Diff to HTML by rtfpessoa

Files changed (3) hide show
  1. common/technologies/adm.txt +221 -8
  2. common/technologies/dip.txt +225 -3
  3. common/technologies/mil.txt +253 -9
common/technologies/adm.txt CHANGED
@@ -4,6 +4,7 @@ monarch_power = ADM
4
4
  ahead_of_time = {
5
5
  production_efficiency = 0.2
6
6
  yearly_corruption = -0.05
7
+ monthly_russian_modernization = 0.05
7
8
  }
8
9
 
9
10
  # Pre-era techs
@@ -24,11 +25,16 @@ technology = { #Tribal Government
24
25
  native_sweat_lodge = yes
25
26
  native_great_trail = yes
26
27
  native_ceremonial_fire_pit = yes
28
+
29
+ #effect = { } # When a country researches the technology
27
30
  }
28
31
 
29
32
  technology = { #Advanced Tribes
30
33
  # Tech 1
31
34
  year = 1390
35
+ expects_institution = {
36
+ feudalism = 0.25
37
+ }
32
38
 
33
39
  tribal_democracy_legacy = yes
34
40
  tribal_kingdom_legacy = yes
@@ -37,7 +43,9 @@ technology = { #Advanced Tribes
37
43
  technology = { #Feudal Monarchy
38
44
  # Tech 2
39
45
  year = 1420
40
-
46
+ expects_institution = {
47
+ feudalism = 0.5
48
+ }
41
49
 
42
50
  #Monarchies
43
51
  despotic_monarchy = yes
@@ -50,6 +58,9 @@ technology = { #Feudal Monarchy
50
58
  technology = { #Medieval Administration
51
59
  # Tech 3
52
60
  year = 1440
61
+ expects_institution = {
62
+ feudalism = 0.5
63
+ }
53
64
 
54
65
  production_efficiency = 0.02
55
66
  may_support_rebels = yes
@@ -58,6 +69,10 @@ technology = { #Medieval Administration
58
69
  technology = { #Temples
59
70
  # Tech 4
60
71
  year = 1453
72
+ expects_institution = {
73
+ feudalism = 0.5
74
+ }
75
+
61
76
  # Temple
62
77
  temple = yes
63
78
 
@@ -66,6 +81,10 @@ technology = { #Temples
66
81
  technology = { #National Ideas
67
82
  # Tech 5
68
83
  year = 1466
84
+ expects_institution = {
85
+ feudalism = 0.5
86
+ renaissance = 0.15
87
+ }
69
88
 
70
89
  allowed_idea_groups = 1
71
90
  production_efficiency = 0.02
@@ -74,7 +93,11 @@ technology = { #National Ideas
74
93
  technology = { #Workshop
75
94
  # Tech 6
76
95
  year = 1479
77
-
96
+ expects_institution = {
97
+ feudalism = 0.5
98
+ renaissance = 0.3
99
+ }
100
+
78
101
  #Workshop
79
102
  farm_estate = yes
80
103
  workshop = yes
@@ -84,6 +107,10 @@ technology = { #Workshop
84
107
  technology = { #Renaissance Thought
85
108
  # Tech 7
86
109
  year = 1492
110
+ expects_institution = {
111
+ feudalism = 0.5
112
+ renaissance = 0.5
113
+ }
87
114
 
88
115
  #Noble Republic
89
116
  allowed_idea_groups = 2
@@ -91,8 +118,12 @@ technology = { #Renaissance Thought
91
118
 
92
119
  technology = { #Courthouse
93
120
  # Tech 8
94
-
95
121
  year = 1505
122
+ expects_institution = {
123
+ feudalism = 0.5
124
+ renaissance = 0.5
125
+ }
126
+
96
127
  courthouse = yes
97
128
  governing_capacity = 100
98
129
 
@@ -101,6 +132,11 @@ technology = { #Courthouse
101
132
  technology = { #The Scythe
102
133
  # Tech 9
103
134
  year = 1518
135
+ expects_institution = {
136
+ feudalism = 0.5
137
+ renaissance = 0.5
138
+ new_world_i = 0.15
139
+ }
104
140
 
105
141
  #The Scythe
106
142
  production_efficiency = 0.02
@@ -111,6 +147,11 @@ technology = { #The Scythe
111
147
  technology = { #Modern Theocracy
112
148
  # Tech 10
113
149
  year = 1531
150
+ expects_institution = {
151
+ feudalism = 0.5
152
+ renaissance = 0.5
153
+ new_world_i = 0.3
154
+ }
114
155
 
115
156
  allowed_idea_groups = 3
116
157
  theocratic_government = yes
@@ -119,6 +160,11 @@ technology = { #Modern Theocracy
119
160
  technology = { #Textile Manufactory
120
161
  # Tech 11
121
162
  year = 1544
163
+ expects_institution = {
164
+ feudalism = 0.5
165
+ renaissance = 0.5
166
+ new_world_i = 0.5
167
+ }
122
168
 
123
169
  #Textile Manufactory
124
170
  textile = yes
@@ -128,6 +174,11 @@ technology = { #Textile Manufactory
128
174
  technology = { #Early Modern Administration
129
175
  # Tech 12
130
176
  year = 1557
177
+ expects_institution = {
178
+ feudalism = 0.5
179
+ renaissance = 0.5
180
+ new_world_i = 0.5
181
+ }
131
182
 
132
183
  administrative_monarchy = yes
133
184
  administrative_republic = yes
@@ -138,6 +189,12 @@ technology = { #Early Modern Administration
138
189
  technology = { #Improved Drainage
139
190
  # Tech 13
140
191
  year = 1570
192
+ expects_institution = {
193
+ feudalism = 0.5
194
+ renaissance = 0.5
195
+ new_world_i = 0.5
196
+ printing_press = 0.15
197
+ }
141
198
 
142
199
  #Improved Drainage
143
200
  production_efficiency = 0.02
@@ -146,6 +203,12 @@ technology = { #Improved Drainage
146
203
  technology = { #Scientific Experimentation
147
204
  # Tech 14
148
205
  year = 1583
206
+ expects_institution = {
207
+ feudalism = 0.5
208
+ renaissance = 0.5
209
+ new_world_i = 0.5
210
+ printing_press = 0.3
211
+ }
149
212
 
