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@@ -8,7 +8,7 @@
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# count = x is used (means it "counts as" x in some triggers).
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# copy_from copies everything except count
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# copy_from copies everything except count and is_potential_overlord
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# relative_power_class decides how Subjects are grouped together when considering relative strenghth towards overlord:
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# If it is 0 they won't consider relative power and if it is 1 they will only consider their own power (and those supporting their independence) compared to their Overlord's.
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@@ -32,11 +32,22 @@
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vassal = {}
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march = {}
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daimyo_vassal = {}
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appanage = {}
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personal_union = {}
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client_vassal = {}
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client_march = {}
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colony = {}
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crown_colony = {}
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private_enterprise = {}
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self_governing_colony = {}
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tributary_state = {}
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eyalet = {}
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core_eyalet = {}
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commercial_enterprise = {}
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trade_protectorate = {}
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hereditary_pronoia_subject_type = {}
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pronoia_subject_type = {}
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cultural_sphere_of_influence_subject = {}
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default = {
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# Graphics:
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@@ -46,7 +57,6 @@ default = {
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# Triggers:
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is_potential_overlord = { always = no } # This part is not copied in copy_from. Actual default is equivalent to always = yes
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can_be_established = { always = no } # Ditto
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# Properties:
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has_overlords_ruler = no
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@@ -55,6 +65,14 @@ default = {
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transfer_trade_power = no
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transfer_trade_if_merchant_republic = no
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joins_overlords_wars = yes
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can_be_co_belligerented = no #Enemies can force this subject to join its overlord into the defense war. Only used when the subject has the "joins_overlords_wars = no". By default it's "no".
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must_accept_cta_from_overlord = no #Overlord can ask subject to join wars like it could ask allies to join. You would require favors to call them to wars. Only used when the subject has the "joins_overlords_wars = no". By default it's "no"
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favors_cost_to_join_offensive_wars = 0 #Defines how much favors the overlord need to invest to call the subject into an offensive war
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favors_cost_to_join_defensive_wars = 0 #Defines how much favors the overlord need to invest to call the subject into a defensive war
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opinion_cost_to_join_offensive_wars = 0 #Defines how much opinion the subject loses of the overlord to call the subject into an offensive war. Applied if you do not have Leviathan
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opinion_cost_to_join_defensive_wars = 0 #Defines how much opinion the subject loses of the overlord to call the subject into a defensive war. Applied if you do not have Leviathan
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opinion_cost_instead_of_favors_cost = no #Determines if the subject requires favors or opinion to join a the war. If set "yes" then it requires the aforementioned opinion costs - regardless if Leviathan is active or not. "No" is the default setting
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opinion_on_subject_integration = 30 #Determines how much opinion they actually lose when a fellow subject gets integrated.
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joins_colonial_wars = no
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can_be_integrated = no
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can_release_and_play = no # "Release Colony" in SubjectView
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@@ -84,7 +102,15 @@ default = {
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can_send_missionary_to_subject = yes # Requires Cradle of Civilization
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can_union_break = no # Only works together with has_overlords_ruler
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overlord_can_fabricate_for = yes
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-
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does_overlord_size_count_for_warscore_cost = yes
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is_colony_subtype = no
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is_march = no
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forms_trade_companies = yes
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can_concentrate_development = yes
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can_have_great_projects_moved_by_overlord = yes
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extend_trading_range = no
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can_gain_favors = no
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max_government_rank = 0 # 0 means no limit
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cities_required_for_bonuses = 0 # How many cities the subject needs before giving bonuses to overlord
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trust_on_start = 35 # Overlord and subject will each get this much extra trust with each other at game start
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@@ -95,13 +121,16 @@ default = {
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liberty_desire_same_dynasty = 0.0
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liberty_desire_revolution = 30.0 # Liberty desire at 100% revolution spread in country
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pays_overlord = 0.0 # 1.0 represents the amount payed by vassals
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forcelimit_bonus = 0.0 # 1.0 represents bonus from having a vassal
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forcelimit_to_overlord = 0.0 # Percent of subject FL to use as base for modifiers
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naval_forcelimit_to_overlord = 0.0 # Percent of subject FL to use as base for modifiers
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manpower_to_overlord = 0.0 # Percent of subject FL to use as base for modifiers
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sailors_to_overlord = 0.0 # Percent of subject FL to use as base for modifiers
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military_focus = 1.0 # How much the AI subject should spend etc. on army and forts. 0 should make them spend nothing. Very high values will probably not make a big difference since there will be sanity checks.
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annex_cost_per_development = 8.0 # annex/integrate cost per development
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relative_power_class = 1 # See description above
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should_quit_wars_on_activation = yes
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diplomacy_view_class = 1 # See description above
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-
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can_fight = {
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}
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can_rival = {
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@@ -150,6 +179,14 @@ default = {
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knowledge_sharing = yes
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block_settlement_growth = yes
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allow_settlement_growth = yes
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change_colonial_type = no
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upgrade_subject_type = no
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seize_court_resources = no
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request_extra_levies = no
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grant_administrative_autonomy = no
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# disable_inheritance = yes # Use this for Personal Union types of subjects to disallow the inheriting mechanic
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# (special)
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sword_hunt = no
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sankin_kotai = no
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@@ -179,17 +216,18 @@ vassal = {
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can_be_annexed = yes
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has_power_projection = no
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gets_help_with_rebels = yes
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forms_trade_companies = no
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max_government_rank = 1
