maratha = yes
2615
+ }
2616
+
2617
+ ai = {
2618
+ factor = 1000
2619
+ }
2620
+ }
2621
+
2622
+ #Altaic
2623
+ subutais_strategies_reform = {
2624
+ icon = "siege"
2625
+ allow_normal_conversion = yes
2626
+ potential = {
2627
+ has_dlc = "Domination"
2628
+ OR = {
2629
+ culture_group = altaic
2630
+ culture_group = tartar
2631
+ primary_culture = altaic_new
2632
+ }
2633
+ }
2634
+ trigger = {
2635
+ if = {
2636
+ limit = { has_modifier_locking_military_tier = yes }
2637
+ OR = {
2638
+ has_reform = subutais_strategies_reform
2639
+ has_not_modifier_locking_military_tier = yes
2640
+ }
2641
+ }
2642
+ }
2643
+ modifiers = {
2644
+ leader_siege = 1
2645
+ artillery_cost = -0.1
2646
+ }
2647
+
2648
+ ai = {
2649
+ factor = 1000
2650
+ }
2651
+ }
2652
+
2653
+ #Persian
2654
+ qollar_aghasi_regiments_reform = {
2655
+ icon = "feudal_theocracy"
2656
+ allow_normal_conversion = yes
2657
+ potential = {
2658
+ has_dlc = "Domination"
2659
+ culture_group = iranian
2660
+ }
2661
+ trigger = {
2662
+ if = {
2663
+ limit = { has_modifier_locking_military_tier = yes }
2664
+ OR = {
2665
+ has_reform = qollar_aghasi_regiments_reform
2666
+ has_not_modifier_locking_military_tier = yes
2667
+ }
2668
+ }
2669
+ }
2670
+ modifiers = {
2671
+ reinforce_cost_modifier = -0.25
2672
+ leader_land_shock = 2
2673
+ mil_tech_cost_modifier = -0.1
2674
+ global_autonomy = -0.03
2675
+ }
2676
+
2677
+ ai = {
2678
+ factor = 1000
2679
+ }
2680
+ }
2681
+
2682
+ legacy_of_the_seljuk_reform = {
2683
+ icon = "legacy_of_the_seljuk_reform"
2684
+ allow_normal_conversion = yes
2685
+ potential = {
2686
+ has_unlocked_government_reform = {
2687
+ government_reform = legacy_of_the_seljuk_reform
2688
+ }
2689
+ }
2690
+ trigger = {
2691
+ if = {
2692
+ limit = { has_modifier_locking_military_tier = yes }
2693
+ OR = {
2694
+ has_reform = legacy_of_the_seljuk_reform
2695
+ has_not_modifier_locking_military_tier = yes
2696
+ }
2697
+ }
2698
+ }
2699
+ modifiers = {
2700
+ cav_to_inf_ratio = 0.5
2701
+ cavalry_cost = -0.25
2702
+ nomadic_tribes_loyalty_modifier = 0.1
2703
+ nomadic_tribes_privilege_slots = 1
2704
+ }
2705
+
2706
+ ai = {
2707
+ factor = 1000
2708
+ }
2709
+ }
2710
+
2711
+ #Burmese
2712
+ ahmudan_system_reform = {
2713
+ icon = "burmese_flag"
2714
+ allow_normal_conversion = yes
2715
+ potential = {
2716
+ has_dlc = "Domination"
2717
+ culture_group = burman
2718
+ }
2719
+ trigger = {
2720
+ if = {
2721
+ limit = { has_modifier_locking_military_tier = yes }
2722
+ OR = {
2723
+ has_reform = ahmudan_system_reform
2724
+ has_not_modifier_locking_military_tier = yes
2725
+ }
2726
+ }
2727
+ }
2728
+ modifiers = {
2729
+ reinforce_cost_modifier = -0.2
2730
+ }
2731
+ custom_attributes = {
2732
+ ahmudan_system = yes
2733
+ }
2734
+
2735
+ ai = {
2736
+ factor = 1000
2737
+ }
2738
+ }
2739
+
2740
+ #Arabian
2741
+ ghazi_reform = {
2742
+ icon = "horde_riding"
2743
+ allow_normal_conversion = yes
2744
+ potential = {
2745
+ has_dlc = "Domination"
2746
+ culture_group = turko_semitic
2747
+ }
2748
+ trigger = {
2749
+ if = {
2750
+ limit = { has_modifier_locking_military_tier = yes }
2751
+ OR = {
2752
+ has_reform = ghazi_reform
2753
+ has_not_modifier_locking_military_tier = yes
2754
+ }
2755
+ }
2756
+ }
2757
+ modifiers = {
2758
+ cavalry_cost = -0.1
2759
+ land_attrition = -0.1
2760
+ loot_amount = 0.5
2761
+ available_province_loot = 0.5
2762
+ }
2763
+
2764
+ ai = {
2765
+ factor = 1000
2766
+ }
2767
+ }
2768
+
2769
+ #Ethiopian
2770
+ the_cawa_regiments_reform = {
2771
+ icon = "cawa"
2772
+ allow_normal_conversion = yes
2773
+ potential = {
2774
+ OR = {
2775
+ has_dlc = "Domination"
2776
+ has_dlc = "Origins"
2777
+ }
2778
+ OR = {
2779
+ has_unlocked_government_reform = {
2780
+ government_reform = the_cawa_regiments_reform
2781
+ }
2782
+ primary_culture = amhara
2783
+ }
2784
+ }
2785
+ trigger = {
2786
+ if = {
2787
+ limit = { has_modifier_locking_military_tier = yes }
2788
+ OR = {
2789
+ has_reform = the_cawa_regiments_reform
2790
+ has_not_modifier_locking_military_tier = yes
2791
+ }
2792
+ }
2793
+ }
2794
+ modifiers = {
2795
+ reserves_organisation = 0.25
2796
+ stability_cost_modifier = -0.05
2797
+ global_regiment_cost = -0.1
2798
+ war_exhaustion = -0.05
2799
+ }
2800
+ conditional = {
2801
+ allow = {
2802
+ has_dlc = "Origins"
2803
+ }
2804
+ allow_cawa = yes
2805
+ custom_attributes = {
2806
+ buff_cawa = yes
2807
+ #enables_estate_cawa = yes
2808
+ }
2809
+ }
2810
+ effect = {
2811
+ hidden_effect = {
2812
+ if = {
2813
+ limit = {
2814
+ has_dlc = "Origins"
2815
+ }
2816
+ add_country_modifier = {
2817
+ name = the_cawa_regiments_reform_modifier
2818
+ duration = -1
2819
+ }
2820
+ }
2821
+ }
2822
+ }
2823
+ removed_effect = {
2824
+ hidden_effect = {
2825
+ if = {
2826
+ limit = { has_country_modifier = the_cawa_regiments_reform_modifier }
2827
+ remove_country_modifier = the_cawa_regiments_reform_modifier
2828
+ }
2829
+ }
2830
+ }
2831
+
2832
+ ai = {
2833
+ factor = 1000
2834
+ }
2835
+ }
2836
+
2837
+ #Iberian (not Portuguese / Brazillian)
2838
+ tercio_reform = {
2839
+ icon = "tercios_reform"
2840
+ allow_normal_conversion = yes
2841
+ potential = {
2842
+ has_dlc = "Domination"
2843
+ culture_group = iberian
2844
+ NOT = { religion_group = muslim }
2845
+ NOT = { primary_culture = portugese }
2846
+ NOT = { primary_culture = brazilian }
2847
+ NOT = { tag = CAS }
2848
+ NOT = { tag = SPA }
2849
+ NOT = { tag = ARA }
2850
+ is_colonial_nation = no
2851
+ }
2852
+ trigger = {
2853
+ if = {
2854
+ limit = { has_modifier_locking_military_tier = yes }
2855
+ OR = {
2856
+ has_reform = tercio_reform
2857
+ has_not_modifier_locking_military_tier = yes
2858
+ }
2859
+ }