150
213
  plantations = yes
151
214
  allowed_idea_groups = 4
@@ -154,6 +217,12 @@ technology = { #Scientific Experimentation
154
217
  technology = { #Military Administration
155
218
  # Tech 15
156
219
  year = 1596
220
+ expects_institution = {
221
+ feudalism = 0.5
222
+ renaissance = 0.5
223
+ new_world_i = 0.5
224
+ printing_press = 0.5
225
+ }
157
226
 
158
227
  may_force_march = yes
159
228
  soldier_households = yes
@@ -162,6 +231,12 @@ technology = { #Military Administration
162
231
  technology = { #Metallurgy
163
232
  # Tech 16
164
233
  year = 1609
234
+ expects_institution = {
235
+ feudalism = 0.5
236
+ renaissance = 0.5
237
+ new_world_i = 0.5
238
+ printing_press = 0.5
239
+ }
165
240
 
166
241
  mills = yes
167
242
  production_efficiency = 0.02
@@ -172,24 +247,45 @@ technology = { #Metallurgy
172
247
  technology = { #University
173
248
  # Tech 17
174
249
  year = 1622
250
+ expects_institution = {
251
+ feudalism = 0.5
252
+ renaissance = 0.5
253
+ new_world_i = 0.5
254
+ printing_press = 0.5
255
+ global_trade = 0.15
256
+ }
175
257
 
176
258
  university = yes
177
259
  governing_capacity = 250
178
260
 
179
261
  administrative_efficiency = 0.1
180
- development_efficiency = 0.1
262
+ development_cost_modifier = -0.1
181
263
  }
182
264
 
183
265
  technology = { #National Sovereignty
184
266
  # Tech 18
185
267
  year = 1635
268
+ expects_institution = {
269
+ feudalism = 0.5
270
+ renaissance = 0.5
271
+ new_world_i = 0.5
272
+ printing_press = 0.5
273
+ global_trade = 0.3
274
+ }
186
275
 
187
276
  allowed_idea_groups = 5
188
277
  }
189
278
 
190
279
  technology = { #Cathedral
191
280
  # Tech 19
192
- year = 1648
281
+ year = 1648
282
+ expects_institution = {
283
+ feudalism = 0.5
284
+ renaissance = 0.5
285
+ new_world_i = 0.5
286
+ printing_press = 0.5
287
+ global_trade = 0.5
288
+ }
193
289
 
194
290
  #Cathedral
195
291
  cathedral = yes
@@ -198,6 +294,13 @@ technology = { #Cathedral
198
294
  technology = { #Absolute Rulership
199
295
  # Tech 20
200
296
  year = 1661
297
+ expects_institution = {
298
+ feudalism = 0.5
299
+ renaissance = 0.5
300
+ new_world_i = 0.5
301
+ printing_press = 0.5
302
+ global_trade = 0.5
303
+ }
201
304
 
202
305
  republican_dictatorship = yes
203
306
  governing_capacity = 250
@@ -206,6 +309,14 @@ technology = { #Absolute Rulership
206
309
  technology = { #Land Clearance
207
310
  # Tech 21
208
311
  year = 1674
312
+ expects_institution = {
313
+ feudalism = 0.5
314
+ renaissance = 0.5
315
+ new_world_i = 0.5
316
+ printing_press = 0.5
317
+ global_trade = 0.5
318
+ manufactories = 0.15
319
+ }
209
320
 
210
321
  #Land Clearance
211
322
  production_efficiency = 0.02
@@ -215,6 +326,14 @@ technology = { #Land Clearance
215
326
  technology = { #The Constitution
216
327
  # Tech 22
217
328
  year = 1687
329
+ expects_institution = {
330
+ feudalism = 0.5
331
+ renaissance = 0.5
332
+ new_world_i = 0.5
333
+ printing_press = 0.5
334
+ global_trade = 0.5
335
+ manufactories = 0.3
336
+ }
218
337
 
219
338
  allowed_idea_groups = 6
220
339
  constitutional_monarchy = yes
@@ -226,14 +345,31 @@ technology = { #The Constitution
226
345
  technology = { #Measuring the World
227
346
  # Tech 23
228
347
  year = 1700
348
+ expects_institution = {
349
+ feudalism = 0.5
350
+ renaissance = 0.5
351
+ new_world_i = 0.5
352
+ printing_press = 0.5
353
+ global_trade = 0.5
354
+ manufactories = 0.5
355
+ }
229
356
 
230
357
  administrative_efficiency = 0.1
231
- development_efficiency = 0.1
358
+ development_cost_modifier = -0.1
232
359
  }
233
360
 
234
361
  technology = { #Bonds and Tontines
235
362
  # Tech 24
236
363
  year = 1715
364
+ expects_institution = {
365
+ feudalism = 0.5
366
+ renaissance = 0.5
367
+ new_world_i = 0.5
368
+ printing_press = 0.5
369
+ global_trade = 0.5
370
+ manufactories = 0.5
371
+ enlightenment = 0.15
372
+ }
237
373
 
238
374
  counting_house = yes
239
375
  governing_capacity = 250
@@ -242,6 +378,15 @@ technology = { #Bonds and Tontines
242
378
  technology = { #Improved Production
243
379
  # Tech 25
244
380
  year = 1730
381
+ expects_institution = {
382
+ feudalism = 0.5
383
+ renaissance = 0.5
384
+ new_world_i = 0.5
385
+ printing_press = 0.5
386
+ global_trade = 0.5
387
+ manufactories = 0.5
388
+ enlightenment = 0.3
389
+ }
245
390
 
246
391
  #Improved Farm Animals
247
392
  production_efficiency = 0.02
@@ -250,6 +395,15 @@ technology = { #Improved Production
250
395
  technology = { #Separation of Powers
251
396
  # Tech 26
252
397
  year = 1745
398
+ expects_institution = {
399
+ feudalism = 0.5
400
+ renaissance = 0.5
401
+ new_world_i = 0.5
402
+ printing_press = 0.5
403
+ global_trade = 0.5
404
+ manufactories = 0.5
405
+ enlightenment = 0.5
406
+ }
253
407
 
254
408
  allowed_idea_groups = 7
255
409
  }
@@ -257,15 +411,34 @@ technology = { #Separation of Powers
257
411
  technology = { #Modern Bureaucracy
258
412
  # Tech 27
259
413
  year = 1760
414
+ expects_institution = {
415
+ feudalism = 0.5
416
+ renaissance = 0.5
417
+ new_world_i = 0.5
418
+ printing_press = 0.5
419
+ global_trade = 0.5
420
+ manufactories = 0.5
421
+ enlightenment = 0.5
422
+ }
260
423
 