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liberty_desire_development_ratio = 0.25
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liberty_desire_same_dynasty = -5.0
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pays_overlord = 1.0
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forcelimit_bonus = 1.0
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forcelimit_to_overlord = 0.1
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relative_power_class = 2
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should_quit_wars_on_activation = yes
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restoration_cb = cb_disloyal_vassal
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# Subject Interactions:
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@@ -207,6 +245,32 @@ vassal = {
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modifier_overlord = {
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modifier = vassal_subject
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}
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modifier_overlord = {
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modifier = pirate_subject
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trigger = {
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has_government_attribute = is_pirate_republic_reform
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overlord = {
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has_government_attribute = pirate_vassal_bonus
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}
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}
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}
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modifier_subject = {
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modifier = subject_tax_modifier
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trigger = {
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overlord = {
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has_government_attribute = subject_tax_modifier_25
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}
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}
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}
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modifier_subject = {
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modifier = same_religion_subject_bonus_mod
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trigger = {
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overlord = {
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has_government_attribute = same_religion_subject_bonus
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religion = PREV
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}
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}
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}
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overlord_opinion_modifier = is_vassal
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subject_opinion_modifier = is_vassal
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@@ -226,6 +290,8 @@ march = {
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base_liberty_desire = -15.0
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can_be_annexed = no
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forcelimit_to_overlord = 0.2
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is_march = yes
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forms_trade_companies = no
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# Subject Interactions:
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scutage = no
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@@ -253,6 +319,23 @@ march = {
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expiration_message_overlord = MARCHTOOLARGE
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expiration_message_subject = MARCHTOOLARGEUS
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}
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modifier_subject = {
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modifier = subject_tax_modifier
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trigger = {
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overlord = {
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has_government_attribute = subject_tax_modifier_25
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}
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}
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}
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modifier_subject = {
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modifier = same_religion_subject_bonus_mod
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trigger = {
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overlord = {
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has_government_attribute = same_religion_subject_bonus
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religion = PREV
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}
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}
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}
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}
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daimyo_vassal = {
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@@ -267,6 +350,8 @@ daimyo_vassal = {
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separatists_become_subjects = yes
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allows_taking_land_without_independence = yes
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can_use_claims = no
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forms_trade_companies = no
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can_concentrate_development = no
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trust_on_start = 0
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@@ -274,6 +359,7 @@ daimyo_vassal = {
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military_focus = 1.2
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relative_power_class = 1
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should_quit_wars_on_activation = yes
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can_fight = {
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same_overlord = daimyo_vassal
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@@ -300,9 +386,9 @@ daimyo_vassal = {
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#(enable)
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force_seppuku = yes
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contribute_to_capital = yes
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conscript_general = yes
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force_isolation = yes
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return_land = yes
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-
conscript_general = yes
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#(special)
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sword_hunt = yes
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sankin_kotai = yes
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@@ -318,14 +404,79 @@ daimyo_vassal = {
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modifier_overlord = {
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modifier = daimyo_subject
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}
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}
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408
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+
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appanage = {
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copy_from = vassal
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count = vassal
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sprite = GFX_icon_appanage
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diplomacy_overlord_sprite = GFX_icon_diplomacy_lead_appanage
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diplomacy_subject_sprite = GFX_icon_diplomacy_am_appanage
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# Properties:
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has_power_projection = yes
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takes_diplo_slot = yes
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gets_help_with_rebels = no
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separatists_become_subjects = yes
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allows_taking_land_without_independence = yes
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422
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forms_trade_companies = no
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can_concentrate_development = no
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424
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liberty_desire_development_ratio = 0.25
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trust_on_start = 0
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426
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base_liberty_desire = 35.0
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427
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military_focus = 1.2
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428
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+
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429
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relative_power_class = 1
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430
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should_quit_wars_on_activation = yes
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431
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+
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432
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can_fight = {
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433
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same_overlord = appanage
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434
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}
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435
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can_rival = {
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436