2860
+ }
2861
+ modifiers = {
2862
+ has_tercio = yes
2863
+ allowed_tercio_fraction = 0.1
2864
+ army_tradition = 0.5
2865
+ yearly_army_professionalism = 0.0025
2866
+ }
2867
+
2868
+ ai = {
2869
+ factor = 1000
2870
+ }
2871
+ }
2872
+
2873
+ fuero_militar_reform = {
2874
+ icon = "tercios_reform"
2875
+ allow_normal_conversion = yes
2876
+ potential = {
2877
+ has_dlc = "Domination"
2878
+ culture_group = iberian
2879
+ NOT = { primary_culture = portugese }
2880
+ NOT = { primary_culture = brazilian }
2881
+ is_colonial_nation = yes
2882
+ }
2883
+ trigger = {
2884
+ if = {
2885
+ limit = { has_modifier_locking_military_tier = yes }
2886
+ OR = {
2887
+ has_reform = fuero_militar_reform
2888
+ has_not_modifier_locking_military_tier = yes
2889
+ }
2890
+ }
2891
+ }
2892
+ modifiers = {
2893
+ manpower_recovery_speed = 0.15
2894
+ global_unrest = -1
2895
+ }
2896
+
2897
+ ai = {
2898
+ factor = 1000
2899
+ }
2900
+ }
2901
+
2902
+ #Portuguese/Brazillian
2903
+ ordennancas_reform = {
2904
+ icon = "ordenancas"
2905
+ allow_normal_conversion = yes
2906
+ potential = {
2907
+ has_dlc = "Domination"
2908
+ NOT = { religion_group = muslim }
2909
+ OR = {
2910
+ primary_culture = portugese
2911
+ primary_culture = brazilian
2912
+ }
2913
+ }
2914
+ trigger = {
2915
+ if = {
2916
+ limit = { has_modifier_locking_military_tier = yes }
2917
+ OR = {
2918
+ has_reform = ordennancas_reform
2919
+ has_not_modifier_locking_military_tier = yes
2920
+ }
2921
+ }
2922
+ }
2923
+ modifiers = {
2924
+ leader_land_shock = 1
2925
+ army_tradition_decay = -0.005
2926
+ }
2927
+ custom_attributes = {
2928
+ can_raise_manpower_from_home_region = yes
2929
+ }
2930
+
2931
+ ai = {
2932
+ factor = 1000
2933
+ }
2934
+ }
2935
+
2936
+ #Aragonese
2937
+ revive_the_almogavars_reform = {
2938
+ icon = "soldiers_6"
2939
+ allow_normal_conversion = yes
2940
+ potential = {
2941
+ has_dlc = "Domination"
2942
+ NOT = { religion_group = muslim }
2943
+ OR = {
2944
+ primary_culture = catalan
2945
+ primary_culture = aragonese
2946
+ }
2947
+ }
2948
+ trigger = {
2949
+ if = {
2950
+ limit = { has_modifier_locking_military_tier = yes }
2951
+ OR = {
2952
+ has_reform = revive_the_almogavars_reform
2953
+ has_not_modifier_locking_military_tier = yes
2954
+ }
2955
+ }
2956
+ }
2957
+ modifiers = {
2958
+ manpower_in_true_faith_provinces = 0.05
2959
+ movement_speed = 0.1
2960
+ infantry_cost = -0.1
2961
+ }
2962
+ custom_attributes = {
2963
+ has_improved_almogavars = yes
2964
+ }
2965
+
2966
+ ai = {
2967
+ factor = 1000
2968
+ }
2969
+ }
2970
+
2971
+ #Muslim Iberian
2972
+ volunteers_of_the_faith_reform = {
2973
+ icon = "feudal_theocracy"
2974
+ allow_normal_conversion = yes
2975
+ potential = {
2976
+ has_dlc = "Domination"
2977
+ culture_group = iberian
2978
+ religion_group = muslim
2979
+ }
2980
+ trigger = {
2981
+ if = {
2982
+ limit = { has_modifier_locking_military_tier = yes }
2983
+ OR = {
2984
+ has_reform = volunteers_of_the_faith_reform
2985
+ has_not_modifier_locking_military_tier = yes
2986
+ }
2987
+ }
2988
+ }
2989
+ modifiers = {
2990
+ tolerance_own = 2
2991
+ defensiveness = 0.2
2992
+ }
2993
+ custom_attributes = {
2994
+ can_rally_volunteers_from_allies = yes
2995
+ }
2996
+
2997
+ ai = {
2998
+ factor = 1000
2999
+ }
3000
+ }
3001
+
3002
+ #Italian
3003
+ condottieri_contracts_reform = {
3004
+ icon = "soldiers_7"
3005
+ allow_normal_conversion = yes
3006
+ potential = {
3007
+ has_dlc = "Domination"
3008
+ culture_group = latin
3009
+ }
3010
+ trigger = {
3011
+ if = {
3012
+ limit = { has_modifier_locking_military_tier = yes }
3013
+ OR = {
3014
+ has_reform = condottieri_contracts_reform
3015
+ has_not_modifier_locking_military_tier = yes
3016
+ }
3017
+ }
3018
+ }
3019
+ modifiers = {
3020
+ mercenary_cost = -0.33
3021
+ possible_condottieri = 1
3022
+ mercenary_discipline = 0.05
3023
+ }
3024
+ custom_attributes = {
3025
+ mercs_do_not_cost_army_professionalism = yes
3026
+ }
3027
+
3028
+ ai = {
3029
+ factor = 1000
3030
+ }
3031
+ }
3032
+
3033
+ #French
3034
+ compagnie_dordonnance_reform = {
3035
+ icon = "soldiers_2"
3036
+ allow_normal_conversion = yes
3037
+ potential = {
3038
+ has_dlc = "Domination"
3039
+ culture_group = french
3040
+ }
3041
+ trigger = {
3042
+ if = {
3043
+ limit = { has_modifier_locking_military_tier = yes }
3044
+ OR = {
3045
+ has_reform = compagnie_dordonnance_reform
3046
+ has_not_modifier_locking_military_tier = yes
3047
+ }
3048
+ }
3049
+ }
3050
+ modifiers = {
3051
+ drill_decay_modifier = -0.33
3052
+ army_tradition_decay = -0.005
3053
+ cav_to_inf_ratio = 0.1
3054
+ global_regiment_cost = -0.05
3055
+ }
3056
+
3057
+ ai = {
3058
+ factor = 500
3059
+ modifier = {
3060
+ factor = -1000
3061
+ mission_completed = fra_musketeers
3062
+ }
3063
+ }
3064
+ }
3065
+
3066
+ musketeers_reform = {
3067
+ icon = "musketeers_reform"
3068
+ allow_normal_conversion = yes
3069
+ potential = {
3070
+ has_dlc = "Domination"
3071
+ tag = FRA
3072
+ }
3073
+ trigger = {
3074
+ NOT = { current_age = age_of_discovery }
3075
+ NOT = { current_age = age_of_reformation }
3076
+ mission_completed = fra_musketeers
3077
+ if = {
3078
+ limit = { has_modifier_locking_military_tier = yes }
3079
+ OR = {
3080
+ has_reform = musketeers_reform
3081
+ has_not_modifier_locking_military_tier = yes
3082
+ }
3083
+ }
3084
+ }
3085
+ modifiers = {
3086
+ has_musketeer = yes
3087
+ allowed_musketeer_fraction = 0.2
3088
+ nobles_influence_modifier = -0.1
3089
+ }
3090
+
3091
+ ai = {
3092
+ factor = 1000
3093
+ }
3094
+ }
3095
+
3096
+ gendarmes_reform = {
3097
+ icon = "gendarmes_reform"
3098
+ allow_normal_conversion = yes
3099
+ potential = {
3100
+ has_dlc = "Domination"