261
424
  administrative_efficiency = 0.1
262
- development_efficiency = 0.1
425
+ development_cost_modifier = -0.1
263
426
  governing_capacity = 250
264
427
  }
265
428
 
266
429
  technology = { #Rotherham Plough
267
430
  # Tech 28
268
431
  year = 1775
432
+ expects_institution = {
433
+ feudalism = 0.5
434
+ renaissance = 0.5
435
+ new_world_i = 0.5
436
+ printing_press = 0.5
437
+ global_trade = 0.5
438
+ manufactories = 0.5
439
+ enlightenment = 0.5
440
+ industrialization = 0.25
441
+ }
269
442
 
270
443
  #Rotherham Plough
271
444
  production_efficiency = 0.02
@@ -274,7 +447,17 @@ technology = { #Rotherham Plough
274
447
  technology = { #Rights of Man
275
448
  # Tech 29
276
449
  year = 1790
277
-
450
+ expects_institution = {
451
+ feudalism = 0.5
452
+ renaissance = 0.5
453
+ new_world_i = 0.5
454
+ printing_press = 0.5
455
+ global_trade = 0.5
456
+ manufactories = 0.5
457
+ enlightenment = 1
458
+ industrialization = 0.5
459
+ }
460
+
278
461
  allowed_idea_groups = 8
279
462
  enlightened_despotism = yes
280
463
  bureaucratic_despotism = yes
@@ -283,6 +466,16 @@ technology = { #Rights of Man
283
466
  technology = { #Advanced Production
284
467
  # Tech 30
285
468
  year = 1805
469
+ expects_institution = {
470
+ feudalism = 0.5
471
+ renaissance = 0.5
472
+ new_world_i = 0.5
473
+ printing_press = 0.5
474
+ global_trade = 0.5
475
+ manufactories = 0.5
476
+ enlightenment = 0.5
477
+ industrialization = 1
478
+ }
286
479
 
287
480
  #Improved Draft Animals
288
481
  production_efficiency = 0.02
@@ -291,6 +484,16 @@ technology = { #Advanced Production
291
484
  technology = { #Revolutionary Ideals
292
485
  # Tech 31
293
486
  year = 1820
487
+ expects_institution = {
488
+ feudalism = 0.5
489
+ renaissance = 0.5
490
+ new_world_i = 0.5
491
+ printing_press = 0.5
492
+ global_trade = 0.5
493
+ manufactories = 0.5
494
+ enlightenment = 1
495
+ industrialization = 1
496
+ }
294
497
 
295
498
  revolutionary_republic = yes
296
499
  revolutionary_empire = yes
@@ -300,6 +503,16 @@ technology = { #Revolutionary Ideals
300
503
  technology = { #Four Field Rotation
301
504
  # Tech 32
302
505
  year = 1835
506
+ expects_institution = {
507
+ feudalism = 0.5
508
+ renaissance = 0.5
509
+ new_world_i = 0.5
510
+ printing_press = 0.5
511
+ global_trade = 0.5
512
+ manufactories = 0.5
513
+ enlightenment = 1
514
+ industrialization = 1
515
+ }
303
516
 
304
517
  #Four field rotation
305
518
  production_efficiency = 0.02
common/technologies/dip.txt CHANGED
@@ -3,6 +3,7 @@ monarch_power = DIP
3
3
  # applied when a country is ahead of time in this technology
4
4
  ahead_of_time = {
5
5
  trade_efficiency = 0.2
6
+ monthly_russian_modernization = 0.05
6
7
  yearly_corruption = -0.05
7
8
  }
8
9
 
@@ -15,11 +16,17 @@ technology = { #Early Ships
15
16
  range = 60
16
17
  may_fabricate_claims = yes
17
18
 
19
+ enable = war_canoe
20
+
21
+
18
22
  }
19
23
 
20
24
  technology = { #Merchants & Trade
21
25
  # Tech 1
22
26
  year = 1390
27
+ expects_institution = {
28
+ feudalism = 0.25
29
+ }
23
30
 
24
31
  merchants = yes
25
32
  trade_range = 100
@@ -29,12 +36,16 @@ technology = { #Merchants & Trade
29
36
  technology = { #The Barque
30
37
  # Tech 2
31
38
  year = 1420
32
-
39
+ expects_institution = {
40
+ feudalism = 0.5
41
+ }
33
42
 
34
43
  enable = barque
35
44
  trade_range = 100
36
45
  enable = cog
37
46
  enable = galley
47
+
48
+ naval_engagement_width = 20
38
49
 
39
50
  }
40
51
 
@@ -43,12 +54,16 @@ technology = { #The Barque
43
54
  technology = { #The Early Carrack
44
55
  # Tech 3
45
56
  year = 1440
57
+ expects_institution = {
58
+ feudalism = 0.5
59
+ }
46
60
 
47
61
  naval_morale = 0.1
48
62
  naval_maintenance = 0.1
49
63
  range = 100
50
64
  trade_efficiency = 0.02
51
65
  global_colonial_growth = 15
66
+ may_build_flagships = yes
52
67
 
53
68
  enable = early_carrack
54
69
 
@@ -58,6 +73,9 @@ technology = { #The Early Carrack
58
73
  technology = { #Marketplace
59
74
  # Tech 4
60
75
  year = 1453
76
+ expects_institution = {
77
+ feudalism = 0.5
78
+ }
61
79
 
62
80
  trade_range = 10
63
81
  marketplace = yes
@@ -68,6 +86,10 @@ technology = { #Marketplace
68
86
  technology = { #Basic Financial Instruments
69
87
  # Tech 5
70
88
  year = 1466
89
+ expects_institution = {
90
+ feudalism = 0.5
91
+ renaissance = 0.15
92
+ }
71
93
 
72
94
  naval_maintenance = 0.1
73
95
  trade_efficiency = 0.02
@@ -79,6 +101,10 @@ technology = { #Basic Financial Instruments
79
101
  technology = { #Shipyards
80
102
  # Tech 6
81
103
  year = 1479
104
+ expects_institution = {
105
+ feudalism = 0.5
106
+ renaissance = 0.3
107
+ }
82
108
 