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same_overlord = appanage
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437
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}
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438
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can_ally = {
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439
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same_overlord = appanage
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440
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}
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441
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can_marry = {
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same_overlord = appanage
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}
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323
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-
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324
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-
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445
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+
# Subject Interactions
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446
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seize_court_resources = yes
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447
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request_extra_levies = yes
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448
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grant_administrative_autonomy = yes
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449
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#(disable)
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450
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scutage = yes
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451
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grant_core_claim = yes
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452
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grant_province = yes
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453
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place_relative_on_throne = no
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454
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enforce_religion = no
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455
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enforce_culture = no
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456
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seize_territory = no
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457
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#(enable)
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458
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contribute_to_capital = yes
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459
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+
return_land = yes
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460
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conscript_general = yes
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461
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+
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462
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+
# Modifiers
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463
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+
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464
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modifier_overlord = clear #We don't want to duplicate the ones inherited from vassal
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465
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modifier_subject = clear #Ditto
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466
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modifier_subject = {
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467
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modifier = appanage_subject
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468
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}
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469
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+
modifier_subject = {
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470
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modifier = subject_tax_modifier
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325
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trigger = {
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326
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-
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472
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+
overlord = {
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473
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+
has_government_attribute = subject_tax_modifier_25
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474
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+
}
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327
475
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}
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328
476
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}
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477
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+
modifier_overlord = {
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478
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+
modifier = appanage_overlord
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479
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}
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329
480
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}
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330
481
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331
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personal_union = {
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@@ -345,11 +496,14 @@ personal_union = {
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345
496
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can_have_subjects_of_other_types = yes
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346
497
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can_union_break = yes
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347
498
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transfer_subjects_when_made = yes
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499
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+
can_concentrate_development = no
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500
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+
extend_trading_range = yes
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348
501
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349
502
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liberty_desire_negative_prestige = 1.0
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350
503
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military_focus = 0.66
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351
504
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352
505
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relative_power_class = 1
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506
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+
should_quit_wars_on_activation = yes
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353
507
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354
508
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restoration_cb = cb_restore_personal_union
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355
509
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@@ -363,6 +517,18 @@ personal_union = {
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363
517
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modifier_overlord = {
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364
518
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modifier = union_subject
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365
519
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}
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520
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+
modifier_overlord = {
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|
521
|
+
trigger = {
|
|
522
|
+
overlord = { has_government_attribute = personal_union_war_contribution }
|
|
523
|
+
}
|
|
524
|
+
modifier = pu_overlord_bonus
|
|
525
|
+
}
|
|
526
|
+
modifier_subject = {
|
|
527
|
+
trigger = {
|
|
528
|
+
overlord = { has_government_attribute = personal_union_war_contribution }
|
|
529
|
+
}
|
|
530
|
+
modifier = pu_subject_bonus
|
|
531
|
+
}
|
|
366
532
|
|
|
367
533
|
overlord_opinion_modifier = in_union
|
|
368
534
|
subject_opinion_modifier = in_union
|
|
@@ -378,6 +544,7 @@ client_vassal = {
|
|
|
378
544
|
|
|
379
545
|
# Properties:
|
|
380
546
|
created_by_overlord = yes
|
|
547
|
+
extend_trading_range = yes
|
|
381
548
|
|
|
382
549
|
base_liberty_desire = -25.0
|
|
383
550
|
liberty_desire_revolution = 0
|
|
@@ -396,6 +563,7 @@ client_march = {
|
|
|
396
563
|
|
|
397
564
|
# Properties:
|
|
398
565
|
created_by_overlord = yes
|
|
566
|
+
extend_trading_range = yes
|
|
399
567
|
|
|
400
568
|
base_liberty_desire = -40.0
|
|
401
569
|
liberty_desire_revolution = 0
|
|
@@ -414,7 +582,6 @@ colony = {
|
|
|
414
582
|
diplomacy_subject_sprite = GFX_diplomacy_subjectcolony
|
|
415
583
|
|
|
416
584
|
# Properties:
|
|
417
|
-
transfer_trade_power = yes
|
|
418
585
|
can_release_and_play = yes
|
|
419
586
|
uses_tariffs = yes
|
|
420
587
|
eats_overlords_colonies = yes
|
|
@@ -427,22 +594,31 @@ colony = {
|
|
|
427
594
|
overlord_enforce_peace_attacking = yes
|
|
428
595
|
can_transfer_in_peace = no
|
|
429
596
|
press_sailors = yes
|
|
430
|
-
|
|
431
|
-
|
|
432
|
-
|
|
597
|
+
transfer_trade_power = yes
|
|
598
|
+
can_concentrate_development = no
|
|
599
|
+
extend_trading_range = yes
|
|
433
600
|
|
|
601
|
+
liberty_desire_development_ratio = 0.1
|
|
602
|
+
opinion_on_subject_integration = 0
|
|
434
603
|
max_government_rank = 1
|
|
435
604
|
cities_required_for_bonuses = 10
|
|
436
605
|
|
|
437
606
|
relative_power_class = 0
|
|
607
|
+
should_quit_wars_on_activation = yes
|
|
438
608
|
|
|
439
609
|
can_fight = {
|
|
440
610
|
other_overlord = colony
|
|
611
|
+