3101
+ culture_group = french
3102
+ }
3103
+ trigger = {
3104
+ OR = {
3105
+ has_reform = gendarmes_reform
3106
+ custom_trigger_tooltip = {
3107
+ tooltip = has_unlocked_this_reform_tt
3108
+ has_country_flag = fra_unlock_gendarmes
3109
+ }
3110
+ }
3111
+ if = {
3112
+ limit = { has_modifier_locking_military_tier = yes }
3113
+ OR = {
3114
+ has_reform = gendarmes_reform
3115
+ has_not_modifier_locking_military_tier = yes
3116
+ }
3117
+ }
3118
+ }
3119
+ modifiers = {
3120
+ cavalry_power = 0.1
3121
+ nobles_loyalty_modifier = 0.05
3122
+ morale_damage = 0.05
3123
+ }
3124
+ ai = {
3125
+ factor = 1
3126
+ }
3127
+ }
3128
+
3129
+ #Saxon/Prussian
3130
+ general_war_commissariat_reform = {
3131
+ icon = war_map
3132
+ allow_normal_conversion = yes
3133
+ potential = {
3134
+ has_dlc = "Domination"
3135
+ OR = {
3136
+ primary_culture = saxon
3137
+ primary_culture = prussian
3138
+ primary_culture = pommeranian
3139
+ }
3140
+ }
3141
+ trigger = {
3142
+ if = {
3143
+ limit = { has_modifier_locking_military_tier = yes }
3144
+ OR = {
3145
+ has_reform = general_war_commissariat_reform
3146
+ has_not_modifier_locking_military_tier = yes
3147
+ }
3148
+ }
3149
+ }
3150
+ modifiers = {
3151
+ mil_tech_cost_modifier = -0.1
3152
+ army_tradition = 0.5
3153
+ monthly_militarized_society = 0.05
3154
+ monthly_prussian_militarized_society_1 = 0.05
3155
+ monthly_prussian_militarized_society_2 = 0.1
3156
+ monthly_prussian_militarized_society_3 = 0.125
3157
+ }
3158
+
3159
+ ai = {
3160
+ factor = 1000
3161
+ }
3162
+ }
3163
+
3164
+ #Swiss
3165
+ swiss_mercenary_reform = {
3166
+ icon = "infantry"
3167
+ allow_normal_conversion = yes
3168
+ potential = {
3169
+ has_dlc = "Domination"
3170
+ primary_culture = swiss
3171
+ }
3172
+ trigger = {
3173
+ if = {
3174
+ limit = { has_modifier_locking_military_tier = yes }
3175
+ OR = {
3176
+ has_reform = swiss_mercenary_reform
3177
+ has_not_modifier_locking_military_tier = yes
3178
+ }
3179
+ }
3180
+ }
3181
+ modifiers = {
3182
+ mercenary_cost = -0.25
3183
+ possible_condottieri = 0.5
3184
+ merc_leader_army_tradition = 0.33
3185
+ mercenary_discipline = 0.05
3186
+ }
3187
+ conditional = {
3188
+ allow = { has_dlc = "Domination" }
3189
+ government_abilities = {
3190
+ hessian_militarization_mechanic
3191
+ }
3192
+ }
3193
+ custom_attributes = {
3194
+ mercs_do_not_cost_army_professionalism = yes
3195
+ }
3196
+
3197
+ ai = {
3198
+ factor = 1000
3199
+ }
3200
+ }
3201
+
3202
+ # Hungarian
3203
+ expanded_black_army_reform = {
3204
+ icon = "black_army_reform"
3205
+ allow_normal_conversion = yes
3206
+ potential = {
3207
+ has_dlc = "Domination"
3208
+ primary_culture = hungarian
3209
+ }
3210
+ modifiers = {
3211
+ mercenary_manpower = 1
3212
+ war_taxes_cost_modifier = -0.5
3213
+ army_tradition_from_battle = 1
3214
+ allow_mercenary_drill = yes
3215
+ }
3216
+ trigger = {
3217
+ if = {
3218
+ limit = { has_modifier_locking_military_tier = yes }
3219
+ OR = {
3220
+ has_reform = expanded_black_army_reform
3221
+ has_not_modifier_locking_military_tier = yes
3222
+ }
3223
+ }
3224
+ }
3225
+ custom_attributes = {
3226
+ mercs_do_not_cost_army_professionalism = yes
3227
+ }
3228
+ ai = {
3229
+ factor = 1000
3230
+ }
3231
+ }
3232
+
3233
+ theme_system_reform = {
3234
+ icon = "theme_system_reform"
3235
+ allow_normal_conversion = yes
3236
+ potential = {
3237
+ has_dlc = "King of Kings"
3238
+ has_unlocked_government_reform = {
3239
+ government_reform = theme_system_reform
3240
+ }
3241
+ }
3242
+ modifiers = {
3243
+ manpower_in_own_culture_provinces = 0.25
3244
+ manpower_in_accepted_culture_provinces = 0.25
3245
+ state_maintenance_modifier = -0.1
3246
+ }
3247
+ custom_attributes = {
3248
+ BYZ_buff_dynatoi_land_grants = yes
3249
+ }
3250
+ ai = {
3251
+ factor = 1000
3252
+ }
3253
+ }
3254
+
3255
+ #English
3256
+ royal_marines_reform = {
3257
+ icon = "infantry"
3258
+ allow_normal_conversion = yes
3259
+ potential = {
3260
+ has_dlc = "Domination"
3261
+ OR = {
3262
+ primary_culture = english
3263
+ primary_culture = anglois
3264
+ }
3265
+ }
3266
+ trigger = {
3267
+ if = {
3268
+ limit = { has_modifier_locking_military_tier = yes }
3269
+ OR = {
3270
+ has_reform = royal_marines_reform
3271
+ has_not_modifier_locking_military_tier = yes
3272
+ }
3273
+ }
3274
+ }
3275
+ modifiers = {
3276
+ regiment_disembark_speed = 0.25
3277
+ transport_attrition = -0.25
3278
+ allowed_marine_fraction = 0.1
3279
+ sailor_maintenance_modifer = -0.1
3280
+ global_sailors_modifier = 0.25
3281
+ }
3282
+ effect = {
3283
+ hidden_effect = {
3284
+ add_country_modifier = {
3285
+ name = amphibious_specialization_reform_modifier
3286
+ duration = -1
3287
+ hidden = yes
3288
+ }
3289
+ }
3290
+ }
3291
+ removed_effect = {
3292
+ hidden_effect = {
3293
+ remove_country_modifier = amphibious_specialization_reform_modifier
3294
+ }
3295
+ }
3296
+ conditional = {
3297
+ allow = {
3298
+ OR = {
3299
+ has_dlc = "Domination"
3300
+ has_dlc = "Golden Century"
3301
+ has_dlc = "Rule Britannia"
3302
+ has_dlc = "Lions of the North"
3303
+ }
3304
+ }
3305
+ custom_attributes = {
3306
+ marine_buff = yes #Marines -20% Manpower Usage
3307
+ }
3308
+ }
3309
+
3310
+ ai = {
3311
+ factor = 1000
3312
+ }
3313
+ }
3314
+
3315
+ professional_navy_reform = {
3316
+ icon = "war_ship"
3317
+ allow_normal_conversion = yes
3318
+ potential = {
3319
+ has_dlc = "Domination"
3320
+ has_unlocked_government_reform = {
3321
+ government_reform = professional_navy_reform
3322
+ }
3323
+ }
3324
+ trigger = {
3325
+ if = {
3326
+ limit = { has_modifier_locking_military_tier = yes }
3327
+ OR = {
3328
+ has_reform = professional_navy_reform
3329
+ has_not_modifier_locking_military_tier = yes