83
109
  dock = yes
84
110
  may_steal_maps = yes
@@ -88,15 +114,25 @@ technology = { #Shipyards
88
114
  technology = { #Naval Ambitions
89
115
  # Tech 7
90
116
  year = 1492
117
+ expects_institution = {
118
+ feudalism = 0.5
119
+ renaissance = 0.5
120
+ }
91
121
 
92
122
  naval_morale = 0.3
93
123
  range = 115
94
124
  impressment_offices = yes
125
+ naval_engagement_width = 10
95
126
  }
96
127
 
97
128
  technology = { #Docks
98
129
  # Tech 8
99
130
  year = 1505
131
+ expects_institution = {
132
+ feudalism = 0.5
133
+ renaissance = 0.5
134
+ }
135
+
100
136
 
101
137
  num_accepted_cultures = 1
102
138
  shipyard = yes
@@ -109,6 +145,11 @@ technology = { #Docks
109
145
  technology = { #Carracks & Caravel
110
146
  # Tech 9
111
147
  year = 1518
148
+ expects_institution = {
149
+ feudalism = 0.5
150
+ renaissance = 0.5
151
+ new_world_i = 0.15
152
+ }
112
153
 
113
154
  naval_maintenance = 0.1
114
155
  range = 50
@@ -122,6 +163,11 @@ technology = { #Carracks & Caravel
122
163
  technology = { #The Flute
123
164
  # Tech 10
124
165
  year = 1531
166
+ expects_institution = {
167
+ feudalism = 0.5
168
+ renaissance = 0.5
169
+ new_world_i = 0.3
170
+ }
125
171
 
126
172
  trade_efficiency = 0.02
127
173
  trade_range = 20
@@ -133,6 +179,11 @@ technology = { #The Flute
133
179
  technology = { #Wharf
134
180
  # Tech 11
135
181
  year = 1544
182
+ expects_institution = {
183
+ feudalism = 0.5
184
+ renaissance = 0.5
185
+ new_world_i = 0.5
186
+ }
136
187
 
137
188
  range = 100
138
189
 
@@ -143,16 +194,29 @@ technology = { #Wharf
143
194
  technology = { #Man of War
144
195
  # Tech 12
145
196
  year = 1557
197
+ expects_institution = {
198
+ feudalism = 0.5
199
+ renaissance = 0.5
200
+ new_world_i = 0.5
201
+ }
202
+
146
203
  naval_morale = 0.4
147
204
  may_slander_merchants = yes
148
205
 
149
206
  naval_battery = yes
207
+ naval_engagement_width = 15
150
208
 
151
209
  }
152
210
 
153
211
  technology = { #Chartered Companies
154
212
  # Tech 13
155
213
  year = 1570
214
+ expects_institution = {
215
+ feudalism = 0.5
216
+ renaissance = 0.5
217
+ new_world_i = 0.5
218
+ printing_press = 0.15
219
+ }
156
220
 
157
221
  trade_efficiency = 0.02
158
222
  enable = brig
@@ -162,6 +226,12 @@ technology = { #Chartered Companies
162
226
  technology = { #The Galleass
163
227
  # Tech 14
164
228
  year = 1583
229
+ expects_institution = {
230
+ feudalism = 0.5
231
+ renaissance = 0.5
232
+ new_world_i = 0.5
233
+ printing_press = 0.3
234
+ }
165
235
 
166
236
  tradecompany = yes
167
237
  num_accepted_cultures = 1
@@ -173,6 +243,12 @@ technology = { #The Galleass
173
243
  technology = { #The Galleon
174
244
  # Tech 15
175
245
  year = 1596
246
+ expects_institution = {
247
+ feudalism = 0.5
248
+ renaissance = 0.5
249
+ new_world_i = 0.5
250
+ printing_press = 0.5
251
+ }
176
252
 
177
253
  naval_maintenance = 0.1
178
254
  range = 50
@@ -187,6 +263,12 @@ technology = { #The Galleon
187
263
  technology = { #Development of Maritime Law
188
264
  # Tech 16
189
265
  year = 1609
266
+ expects_institution = {
267
+ feudalism = 0.5
268
+ renaissance = 0.5
269
+ new_world_i = 0.5
270
+ printing_press = 0.5
271
+ }
190
272
 
191
273
  trade_efficiency = 0.02
192
274
  trade_range = 20
@@ -196,6 +278,13 @@ technology = { #Development of Maritime Law
196
278
  technology = { #Merchantman
197
279
  # Tech 17
198
280
  year = 1622
281
+ expects_institution = {
282
+ feudalism = 0.5
283
+ renaissance = 0.5
284
+ new_world_i = 0.5
285
+ printing_press = 0.5
286
+ global_trade = 0.15
287
+ }
199
288
 
200
289
  trade_range = 20
201
290
  range = 50
@@ -210,10 +299,19 @@ technology = { #Merchantman
210
299
  technology = { #Line of Battle
211
300
  # Tech 18
212
301
  year = 1635
302
+ expects_institution = {
303
+ feudalism = 0.5
304
+ renaissance = 0.5
305
+ new_world_i = 0.5
306
+ printing_press = 0.5
307
+ global_trade = 0.3
308
+ }
213
309
 
214
310
  enable = galiot
215
311
  naval_morale = 0.5
216
312
  may_sow_discontent = yes
313
+
314
+ naval_engagement_width = 10
217
315
 
218
316
 
219
317
  }
@@ -221,6 +319,13 @@ technology = { #Line of Battle
221
319
  technology = { #The War Galleon
222
320
  # Tech 19
223
321
  year = 1648
322
+ expects_institution = {
323
+ feudalism = 0.5
324
+ renaissance = 0.5
325
+ new_world_i = 0.5
326
+ printing_press = 0.5
327
+ global_trade = 0.5
328
+ }
224
329
 
225
330
  naval_maintenance = 0.1
226
331
  range = 50
@@ -235,6 +340,13 @@ technology = { #The War Galleon
235
340
  technology = { #Naval Professionalization
236
341
  # Tech 20
237
342
  year = 1661
343
+ expects_institution = {
344
+ feudalism = 0.5
345
+ renaissance = 0.5
346
+ new_world_i = 0.5
347
+ printing_press = 0.5
348
+ global_trade = 0.5
349
+ }
238
350
 