other_overlord = crown_colony
|
|
612
|
+
other_overlord = private_enterprise
|
|
613
|
+
other_overlord = self_governing_colony
|
|
441
614
|
neighboring_primitives = yes
|
|
442
615
|
colonial_region_nations = yes
|
|
443
616
|
}
|
|
444
617
|
can_rival = {
|
|
445
618
|
other_overlord = colony
|
|
619
|
+
other_overlord = crown_colony
|
|
620
|
+
other_overlord = private_enterprise
|
|
621
|
+
other_overlord = self_governing_colony
|
|
446
622
|
neighboring_primitives = yes
|
|
447
623
|
colonial_region_nations = yes
|
|
448
624
|
}
|
|
@@ -456,6 +632,7 @@ colony = {
|
|
|
456
632
|
start_colonial_war = yes
|
|
457
633
|
increase_tariffs = yes
|
|
458
634
|
decrease_tariffs = yes
|
|
635
|
+
enforce_culture = yes
|
|
459
636
|
|
|
460
637
|
# Modifiers:
|
|
461
638
|
modifier_overlord = {
|
|
@@ -464,27 +641,157 @@ colony = {
|
|
|
464
641
|
num_of_cities = 10
|
|
465
642
|
}
|
|
466
643
|
}
|
|
644
|
+
modifier_subject = {
|
|
645
|
+
modifier = new_world_exploitation_modifier
|
|
646
|
+
trigger = {
|
|
647
|
+
overlord = { has_government_attribute = extra_trade_goods_for_colonial_subjects }
|
|
648
|
+
}
|
|
649
|
+
}
|
|
650
|
+
modifier_subject = {
|
|
651
|
+
modifier = gbr_colonial_investment
|
|
652
|
+
trigger = {
|
|
653
|
+
overlord = { has_country_modifier = gbr_new_world_dominance }
|
|
654
|
+
}
|
|
655
|
+
}
|
|
467
656
|
|
|
468
657
|
overlord_opinion_modifier = colonial_relation
|
|
469
658
|
subject_opinion_modifier = colonial_relation
|
|
470
659
|
}
|
|
471
660
|
|
|
661
|
+
crown_colony = {
|
|
662
|
+
copy_from = colony
|
|
663
|
+
sprite = GFX_icon_crown_colony
|
|
664
|
+
diplomacy_overlord_sprite = GFX_icon_diplomacy_lead_crown_colony
|
|
665
|
+
diplomacy_subject_sprite = GFX_icon_diplomacy_am_crown_colony
|
|
666
|
+
|
|
667
|
+
change_colonial_type = yes
|
|
668
|
+
upgrade_subject_type = yes
|
|
669
|
+
is_colony_subtype = yes
|
|
670
|
+
can_send_missionary_to_subject = yes
|
|
671
|
+
count = colony
|
|
672
|
+
|
|
673
|
+
forcelimit_to_overlord = 0.3
|
|
674
|
+
manpower_to_overlord = 0.3
|
|
675
|
+
naval_forcelimit_to_overlord = 0.01
|
|
676
|
+
sailors_to_overlord = 0.01
|
|
677
|
+
|
|
678
|
+
# Subject Interactions:
|
|
679
|
+
embargo_rivals = yes
|
|
680
|
+
support_loyalists = yes
|
|
681
|
+
subsidize_armies = yes
|
|
682
|
+
send_officers = yes
|
|
683
|
+
enforce_religion = yes
|
|
684
|
+
takeondebt = yes
|
|
685
|
+
block_settlement_growth = yes
|
|
686
|
+
allow_settlement_growth = yes
|
|
687
|
+
enforce_culture = yes
|
|
688
|
+
|
|
689
|
+
# Modifiers:
|
|
690
|
+
modifier_overlord = clear
|
|
691
|
+
modifier_overlord = {
|
|
692
|
+
modifier = crown_colony_overlord
|
|
693
|
+
}
|
|
694
|
+
|
|
695
|
+
modifier_subject = {
|
|
696
|
+
modifier = crown_colony_subject
|
|
697
|
+
}
|
|
698
|
+
}
|
|
699
|
+
|
|
700
|
+
private_enterprise = {
|
|
701
|
+
copy_from = colony
|
|
702
|
+
sprite = GFX_icon_private_enterprise
|
|
703
|
+
diplomacy_overlord_sprite = GFX_icon_diplomacy_lead_private_enterprise
|
|
704
|
+
diplomacy_subject_sprite = GFX_icon_diplomacy_am_private_enterprise
|
|
705
|
+
|
|
706
|
+
change_colonial_type = yes
|
|
707
|
+
upgrade_subject_type = yes
|
|
708
|
+
is_colony_subtype = yes
|
|
709
|
+
count = colony
|
|
710
|
+
|
|
711
|
+
forcelimit_to_overlord = 0.0
|
|
712
|
+
manpower_to_overlord = 0.0
|
|
713
|
+
naval_forcelimit_to_overlord = 0.3
|
|
714
|
+
sailors_to_overlord = 0.3
|
|
715
|
+
|
|
716
|
+
# Subject Interactions:
|
|
717
|
+
replace_governor = no
|
|
718
|
+
block_settlement_growth = no
|
|
719
|
+
allow_settlement_growth = no
|
|
720
|
+
enforce_culture = yes
|
|
721
|
+
|
|
722
|
+
# Modifiers:
|
|
723
|
+
modifier_overlord = clear
|
|
724
|
+
modifier_overlord = {
|
|
725
|
+
modifier = private_enterprise_overlord
|
|
726
|
+
}
|
|
727
|
+
|
|
728
|
+
modifier_subject = {
|
|
729
|
+
modifier = private_enterprise_subject
|
|
730
|
+
}
|
|
731
|
+
}
|
|
732
|
+
|
|
733
|
+
self_governing_colony = {
|
|
734
|
+
copy_from = colony
|
|
735
|
+
sprite = GFX_icon_self_governing_colony
|
|
736
|
+
diplomacy_overlord_sprite = GFX_icon_diplomacy_lead_self_governing_colony
|
|
737
|
+
diplomacy_subject_sprite = GFX_icon_diplomacy_am_self_governing_colony
|
|
738
|
+
|
|
739
|
+
change_colonial_type = yes
|
|
740
|
+
upgrade_subject_type = yes
|
|
741
|
+
is_colony_subtype = yes
|
|
742
|
+
count = colony
|
|
743
|
+
|
|
744
|
+
forcelimit_to_overlord = 0.002
|
|
745
|
+
manpower_to_overlord = 0.002
|
|
746
|
+
naval_forcelimit_to_overlord = 0.002
|
|
747
|
+
sailors_to_overlord = 0.002
|
|
748
|
+
|
|
749
|
+
# Subject Interactions:
|
|
750
|
+
replace_governor = no
|
|
751
|
+
block_settlement_growth = no
|
|
752
|
+
allow_settlement_growth = no
|
|
753
|
+
press_sailors = no
|
|
754
|
+
enforce_culture = yes
|
|
755
|
+
|
|
756
|
+
# Modifiers:
|
|
757
|
+
modifier_overlord = clear
|
|
758
|
+
modifier_overlord = {
|
|
759
|
+
modifier = self_governing_colony_overlord
|
|
760
|
+
}
|
|
761
|
+
|
|
762
|
+
modifier_subject = {
|
|
763
|
+
modifier = self_governing_colony_subject
|
|
764
|
+
}
|
|
765
|
+
}
|
|
766
|
+
|
|
767
|
+
|
|
472
768
|
tributary_state = {
|
|
473
769
|
#If similar subject added check if it needs to be added to these scripted triggers:
|
|
474
770
|
#is_subject_except_tributary_trigger
|
|
475
771
|
#is_free_or_tributary_trigger
|
|
476
772
|
copy_from = default
|
|
773
|
+
can_have_great_projects_moved_by_overlord = no
|
|
477
774
|
|
|
478
775
|
# Triggers:
|
|
479
776
|
is_potential_overlord = {
|
|
480
|
-
has_dlc = "Mandate of Heaven"
|
|
481
|
-
NOT = {
|
|
482
|
-
is_subject_of_type = tributary_state
|
|
483
|
-
}
|
|
484
777
|
OR = {
|
|
485
|
-
|
|
486
|
-
|
|
487
|
-
|
|
778
|
+
AND = {
|
|
779
|
+
has_dlc = "Mandate of Heaven"
|
|
780
|
+
NOT = {
|
|
781
|
+
is_subject_of_type = tributary_state
|
|
782
|
+
}
|
|
783
|
+
OR = {
|
|
784
|
+
has_reform = celestial_empire
|
|
785
|
+
has_government_attribute = has_tributaries
|
|
786
|
+
has_country_flag = can_create_tributaries_flag
|
|
787
|
+
has_country_flag = can_create_tributaries_flag_estate
|
|
788
|
+
is_nomad = yes
|
|
789
|
+
religion_group = eastern
|
|
790
|
+
technology_group = chinese
|
|
791
|
+
technology_group = polynesian_tech
|
|
792
|
+
}
|
|
793
|
+
}
|
|
794
|
+
has_country_flag = forced_tributary_state #A special flag for the Ottomans so they can get Crimea without allowing them to make tributaries by default
|
|
488
795
|
}
|
|
489
796
|
}
|
|
490
797
|
|
|
@@ -494,7 +801,6 @@ tributary_state = {
|
|
|
494
801
|
diplomacy_subject_sprite = GFX_diplomacy_amtributary
|
|
495
802
|
|
|
496
803
|
# Properties:
|
|
497
|
-
transfer_trade_power = no
|
|
498
804
|
can_fight_independence_war = no
|
|
499
805
|
joins_overlords_wars = no
|
|
500
806
|
joins_colonial_wars = no
|
|
@@ -503,6 +809,7 @@ tributary_state = {
|
|
|
503
809
|
takes_diplo_slot = no
|
|
504
810
|
base_liberty_desire = -5
|
|
505
811
|
relative_power_class = 1
|
|
812
|
+
should_quit_wars_on_activation = no
|
|
506
813
|
can_send_tribute = yes
|
|
507
814
|
can_have_subjects_of_other_types = yes
|
|
508
815
|
uses_military_focus = no
|
|
@@ -514,6 +821,8 @@ tributary_state = {
|
|
|
514
821
|
can_set_mil_focus = no
|
|
515
822
|
can_send_missionary_to_subject = no
|
|
516
823
|
overlord_can_fabricate_for = no
|
|
824
|
+
does_overlord_size_count_for_warscore_cost = no
|
|
825
|
+
can_concentrate_development = no
|
|
517
826
|
|
|
518
827
|
liberty_desire_development_ratio = 0.175
|
|
519
828
|
trust_on_start = 0
|
|
@@ -550,6 +859,8 @@ tributary_state = {
|
|
|
550
859
|
send_additional_troops = yes
|
|
551
860
|
demand_artifacts = yes
|
|
552
861
|
demand_additional_tribute = yes
|
|
862
|
+
block_settlement_growth = no
|
|
863
|
+
allow_settlement_growth = no
|
|
553
864
|
placate_rulers = no
|
|
554
865
|
knowledge_sharing = no
|
|
555
866
|
# (continuous)
|
|
@@ -583,6 +894,566 @@ tributary_state = {
|
|
|
583
894
|
}
|
|
584
895
|
}
|
|
585
896
|
|
|
897
|
+
eyalet = {
|
|
898
|
+
copy_from = default
|
|
899
|
+
|
|
900
|
+
# Graphics:
|
|
901
|
+
sprite = GFX_icon_eyalet
|
|
902
|
+
diplomacy_overlord_sprite = GFX_icon_diplomacy_lead_eyalet
|
|
903
|
+
diplomacy_subject_sprite = GFX_icon_diplomacy_am_eyalet
|
|
904
|
+
|
|
905
|
+
# Properties:
|
|
906
|
+
transfer_trade_power = yes
|
|
907
|
+
joins_overlords_wars = no
|
|
908
|
+
can_be_annexed = no
|
|
909
|
+
has_power_projection = no
|
|
910
|
+
gets_help_with_rebels = yes
|
|
911
|
+
forms_trade_companies = no
|
|
912
|
+
takes_diplo_slot = no
|
|
913
|
+
extend_trading_range = yes
|
|
914
|
+
counts_for_borders = yes
|
|
915
|
+
max_government_rank = 2
|
|
916
|
+
can_be_co_belligerented = yes
|
|
917
|
+
must_accept_cta_from_overlord = yes
|
|
918
|
+
can_gain_favors = yes
|
|
919
|
+
favors_cost_to_join_offensive_wars = 20 #Defines how much favors the overlord need to invest to call the subject into an offensive war
|
|
920
|
+
favors_cost_to_join_defensive_wars = 10 #Defines how much favors the overlord need to invest to call the subject into a defensive war
|
|
921
|
+
opinion_cost_to_join_offensive_wars = 40 #Defines how much opinion the subject loses of the overlord to call the subject into an offensive war. Applied if you do not have Leviathan
|
|
922
|
+
opinion_cost_to_join_defensive_wars = 20 #Defines how much opinion the subject loses of the overlord to call the subject into a defensive war. Applied if you do not have Leviathan
|
|
923
|
+
opinion_on_subject_integration = 0
|
|
924
|
+
|
|
925
|
+
liberty_desire_development_ratio = 0.1
|
|
926
|
+
liberty_desire_same_dynasty = -5.0
|
|
927
|
+
pays_overlord = 1.25
|
|
928
|
+
forcelimit_to_overlord = 0.1 # Percent of subject FL to use as base for modifiers
|
|
929
|
+
naval_forcelimit_to_overlord = 0.1 # Percent of subject FL to use as base for modifiers
|
|
930
|
+
manpower_to_overlord = 0.1 # Percent of subject FL to use as base for modifiers
|
|
931
|
+
sailors_to_overlord = 0.1 # Percent of subject FL to use as base for modifiers
|
|
932
|
+
|
|
933
|
+
relative_power_class = 2
|
|
934
|
+
should_quit_wars_on_activation = yes
|
|
935
|
+
|
|
936
|
+
restoration_cb = cb_disloyal_eyalet
|
|
937
|
+
|
|
938
|
+
# Subject Interactions:
|
|
939
|
+
support_loyalists = yes
|
|
940
|
+
place_relative_on_throne = yes
|
|
941
|
+
sacrifice_ruler = yes
|
|
942
|
+
sacrifice_heir = yes
|
|
943
|
+
divert_trade = yes
|
|
944
|
+
seize_territory = yes
|
|
945
|
+
siphon_income = yes
|
|
946
|
+
|
|
947
|
+
# Modifiers:
|
|
948
|
+
modifier_subject = clear # Use this to clear after copy_from.