3330
+ }
3331
+ }
3332
+ }
3333
+ modifiers = {
3334
+ navy_tradition_decay = -0.01
3335
+ max_flagships = 2
3336
+ siege_blockade_progress = 2
3337
+ naval_morale = 0.1
3338
+ sailor_maintenance_modifer = -0.1
3339
+ global_sailors_modifier = 0.25
3340
+ }
3341
+
3342
+ ai = {
3343
+ factor = 1
3344
+ }
3345
+ }
3346
+
3347
+ #Scotish
3348
+ manrent_reform = {
3349
+ icon = "feudal_levies"
3350
+ allow_normal_conversion = yes
3351
+ potential = {
3352
+ has_dlc = "Domination"
3353
+ primary_culture = scottish
3354
+ }
3355
+ trigger = {
3356
+ if = {
3357
+ limit = { has_modifier_locking_military_tier = yes }
3358
+ OR = {
3359
+ has_reform = manrent_reform
3360
+ has_not_modifier_locking_military_tier = yes
3361
+ }
3362
+ }
3363
+ }
3364
+ modifiers = {
3365
+ nobles_loyalty_modifier = 0.05
3366
+ nobles_influence_modifier = 0.1
3367
+ global_manpower_modifier = 0.1
3368
+ vassal_forcelimit_bonus = 0.33
3369
+ }
3370
+
3371
+ ai = {
3372
+ factor = 1000
3373
+ }
3374
+ }
3375
+
3376
+ #Dutch/Flemish
3377
+ staatse_leger_reform = {
3378
+ icon = "infantry"
3379
+ allow_normal_conversion = yes
3380
+ potential = {
3381
+ has_dlc = "Domination"
3382
+ OR = {
3383
+ primary_culture = dutch
3384
+ primary_culture = flemish
3385
+ }
3386
+ }
3387
+ trigger = {
3388
+ if = {
3389
+ limit = { has_modifier_locking_military_tier = yes }
3390
+ OR = {
3391
+ has_reform = staatse_leger_reform
3392
+ has_not_modifier_locking_military_tier = yes
3393
+ }
3394
+ }
3395
+ }
3396
+ modifiers = {
3397
+ movement_speed = 0.1
3398
+ drill_gain_modifier = 0.5
3399
+ reinforce_speed = 0.25
3400
+ }
3401
+ custom_attributes = {
3402
+ mercs_do_not_cost_army_professionalism = yes
3403
+ }
3404
+
3405
+ ai = {
3406
+ factor = 1000
3407
+ }
3408
+ }
3409
+
3410
+ #Dutch/Flemish
3411
+ watergeuzen_reform = {
3412
+ icon = "landing_marines"
3413
+ allow_normal_conversion = yes
3414
+ potential = {
3415
+ has_dlc = "Domination"
3416
+ OR = {
3417
+ primary_culture = dutch
3418
+ primary_culture = flemish
3419
+ }
3420
+ }
3421
+ trigger = {
3422
+ if = {
3423
+ limit = { has_modifier_locking_military_tier = yes }
3424
+ OR = {
3425
+ has_reform = watergeuzen_reform
3426
+ has_not_modifier_locking_military_tier = yes
3427
+ }
3428
+ }
3429
+ }
3430
+ modifiers = {
3431
+ capture_ship_chance = 0.2
3432
+ allowed_marine_fraction = 0.1
3433
+ sea_repair = yes
3434
+ }
3435
+
3436
+ ai = {
3437
+ factor = 1000
3438
+ }
3439
+ }
3440
+
3441
+ #Swedish
3442
+ allotment_system = {
3443
+ icon = "allotment_system"
3444
+ allow_normal_conversion = yes
3445
+ potential = {
3446
+ OR = {
3447
+ has_unlocked_government_reform = { government_reform = allotment_system }
3448
+ has_reform = allotment_system
3449
+ have_had_reform = allotment_system
3450
+ }
3451
+ OR = {
3452
+ primary_culture = swedish
3453
+ primary_culture = finnish
3454
+ primary_culture = norse
3455
+ }
3456
+ }
3457
+ trigger = {
3458
+ if = {
3459
+ limit = { has_modifier_locking_military_tier = yes }
3460
+ OR = {
3461
+ has_reform = allotment_system
3462
+ has_not_modifier_locking_military_tier = yes
3463
+ }
3464
+ }
3465
+ }
3466
+ conditional = {
3467
+ allow = {
3468
+ has_dlc = "Lions of the North"
3469
+ }
3470
+ allow_carolean = yes
3471
+ }
3472
+ modifiers = {
3473
+ #has_carolean = yes
3474
+ manpower_in_own_culture_provinces = 0.15
3475
+ manpower_in_accepted_culture_provinces = 0.1
3476
+ #amount_of_carolean = 0.25
3477
+ }
3478
+
3479
+ ai = {
3480
+ factor = 1000
3481
+ }
3482
+ }
3483
+
3484
+ ##Caucasian
3485
+ sygnakhs_system_reform = {
3486
+ icon = "mountain_fort"
3487
+ allow_normal_conversion = yes
3488
+ potential = {
3489
+ has_dlc = "Domination"
3490
+ OR = {
3491
+ culture_group = caucasian
3492
+ primary_culture = georgian_new
3493
+ }
3494
+ }
3495
+ trigger = {
3496
+ if = {
3497
+ limit = { has_modifier_locking_military_tier = yes }
3498
+ OR = {
3499
+ has_reform = sygnakhs_system_reform
3500
+ has_not_modifier_locking_military_tier = yes
3501
+ }
3502
+ }
3503
+ }
3504
+ modifiers = {
3505
+ defensiveness = 0.15
3506
+ garrison_size = 0.2
3507
+ max_hostile_attrition = 1
3508
+ fort_maintenance_modifier = -0.25
3509
+ hostile_attrition = 1
3510
+ global_regiment_recruit_speed = -0.2
3511
+ }
3512
+
3513
+ ai = {
3514
+ factor = 1000
3515
+ }
3516
+ }
3517
+
3518
+ ##Polish
3519
+ cossacks_registry_reform = {
3520
+ icon = "cossacks"
3521
+ allow_normal_conversion = yes
3522
+ potential = {
3523
+ has_dlc = "Domination"
3524
+ OR = {
3525
+ primary_culture = polish
3526
+ primary_culture = lithuanian
3527
+ }
3528
+ }
3529
+ trigger = {
3530
+ if = {
3531
+ limit = { has_modifier_locking_military_tier = yes }
3532
+ OR = {
3533
+ has_reform = cossacks_registry_reform
3534
+ has_not_modifier_locking_military_tier = yes
3535
+ }
3536
+ }
3537
+ }
3538
+ modifiers = {
3539
+ special_unit_forcelimit = 0.1
3540
+ cossacks_loyalty_modifier = 0.15
3541
+ cossacks_influence_modifier = 0.1
3542
+ cossacks_privilege_slots = 1
3543
+ }
3544
+
3545
+ ai = {
3546
+ factor = 1000
3547
+ }
3548
+ }
3549
+
3550
+ ##Czech / Sorbian / Silesian
3551
+ lessons_of_the_hussite_wars_reform = {
3552
+ icon = "war_map"
3553
+ allow_normal_conversion = yes
3554
+ potential = {
3555
+ has_dlc = "Domination"
3556
+ OR = {
3557
+ primary_culture = czech
3558
+ primary_culture = sorbian
3559
+ primary_culture = schlesian
3560
+ primary_culture = czech_new
3561
+ primary_culture = sorbian_new
3562
+ primary_culture = schlesian_new
3563
+ }
3564
+ religion = hussite
3565
+ NOT = { tag = PRU }
3566
+ NOT = { tag = POL }
3567
+ NOT = { tag = PLC }
3568
+ }
3569
+ trigger = {
3570
+ if = {
3571
+ limit = { has_modifier_locking_military_tier = yes }