239
351
  trade_efficiency = 0.02
240
352
  trade_range = 20
@@ -245,7 +357,14 @@ technology = { #Naval Professionalization
245
357
  technology = { #The Chebeck
246
358
  # Tech 21
247
359
  year = 1674
248
-
360
+ expects_institution = {
361
+ feudalism = 0.5
362
+ renaissance = 0.5
363
+ new_world_i = 0.5
364
+ printing_press = 0.5
365
+ global_trade = 0.5
366
+ manufactories = 0.15
367
+ }
249
368
 
250
369
  enable = chebeck
251
370
  may_sabotage_reputation = yes
@@ -255,6 +374,14 @@ technology = { #The Chebeck
255
374
  technology = { #Limes
256
375
  # Tech 22
257
376
  year = 1687
377
+ expects_institution = {
378
+ feudalism = 0.5
379
+ renaissance = 0.5
380
+ new_world_i = 0.5
381
+ printing_press = 0.5
382
+ global_trade = 0.5
383
+ manufactories = 0.3
384
+ }
258
385
 
259
386
  naval_morale = 0.5
260
387
  naval_maintenance = 0.1
@@ -265,11 +392,20 @@ technology = { #Limes
265
392
  reduced_naval_attrition = yes
266
393
  enable = twodecker
267
394
  enable = trabakul
395
+ naval_engagement_width = 5
268
396
  }
269
397
 
270
398
  technology = { #Heavy Frigates
271
399
  # Tech 23
272
400
  year = 1700
401
+ expects_institution = {
402
+ feudalism = 0.5
403
+ renaissance = 0.5
404
+ new_world_i = 0.5
405
+ printing_press = 0.5
406
+ global_trade = 0.5
407
+ manufactories = 0.5
408
+ }
273
409
 
274
410
  global_colonial_growth = 25
275
411
  range = 150
@@ -282,7 +418,15 @@ technology = { #Heavy Frigates
282
418
  technology = { #The Archipelago Frigate
283
419
  # Tech 24
284
420
  year = 1715
285
-
421
+ expects_institution = {
422
+ feudalism = 0.5
423
+ renaissance = 0.5
424
+ new_world_i = 0.5
425
+ printing_press = 0.5
426
+ global_trade = 0.5
427
+ manufactories = 0.5
428
+ enlightenment = 0.15
429
+ }
286
430
 
287
431
  grand_shipyard = yes
288
432
 
@@ -291,12 +435,22 @@ technology = { #The Archipelago Frigate
291
435
  trade_range = 20
292
436
  enable = archipelago_frigate
293
437
  may_corrupt_officials = yes
438
+ naval_engagement_width = 10
294
439
 
295
440
  }
296
441
 
297
442
  technology = { #The Threedeckers
298
443
  # Tech 25
299
444
  year = 1730
445
+ expects_institution = {
446
+ feudalism = 0.5
447
+ renaissance = 0.5
448
+ new_world_i = 0.5
449
+ printing_press = 0.5
450
+ global_trade = 0.5
451
+ manufactories = 0.5
452
+ enlightenment = 0.3
453
+ }
300
454
 
301
455
  naval_morale = 0.5
302
456
  naval_maintenance = 0.1
@@ -307,6 +461,15 @@ technology = { #The Threedeckers
307
461
  technology = { #The Eastindiaman
308
462
  # Tech 26
309
463
  year = 1745
464
+ expects_institution = {
465
+ feudalism = 0.5
466
+ renaissance = 0.5
467
+ new_world_i = 0.5
468
+ printing_press = 0.5
469
+ global_trade = 0.5
470
+ manufactories = 0.5
471
+ enlightenment = 0.5
472
+ }
310
473
 
311
474
  range = 200
312
475
  global_colonial_growth = 25
@@ -319,6 +482,15 @@ technology = { #The Eastindiaman
319
482
  technology = { #Public Punishments
320
483
  # Tech 27
321
484
  year = 1760
485
+ expects_institution = {
486
+ feudalism = 0.5
487
+ renaissance = 0.5
488
+ new_world_i = 0.5
489
+ printing_press = 0.5
490
+ global_trade = 0.5
491
+ manufactories = 0.5
492
+ enlightenment = 0.5
493
+ }
322
494
 
323
495
  naval_morale = 0.5
324
496
  naval_maintenance = 0.1
@@ -329,6 +501,16 @@ technology = { #Public Punishments
329
501
  technology = { #Joint Stock Companies
330
502
  # Tech 28
331
503
  year = 1775
504
+ expects_institution = {
505
+ feudalism = 0.5
506
+ renaissance = 0.5
507
+ new_world_i = 0.5
508
+ printing_press = 0.5
509
+ global_trade = 0.5
510
+ manufactories = 0.5
511
+ enlightenment = 0.5
512
+ industrialization = 0.25
513
+ }
332
514
 
333
515
  trade_efficiency = 0.02
334
516
  trade_range = 20
@@ -337,6 +519,16 @@ technology = { #Joint Stock Companies
337
519
  technology = { #Midshipmen Cadets
338
520
  # Tech 29
339
521
  year = 1790
522
+ expects_institution = {
523
+ feudalism = 0.5
524
+ renaissance = 0.5
525
+ new_world_i = 0.5
526
+ printing_press = 0.5
527
+ global_trade = 0.5
528
+ manufactories = 0.5
529
+ enlightenment = 0.5
530
+ industrialization = 0.5
531
+ }
340
532
 
341
533
  naval_morale = 0.5
342
534
  naval_maintenance = 0.1
@@ -345,6 +537,16 @@ technology = { #Midshipmen Cadets
345
537
  technology = { #Insurance Companies
346
538
  # Tech 30
347
539
  year = 1805
540
+ expects_institution = {
541
+ feudalism = 0.5
542
+ renaissance = 0.5
543
+ new_world_i = 0.5
544
+ printing_press = 0.5
545
+ global_trade = 0.5
546
+ manufactories = 0.5
547
+ enlightenment = 0.5
548
+ industrialization = 1
549
+ }
348
550
 
349
551
  trade_efficiency = 0.02
350
552
  trade_range = 20
@@ -354,6 +556,16 @@ technology = { #Insurance Companies
354
556
  technology = { #Superior Ship Design
355
557
  # Tech 31
356
558
  year = 1820
559
+ expects_institution = {
560
+ feudalism = 0.5
561
+ renaissance = 0.5
562
+ new_world_i = 0.5
563
+ printing_press = 0.5
564
+ global_trade = 0.5
565
+ manufactories = 1
566
+ enlightenment = 0.5
567
+ industrialization = 1
568
+ }
357
569
 