|
|
949
|
+
modifier_subject = {
|
|
950
|
+
modifier = subject_tax_modifier
|
|
951
|
+
trigger = {
|
|
952
|
+
overlord = {
|
|
953
|
+
has_government_attribute = subject_tax_modifier_25
|
|
954
|
+
}
|
|
955
|
+
}
|
|
956
|
+
}
|
|
957
|
+
modifier_subject = {
|
|
958
|
+
modifier = same_religion_subject_bonus_mod
|
|
959
|
+
trigger = {
|
|
960
|
+
overlord = {
|
|
961
|
+
has_government_attribute = same_religion_subject_bonus
|
|
962
|
+
religion = PREV
|
|
963
|
+
}
|
|
964
|
+
}
|
|
965
|
+
}
|
|
966
|
+
modifier_subject = {
|
|
967
|
+
modifier = eyalet_modifier
|
|
968
|
+
}
|
|
969
|
+
|
|
970
|
+
overlord_opinion_modifier = is_eyalet
|
|
971
|
+
subject_opinion_modifier = is_eyalet
|
|
972
|
+
}
|
|
973
|
+
|
|
974
|
+
core_eyalet = {
|
|
975
|
+
copy_from = eyalet
|
|
976
|
+
|
|
977
|
+
# Graphics:
|
|
978
|
+
sprite = GFX_icon_core_eyalet
|
|
979
|
+
diplomacy_overlord_sprite = GFX_icon_diplomacy_lead_core_eyalet
|
|
980
|
+
diplomacy_subject_sprite = GFX_icon_diplomacy_am_core_eyalet
|
|
981
|
+
|
|
982
|
+
# Properties:
|
|
983
|
+
can_be_annexed = yes
|
|
984
|
+
|
|
985
|
+
max_government_rank = 2
|
|
986
|
+
|
|
987
|
+
liberty_desire_development_ratio = 0.1
|
|
988
|
+
liberty_desire_same_dynasty = -5.0
|
|
989
|
+
pays_overlord = 1.5
|
|
990
|
+
forcelimit_to_overlord = 0.2 # Percent of subject FL to use as base for modifiers
|
|
991
|
+
naval_forcelimit_to_overlord = 0.2 # Percent of subject FL to use as base for modifiers
|
|
992
|
+
manpower_to_overlord = 0.2 # Percent of subject FL to use as base for modifiers
|
|
993
|
+
sailors_to_overlord = 0.2 # Percent of subject FL to use as base for modifiers
|
|
994
|
+
annex_cost_per_development = 6.0 # annex/integrate cost per development
|
|
995
|
+
must_accept_cta_from_overlord = no
|
|
996
|
+
relative_power_class = 1
|
|
997
|
+
should_quit_wars_on_activation = yes
|
|
998
|
+
|
|
999
|
+
restoration_cb = cb_disloyal_eyalet
|
|
1000
|
+
|
|
1001
|
+
# Subject Interactions:
|
|
1002
|
+
|
|
1003
|
+
# Modifiers:
|
|
1004
|
+
modifier_subject = clear # Use this to clear after copy_from.
|
|
1005
|
+
modifier_subject = {
|
|
1006
|
+
modifier = subject_tax_modifier
|
|
1007
|
+
trigger = {
|
|
1008
|
+
overlord = {
|
|
1009
|
+
has_government_attribute = subject_tax_modifier_25
|
|
1010
|
+
}
|
|
1011
|
+
}
|
|
1012
|
+
}
|
|
1013
|
+
modifier_subject = {
|
|
1014
|
+
modifier = same_religion_subject_bonus_mod
|
|
1015
|
+
trigger = {
|
|
1016
|
+
overlord = {
|
|
1017
|
+
has_government_attribute = same_religion_subject_bonus
|
|
1018
|
+
religion = PREV
|
|
1019
|
+
}
|
|
1020
|
+
}
|
|
1021
|
+
}
|
|
1022
|
+
modifier_subject = {
|
|
1023
|
+
modifier = eyalet_modifier
|
|
1024
|
+
}
|
|
1025
|
+
|
|
1026
|
+
overlord_opinion_modifier = is_eyalet
|
|
1027
|
+
subject_opinion_modifier = is_eyalet
|
|
1028
|
+
}
|
|
1029
|
+
|
|
1030
|
+
#Trade Company Subject
|
|
1031
|
+
commercial_enterprise = {
|
|
1032
|
+
copy_from = default
|
|
1033
|
+
|
|
1034
|
+
# Graphics:
|
|
1035
|
+
sprite = GFX_icon_commercial_enterprise
|
|
1036
|
+
diplomacy_overlord_sprite = GFX_icon_diplomacy_lead_commercial_enterprise
|
|
1037
|
+
diplomacy_subject_sprite = GFX_icon_diplomacy_am_commercial_enterprise
|
|
1038
|
+
|
|
1039
|
+
# Properties:
|
|
1040
|
+
overlord_can_attack = no
|
|
1041
|
+
overlord_can_be_subject = yes
|
|
1042
|
+
takes_diplo_slot = no
|
|
1043
|
+
can_release_in_peace = no
|
|
1044
|
+
overlord_enforce_peace_attacking = yes
|
|
1045
|
+
can_transfer_in_peace = no
|
|
1046
|
+
has_colonial_parent = yes
|
|
1047
|
+
transfer_trade_power = yes
|
|
1048
|
+
can_concentrate_development = yes
|
|
1049
|
+
can_have_great_projects_moved_by_overlord = yes
|
|
1050
|
+
extend_trading_range = yes
|
|
1051
|
+
overlord_protects_external = yes
|
|
1052
|
+
uses_tariffs = yes
|
|
1053
|
+
|
|
1054
|
+
opinion_on_subject_integration = 0
|
|
1055
|
+
liberty_desire_development_ratio = 0.05
|
|
1056
|
+
|
|
1057
|
+
max_government_rank = 2
|
|
1058
|
+
cities_required_for_bonuses = 10
|
|
1059
|
+
|
|
1060
|
+
relative_power_class = 0
|
|
1061
|
+
should_quit_wars_on_activation = yes
|
|
1062
|
+
|
|
1063
|
+
can_fight = {
|
|
1064
|
+
independent_nations = yes
|
|
1065
|
+
other_overlord = all
|
|
1066
|
+
}
|
|
1067
|
+
can_rival = {
|
|
1068
|
+
independent_nations = yes
|
|
1069
|
+
other_overlord = all
|
|
1070
|
+
}
|
|
1071
|
+
can_ally = {
|
|
1072
|
+
independent_nations = yes
|
|
1073
|
+