3572
+ OR = {
3573
+ has_reform = lessons_of_the_hussite_wars_reform
3574
+ has_not_modifier_locking_military_tier = yes
3575
+ }
3576
+ }
3577
+ }
3578
+ modifiers = {
3579
+ global_defender_dice_roll_bonus = 1
3580
+ }
3581
+
3582
+ ai = {
3583
+ factor = 1000
3584
+ }
3585
+ }
3586
+
3587
+ #Russian
3588
+ boyars_army_reform = {
3589
+ icon = "boyar"
3590
+ allow_normal_conversion = yes
3591
+ potential = {
3592
+ has_dlc = "Domination"
3593
+ OR = {
3594
+ culture_group = east_slavic
3595
+ culture_group = slavic
3596
+ }
3597
+ }
3598
+ trigger = {
3599
+ has_estate = estate_nobles
3600
+ if = {
3601
+ limit = { has_modifier_locking_military_tier = yes }
3602
+ OR = {
3603
+ has_reform = lessons_of_the_hussite_wars_reform
3604
+ has_not_modifier_locking_military_tier = yes
3605
+ }
3606
+ }
3607
+ }
3608
+ modifiers = {
3609
+ land_maintenance_modifier = -0.05
3610
+ nobles_influence_modifier = 0.1
3611
+ nobles_privilege_slots = 1
3612
+ }
3613
+ custom_attributes = {
3614
+ unlock_boyars_military_privileges = yes
3615
+ }
3616
+
3617
+ ai = {
3618
+ factor = 1
3619
+ }
3620
+ }
3621
+
3622
+ streltsy_reform = {
3623
+ icon = "streltsy"
3624
+ allow_normal_conversion = yes
3625
+ potential = {
3626
+ OR = {
3627
+ has_dlc = "Domination"
3628
+ has_dlc = "Third Rome"
3629
+ }
3630
+ OR = {
3631
+ has_reform = principality
3632
+ has_reform = veche_republic
3633
+ has_reform = tsardom
3634
+ has_reform = ruthenian_tsardom
3635
+ has_reform = great_veche_republic
3636
+ has_reform = russian_empire_reform
3637
+ has_reform = great_russian_republic_reform
3638
+ }
3639
+ }
3640
+ trigger = {
3641
+ if = {
3642
+ limit = { has_modifier_locking_military_tier = yes }
3643
+ OR = {
3644
+ has_reform = streltsy_reform
3645
+ has_not_modifier_locking_military_tier = yes
3646
+ }
3647
+ }
3648
+ }
3649
+ modifiers = {
3650
+ infantry_cost = -0.05
3651
+ has_streltsy = yes
3652
+ allowed_streltsy_fraction = 0.2
3653
+ }
3654
+ conditional = {
3655
+ allow = {
3656
+ NOT = { has_dlc = "Domination" }
3657
+ }
3658
+ custom_attributes = {
3659
+ buffed_streltsy_button = yes
3660
+ }
3661
+ }
3662
+ conditional = {
3663
+ allow = {
3664
+ has_dlc = "Domination"
3665
+ }
3666
+ custom_attributes = {
3667
+ cheaper_streltsy = yes
3668
+ buffed_streltsy_button = yes
3669
+ }
3670
+ }
3671
+
3672
+ ai = {
3673
+ factor = 1000
3674
+ }
3675
+ }
3676
+
3677
+ new_order_regiments_reform = {
3678
+ icon = "new_order_regiments"
3679
+ allow_normal_conversion = yes
3680
+ potential = {
3681
+ has_dlc = "Domination"
3682
+ has_government_mechanic = russian_rule_mechanic
3683
+ }
3684
+ trigger = {
3685
+ if = {
3686
+ limit = { has_modifier_locking_military_tier = yes }
3687
+ OR = {
3688
+ has_reform = new_order_regiments_reform
3689
+ has_not_modifier_locking_military_tier = yes
3690
+ }
3691
+ }
3692
+ }
3693
+ modifiers = {
3694
+ yearly_army_professionalism = 0.0025
3695
+ drill_gain_modifier = 0.5
3696
+ army_tradition = 0.5
3697
+ }
3698
+
3699
+ conditional = {
3700
+ allow = {
3701
+ has_dlc = "Domination"
3702
+ }
3703
+ custom_attributes = {
3704
+ new_order_regiment_buff = yes
3705
+ }
3706
+ }
3707
+
3708
+ ai = {
3709
+ factor = 1000
3710
+ }
3711
+ }
3712
+
3713
+ #Economical Matters
3714
+
3715
+ empower_the_burghers_reform = {
3716
+ icon = "prussian_monarchy_2"
3717
+ allow_normal_conversion = yes
3718
+ potential = {
3719
+ NOT = { has_government_attribute = is_pirate_republic_reform }
3720
+ OR = {
3721
+ is_revolutionary = no
3722
+ NOT = { has_dlc = "Emperor" }
3723
+ }
3724
+ }
3725
+ modifiers = {
3726
+ global_trade_power = 0.05
3727
+ trade_efficiency = 0.05
3728
+ burghers_loyalty_modifier = 0.05
3729
+ burghers_influence_modifier = 0.1
3730
+ vaisyas_loyalty_modifier = 0.05
3731
+ vaisyas_influence_modifier = 0.1
3732
+ jains_loyalty_modifier = 0.05
3733
+ jains_influence_modifier = 0.1
3734
+ }
3735
+ ai = {
3736
+ factor = 1
3737
+ }
3738
+ }
3739
+
3740
+ curtail_the_burghers_reform = {
3741
+ icon = "assembly_hall"
3742
+ allow_normal_conversion = yes
3743
+ potential = {
3744
+ NOT = { has_government_attribute = is_pirate_republic_reform }
3745
+ OR = {
3746
+ is_revolutionary = no
3747
+ NOT = { has_dlc = "Emperor" }
3748
+ }
3749
+ }
3750
+ modifiers = {
3751
+ trade_company_governing_cost = -0.1
3752
+ trade_steering = 0.15
3753
+ burghers_influence_modifier = -0.1
3754
+ }
3755
+ custom_attributes = {
3756
+ seizing_land_no_rebels_from_estate_burghers = yes
3757
+ }
3758
+ ai = {
3759
+ factor = 1
3760
+ }
3761
+ }
3762
+
3763
+ reestablish_the_burgeoisie_reform = {
3764
+ icon = "dutch_republic"
3765
+ allow_normal_conversion = yes
3766
+ potential = {
3767
+ is_revolutionary = yes
3768
+ has_dlc = "Emperor"
3769
+ }
3770
+ modifiers = {
3771
+ global_trade_goods_size_modifier = 0.1
3772
+ max_revolutionary_zeal = -10
3773
+ }
3774
+ custom_attributes = {
3775
+ enables_estate_burghers = yes
3776
+ }
3777
+ ai = {
3778
+ factor = 1
3779
+ }
3780
+ }
3781
+
3782
+ new_world_exploitation_reform = {
3783
+ icon = "compass"
3784
+ allow_normal_conversion = yes
3785
+ potential = {
3786
+ NOT = { has_government_attribute = is_pirate_republic_reform }
3787
+ capital_scope = {
3788
+ NOT = { continent = north_america }
3789
+ NOT = { continent = south_america }
3790
+ NOT = { continent = new_world }
3791
+ NOT = { colonial_region = colonial_australia }
3792
+ }
3793
+ }
3794
+ trigger = {
3795
+ OR = {
3796
+ full_idea_group = expansion_ideas
3797
+ full_idea_group = exploration_ideas
3798
+ }
3799
+ if = {
3800
+ limit = {
3801
+ is_revolutionary = yes
3802
+ has_dlc = "Emperor"
3803
+ has_government_attribute = enables_estate_burghers