358
570
  naval_morale = 0.5
359
571
  naval_maintenance = 0.1
@@ -363,6 +575,16 @@ technology = { #Superior Ship Design
363
575
  technology = { #The Gold Standard
364
576
  # Tech 32
365
577
  year = 1835
578
+ expects_institution = {
579
+ feudalism = 0.5
580
+ renaissance = 0.5
581
+ new_world_i = 0.5
582
+ printing_press = 0.5
583
+ global_trade = 1
584
+ manufactories = 0.5
585
+ enlightenment = 1
586
+ industrialization = 1
587
+ }
366
588
 
367
589
  trade_efficiency = 0.02
368
590
  trade_range = 20
common/technologies/mil.txt CHANGED
@@ -2,8 +2,9 @@ monarch_power = MIL
2
2
 
3
3
  # applied when a country is ahead of time in this technology
4
4
  # no bonus for MIL currently
5
- # ahead_of_time = {
6
- # }
5
+ ahead_of_time = {
6
+ monthly_russian_modernization = 0.05
7
+ }
7
8
 
8
9
  # Pre-era techs
9
10
  technology = {
@@ -21,6 +22,9 @@ technology = {
21
22
  technology = {
22
23
  # Tech 1
23
24
  year = 1390
25
+ expects_institution = {
26
+ feudalism = 0.25
27
+ }
24
28
 
25
29
  infantry_shock = 0.1
26
30
  infantry_fire = 0.1
@@ -63,11 +67,17 @@ technology = {
63
67
  enable = mamluk_cavalry_charge
64
68
  enable = south_american_warfare
65
69
  enable = ha_xantican_warrior
70
+ enable = aboriginal_boomerang
71
+ enable = aboriginal_warrior
72
+ enable = pacific_spearman
66
73
  }
67
74
 
68
75
  technology = {
69
76
  # Tech 2
70
77
  year = 1420
78
+ expects_institution = {
79
+ feudalism = 0.5
80
+ }
71
81
 
72
82
  infantry_shock = 0.2
73
83
  cavalry_shock = 0.2
@@ -80,14 +90,21 @@ technology = {
80
90
  technology = {
81
91
  # Tech 3
82
92
  year = 1440
93
+ expects_institution = {
94
+ feudalism = 0.5
95
+ }
83
96
 
84
97
  land_morale = 0.5
98
+ may_drill = yes
85
99
  }
86
100
 
87
101
  technology = {
88
102
  # Tech 4
89
103
  year = 1453
90
-
104
+ expects_institution = {
105
+ feudalism = 0.5
106
+ }
107
+
91
108
  #Pike Square
92
109
 
93
110
 
@@ -98,6 +115,10 @@ technology = {
98
115
  technology = {
99
116
  # Tech 5
100
117
  year = 1466
118
+ expects_institution = {
119
+ feudalism = 0.5
120
+ renaissance = 0.15
121
+ }
101
122
 
102
123
  #Standardised Pikes
103
124
  supply_limit = 0.5
@@ -128,6 +149,10 @@ technology = {
128
149
  enable = chinese_footsoldier
129
150
  enable = japanese_footsoldier
130
151
  enable = ha_reformed_xantican_warrior
152
+ enable = aboriginal_ambusher
153
+ enable = aboriginal_infantry
154
+ enable = aboriginal_reformed_boomerang
155
+ enable = pacific_reformed_spearman
131
156
 
132
157
  combat_width = 2
133
158
  }
@@ -135,6 +160,10 @@ technology = {
135
160
  technology = {
136
161
  # Tech 6
137
162
  year = 1479
163
+ expects_institution = {
164
+ feudalism = 0.5
165
+ renaissance = 0.3
166
+ }
138
167
 
139
168
  #Arquebus
140
169
  military_tactics = 0.25
@@ -157,6 +186,8 @@ technology = {
157
186
  enable = japanese_samurai
158
187
  enable = shaybani
159
188
  enable = high_american_horsemen
189
+ enable = aboriginal_horseman
190
+ enable = pacific_horseman
160
191
 
161
192
  combat_width = 2
162
193
  }
@@ -164,6 +195,10 @@ technology = {
164
195
  technology = {
165
196
  # Tech 7
166
197
  year = 1492
198
+ expects_institution = {
199
+ feudalism = 0.5
200
+ renaissance = 0.5
201
+ }
167
202
 
168
203
  #The limber
169
204
  artillery_fire = 1
@@ -176,6 +211,11 @@ technology = {
176
211
  technology = {
177
212
  # Tech 8
178
213
  year = 1505
214
+ expects_institution = {
215
+ feudalism = 0.5
216
+ renaissance = 0.5
217
+ }
218
+
179
219
 
180
220
  #Pike and Shot
181
221
  infantry_fire = 0.25
@@ -187,8 +227,12 @@ technology = {
187
227
 
188
228
  technology = {
189
229
  # Tech 9
190
-
191
230
  year = 1518
231
+ expects_institution = {
232
+ feudalism = 0.5
233
+ renaissance = 0.5
234
+ new_world_i = 0.15
235
+ }
192
236
 
193
237
  #Ditch
194
238
 
@@ -210,6 +254,11 @@ technology = {
210
254
  technology = {
211
255
  # Tech 10
212
256
  year = 1531
257
+ expects_institution = {
258
+ feudalism = 0.5
259
+ renaissance = 0.5
260
+ new_world_i = 0.3
261
+ }
213
262
 
214
263
  #Reiter
215
264
  maneuver_value = 0.25
@@ -230,16 +279,25 @@ technology = {
230
279
  enable = north_american_rifle_cavalry
231
280
  enable = central_american_rifle_cavalry
232
281
  enable = south_american_rifle_cavalry
233
- enable = qizilbash_cavalry
282
+ enable = qizilbash_cavalry_unit
234
283
  enable = east_mongolian_steppe
235
284
  enable = indian_elephant
236
285
  enable = steppe_riders
237
286
  enable = high_american_rifle_cavalry
287
+ enable = aboriginal_outback_warriors
288
+ enable = aboriginal_cavalry
289
+ enable = pacific_island_warriors
290
+ enable = pacific_cavalry
238
291
  }
239
292
 
240
293
  technology = {
241
294
  # Tech 11
242
295
  year = 1544
296
+ expects_institution = {
297
+ feudalism = 0.5
298
+ renaissance = 0.5
299
+ new_world_i = 0.5
300
+ }
243
301
 