other_overlord = all
|
|
1074
|
+
}
|
|
1075
|
+
forcelimit_to_overlord = 0.1 # Percent of subject FL to use as base for modifiers
|
|
1076
|
+
naval_forcelimit_to_overlord = 0.1 # Percent of subject FL to use as base for modifiers
|
|
1077
|
+
manpower_to_overlord = 0.1 # Percent of subject FL to use as base for modifiers
|
|
1078
|
+
sailors_to_overlord = 0.1 # Percent of subject FL to use as base for modifiers
|
|
1079
|
+
|
|
1080
|
+
# Subject Interactions:
|
|
1081
|
+
# (continuous)
|
|
1082
|
+
embargo_rivals = yes
|
|
1083
|
+
subsidize_armies = yes
|
|
1084
|
+
divert_trade = yes
|
|
1085
|
+
fortify_march = yes
|
|
1086
|
+
send_officers = yes
|
|
1087
|
+
# (immediate)
|
|
1088
|
+
placate_rulers = yes
|
|
1089
|
+
enforce_religion = yes
|
|
1090
|
+
replace_governor = yes
|
|
1091
|
+
grant_province = yes
|
|
1092
|
+
enforce_culture = yes
|
|
1093
|
+
siphon_income = yes
|
|
1094
|
+
seize_territory = yes
|
|
1095
|
+
start_colonial_war = yes
|
|
1096
|
+
grant_core_claim = yes
|
|
1097
|
+
sacrifice_ruler = yes
|
|
1098
|
+
sacrifice_heir = yes
|
|
1099
|
+
increase_tariffs = yes
|
|
1100
|
+
decrease_tariffs = yes
|
|
1101
|
+
takeondebt = yes
|
|
1102
|
+
press_sailors = yes
|
|
1103
|
+
return_land = yes
|
|
1104
|
+
knowledge_sharing = yes
|
|
1105
|
+
block_settlement_growth = yes
|
|
1106
|
+
allow_settlement_growth = yes
|
|
1107
|
+
upgrade_subject_type = yes
|
|
1108
|
+
can_release_and_play = yes # "Release Colony" in SubjectView
|
|
1109
|
+
|
|
1110
|
+
# Modifiers:
|
|
1111
|
+
modifier_overlord = {
|
|
1112
|
+
modifier = large_colonial_nation
|
|
1113
|
+
trigger = {
|
|
1114
|
+
num_of_cities = 10
|
|
1115
|
+
}
|
|
1116
|
+
}
|
|
1117
|
+
modifier_overlord = {
|
|
1118
|
+
modifier = private_enterprise_overlord
|
|
1119
|
+
}
|
|
1120
|
+
|
|
1121
|
+
modifier_subject = {
|
|
1122
|
+
modifier = private_enterprise_subject
|
|
1123
|
+
}
|
|
1124
|
+
modifier_overlord = {
|
|
1125
|
+
modifier = gbr_emperor_of_india_overlord_bonus
|
|
1126
|
+
trigger = {
|
|
1127
|
+
overlord = {
|
|
1128
|
+
has_country_modifier = gbr_emperor_of_india
|
|
1129
|
+
}
|
|
1130
|
+
}
|
|
1131
|
+
}
|
|
1132
|
+
modifier_subject = {
|
|
1133
|
+
modifier = gbr_emperor_of_india_subject_bonus
|
|
1134
|
+
trigger = {
|
|
1135
|
+
overlord = {
|
|
1136
|
+
has_country_modifier = gbr_emperor_of_india
|
|
1137
|
+
}
|
|
1138
|
+
}
|
|
1139
|
+
}
|
|
1140
|
+
|
|
1141
|
+
overlord_opinion_modifier = is_trade_company
|
|
1142
|
+
subject_opinion_modifier = is_trade_company
|
|
1143
|
+
}
|
|
1144
|
+
|
|
1145
|
+
trade_protectorate = {
|
|
1146
|
+
copy_from = default
|
|
1147
|
+
can_have_great_projects_moved_by_overlord = no
|
|
1148
|
+
|
|
1149
|
+
# Triggers:
|
|
1150
|
+
is_potential_overlord = {
|
|
1151
|
+
}
|
|
1152
|
+
|
|
1153
|
+
# Graphics:
|
|
1154
|
+
sprite = GFX_icon_trade_protectorate
|
|
1155
|
+
diplomacy_overlord_sprite = GFX_icon_diplomacy_lead_trade_protectorate
|
|
1156
|
+
diplomacy_subject_sprite = GFX_icon_diplomacy_am_trade_protectorate
|
|
1157
|
+
|
|
1158
|
+
|
|
1159
|
+
# Properties:
|
|
1160
|
+
can_fight_independence_war = yes
|
|
1161
|
+
joins_overlords_wars = no
|
|
1162
|
+
joins_colonial_wars = no
|
|
1163
|
+
can_be_co_belligerented = yes #Enemies can force this subject to join its overlord into the defense war. Only used when the subject has the "joins_overlords_wars = no". By default it's "no".
|
|
1164
|
+
must_accept_cta_from_overlord = yes #Overlord can ask subject to join wars like it could ask allies to join. You would require favors to call them to wars. Only used when the subject has the "joins_overlords_wars = no". By default it's "no"
|
|
1165
|
+
opinion_cost_to_join_offensive_wars = 100 #Defines how much opinion the subject loses of the overlord to call the subject into an offensive war. Applied if you do not have Leviathan
|
|
1166
|
+
opinion_cost_to_join_defensive_wars = 50 #Defines how much opinion the subject loses of the overlord to call the subject into a defensive war. Applied if you do not have Leviathan
|
|
1167
|
+
opinion_cost_instead_of_favors_cost = yes #Determines if the subject requires favors or opinion to join a the war. If set "yes" then it requires the aforementioned opinion costs - regardless if Leviathan is active or not. "No" is the default setting
|
|
1168
|
+
opinion_on_subject_integration = 0 #Determines how much opinion they actually lose when a fellow subject gets integrated.