3804
+ }
3805
+ can_swap_out_of_estate_granting_reform = {
3806
+ estate = estate_burghers
3807
+ }
3808
+ }
3809
+ }
3810
+ modifiers = {
3811
+ colonists = 1
3812
+ }
3813
+ custom_attributes = {
3814
+ extra_trade_goods_for_colonial_subjects = yes
3815
+ }
3816
+ ai = {
3817
+ factor = 1
3818
+ }
3819
+ }
3820
+
3821
+ mercantilistic_approach_reform = {
3822
+ icon = "paper_with_seal"
3823
+ allow_normal_conversion = yes
3824
+ potential = {
3825
+ NOT = { has_government_attribute = is_pirate_republic_reform }
3826
+ }
3827
+ trigger = {
3828
+ if = {
3829
+ limit = {
3830
+ is_revolutionary = yes
3831
+ has_dlc = "Emperor"
3832
+ has_government_attribute = enables_estate_burghers
3833
+ }
3834
+ can_swap_out_of_estate_granting_reform = {
3835
+ estate = estate_burghers
3836
+ }
3837
+ }
3838
+ }
3839
+ modifiers = {
3840
+ mercantilism_cost = -0.1
3841
+ global_own_trade_power = 0.15
3842
+ placed_merchant_power = 5
3843
+ }
3844
+ custom_attributes = {
3845
+ no_mercantilism_loss_from_privilege = yes
3846
+ }
3847
+ ai = {
3848
+ factor = 1
3849
+ }
3850
+ }
3851
+
3852
+ free_trade_reform = {
3853
+ icon = "merchant"
3854
+ allow_normal_conversion = yes
3855
+ potential = {
3856
+ NOT = { has_government_attribute = is_pirate_republic_reform }
3857
+ }
3858
+ trigger = {
3859
+ if = {
3860
+ limit = {
3861
+ is_revolutionary = yes
3862
+ has_dlc = "Emperor"
3863
+ has_government_attribute = enables_estate_burghers
3864
+ }
3865
+ can_swap_out_of_estate_granting_reform = {
3866
+ estate = estate_burghers
3867
+ }
3868
+ }
3869
+ }
3870
+ modifiers = {
3871
+ global_institution_spread = 0.25
3872
+ global_foreign_trade_power = 0.2
3873
+ }
3874
+ custom_attributes = {
3875
+ monarch_power_on_institutions = yes
3876
+ }
3877
+ conditional = {
3878
+ allow = { has_dlc = "Cradle of Civilization" }
3879
+ custom_attributes = {
3880
+ free_improve_inland_routes = yes
3881
+ }
3882
+ }
3883
+ ai = {
3884
+ factor = 1
3885
+ }
3886
+ }
3887
+
3888
+ lockean_proviso_reform = {
3889
+ icon = "paper_money_map"
3890
+ allow_normal_conversion = yes
3891
+ potential = {
3892
+ NOT = { has_government_attribute = is_pirate_republic_reform }
3893
+ }
3894
+ trigger = {
3895
+ OR = {
3896
+ full_idea_group = economic_ideas
3897
+ full_idea_group = infrastructure_ideas
3898
+ }
3899
+ if = {
3900
+ limit = {
3901
+ is_revolutionary = yes
3902
+ has_dlc = "Emperor"
3903
+ has_government_attribute = enables_estate_burghers
3904
+ }
3905
+ can_swap_out_of_estate_granting_reform = {
3906
+ estate = estate_burghers
3907
+ }
3908
+ }
3909
+ }
3910
+ modifiers = {
3911
+ development_cost = -0.05
3912
+ global_trade_goods_size_modifier = 0.05
3913
+ }
3914
+ ai = {
3915
+ factor = 1
3916
+ }
3917
+ }
3918
+
3919
+ embrace_the_economic_theory_reform = {
3920
+ icon = "dutch_flag"
3921
+ allow_normal_conversion = yes
3922
+ potential = {
3923
+ NOT = { has_government_attribute = is_pirate_republic_reform }
3924
+ }
3925
+ trigger = {
3926
+ if = {
3927
+ limit = {
3928
+ is_revolutionary = yes
3929
+ has_dlc = "Emperor"
3930
+ has_government_attribute = enables_estate_burghers
3931
+ }
3932
+ can_swap_out_of_estate_granting_reform = {
3933
+ estate = estate_burghers
3934
+ }
3935
+ }
3936
+ }
3937
+ modifiers = {
3938
+ interest = -0.5
3939
+ inflation_reduction = 0.2
3940
+ }
3941
+ ai = {
3942
+ factor = 1
3943
+ }
3944
+ }
3945
+
3946
+ war_economy_reform = {
3947
+ icon = "war_economy"
3948
+ allow_normal_conversion = yes
3949
+ potential = {
3950
+ NOT = { has_government_attribute = is_pirate_republic_reform }
3951
+ }
3952
+ trigger = {
3953
+ }
3954
+ modifiers = {
3955
+ war_taxes_cost_modifier = -0.5
3956
+ global_regiment_cost = -0.1
3957
+ global_ship_cost = -0.1
3958
+ }
3959
+ ai = {
3960
+ factor = 1
3961
+ }
3962
+ }
3963
+
3964
+ thalassocracy_reform = {
3965
+ icon = "admiralty_reform"
3966
+ allow_normal_conversion = yes
3967
+ potential = {
3968
+ has_unlocked_government_reform = {
3969
+ government_reform = thalassocracy_reform
3970
+ }
3971
+ }
3972
+ trigger = {
3973
+ }
3974
+ modifiers = {
3975
+ center_of_trade_upgrade_cost = -0.1
3976
+ trade_company_investment_cost = -0.1
3977
+ naval_forcelimit_modifier = 0.25
3978
+ global_trade_power = 0.15
3979
+ }
3980
+ custom_attributes = {
3981
+ can_establish_trade_protectorates = yes
3982
+ }
3983
+ ai = {
3984
+ factor = 1
3985
+ }
3986
+ }
3987
+
3988
+ royal_charters_reform = {
3989
+ icon = "paper_with_seal_3"
3990
+ allow_normal_conversion = yes
3991
+ potential = {
3992
+ has_dlc = "Domination"
3993
+ has_unlocked_government_reform = {
3994
+ government_reform = royal_charters_reform
3995
+ }
3996
+ }
3997
+ trigger = {
3998
+ }
3999
+ modifiers = {
4000
+ yearly_corruption = -0.1
4001
+ global_unrest = -1
4002
+ stability_cost_modifier = -0.15
4003
+ }
4004
+ conditional = {
4005
+ allow = {
4006
+ has_dlc = "Domination"
4007
+ }
4008
+ custom_attributes = {
4009
+ can_establish_trade_protectorates = yes
4010
+ }
4011
+ }
4012
+ ai = {
4013
+ factor = 1
4014
+ }
4015
+ }
4016
+
4017
+ commercial_trade_empire_reform = {
4018
+ icon = "trading_city"
4019
+ allow_normal_conversion = yes
4020
+ potential = {
4021
+ has_dlc = "Domination"
4022
+ has_unlocked_government_reform = {
4023
+ government_reform = commercial_trade_empire_reform
4024
+ }
4025
+ }
4026
+ trigger = {
4027
+ }
4028
+ modifiers = {
4029
+ trade_company_investment_cost = -0.1
4030
+ global_ship_trade_power = 0.25
4031
+ mercantilism_cost = -0.33
4032
+ }
4033
+ conditional = {
4034
+ allow = {
4035
+ has_dlc = "Domination"
4036
+ }
4037
+ custom_attributes = {
4038
+ can_establish_trade_protectorates = yes
4039
+ }
4040
+ }
4041
+ ai = {
4042
+ factor = 1