244
302
  #Matchlock Musket
245
303
  infantry_shock = 0.20
@@ -254,6 +312,11 @@ technology = {
254
312
  technology = {
255
313
  # Tech 12
256
314
  year = 1557
315
+ expects_institution = {
316
+ feudalism = 0.5
317
+ renaissance = 0.5
318
+ new_world_i = 0.5
319
+ }
257
320
 
258
321
  #Spanish Square
259
322
  sprite_level = 2
@@ -281,6 +344,12 @@ technology = {
281
344
  technology = {
282
345
  # Tech 13
283
346
  year = 1570
347
+ expects_institution = {
348
+ feudalism = 0.5
349
+ renaissance = 0.5
350
+ new_world_i = 0.5
351
+ printing_press = 0.15
352
+ }
284
353
 
285
354
  #Trunnions
286
355
  artillery_shock = 0.1
@@ -293,6 +362,12 @@ technology = {
293
362
  technology = {
294
363
  # Tech 14
295
364
  year = 1583
365
+ expects_institution = {
366
+ feudalism = 0.5
367
+ renaissance = 0.5
368
+ new_world_i = 0.5
369
+ printing_press = 0.3
370
+ }
296
371
 
297
372
  #Star Bastions
298
373
  fort_16th = yes
@@ -317,6 +392,11 @@ technology = {
317
392
  enable = reformed_mughal_mansabdar
318
393
  enable = steppe_lancers
319
394
  enable = high_american_hussar
395
+ enable = aboriginal_hussar
396
+ enable = aboriginal_arquebusier
397
+ enable = aboriginal_tasmanian_arquebusier
398
+ enable = pacific_hussar
399
+ enable = pacific_arquebusier
320
400
 
321
401
  combat_width = 2
322
402
  }
@@ -324,6 +404,12 @@ technology = {
324
404
  technology = {
325
405
  # Tech 15
326
406
  year = 1596
407
+ expects_institution = {
408
+ feudalism = 0.5
409
+ renaissance = 0.5
410
+ new_world_i = 0.5
411
+ printing_press = 0.5
412
+ }
327
413
 
328
414
  #Maurician Infantry
329
415
  land_morale = 1.0
@@ -347,6 +433,12 @@ technology = {
347
433
  technology = {
348
434
  # Tech 16
349
435
  year = 1609
436
+ expects_institution = {
437
+ feudalism = 0.5
438
+ renaissance = 0.5
439
+ new_world_i = 0.5
440
+ printing_press = 0.5
441
+ }
350
442
 
351
443
  #Standardisation of Calibre
352
444
  artillery_shock = 0.1
@@ -358,11 +450,19 @@ technology = {
358
450
  combat_width = 1
359
451
 
360
452
  enable = chambered_demi_cannon
453
+ enable = demi_culverin
361
454
  }
362
455
 
363
456
  technology = {
364
457
  # Tech 17
365
458
  year = 1622
459
+ expects_institution = {
460
+ feudalism = 0.5
461
+ renaissance = 0.5
462
+ new_world_i = 0.5
463
+ printing_press = 0.5
464
+ global_trade = 0.15
465
+ }
366
466
 
367
467
  cavalry_shock = 1.0
368
468
  supply_limit = 0.5
@@ -375,6 +475,13 @@ technology = {
375
475
  technology = {
376
476
  # Tech 18
377
477
  year = 1635
478
+ expects_institution = {
479
+ feudalism = 0.5
480
+ renaissance = 0.5
481
+ new_world_i = 0.5
482
+ printing_press = 0.5
483
+ global_trade = 0.3
484
+ }
378
485
 
379
486
  #Carbine
380
487
  maneuver_value = 0.25
@@ -387,8 +494,11 @@ technology = {
387
494
  enable = mamluk_musket_charge
388
495
  enable = afsharid_reformed
389
496
  enable = leather_cannon
497
+ enable = chambered_cannon
390
498
  enable = steppe_mounted_raiders
391
499
  enable = ha_xoloti
500
+ enable = aboriginal_swarm_cav
501
+ enable = pacific_swarm_cav
392
502
 
393
503
  combat_width = 2
394
504
  }
@@ -396,6 +506,13 @@ technology = {
396
506
  technology = {
397
507
  # Tech 19
398
508
  year = 1648
509
+ expects_institution = {
510
+ feudalism = 0.5
511
+ renaissance = 0.5
512
+ new_world_i = 0.5
513
+ printing_press = 0.5
514
+ global_trade = 0.5
515
+ }
399
516
 
400
517
  #Gustavian Infantry
401
518
  military_tactics = 0.25
@@ -420,17 +537,27 @@ technology = {
420
537
  enable = south_american_swarm
421
538
  enable = steppe_infantry
422
539
  enable = high_american_swarm
540
+ enable = aboriginal_riflemen
541
+ enable = pacific_riflemen
423
542
  }
424
543
 
425
544
  technology = {
426
545
  # Tech 20
427
546
  year = 1661
547
+ expects_institution = {
548
+ feudalism = 0.5
549
+ renaissance = 0.5
550
+ new_world_i = 0.5
551
+ printing_press = 0.5
552
+ global_trade = 0.5
553
+ }
428
554
 
429
555
  #Killing Grounds
430
556
 
431
557
  infantry_fire = 0.5
432
558
 
433
- enable = swivel_cannon
559
+ enable = swivel_cannon
560
+ enable = howitzer
434
561
 
435
562
  combat_width = 2
436
563
  }
@@ -438,6 +565,14 @@ technology = {
438
565
  technology = {
439
566
  # Tech 21
440
567
  year = 1674
568
+ expects_institution = {
569
+ feudalism = 0.5
570
+ renaissance = 0.5
571
+ new_world_i = 0.5
572
+ printing_press = 0.5
573
+ global_trade = 0.5
574
+ manufactories = 0.15
575
+ }
441
576
 
442
577
  #Line Infantry
443
578
  sprite_level = 3
@@ -449,6 +584,14 @@ technology = {
449
584
  technology = {
450
585
  # Tech 22
451
586
  year = 1687
587
+ expects_institution = {
588
+ feudalism = 0.5
589
+ renaissance = 0.5
590
+ new_world_i = 0.5
591
+ printing_press = 0.5
592
+ global_trade = 0.5
593
+ manufactories = 0.3
594
+ }
452
595
 