|
|
1169
|
+
overlord_can_attack = yes
|
|
1170
|
+
takes_diplo_slot = no
|
|
1171
|
+
base_liberty_desire = -10
|
|
1172
|
+
relative_power_class = 1
|
|
1173
|
+
should_quit_wars_on_activation = no
|
|
1174
|
+
can_have_subjects_of_other_types = yes
|
|
1175
|
+
uses_military_focus = no
|
|
1176
|
+
overlord_protects_external = yes
|
|
1177
|
+
counts_for_borders = no
|
|
1178
|
+
can_use_claims = no
|
|
1179
|
+
share_rebel_popup = no
|
|
1180
|
+
can_transfer_in_peace = no
|
|
1181
|
+
can_set_mil_focus = no
|
|
1182
|
+
can_send_missionary_to_subject = no
|
|
1183
|
+
overlord_can_fabricate_for = no
|
|
1184
|
+
does_overlord_size_count_for_warscore_cost = no
|
|
1185
|
+
can_concentrate_development = no
|
|
1186
|
+
transfer_trade_power = yes
|
|
1187
|
+
|
|
1188
|
+
liberty_desire_development_ratio = 0.175
|
|
1189
|
+
trust_on_start = 0
|
|
1190
|
+
|
|
1191
|
+
pays_overlord = 1.0 # 1.0 represents the amount payed by vassals
|
|
1192
|
+
|
|
1193
|
+
overlord_opinion_modifier = is_trade_protectorate
|
|
1194
|
+
subject_opinion_modifier = is_trade_protectorate
|
|
1195
|
+
|
|
1196
|
+
can_fight = {
|
|
1197
|
+
independent_nations = yes
|
|
1198
|
+
same_overlord = trade_protectorate
|
|
1199
|
+
other_overlord = all
|
|
1200
|
+
}
|
|
1201
|
+
can_rival = {
|
|
1202
|
+
independent_nations = yes
|
|
1203
|
+
same_overlord = trade_protectorate
|
|
1204
|
+
other_overlord = all
|
|
1205
|
+
}
|
|
1206
|
+
can_ally = {
|
|
1207
|
+
independent_nations = yes
|
|
1208
|
+
same_overlord = trade_protectorate
|
|
1209
|
+
other_overlord = all
|
|
1210
|
+
}
|
|
1211
|
+
can_marry = {
|
|
1212
|
+
independent_nations = yes
|
|
1213
|
+
same_overlord = trade_protectorate
|
|
1214
|
+
other_overlord = all
|
|
1215
|
+
}
|
|
1216
|
+
|
|
1217
|
+
# Subject Interactions:
|
|
1218
|
+
# (immediate)
|
|
1219
|
+
block_settlement_growth = no
|
|
1220
|
+
allow_settlement_growth = no
|
|
1221
|
+
divert_trade = yes
|
|
1222
|
+
|
|
1223
|
+
# Modifiers:
|
|
1224
|
+
modifier_subject = clear # Trade Protectorate don't get the ordinary subject_nation penalty
|
|
1225
|
+
modifier_subject = {
|
|
1226
|
+
modifier = trade_protectorate_subject_modifier
|
|
1227
|
+
}
|
|
1228
|
+
modifier_subject = {
|
|
1229
|
+
modifier = trade_protectorate_low_development_subject_modifier
|
|
1230
|
+
trigger = {
|
|
1231
|
+
NOT = { total_development = 200 }
|
|
1232
|
+
}
|
|
1233
|
+
}
|
|
1234
|
+
modifier_overlord = {
|
|
1235
|
+
modifier = trade_protectorate_overlord_modifier
|
|
1236
|
+
}
|
|
1237
|
+
modifier_subject = {
|
|
1238
|
+
modifier = gbr_emperor_of_india_subject_bonus
|
|
1239
|
+
trigger = {
|
|
1240
|
+
overlord = {
|
|
1241
|
+
has_country_modifier = gbr_emperor_of_india
|
|
1242
|
+
}
|
|
1243
|
+
}
|
|
1244
|
+
}
|
|
1245
|
+
}
|
|
1246
|
+
|
|
1247
|
+
hereditary_pronoia_subject_type = {
|
|
1248
|
+
copy_from = vassal
|
|
1249
|
+
count = vassal
|
|
1250
|
+
|
|
1251
|
+
# Graphics:
|
|
1252
|
+
sprite = GFX_icon_hereditary_pronoia_subject_type
|
|
1253
|
+
diplomacy_overlord_sprite = GFX_icon_diplomacy_lead_hereditary_pronoia_subject_type
|
|
1254
|
+
diplomacy_subject_sprite = GFX_icon_diplomacy_am_hereditary_pronoia_subject_type
|
|
1255
|
+
|
|
1256
|
+
# Properties:
|
|
1257
|
+
created_by_overlord = yes
|
|
1258
|
+
extend_trading_range = yes
|
|
1259
|
+
|
|
1260
|
+
takes_diplo_slot = no
|
|
1261
|
+
can_be_integrated = no #can be inherited
|
|
1262
|
+
|
|
1263
|
+
place_relative_on_throne = no #exploitable
|
|
1264
|
+
|
|
1265
|
+
base_liberty_desire = 25.0
|
|
1266
|
+
|
|
1267
|
+
pays_overlord = 0.1 #purely military subject. Pays very little by default.
|
|
1268
|
+
forcelimit_to_overlord = 0.1
|
|
1269
|
+
naval_forcelimit_to_overlord = 0.1
|
|
1270
|
+
manpower_to_overlord = 0.2
|
|
1271
|
+
sailors_to_overlord = 0.2
|
|
1272
|
+
military_focus = 1.0
|
|
1273
|
+
|
|
1274
|
+
subsidize_armies = yes
|
|
1275
|
+
scutage = no
|
|
1276
|
+
send_officers = yes
|
|
1277
|
+
send_additional_troops = yes
|
|
1278
|
+
|
|
1279
|
+
modifier_subject = {
|
|
1280
|
+
modifier = pronoia_base_modifiers
|
|
1281
|
+
}
|
|
1282
|
+
modifier_subject = {
|
|
1283
|
+
modifier = BYZ_extra_forcelimit_for_pronoiars
|
|
1284
|
+
trigger = {
|
|
1285
|
+
custom_trigger_tooltip = {
|
|
1286
|
+
tooltip = BYZ_extra_forcelimit_for_pronoiars_tt
|
|
1287
|
+
overlord = { has_country_flag = BYZ_extra_forcelimit_for_pronoiars_flag }
|
|
1288
|
+
}
|
|
1289
|
+
}
|
|
1290
|
+
}
|
|
1291
|
+
modifier_subject = {
|
|
1292
|
+
modifier = BYZ_army_trad
|
|
1293
|
+
trigger = {
|
|
1294
|
+
custom_trigger_tooltip = {
|
|
1295
|
+
tooltip = BYZ_army_trad_tt
|
|
1296
|
+
overlord = { has_country_flag = BYZ_pronoia_subjects_get_3_yearly_army_tradition_flag }
|
|
1297
|
+
}
|
|
1298
|
+
}
|
|
1299
|
+
}
|
|
1300
|
+
modifier_subject = {
|
|
1301
|
+
modifier = BYZ_discipline
|
|
1302
|
+
trigger = {
|
|
1303
|
+
custom_trigger_tooltip = {
|
|
1304
|
+
tooltip = BYZ_discipline_tt
|
|
1305
|
+
overlord = { has_country_flag = BYZ_pronoia_will_get_5_discipline_flag }
|
|
1306
|
+
}
|
|
1307
|
+
}
|
|
1308
|
+
}
|
|
1309
|
+
|
|
1310
|
+
modifier_overlord = {
|
|
1311
|
+
modifier = pronoia_base_overlord_modifiers
|
|
1312
|
+
}
|
|
1313
|
+
modifier_overlord = {
|
|
1314
|
+
modifier = BYZ_pronoia_buff_army_tradition_modifier
|
|
1315
|
+
trigger = {
|
|
1316
|
+
army_size = 20
|
|
1317
|
+
overlord = {
|
|
1318
|
+
mission_completed = BYZ_strategoi_realms
|
|
1319
|
+
}
|
|
1320
|
+
}
|
|
1321
|
+
}
|
|
1322
|
+