4043
+ }
4044
+ }
4045
+
4046
+ laesio_enormis_reform = {
4047
+ icon = "laesio_enormis_reform"
4048
+ allow_normal_conversion = yes
4049
+ potential = {
4050
+ has_dlc = "King of Kings"
4051
+ is_or_was_tag = { tag = BYZ }
4052
+ }
4053
+ modifiers = {
4054
+ global_prosperity_growth = 0.5
4055
+ nobles_loyalty_modifier = -0.05
4056
+ nobles_influence_modifier = -0.1
4057
+ production_efficiency = 0.15
4058
+ global_autonomy = -0.05
4059
+ }
4060
+ ai = {
4061
+ factor = 1
4062
+ }
4063
+ }
4064
+
4065
+ jap_gokaido_reform = {
4066
+ icon = "jap_gokaido_reform"
4067
+ allow_normal_conversion = no
4068
+ potential = {
4069
+ culture_group = japanese_g
4070
+ }
4071
+ trigger = {
4072
+ OR = {
4073
+ have_had_reform = jap_gokaido_reform
4074
+ has_reform = jap_gokaido_reform
4075
+ mission_completed = jap_expand_gokaido
4076
+ }
4077
+ }
4078
+ modifiers = {
4079
+ merchants = 1
4080
+ }
4081
+ effect = {
4082
+ every_owned_province = {
4083
+ limit = {
4084
+ region = japan_region
4085
+ NOT = { has_province_modifier = jap_gokaido_modifier }
4086
+ }
4087
+ add_province_modifier = {
4088
+ name = jap_gokaido_modifier
4089
+ duration = -1
4090
+ hidden = yes
4091
+ }
4092
+ }
4093
+ }
4094
+ removed_effect = {
4095
+ every_owned_province = {
4096
+ limit = {
4097
+ region = japan_region
4098
+ has_province_modifier = jap_gokaido_modifier
4099
+ }
4100
+ remove_province_modifier = jap_gokaido_modifier
4101
+ }
4102
+ }
4103
+ custom_attributes = { benefits_for_japan = yes }
4104
+ ai = {
4105
+ factor = 100
4106
+ }
4107
+ }
4108
+
4109
+ reform_the_samurai_reform = {
4110
+ icon = "reform_the_samurai_reform"
4111
+ allow_normal_conversion = yes
4112
+ potential = {
4113
+ culture_group = japanese_g
4114
+ tag = JAP
4115
+ OR = {
4116
+ have_had_reform = reform_the_samurai_reform
4117
+ has_reform = reform_the_samurai_reform
4118
+ }
4119
+ NOT = { has_country_modifier = jap_domineering_naval_focus_modifier }
4120
+ NOT = { has_country_modifier = jap_naval_academy_of_japan_modifier }
4121
+ }
4122
+ modifiers = {
4123
+ drill_gain_modifier = 0.5
4124
+ army_tradition = 0.5
4125
+ allowed_samurai_fraction = 0.05
4126
+ }
4127
+ effect = {
4128
+ custom_tooltip = jap_samurai_get_fire_damage_tt
4129
+ hidden_effect = {
4130
+ add_country_modifier = {
4131
+ name = jap_reformed_samurai_modifier
4132
+ duration = -1
4133
+ hidden = yes
4134
+ }
4135
+ }
4136
+ }
4137
+ removed_effect = {
4138
+ remove_country_modifier = jap_reformed_samurai_modifier
4139
+ }
4140
+ ai = {
4141
+ factor = 1.5
4142
+ }
4143
+ }
4144
+
4145
+ tercios_reform = {
4146
+ icon = "tercios_reform"
4147
+ allow_normal_conversion = yes
4148
+ potential = {
4149
+ has_dlc = "Domination"
4150
+ OR = {
4151
+ AND = {
4152
+ is_or_was_tag = { tag = ARA }
4153
+ OR = {
4154
+ total_development = 500
4155
+ is_great_power = yes
4156
+ }
4157
+ }
4158
+ mission_completed = spa_tercios_system
4159
+ custom_trigger_tooltip = {
4160
+ tooltip = has_unlocked_this_reform_tt
4161
+ has_country_flag = enable_tercios_reform_flag
4162
+ }
4163
+ has_reform = tercios_reform
4164
+ }
4165
+ NOT = { religion_group = muslim }
4166
+ }
4167
+ modifiers = {
4168
+ has_tercio = yes
4169
+ allowed_tercio_fraction = 0.15
4170
+ army_tradition = 0.5
4171
+ yearly_army_professionalism = 0.0025
4172
+ }
4173
+
4174
+ ai = {
4175
+ factor = 1
4176
+ }
4177
+ }
4178
+
4179
+ consulate_of_the_sea = {
4180
+ icon = "consulate_of_the_sea"
4181
+ allow_normal_conversion = yes
4182
+ potential = {
4183
+ has_dlc = "Domination"
4184
+ OR = {
4185
+ tag = ARA
4186
+ was_tag = ARA
4187
+ has_reform = consulate_of_the_sea
4188
+ }
4189
+ }
4190
+ trigger = {
4191
+ OR = {
4192
+ mission_completed = gc_ara_consultate_of_the_sea2
4193
+ has_reform = consulate_of_the_sea
4194
+ }
4195
+ }
4196
+ modifiers = {
4197
+ trade_efficiency = 0.1
4198
+ global_trade_power = 0.1
4199
+ burghers_loyalty_modifier = 0.05
4200
+
4201
+ }
4202
+
4203
+ conditional = {
4204
+ allow = {
4205
+ has_dlc = "Res Publica"
4206
+ has_dlc = "Mare Nostrum"
4207
+ }
4208
+ can_use_trade_post = yes
4209
+ }
4210
+
4211
+ ai = {
4212
+ factor = 10
4213
+ }
4214
+ }
4215
+
4216
+ restore_the_master_of_offices_reform = {
4217
+ icon = "restore_the_master_of_offices_reform"
4218
+ allow_normal_conversion = yes
4219
+ potential = {
4220
+ has_dlc = "King of Kings"
4221
+ OR = {
4222
+ tag = BYZ
4223
+ was_tag = BYZ
4224
+ }
4225
+ }
4226
+ trigger = {
4227
+ }
4228
+ modifiers = {
4229
+ same_religion_advisor_cost = -0.15
4230
+ advisor_pool = 1
4231
+ }
4232
+
4233
+ custom_attributes = {
4234
+ enables_statesman_autonomy_reduction = yes
4235
+ #perhaps adm or dip advisor recruitment here
4236
+ }
4237
+
4238
+ ai = {
4239
+ factor = 10
4240
+ }
4241
+ }
4242
+
4243
+ #1.36 Armenia
4244
+
4245
+ nakharar_title = {
4246
+ icon = "nakharar_title"
4247
+ allow_normal_conversion = yes
4248
+ lock_level_when_selected = yes
4249
+ valid_for_nation_designer = no
4250
+ potential = {
4251
+ OR = {
4252
+ tag = MLK
4253
+ tag = ARM
4254
+ was_tag = ARM
4255
+ }
4256
+ has_country_flag = arm_unlocked_nakharar
4257
+ }
4258
+ modifiers = {
4259
+ nobles_privilege_slots = 1
4260
+ nobles_influence_modifier = 0.05
4261
+ nobles_loyalty_modifier = 0.1
4262
+ }
4263
+
4264
+ custom_attributes = {
4265
+ seizing_land_no_rebels_from_estate_nobles = yes
4266
+ }
4267
+ }
4268
+
4269
+ sparapet_office = {
4270
+ icon = "sparapet_office"
4271
+ allow_normal_conversion = yes
4272
+ lock_level_when_selected = yes
4273
+ valid_for_nation_designer = no
4274
+ potential = {
4275
+ OR = {
4276
+ tag = MLK
4277
+ tag = ARM
4278
+ was_tag = ARM
4279
+ }
4280
+ has_country_flag = arm_unlocked_sparapet
4281