453
596
  #Cartridge (1620)?)
454
597
  cavalry_fire = 0.5
@@ -463,12 +606,21 @@ technology = {
463
606
  enable = polish_winged_hussar
464
607
  enable = muscovite_cossack
465
608
 
466
- enable = coehorn_mortar
609
+ enable = horse_artillery_unit
610
+ enable = coehorn_mortar
467
611
  }
468
612
 
469
613
  technology = {
470
614
  # Tech 23
471
615
  year = 1700
616
+ expects_institution = {
617
+ feudalism = 0.5
618
+ renaissance = 0.5
619
+ new_world_i = 0.5
620
+ printing_press = 0.5
621
+ global_trade = 0.5
622
+ manufactories = 0.5
623
+ }
472
624
 
473
625
  #Light Cavalry
474
626
 
@@ -501,11 +653,22 @@ technology = {
501
653
  enable = steppe_cavalry
502
654
  enable = ha_foreign_influenced_infantry
503
655
  enable = high_american_dragoon
656
+ enable = aboriginal_dragoon
657
+ enable = pacific_dragoon
504
658
  }
505
659
 
506
660
  technology = {
507
661
  # Tech 24
508
662
  year = 1715
663
+ expects_institution = {
664
+ feudalism = 0.5
665
+ renaissance = 0.5
666
+ new_world_i = 0.5
667
+ printing_press = 0.5
668
+ global_trade = 0.5
669
+ manufactories = 0.5
670
+ enlightenment = 0.15
671
+ }
509
672
 
510
673
  #Covered Way
511
674
  fort_18th = yes
@@ -517,17 +680,36 @@ technology = {
517
680
  technology = {
518
681
  # Tech 25
519
682
  year = 1730
683
+ expects_institution = {
684
+ feudalism = 0.5
685
+ renaissance = 0.5
686
+ new_world_i = 0.5
687
+ printing_press = 0.5
688
+ global_trade = 0.5
689
+ manufactories = 0.5
690
+ enlightenment = 0.3
691
+ }
520
692
 
521
693
  #Metallurgy
522
694
  artillery_shock = 0.1
523
695
  artillery_fire = 2.0
524
696
 
525
- enable = royal_mortar
697
+ enable = royal_mortar
698
+ enable = licorne
526
699
  }
527
700
 
528
701
  technology = {
529
702
  # Tech 26
530
703
  year = 1745
704
+ expects_institution = {
705
+ feudalism = 0.5
706
+ renaissance = 0.5
707
+ new_world_i = 0.5
708
+ printing_press = 0.5
709
+ global_trade = 0.5
710
+ manufactories = 0.5
711
+ enlightenment = 0.5
712
+ }
531
713
 
532
714
  #Light Infantry Companies
533
715
  sprite_level = 4
@@ -561,6 +743,8 @@ technology = {
561
743
  enable = eastern_skirmisher
562
744
  enable = steppe_rifles
563
745
  enable = ha_reformed_influenced_infantry
746
+ enable = aboriginal_guerrillas
747
+ enable = pacific_guerrillas
564
748
 
565
749
  combat_width = 2
566
750
  }
@@ -568,6 +752,15 @@ technology = {
568
752
  technology = {
569
753
  # Tech 27
570
754
  year = 1760
755
+ expects_institution = {
756
+ feudalism = 0.5
757
+ renaissance = 0.5
758
+ new_world_i = 0.5
759
+ printing_press = 0.5
760
+ global_trade = 0.5
761
+ manufactories = 0.5
762
+ enlightenment = 0.5
763
+ }
571
764
 
572
765
  #Bayonet
573
766
  supply_limit = 0.5
@@ -577,6 +770,16 @@ technology = {
577
770
  technology = {
578
771
  # Tech 28
579
772
  year = 1775
773
+ expects_institution = {
774
+ feudalism = 0.5
775
+ renaissance = 0.5
776
+ new_world_i = 0.5
777
+ printing_press = 0.5
778
+ global_trade = 0.5
779
+ manufactories = 0.5
780
+ enlightenment = 0.5
781
+ industrialization = 0.25
782
+ }
580
783
 
581
784
  #Cuirassier
582
785
  maneuver_value = 0.25
@@ -604,15 +807,36 @@ technology = {
604
807
  technology = {
605
808
  # Tech 29
606
809
  year = 1790
810
+ expects_institution = {
811
+ feudalism = 0.5
812
+ renaissance = 0.5
813
+ new_world_i = 0.5
814
+ printing_press = 0.5
815
+ global_trade = 0.5
816
+ manufactories = 0.5
817
+ enlightenment = 0.5
818
+ industrialization = 0.5
819
+ }
607
820
 
608
821
  #Defense in Depth
609
822
 
610
- enable = flying_battery
823
+ enable = flying_battery
824
+ enable = grand_battery
611
825
  }
612
826
 
613
827
  technology = {
614
828
  # Tech 30
615
829
  year = 1805
830
+ expects_institution = {
831
+ feudalism = 0.5
832
+ renaissance = 0.5
833
+ new_world_i = 0.5
834
+ printing_press = 0.5
835
+ global_trade = 0.5
836
+ manufactories = 0.5
837
+ enlightenment = 1
838
+ industrialization = 0.5
839
+ }
616
840
 
617
841
  #Impulse Warfare
618
842
  #sprite_level = 5
@@ -640,6 +864,16 @@ technology = {
640
864
  technology = {
641
865
  # Tech 31
642
866
  year = 1820
867
+ expects_institution = {
868
+ feudalism = 0.5
869
+ renaissance = 0.5
870
+ new_world_i = 0.5
871
+ printing_press = 0.5
872
+ global_trade = 0.5
873
+ manufactories = 0.5
874
+ enlightenment = 0.5
875
+ industrialization = 1
876
+ }
643
877
 
644
878
  #Rifle
645
879
  cavalry_shock = 1.0
@@ -650,6 +884,16 @@ technology = {
650
884
  technology = {
651
885
  # Tech 32
652
886
  year = 1835
887
+ expects_institution = {
888
+ feudalism = 0.5
889
+ renaissance = 0.5
890
+ new_world_i = 0.5
891
+ printing_press = 0.5
892
+ global_trade = 0.5
893
+ manufactories = 1
894
+ enlightenment = 1
895
+ industrialization = 1
896
+ }
653
897
 
654
898
  #Field Howitzer
655
899
  military_tactics = 0.25