modifier_overlord = {
|
|
1323
|
+
modifier = BYZ_pronoia_land_forcelimit_penalty
|
|
1324
|
+
trigger = {
|
|
1325
|
+
custom_trigger_tooltip = {
|
|
1326
|
+
tooltip = BYZ_pronoia_land_forcelimit_penalty_tt
|
|
1327
|
+
NOT = { overlord = { has_country_flag = BYZ_no_pronoia_forcelimit_penalty } }
|
|
1328
|
+
}
|
|
1329
|
+
}
|
|
1330
|
+
}
|
|
1331
|
+
}
|
|
1332
|
+
|
|
1333
|
+
pronoia_subject_type = { #can be inherited
|
|
1334
|
+
|
|
1335
|
+
# Graphics:
|
|
1336
|
+
sprite = GFX_icon_pronoia_subject_type
|
|
1337
|
+
diplomacy_overlord_sprite = GFX_icon_diplomacy_lead_pronoia_subject_type
|
|
1338
|
+
diplomacy_subject_sprite = GFX_icon_diplomacy_am_pronoia_subject_type
|
|
1339
|
+
|
|
1340
|
+
copy_from = hereditary_pronoia_subject_type
|
|
1341
|
+
count = hereditary_pronoia_subject_type
|
|
1342
|
+
disable_inheritance = yes # Use this for Personal Union types of subjects to disallow the inheriting mechanic
|
|
1343
|
+
base_liberty_desire = 50.0
|
|
1344
|
+
}
|
|
1345
|
+
|
|
1346
|
+
#Sphere of Influence
|
|
1347
|
+
cultural_sphere_of_influence_subject = {
|
|
1348
|
+
copy_from = default
|
|
1349
|
+
can_have_great_projects_moved_by_overlord = no
|
|
1350
|
+
|
|
1351
|
+
# Triggers:
|
|
1352
|
+
is_potential_overlord = {
|
|
1353
|
+
has_government_mechanic = persian_influence_mechanic
|
|
1354
|
+
}
|
|
1355
|
+
|
|
1356
|
+
# Graphics:
|
|
1357
|
+
sprite = GFX_icon_cultural_sphere_of_influence_subject
|
|
1358
|
+
diplomacy_overlord_sprite = GFX_icon_diplomacy_lead_cultural_sphere_of_influence_subject
|
|
1359
|
+
diplomacy_subject_sprite = GFX_icon_diplomacy_am_cultural_sphere_of_influence_subject
|
|
1360
|
+
|
|
1361
|
+
# Properties:
|
|
1362
|
+
can_fight_independence_war = no
|
|
1363
|
+
joins_overlords_wars = no
|
|
1364
|
+
joins_colonial_wars = no
|
|
1365
|
+
is_voluntary = yes
|
|
1366
|
+
overlord_can_attack = yes
|
|
1367
|
+
takes_diplo_slot = no
|
|
1368
|
+
base_liberty_desire = -10
|
|
1369
|
+
liberty_desire_negative_prestige = 2.0
|
|
1370
|
+
relative_power_class = 1
|
|
1371
|
+
should_quit_wars_on_activation = no
|
|
1372
|
+
can_have_subjects_of_other_types = yes
|
|
1373
|
+
uses_military_focus = no
|
|
1374
|
+
overlord_protects_external = yes
|
|
1375
|
+
counts_for_borders = no
|
|
1376
|
+
can_use_claims = no
|
|
1377
|
+
share_rebel_popup = no
|
|
1378
|
+
can_transfer_in_peace = no
|
|
1379
|
+
can_set_mil_focus = no
|
|
1380
|
+
can_send_missionary_to_subject = yes
|
|
1381
|
+
overlord_can_fabricate_for = no
|
|
1382
|
+
does_overlord_size_count_for_warscore_cost = no
|
|
1383
|
+
can_concentrate_development = no
|
|
1384
|
+
extend_trading_range = yes
|
|
1385
|
+
|
|
1386
|
+
liberty_desire_development_ratio = 0.1
|
|
1387
|
+
trust_on_start = 0
|
|
1388
|
+
pays_overlord = 0.25 # 1.0 represents the amount payed by vassals
|
|
1389
|
+
|
|
1390
|
+
overlord_opinion_modifier = is_sphere_of_influence_overlord
|
|
1391
|
+
subject_opinion_modifier = is_sphere_of_influence_subject
|
|
1392
|
+
|
|
1393
|
+
can_fight = {
|
|
1394
|
+
independent_nations = yes
|
|
1395
|
+
same_overlord = cultural_sphere_of_influence_subject
|
|
1396
|
+
other_overlord = all
|
|
1397
|
+
}
|
|
1398
|
+
can_rival = {
|
|
1399
|
+
independent_nations = yes
|
|
1400
|
+
same_overlord = cultural_sphere_of_influence_subject
|
|
1401
|
+
other_overlord = all
|
|
1402
|
+
}
|
|
1403
|
+
can_ally = {
|
|
1404
|
+
independent_nations = yes
|
|
1405
|
+
same_overlord = cultural_sphere_of_influence_subject
|
|
1406
|
+
other_overlord = all
|
|
1407
|
+
}
|
|
1408
|
+
can_marry = {
|
|
1409
|
+
independent_nations = yes
|
|
1410
|
+
same_overlord = cultural_sphere_of_influence_subject
|
|
1411
|
+
other_overlord = all
|
|
1412
|
+
}
|
|
1413
|
+
|
|
1414
|
+
# Subject Interactions:
|
|
1415
|
+
# (continuous)
|
|
1416
|
+
embargo_rivals = yes
|
|
1417
|
+
support_loyalists = yes
|
|
1418
|
+
subsidize_armies = yes
|
|
1419
|
+
send_officers = yes
|
|
1420
|
+
divert_trade= yes
|
|
1421
|
+
# (immediate)
|
|
1422
|
+
placate_rulers = no
|
|
1423
|
+
place_relative_on_throne = no
|
|
1424
|
+
grant_province = yes
|
|
1425
|
+
enforce_religion = no #A subject in your sphere which changes its religion will fall out of the sphere
|
|
1426
|
+
enforce_culture = no #Has a custom diplomatic action for it instead
|
|
1427
|
+
grant_core_claim = no
|
|
1428
|
+
takeondebt = yes
|
|
1429
|
+
bestow_gifts = yes
|
|
1430
|
+
send_additional_troops = yes
|
|
1431
|
+
demand_artifacts = yes
|
|
1432
|
+
demand_additional_tribute = yes
|
|
1433
|
+
conscript_general = yes
|
|
1434
|
+
knowledge_sharing = yes
|
|
1435
|
+
block_settlement_growth = no
|
|
1436
|
+
allow_settlement_growth = no
|
|
1437
|
+
|
|
1438
|
+
# Modifiers:
|
|
1439
|
+
modifier_subject = clear
|
|
1440
|
+
modifier_overlord = {
|
|
1441
|
+
trigger = {
|
|
1442
|
+
overlord = { NOT = { primary_culture = prev } }
|
|
1443
|
+
}
|
|
1444
|
+
modifier = culturally_influencing_countries
|
|
1445
|
+
}
|
|
1446
|
+
modifier_overlord = {
|
|
1447
|
+
trigger = {
|
|
1448
|
+
overlord = { primary_culture = prev }
|
|
1449
|
+
}
|
|
1450
|
+
modifier = culturally_influencing_countries_same_culture
|
|
1451
|
+
}
|
|
1452
|
+
modifier_subject = {
|
|
1453
|
+
modifier = culturally_influenced_country
|
|
1454
|
+
}
|
|
1455
|
+
}
|
|
1456
|
+
|
|
586
1457
|
# Completely scripted subject type (no code used). Add any number of these. Check common/new_diplomatic_actions for how to make visible in game.
|
|
587
1458
|
dummy =
|
|
588
1459
|
{
|