+ }
4282
+ modifiers = {
4283
+ leader_siege = 1
4284
+ army_tradition = 0.5
4285
+ }
4286
+
4287
+ custom_attributes = {
4288
+ recruiting_general_gives_army_tradition = yes
4289
+ }
4290
+ }
4291
+
4292
+ #Turkomen
4293
+
4294
+ turkoman_ottoman_institutions = {
4295
+ icon = "turkoman_ottoman_institutions"
4296
+ allow_normal_conversion = yes
4297
+ potential = {
4298
+ has_country_flag = turkoman_unlock_ottoman_reform
4299
+ religion_group = muslim
4300
+ }
4301
+ modifiers = {
4302
+ years_of_nationalism = -10
4303
+ governing_capacity = 100
4304
+ }
4305
+ conditional = {
4306
+ allow = {
4307
+ has_dlc = "Cradle of Civilization"
4308
+ }
4309
+ has_pashas = yes
4310
+ has_janissaries = yes
4311
+ }
4312
+ conditional = {
4313
+ allow = { has_dlc = "Cradle of Civilization" }
4314
+ government_abilities = {
4315
+ tribal_federation_mechanic
4316
+ }
4317
+ }
4318
+ ai = {
4319
+ factor = 3
4320
+ }
4321
+ }
4322
+
4323
+ #Court Ideas
4324
+ superiority_of_the_state_reform = {
4325
+ icon = russian_queen #TODO
4326
+ potential = {
4327
+ NOT = { has_unlocked_government_reform = { government_reform = divided_aristocracy_reform } }
4328
+ }
4329
+ trigger = {
4330
+ full_idea_group = court_ideas
4331
+ }
4332
+ modifiers = {
4333
+ all_estate_influence_modifier = -0.1
4334
+ max_absolutism = 5
4335
+ }
4336
+ custom_attributes = {
4337
+ can_sell_crownland_to_single_estates = yes
4338
+ can_seize_crownland_of_single_estates = yes
4339
+ seizing_land_no_rebels = yes
4340
+ }
4341
+ ai = {
4342
+ factor = 1
4343
+ }
4344
+ }
4345
+
4346
+ #Persia
4347
+ divided_aristocracy_reform = {
4348
+ icon = russian_queen #TODO
4349
+ potential = {
4350
+ has_unlocked_government_reform = { government_reform = divided_aristocracy_reform }
4351
+ }
4352
+ modifiers = {
4353
+ nobles_influence_modifier = -0.15
4354
+ qizilbash_influence_modifier = -0.15
4355
+ ghulams_influence_modifier = -0.15
4356
+ max_absolutism = 10
4357
+ }
4358
+ custom_attributes = {
4359
+ can_sell_crownland_to_single_estates = yes
4360
+ can_seize_crownland_of_single_estates = yes
4361
+ seizing_land_no_rebels = yes
4362
+ }
4363
+ ai = {
4364
+ factor = 1
4365
+ }
4366
+ }
4367
+
4368
+ #Mamluks
4369
+ modernized_furusiyya_reform = {
4370
+ icon = "modernized_furusiyya_reform"
4371
+ allow_normal_conversion = yes
4372
+ potential = {
4373
+ has_dlc = "King of Kings"
4374
+ OR = {
4375
+ have_had_reform = modernized_furusiyya_reform
4376
+ has_unlocked_government_reform = {
4377
+ government_reform = modernized_furusiyya_reform
4378
+ }
4379
+ }
4380
+
4381
+ }
4382
+ modifiers = {
4383
+ allowed_mamluks_fraction = 0.05
4384
+ }
4385
+
4386
+ custom_attributes = {
4387
+ recruiting_generals_increases_nobles_loyalty = yes
4388
+ }
4389
+
4390
+ effect = {
4391
+ custom_tooltip = mams_disc_tt
4392
+ hidden_effect = {
4393
+ add_country_modifier = {
4394
+ name = mam_disc_troops_modifier
4395
+ duration = -1
4396
+ hidden = yes
4397
+ }
4398
+ }
4399
+ }
4400
+
4401
+ removed_effect = {
4402
+ remove_country_modifier = mam_disc_troops_modifier
4403
+ }
4404
+
4405
+ custom_attributes = {
4406
+ advisors_generate_innovativeness = yes
4407
+ }
4408
+
4409
+ ai = {
4410
+ factor = 1
4411
+ }
4412
+ }
4413
+
4414
+ karimi_stations_reform = {
4415
+ icon = "karimi_stations_reform"
4416
+ allow_normal_conversion = yes
4417
+ potential = {
4418
+ has_dlc = "King of Kings"
4419
+ OR = {
4420
+ have_had_reform = karimi_stations_reform
4421
+ has_unlocked_government_reform = {
4422
+ government_reform = karimi_stations_reform
4423
+ }
4424
+ }
4425
+
4426
+ }
4427
+ modifiers = {
4428
+ trade_steering = 0.2
4429
+ global_foreign_trade_power = 0.25
4430
+ }
4431
+
4432
+ conditional = {
4433
+ allow = {
4434
+ has_dlc = "Res Publica"
4435
+ has_dlc = "Mare Nostrum"
4436
+ }
4437
+ can_use_trade_post = yes
4438
+ }
4439
+
4440
+ ai = {
4441
+ factor = 1
4442
+ }
4443
+ }
4444
+
4445
+ diwan_al_khass_reform = {
4446
+ icon = "diwan_al_khass_reform"
4447
+ allow_normal_conversion = yes
4448
+ potential = {
4449
+ has_dlc = "King of Kings"
4450
+ is_or_was_tag = { tag = MAM }
4451
+
4452
+ }
4453
+ modifiers = {
4454
+ development_cost = -0.05
4455
+ build_cost = -0.1
4456
+ }
4457
+
4458
+ ai = {
4459
+ factor = 10
4460
+ }
4461
+ }
4462
+
4463
+ state_madrasas_reform = {
4464
+ icon = "state_madrasas_reform"
4465
+ allow_normal_conversion = yes
4466
+ potential = {
4467
+ has_dlc = "King of Kings"
4468
+ OR = {
4469
+ have_had_reform = state_madrasas_reform
4470
+ has_unlocked_government_reform = {
4471
+ government_reform = state_madrasas_reform
4472
+ }
4473
+ }
4474
+ }
4475
+ modifiers = {
4476
+ same_religion_advisor_cost = -0.2
4477
+ yearly_government_power = 0.33
4478
+ }
4479
+
4480
+ conditional = {
4481
+ allow = { has_dlc = "Rule Britannia" }
4482
+ custom_attributes = {
4483
+ advisors_generate_innovativeness = yes
4484
+ }
4485
+ }
4486
+
4487
+ ai = {
4488
+ factor = 10
4489
+ }
4490
+ }
4491
+
4492
+ integrated_ottoman_officials = {
4493
+ icon = "integrated_ottoman_officials"
4494
+ allow_normal_conversion = yes
4495
+ potential = {
4496
+ has_dlc = "King of Kings"
4497
+ OR = {
4498
+ have_had_reform = integrated_ottoman_officials
4499
+ has_unlocked_government_reform = {
4500
+ government_reform = integrated_ottoman_officials
4501
+ }
4502
+ }
4503
+ }
4504
+ modifiers = {
4505
+ global_autonomy = -0.05
4506
+ tolerance_of_heathens_capacity = 1
4507
+ }
4508
+
4509
+ conditional = {
4510
+ allow = {
4511
+ has_dlc = "Cradle of Civilization"
4512
+ }
4513
+ has_pashas = yes
4514
+ custom_attributes = { reveal_ruler_skills_for_mamluks = yes }
4515
+ }
4516
+
269
4517
  ai = {
270
4518
  factor = 10
271
4519
  }